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03/04/08, 12:09 PM
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#201
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Piston Honda
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Well, you won't get very much loot by doing it, but on my shadowpriest I can solo Blackheart the Inciter's chamber with Mind Control. Just take off all of your gear first, MC something, it dies, you die, run back (or get ressed), rinse, repeat. When it comes down to the last mob it can be kited or feared or dotted+MC'ed until it's almost dead.
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03/04/08, 12:19 PM
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#202
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I BoP my Main tank.
Blood Elf Paladin
Executus
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Guildmates of mine recently 5 manned Doom Lord Kazzak, with 3 Shadowpriests, a Warlock and a Paladin. This will lead to amusing BOE selling when 2.4 comes out!
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03/04/08, 12:23 PM
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#203
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Bald Bull
Orc Warrior
Burning Blade
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Originally Posted by Deris
Guildmates of mine recently 5 manned Doom Lord Kazzak, with 3 Shadowpriests, a Warlock and a Paladin. This will lead to amusing BOE selling when 2.4 comes out!
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I imagine there will be more competition when 2.4 comes out, and competing groups might not have a lot of patience for a 5-man attempt!
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03/04/08, 12:56 PM
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#204
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work is da poop
Night Elf Hunter
Malfurion
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Originally Posted by Shadowed
It's caused by wiping to her, the only way to fix it is a soft reset by zoning out for 30 minutes, haven't seen it happen on a first attempt yet, only when we've wiped to her. Been doing it with an Arms Warrior/Resto Druid and it takes about 30-40 minutes, I find it far easier to do it with 2 people since you have less damage to deal with in P2 from fireballs and it makes grouping whelps up easier.
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Three manned Ony over the weekend. Prot Pally / Resto Shammy / Mage. Took awhile as Ony bugged out on Phase 1, but Phase 2 and 3 were fine. I guess the Phase 1 bug doesn't affect later phases.
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03/04/08, 1:28 PM
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#205
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Piston Honda
Tauren Warrior
The Venture Co
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Originally Posted by Nezralix
I imagine there will be more competition when 2.4 comes out, and competing groups might not have a lot of patience for a 5-man attempt!
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According to the screenshot I saw, IIRC it took 5 minutes, 33 seconds. That's not 'fast', but if Kazzak came up at 3 AM? It'd do.
Speaking of Kazzak, in 2.4 all of his elite trash is gone and he has a daily quest hub on his mountain. Suffice it to say, killing Kazzak on PVP servers will be a lot harder. Alternatively, you could have a lot of fun kiting him into unsuspecting questers.
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03/05/08, 1:53 PM
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#206
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situational villain
Blood Elf Paladin
Mal'Ganis
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I did Onyxia last night with myself (Resto) + Destruction lock + Combat Rogue. We first attempted it with just myself and the warlock, but we wiped on the initial phase 2 whelps. She behaved normally in the first phase 1, but bugged out on phase 1 of the second attempt. With some practice, I think the warlock and I could handle the whelps, but we'll probably continue doing it with 3 just to keep phases 1 and 3 fast.
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03/05/08, 2:08 PM
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#207
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I BoP my Main tank.
Blood Elf Paladin
Executus
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Same Warlock who 5 manned Kazzak is trying to solo Onyxia, and said he only needs a few more pieces of gear to finish the job.
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03/05/08, 2:09 PM
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#208
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Von Kaiser
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We did Heroic Slave Pens with only 4 once, but I wouldn't really consider that a real challenge. However, a while back we almost did a whole clear of Arcatraz with no tank. Just 2 shaman (resto and elemental), lock, mage, and a rogue. We weren't able to clear it though; the infernals at the end were just too much for the healer to handle. So much fun though xD.
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03/05/08, 3:40 PM
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#209
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Great Tiger
Troll Priest
Steamwheedle Cartel
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Regards the 5-manning of Kazzak, was VE healing really enough to keep the tank up, even through enrages? (I assume the paladin was tanking?) I don't remember Kazzak hitting that weakly, although it's been a while since I was there...
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03/05/08, 4:00 PM
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#210
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Not Enough Rage.
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I believe it had something to do with the fact that if there's no primary aggro target in melee range, Kazzak shadowbolts that target rather than move in and melee. Thus a 5man group with 4 healers and a warlock all in capped SR would trivialize the fight (but be realllly slow).
[edit] at least, that's how it was explained to me. It may require creative usage of terrain.
Last edited by Penguin : 03/05/08 at 5:14 PM.
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There's not some hidden "but he tries really hard" variable built into the game. -Slake
I always love the "it doesn't fit my style of play" line. There are only two styles of play; Correct, and Incorrect. The only people that ever use this line are people with the incorrect style of play. -Sebudai
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03/05/08, 5:12 PM
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#211
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Great Tiger
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It's a bit of a terrain exploit to do Kazzak as far a I know.
[edited] Hrm, I thought it was a terrain exploit so he wouldn't chase the "tank" in your case. If it's that he just doesn't move, the term "terrain exploit" is obviously misused.
[edited again]Um so yeah, in at least one case it sure as heck is a terrain exploit.
Last edited by Mideci : 03/06/08 at 3:37 PM.
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03/05/08, 5:34 PM
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#212
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I BoP my Main tank.
Blood Elf Paladin
Executus
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No, no exploits were necessary - the warlock tanked, Paladin healed. Died in just around 5 minutes.
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03/05/08, 5:59 PM
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#213
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Great Tiger
Troll Priest
Steamwheedle Cartel
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Ah k, wasn't aware he would stand and nuke. Thanks.
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03/05/08, 9:55 PM
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#214
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Bald Bull
Blood Elf Paladin
Echo Isles
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Covered before, but we managed to kill Azuregos with a Prot Warrior and 2 Holy Paladins the other night. It took over an hour (I had to Greater Blessing twice, and I already used two normal Blessings before that), but it was a good bit of gold - 34g for each of us.
We would've gotten more, but we brought a level 44 Warrior along to get his loot, most notably a [Typhoon].
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03/05/08, 11:35 PM
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#215
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Piston Honda
Undead Rogue
Stormrage (EU)
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Originally Posted by Prinsesa
Covered before, but we managed to kill Azuregos with a Prot Warrior and 2 Holy Paladins the other night. It took over an hour (I had to Greater Blessing twice, and I already used two normal Blessings before that), but it was a good bit of gold - 34g for each of us.
We would've gotten more, but we brought a level 44 Warrior along to get his loot, most notably a [Typhoon].
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Killed Azuregos with myself on my warrior tanking wearing some of the resist kit I use for Hydross and our guilds healing lead resto shaman friend. This was a few month's ago, it was fun, but the amount of time it took we certainly wouldn't repeat it. Nice thing as a one off just to do it, but the amount of gold gained certainly couldn't be a competitive source of revenue compared to most anything else you could do in the time.
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03/06/08, 11:00 AM
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#216
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Not Enough Rage.
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There's active competition for Azzy spawns on my server right now, since it's excellent gold for the people that 2 or 3 man him regularly. It's trivial for my alt shaman in partial T4 to keep a blues/early-KZ warrior tank up indefinitely. The fight takes an hour or longer with that setup, or about 20min if we bring a dps class to speed things up.
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There's not some hidden "but he tries really hard" variable built into the game. -Slake
I always love the "it doesn't fit my style of play" line. There are only two styles of play; Correct, and Incorrect. The only people that ever use this line are people with the incorrect style of play. -Sebudai
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03/06/08, 11:01 AM
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#217
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Don Flamenco
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Originally Posted by Prinsesa
Covered before, but we managed to kill Azuregos with a Prot Warrior and 2 Holy Paladins the other night. It took over an hour (I had to Greater Blessing twice, and I already used two normal Blessings before that), but it was a good bit of gold - 34g for each of us.
We would've gotten more, but we brought a level 44 Warrior along to get his loot, most notably a [Typhoon].
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Given that he can't equip the typhoon until 60 I don't see the benefit. He will walk into outlands and equip a random green that is equivalent almost immediately anyway. Old world loot with level req 60 is pretty much useless at this point aside from the 'pretty' factor.
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03/06/08, 11:06 AM
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#218
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Don Flamenco
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Originally Posted by Penguin
There's active competition for Azzy spawns on my server right now, since it's excellent gold for the people that 2 or 3 man him regularly. It's trivial for my alt shaman in partial T4 to keep a blues/early-KZ warrior tank up indefinitely. The fight takes an hour or longer with that setup, or about 20min if we bring a dps class to speed things up.
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Given that he drops 155 gold you could do much better. Considering the time it takes to get over there even with a 20 min kill you aren't likely to make more than 100g/hour which you could easily do just camping almost any decent mob in outlands.
I farm right around 200g/hour on my priest alt in half blue half green gear in legion hold, so 100g / hour from a mob that respawns only occasionally just isn't good money.
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03/06/08, 11:12 AM
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#219
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Piston Honda
Troll Shaman
Spinebreaker
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If you don't call standing on a mountain so that Kazzak will not melee you a terrain exploit, I don't know what is. I saw a video of this done, you might have done it differently, but we will let you and teh video decide when I find it.
Five Man Doom Lord Kazzak By Verdy
Hahahaha, seems like someone took the video down! I wonder.
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03/06/08, 11:27 AM
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#220
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I BoP my Main tank.
Blood Elf Paladin
Executus
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That was to prevent trash from owning them mid kill. They wiped more than a few times due to Kazzak running up and meleeing. You can test this yourself.
The Video was taken down because Stage6.com doesn't exist anymore.
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03/06/08, 12:43 PM
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#221
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Glass Joe
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Originally Posted by Cirocco
Killed Azuregos with myself on my warrior tanking wearing some of the resist kit I use for Hydross and our guilds healing lead resto shaman friend. This was a few month's ago, it was fun, but the amount of time it took we certainly wouldn't repeat it. Nice thing as a one off just to do it, but the amount of gold gained certainly couldn't be a competitive source of revenue compared to most anything else you could do in the time.
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You can 2 man azuregos with a hunter and any healing class. Ive done it with all of them, fastest time is with a shaman but normally it takes about 20 mins to down him. I use a boar with max frost resist trained and my normal gear. The healer and my self stand at max range so we dont get teleported and 15-20 mins later its 75-95 gold + the other stuff.
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03/06/08, 5:03 PM
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#222
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Don Flamenco
Night Elf Warrior
Greymane
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With a decidedly non-optimal group I did most of the Nightmare Green Dragons with about five people (Feral, Arms, Tree, RestoShaman, Mage). Could easily have cut it to three or perhaps even two, I think, if we had a really well geared tank wearing max NR instead of a blue-geared feral druid...and If I had DBM or CTRA for the timer for the Noxious Breath to taunt off the tank---that thing is *really* annoying.
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03/06/08, 7:07 PM
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#223
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Slayer of Tanks
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Originally Posted by Chirality
With a decidedly non-optimal group I did most of the Nightmare Green Dragons with about five people (Feral, Arms, Tree, RestoShaman, Mage). Could easily have cut it to three or perhaps even two, I think, if we had a really well geared tank wearing max NR instead of a blue-geared feral druid...and If I had DBM or CTRA for the timer for the Noxious Breath to taunt off the tank---that thing is *really* annoying.
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Noxious Breath is every 10 seconds, perfectly lines up for Spell Reflect 
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03/06/08, 7:31 PM
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#224
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Don Flamenco
Night Elf Warrior
Greymane
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Originally Posted by Xaviera
Noxious Breath is every 10 seconds, perfectly lines up for Spell Reflect 
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Argh you can reflect that?!
Wow that makes it easy to duo, then
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03/07/08, 4:29 PM
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#225
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King Hippo
Dwarf Priest
Ravencrest (EU)
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In the spirit of this thread and our old MC speed runs, we tried our hand at a speedrun of Karazhan today. Ended up at 1 hour 13 minutes from first pull to Prince dead, all encounters down. We sucked though. We wiped once (!) on a botched double table + waiters pull, had a handful of other random deaths, had our warglaive rogue wear pvp gear for the first two bosses, mistimed cooldown usage from everyone, and a number of minor mess ups. With further optimization and better play, I am pretty sure the 1 hour run is within reach.
Setup was Prot War, FDruid, Rogue, Rogue, Enh, Mage, Mage, RDruid, HPala, Spriest. Pala would tank AoE packs while I healed. I turned out to be a waste of space though, with maybe 3 non-boss mobs lasting long enough for T6 enhanced SWP to fully tick. Next run we'll probably replace me with an elemental shaman and possibly a mage with a lock.
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