„Why is the loot so often identical?“
„How work the loot table?
So in the beginning, I was looking on our own DKP System and compare the loots from identical Bosses. I came to the conclusion: “Whenever Item X drops, Item Y won’t drop!”
What does that mean?
For instance, let us take Rage Winterchill. As everybody know, his loot table contains 12 Items, namely
Blessed Adamantite Bracers, Blood-stained Pauldrons, Bracers of the Pathfinder, Deadly Cuffs, Furious Shackles, Tracker's Blade, Bracers of Martyrdom, Chronicle of Dark Secrets, Cuffs of Devastation, Howling Wind Bracers, Rejuvenating Bracers, Stillwater Boots
I was creating two Item pools, based on our previous Rage Winterchill loots:
Pool A: Blessed Adamantite Bracers, Blood-stained Pauldrons, Bracers of the Pathfinder, Deadly Cuffs, Furious Shackles, Tracker's Blade
Pool B: Bracers of Martyrdom, Chronicle of Dark Secrets, Cuffs of Devastation, Howling Wind Bracers, Rejuvenating Bracers, Stillwater Boots
As we knew, Rage Winterchill will drop two Items.
My thesis is: “One Item from Pool A and the other from Pool B will drop!”
That means, you can killing Rage Winterchill over million times, but you will never see on a kill, that two Items from the same pool will drop!
For example: Blessed Adamantite Bracers and Blood-stained Pauldrons. Both will never drop on a Rage Winterchill Kill.
So I checked my thesis with our own previous Rage Winterchill loots and they corespond to a hundred per cent. A comparison with my thesis and the DKP System from well known Raids (like Nihilum, Last Resort, Forte etc.) shows a match of hundred per cent.
After that, I created these Item pools for every Black Temple and Hyjal Summit Boss and compared them with our DKP System and with the Drops from the same well known raids, . The result was no deviation from my thesis.
I hope i’m getting feedback, which make my thesis weatherproof or not!
Following are the item pools for each Black Temple & Hyjal Summit Boss
PS: I hope you overlook my bad english, because learning english in school is a long time ago.
Rage Winterchill: Pool A: Blessed Adamantite Bracers, Blood-stained Pauldrons, Bracers of the Pathfinder, Deadly Cuffs, Furious Shackles, Tracker's Blade Pool B: Bracers of Martyrdom, Chronicle of Dark Secrets, Cuffs of Devastation, Howling Wind Bracers, Rejuvenating Bracers, Stillwater Boots
Anetheron: Pool A: Anetheron's Noose, Archbishop's Slippers, Enchanted Leather Sandals, Golden Links of Restoration, Hatefury Mantle, Pillar of Ferocity Pool B: Bastion of Light, Blade of Infamy, Don Alejandro's Money Belt, Glimmering Steel Mantle, Quickstrider Moccasins, The Unbreakable Will
Kaz'rogal: Pool A: Angelista's Sash, Beast-tamer's Shoulders, Black Featherlight Boots, Kaz'rogal's Hardened Heart, Sun-touched Chain Leggings, Valestalker Girdle Pool B: Belt of Seething Fury, Belt of the Crescent Moon, Blue Suede Shoes, Hammer of Atonement, Leggings of Channeled Element, Razorfury Mantle
Azgalor: Pool A: Set Token 1 Pool B: Set Token 2 Pool C: Boundless Agony, Bow-stitched Leggings, Don Rodrigo's Poncho, Girdle of Hope, Glory of the Defender, Shady Dealer's Pantaloons
Archimonde: Pool A: Set Token 1 Pool B: Set Token 2 Pool C: Bristleblitz Striker, Cataclysm's Edge, Legguards of Endless Rage, Mail of Fevered Pursuit, Midnight Chestguard, Savior's Grasp Pool D: Antonidas's Aegis of Rapt Concentration, Apostle of Argus, Leggings of Eternity, Robes of Rhonin, Scepter of Purification, Tempest of Chaos
High Warlord Naj'entus: Pool A: Eternium Shell Bracers, Mantle of Darkness, Fists of Mukoa, Ring of Calming Waves, Rising Tide, The Maelstrom's Fury Pool B: Boots of Oceanic Fury, Guise of the Tidal Lurker, Halberd of Desolation, Helm of Soothing Currents, Pearl Inlaid Boots, Ring of Captured Storms, Slippers of the Seacaller, Tide-stomper's Greaves
Supremus: Pool A: Band of the Abyssal Lord, Bands of the Coming Storm, Choker of Endless Nightmares, Idol of the White Stag, Naturalist's Preserving Cinch, Syphon of the Nathrezim, Waistwrap of Infinity Pool B: Felstone Bulwark, Legionkiller, Nether Shadow Tunic, Pauldrons of Abyssal Fury, The Brutalizer, Wraps of Precise Flight
Shade of Akama: Pool A: Amice of Brilliant Light, Blind-Seers Icon, Flashfire Girdle, Focused Mana Bindings, Grips of Silent Justice, Kilt of Immortal Nature, Spiritwalker Gauntlets, The Seeker's Wristguards Pool B: Myrmidon's Treads, Praetorian's Legguards, Ring of Deceitful Intent, Shadow-walker's Cord, Shoulders of the Hidden Predator, Wristbands of Divine Influence
Teron Gorefiend: Pool A: Gauntlets of Enforcement, Insidious Bands, Rifle of the Stoic Guardian, Robe of the Shadow Council, Shadowmoon Destroyer's Drape, Softstep Boots of Tracking Pool B: Botanist's Gloves of Growth, Cowl of Benevolence, Girdle of Lordaeron's Fallen, Soul Cleaver, Totem of Ancestral Guidance, Twisted Blades of Zarak
Gurtogg Bloodboil: Pool A: Belt of Primal Majesty, Blood-Cursed Shoulderpads, Garments of Temperance, Girdle of Mighty Resolve, Leggings of Divine Retribution, Staff of Immaculate Recovery, Wand of Prismatic Focus Pool B: Girdle of Mighty Resolve. Messenger of Fate, Shadowmoon Insignia, Shroud of Forgiveness, Unstoppable Aggressor's Ring, Vest of Mounting Assault
Reliquary of Souls: Pool A: Crown of Empowered Fate, Elunite Empowered Bracers, Gloves of Unfailing Faith, Naaru-Blessed Life Rod, Naturewarden's Treads, The Wavemender's Mantle, Touch of Inspiration Pool B: Boneweave Girdle, Dreadboots of the Legion, Grips of Damnation, Pendant of Titans, Torch of the Damned, Translucent Spellthread Necklace
Mother Shahraz: Pool A: Set Token 1 Pool B: Set Token 2 Pool C: Blade of Savagery, Heartshatter Breastplate, Leggings of Devastation, Nadina's Pendant of Purity. Shadowmaster's Boots, Tome of the Lightbringer
Illidari Council: Pool A: Set Token 1 Pool B: Set Token 2 Pool C: Belt of Divine Guidance, Cloak of the Illidari Council, Forest Prowler's Helm, Helm of the Illidari Shatterer, Madness of the Betrayer, Veil of Turning Leaves
Illidan Stormrage: Pool A: Set Token 1 Pool B: Set Token 2 Pool C: Cursed Vision of Sargeras, Black Bow of the Betrayer, Bulwark of Azzinoth, Faceplate of the Impenetrable, Shard of Azzinoth, Stormrage Signet Ring Pool D: Cowl of the Illidari High Lord, Crystal Spire of Karabor, Memento of Tyrande, Shroud of the Higborne, The Skull of Gul'dan, Zhar'doom, Greatstaff of the Devourer Pool E: Warglaive of Azzinoth (MH), Warglaive of Azzinoth (OH), nothing
This was proven pre-TBC and was also done for Kara and Gruuls I think (on these boards), so yes thats pretty much how it works, nice to see a list for the MH & BT bosses, they dont conflict with any memories I have from kills.
edit: on Gurtogg you have Girdle of Mighty Resolve up twice, one in each pool, intentional?
This implies that certain sets of tokens are mutually exclusive. All three tokens are in one pool, from which two are taken, which is why you still have duplicate tokens, but not duplicates of any other loot. So it would look something like (for illidan):
Thanks, good to know. I don't search the whole "Public Discussion Archives". So i will take a deeper look into the archive.
The post is ancient, can be found here. Im going to copy and paste the loot tables of the Pre-Hyjal bosses for reference. Please note I take NO credit for this information, simply am reposting it.
Used three different DKP sites to make these, let me know if you find any mistakes. High King Maulgar, Fathom-Lord Karathress, Leotheras the Blind and Void Reaver aren't listed because they only drop two tokens and one extra item.
Gruul the Dragonkiller
Collar of Cho'gall
Teeth of Gruul
Eye of Gruul
Cowl of Nature's Breath
Gauntlets of the Dragonslayer
Axe of the Gronn Lords
Shuriken of Negation
Gauntlets of Martial Perfection
Aldori Legacy Defender
Eye of Magtheridon
Eredar Wand of Obliteration
Aegis of the Vindicator
Glaive of the Pit
Terror Pit Girdle
Cloak of the Pit Stalker
Liar's Tongue Gloves
Girdle of the Endless Pit
Hydross the Unstable
Brighthelm of Justice
Boots of the Shifting Nightmare
Living Root of the Wildheart
Wraps of Purification
Robe of Hateful Echoes
Shoulderpads of the Stranger
Scarab of Displacement
Ring of Lethality
Pauldrons of the Wardancer
Pendant of the Lost Ages
Luminescent Rod of the Naaru
Girdle of the Tidal Call
Gnarled Chestpiece of the Ancients
Talon of Azshara
Ring of Sundered Souls
Mantle of the Tireless Tracker
Pauldrons of the Argent Sentinel
Warboots of Obliteration
The Lurker Below
Mallet of the Tides
Choker of Animalistic Fury
Boots of Effortless Striking
Bracers of Eradication
Ancestral Ring of Conquest
Grove-Bands of Remulos
Libram of Absolute Truth
Velvet Boots of the Guardian
Earring of Soulful Meditation
Glowing Breastplate of Truth
Cord of Screaming Terrors
Coral Band of the Revived
Glorious Gauntlets of Crestfall
Ring of Endless Coils
Vestments of the Sea-Witch
Serpent Spine Longbow
Prism of Inner Calm
Fang of Vashj
Belt of One-Hundred Deaths
Fire Crest Breastplate
Band of Al'ar
Talisman of the Sun King
Tome of Fiery Redemption
Phoenix-Ring of Rebirth
Talon of Al'ar
Gloves of the Searing Grip
Talon of the Phoenix
Claw of the Phoenix --- Not sure about this, I'd assume it's in this group.
High Astromancer Solarian
Boots of the Resilient
Void Star Talisman
Trousers of the Astromancer
Wand of the Forgotten Star
Girdle of the Righteous Path
Greaves of the Bloodwarder
Vambraces of Ending
I'd also be interested to see how the new 3 drops per non-tier boss works, I imagine it takes 1 drop from A, 1 drop from B, and 1 drop from either A or B though.
I'm sure i'm completely wrong, but it would seem dangerous for the loot to be decided and loaded in before a boss is actually killed. I seem to remember talk of a program in Everquest that would tell you what every mob in an area was loaded with.