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Old 11/15/07, 4:35 AM   #301
Chardonnay
Von Kaiser
 
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Draenei Priest
 
Arathor (EU)
Originally Posted by Jeffrey View Post
Oh, and if you are at the boss and the gauntlet respawns, pulling the Tempest will pull the whole gauntlet (didn't see it mentioned earlier). I sure do hope this isn't Rajaxx v2 when it comes to bugs.
Strange, we DID pull the Tempest after a gauntlet respawn and the other mobs didn't aggro. The gauntlet was a bit hard for us first (Kara geared group), but when we knew what's gonna happen it was very easy, cleared in 5-10 minutes after a respawn. Finally a place where I can chainpull with a good excuse
 
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Old 11/15/07, 6:02 AM   #302
 Bryne
BOX O' NUGS
 
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Troll Death Knight
 
Mal'Ganis
Originally Posted by Durzil View Post
Can anyone confirm which has more hps his Shaman form or his Spirit of the Lynx spawn? My mob health mod led me to believe that the shaman has more like 400K hps where the lynx has 200K but I've read so many different opposing posts and strats saying to kill either of them. I was hoping to get some more solid information.
I can confirm that is pretty much what MobHealth is telling me as well. If that's the case it seems obvious to go for the spirit of the lynx.
 
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Old 11/15/07, 6:38 AM   #303
Jemsky
Von Kaiser
 
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Night Elf Death Knight
 
Bronzebeard (EU)
Well, on our 4 tries yesterday, we always went for the Lynx form..its faster to burn down..so go for it

"To bathe a cat takes brute force, perseverance, courage of conviction - and a cat.
The last ingredient is usually hardest to come by."
 
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Old 11/15/07, 2:01 PM   #304
afia
Glass Joe
 
Draenei Shaman
 
Staghelm
The only thing is you dont have to get the Troll Form down to 0%...you burn him to about 20% then he merges with the Lynx back to his main boss form.
I'm still confused on who to focus on as well. Every strat I read sais to kill the Lynx yet everyone I talk to in-game sais to burn the Troll. Maybe it really doesnt matter...
Personally I've had the best results burning down the Troll.

What has everyone else experienced?
 
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Old 11/15/07, 2:10 PM   #305
Davidson
Don Flamenco
 
Human Death Knight
 
Stormrage
Originally Posted by afia View Post
The only thing is you dont have to get the Troll Form down to 0%...you burn him to about 20% then he merges with the Lynx back to his main boss form.
I'm still confused on who to focus on as well. Every strat I read sais to kill the Lynx yet everyone I talk to in-game sais to burn the Troll. Maybe it really doesnt matter...
Personally I've had the best results burning down the Troll.

What has everyone else experienced?
If you get the Lynx to 20% they merge also, it's the same % no matter which one you attack.
 
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Old 11/15/07, 2:12 PM   #306
 Daler
I'm on a goat
 
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Reidic
Human Paladin
 
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Originally Posted by Jeffrey View Post
The eagle gauntlet bugged out twice for us. Once we got half of it a few secs after the first pull. We barely survived that and got the second part (including the Tempest) in one go. Middle of the run back and we suddenly get a combatpulse. Oh, and if you are at the boss and the gauntlet respawns, pulling the Tempest will pull the whole gauntlet (didn't see it mentioned earlier). I sure do hope this isn't Rajaxx v2 when it comes to bugs.
We didn't have any bugs with the gauntlet, but as a little piece of advice, if the gauntlet does respawn, don't just take out the Tempest and think you're good to go for the boss. You will pull the rest of the mobs.

As for the respawn itself, we killed the Tempest as soon as he spawned and that seemed to prevent the birds from spawning along with the adds from the bottom of the gauntlet. So we cleared out the rest, 2 at a time, no adds whatsoever.

As long as you can recover a wipe on the Eagle Boss at the top of the gauntlet, despite the short respawn timer, you should be able to get in a lot of attempts if needed.
 
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Old 11/15/07, 2:39 PM   #307
 Hoovy
Apparently I'm good at English.
 
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Hennethé
Blood Elf Hunter
 
No WoW Account (EU)
To get around the Whole storm thing, we had me as main tank spam a 5 second warning macro in sync with BigWigs. Occasionally this meant that we grouped together early, but it wasn't that much of a problem. The timer is similar to most boss abilities; it's not regular like clockwork, but it's generally regular enough that avoiding it early isn't a problem.

We 3 shot the first 2 bosses, two wipes on the bear due to there not being heals on the charged people, and 2 on the eagle to learn the fight. Kara geared and lower for the bear kill, borrowed an ex-guildie who moved in order to see higher end stuff (he's now one of the first two on our realm hordeside to get T6) for eagle as one mage had to go.

Group composition:
Warrior x2 (tanks)
Paladin healers x2
Druid healer
Elemental shaman/offhealer
Mage(swapped for warlock after first boss)
MM Hunter
Rogue
Warlock

We found the trash fight before the first boss more challenging than the boss, and eventualaly realised that it's best to fear rather than seduce. We trapped the bears when they dismounted, father than having the tank pick them up (risky to do so, the bears have a 10k armour reduction debuff, and that +25% extra damage isn't good, if you're unlucky).
 
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Old 11/15/07, 3:07 PM   #308
Sri
Von Kaiser
 
Undead Priest
 
Arthas
Trying to crunch some #s in going in for the next clear with 2 healers.
Any of you tried a 2 healer setup yet (with a shadow priest)? Healers being a pally and a shaman.

Bear, Eagle, Dragonhawk and Zul'Jin is possible but not so sure about Lynx or Hex. They both are doing way too much dmg (via burst or raidwide). Our DPS looks to be around 4K for the bosses with a 2 healer setup. If any of you have a 2 healer setup, how did you handle those 2 bosses?

Last edited by Sri : 11/15/07 at 3:15 PM.
 
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Old 11/15/07, 3:14 PM   #309
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Moonrunner
Originally Posted by afia View Post
I'm still confused on who to focus on as well. Every strat I read sais to kill the Lynx yet everyone I talk to in-game sais to burn the Troll. Maybe it really doesnt matter...
Personally I've had the best results burning down the Troll.

What has everyone else experienced?
We pull them apart from Spirit Bond, which I think was either healing them or splitting damage? It enrages the Lynx though. In this positioning it's more difficult to burn the Lynx and still kill those nasty totems that are 40yd away... We went for the boss full-time and it worked well.
 
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Old 11/15/07, 3:41 PM   #310
 Bryne
BOX O' NUGS
 
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Troll Death Knight
 
Mal'Ganis
Originally Posted by PsiVen View Post
We pull them apart from Spirit Bond, which I think was either healing them or splitting damage? It enrages the Lynx though. In this positioning it's more difficult to burn the Lynx and still kill those nasty totems that are 40yd away... We went for the boss full-time and it worked well.
We saw this and tried it, and it ended our first attempt prematurely with a Saber Lash that went off just before the OT was back in position. The healing in that phase is totally manageable anyway, and avoiding that again/being able to swap to totems instantly is a good enough reason to just tank them fairly close. I don't think it was splitting damage, though.

Last edited by Bryne : 11/15/07 at 3:48 PM.
 
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Old 11/15/07, 4:01 PM   #311
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Moonrunner
Yeah, I'm not sure exactly what it was doing. But our OT just Intervened back into position on the phase changes without much trouble.
 
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Old 11/15/07, 7:15 PM   #312
Imperator
Banned
 
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Draenei Shaman
 
Stormrage
The Lynx boss is a fairly easy fight if you have 2 competent tanks. Just make sure they stack together when he does his Saber Lash and that when he splits they pick the Spirit Cat up immediately. Past that it's just burning down the Spirit and spamming your totem macro to make sure you get rid of them ASAP. Also, in his last 25% the Lynx boss will drop the totems as well. We didn't know that so we got spammed with those lightning bolts for a bit.

My question for teams that have beaten the timers is how much extra loot do you get out of each chest? 1 more epic piece per? Also, is anyone finding the trash clears to Lynx or Dragonhawk holding them back from hitting the timer?
 
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Old 11/16/07, 1:12 AM   #313
Faeviactus
Glass Joe
 
Human Warrior
 
Gorefiend
Lynx Trash is harsh. Seems to be 11 required pulls. Maybe 10. The AoE mobs have a lot of HP and take time to burn. Dragonhawk trash once you can watch for the sentries amount to 4-5 pulls of moderate HP. So I am seeing the Lynx trash as the biggest problem. Do the non-elite lynxes hp and damage seem out of whack to anyone else?
 
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Old 11/16/07, 2:50 AM   #314
Tojara
Piston Honda
 
Orc Death Knight
 
Bonechewer
The Lynx boss trash seems like a little bit too much, granted however it was the first time any of our group had stepped foot in Zul'Aman, and besides a bit of info we were completely in the dark.

We sucessfully did the first timed event and then went to the Lynx thinking he was second in line. We slowed down a bit when we realized that these mobs that presumably should be AoEd down had a massive amount of health (we had a mage and a warlock). Slowed down a little bit too much I guess and promptly ran out of time before downing the Lynx boss.

Maybe it was just we were being too cautious being our first time in there. I mean many were confused and got lost after the bear boss wondering where to go lol. We were mostly T5-T6 and it still seemed kinda slow to the Lynx boss. I like to think it was because we were a little to cautious though, we obviously could've pushed a lot harder. I can also see how much faster the 3 large cat packs and the packs with other cats before them would be totally trivalized with a prot paladin.

Loved the place though. Outside of the seemingly long Lynx clear and the annoying scouts to the Dragonhawk the instance was overall fun. More or less a perfect balance of trash to boss, and of course worthwhile rewards!
 
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Old 11/16/07, 3:03 AM   #315
Nosf
Glass Joe
 
Dwarf Warrior
 
Windrunner
In response to the 2-healer question:

We cleared it with 2 healers and 2 shadowpriests as a mostly t4-geared group with some t5. Shaman (me) and pallie had both spriests to ourselves, so it wasn't too bad mana-wise - though hex lord was a bit rough toward the end due to sheer output. Should be easily doable with 1 spriest if you are T6-geared.

Difficult parts of doing it with 2 healers were:

Dragonhawk: the enrage was not difficult, but just caught us by surprise. We wiped once due to the tank taking 12k damage in a 0.6 second timespan (unlucky parry, and all 3 crushes on the feral tank). Definitely have the group topped off before passing the 25% mark unless your tank is quite geared.

The other tricky part was the later part of Hex Lord, where the raid damage began escalating. The 9k shadow damage to raid does scale with his 10% more damage done every minute, so after a couple of minutes people will die if they don't get healed midway. After a few wipes, we saved heroism for the 1st shadow volley after 20% just to speed up the healing.

Phase 3 of Jul'Jin was also painful due to not having hot's. Fortunately a shaman dropping totems does not take the 1250 damage feedback, so a trinketed healing stream for the melee made an incredible difference in being able to move out of range of the melee as needed. Earth elemental is immune to everything in that phase and soaks up a fair bit of damage. Mana is also tight by the end of p3 since the shadowpriest(s) are running around to stay alive and not actually doing damage.

Last edited by Nosf : 11/16/07 at 3:43 AM. Reason: more details
 
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Old 11/16/07, 3:41 AM   #316
Prod
Von Kaiser
 
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Undead Mage
 
The Forgotten Coast
We cleared it for the second time on live today. We got no loot from the first 2 hostages (2nd gave some gold only, first nothing). We also recieved zero extra time on third boss dying.

Two GM's confirmed that:
-Only the first two bosses will give you extra time. After Eagle boss, you're on your own to kill the next two before hostages die.
-There is no order of killing bosses. Whichever you kill first will give you the first kill time bonus

Now, whether the GM's are correct is one thing, but I don't see how it's possible to make it to 4th hostage and kill the boss before he dies without some aoe-tanking double-pull gimmicks.
 
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Old 11/16/07, 4:55 AM   #317
Chardonnay
Von Kaiser
 
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Draenei Priest
 
Arathor (EU)
Anyone else tried the Lynx boss with such a bad gear as mine? I had terrible bad luck with Kara drops, so I have 4-5 T4 quality items, the rest is heroic (Sun Eater), crafted (Tankatronic, 45sta trinket, darkmoon card) and 5man blues. My stamina gear offers 20.2K hp buffed (including flask), 15K armor and ~16% dodge and parry. All of Kara and the Bear boss is pretty easy with this gear, Eagle and Dragonhawk doesn't hit very hard. We completed the first boss in 17 mins after sounding the gong, getting extra timed loot, so this looked encouraging.

But the Lynx boss is crazy, he annihilated me in seconds 4 times in 5 pulls or so, the saber lashes do 8.5-9.8K with demo shout on, above 10K without demo. His basic attacks are also crazy, 1-3K hits with _very_ high speed. Does he start with frenzy on? Maybe letting the druid MT him (his gear is pretty much the same quality) would be a bit better, but seriously the Lynx damage is not closely in line with other bosses or trash in the instance. I know my gear is bad, but it still seems not doable or very luck based in T4 gear. Completing the first boss easily within the 20min timer, then not standing a chance on another sounds fishy. I'd like to see some feedback on what stats are required to survive the saber lashes. Thanks.

Also why do scouts respawn? Especially why 1 minute? It's a purely pointless annoyance. It really turned us down.

Last edited by Chardonnay : 11/16/07 at 5:01 AM.
 
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Old 11/16/07, 5:14 AM   #318
Imperator
Banned
 
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Draenei Shaman
 
Stormrage
Originally Posted by Chardonnay View Post
Anyone else tried the Lynx boss with such a bad gear as mine? I had terrible bad luck with Kara drops, so I have 4-5 T4 quality items, the rest is heroic (Sun Eater), crafted (Tankatronic, 45sta trinket, darkmoon card) and 5man blues. My stamina gear offers 20.2K hp buffed (including flask), 15K armor and ~16% dodge and parry. All of Kara and the Bear boss is pretty easy with this gear, Eagle and Dragonhawk doesn't hit very hard. We completed the first boss in 17 mins after sounding the gong, getting extra timed loot, so this looked encouraging.

But the Lynx boss is crazy, he annihilated me in seconds 4 times in 5 pulls or so, the saber lashes do 8.5-9.8K with demo shout on, above 10K without demo. His basic attacks are also crazy, 1-3K hits with _very_ high speed. Does he start with frenzy on? Maybe letting the druid MT him (his gear is pretty much the same quality) would be a bit better, but seriously the Lynx damage is not closely in line with other bosses or trash in the instance. I know my gear is bad, but it still seems not doable or very luck based in T4 gear. Completing the first boss easily within the 20min timer, then not standing a chance on another sounds fishy. I'd like to see some feedback on what stats are required to survive the saber lashes. Thanks.

Also why do scouts respawn? Especially why 1 minute? It's a purely pointless annoyance. It really turned us down.
Don't know if you did this, but you're going to need to stack the druid tank on top of you so his Saber Lash doesn't annihilate ya.
 
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Old 11/16/07, 5:21 AM   #319
Vandermonde
Piston Honda
 
Draenei Priest
 
Perenolde
Originally Posted by Chardonnay View Post
But the Lynx boss is crazy, he annihilated me in seconds 4 times in 5 pulls or so, the saber lashes do 8.5-9.8K with demo shout on, above 10K without demo. His basic attacks are also crazy, 1-3K hits with _very_ high speed. Does he start with frenzy on?
I've only done the eagle and bear myself, so forgive me if i'm missing something here, but doesn't the 2.3 'automatic detect magic' change mean it's pretty obvious whether or not he has a frenzy up?
 
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Old 11/16/07, 5:22 AM   #320
Phantasie
Von Kaiser
 
Human Warlock
 
Suramar
Cleared it on the first day within a few hours. Only hangups were dragonhawk and hexlord, because we never did that on ptr.

The way I figured lynx from my 1pull on him was that he's like the headless horseman. Kill whatever form to a certain %, he poops out a cat. Beat on that one, his whatever phase gets reset until the next % increment. It was kind of a blur so I don't remember any specific numbers or much of anything besides kill totems, kill cat, kill boss. So i'm probably wrong to a massive degree.

Last edited by Phantasie : 11/16/07 at 5:30 AM.

 
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Old 11/16/07, 5:22 AM   #321
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
Obviously don't be shy with armor pots, clickies and "class-skills" either. It's perhaps not typical "10-man" stuff but if you are undergeared then pots, seeds, trinkets, LS/SW and so on are probably expected to be used.
 
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Old 11/16/07, 5:24 AM   #322
Phantasie
Von Kaiser
 
Human Warlock
 
Suramar
Originally Posted by Chardonnay View Post
But the Lynx boss is crazy, he annihilated me in seconds 4 times in 5 pulls or so, the saber lashes do 8.5-9.8K with demo shout on, above 10K without dem
'Saberlash' affects attack multiple targets in front of the boss and spread the damage among those players. So if you had yourself and another player standing on you, it would half the damage you take(giving each player a half).

 
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Old 11/16/07, 5:45 AM   #323
Chardonnay
Von Kaiser
 
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Draenei Priest
 
Arathor (EU)
Originally Posted by Phantasie View Post
'Saberlash' affects attack multiple targets in front of the boss and spread the damage among those players. So if you had yourself and another player standing on you, it would half the damage you take(giving each player a half).
Ofcourse we DID do that. THIS is the split damage unless it's bugged. I took 9K saber lashes and the druid took 8Ks or so... At the same time afaik. It was unhealable. I saw no reason to waste long cooldowns as this is not something temporary, lashes do happen all along the fight.
 
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Old 11/16/07, 5:57 AM   #324
 constantius
Pities the fool
 
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Undead Priest
 
Turalyon
Has anyone seen any justification for why [Life-step Belt] drops from the chest for the first time trial (we did Bear, and got it), and is also available for purchase for 60 badges? Given that this is the best resto druid belt in the *game*, it really stood out as an oddity.
 
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Old 11/16/07, 6:15 AM   #325
Foofer
Von Kaiser
 
Tauren Druid
 
Illidan
Originally Posted by constantius View Post
Has anyone seen any justification for why [Life-step Belt] drops from the chest for the first time trial (we did Bear, and got it), and is also available for purchase for 60 badges? Given that this is the best resto druid belt in the *game*, it really stood out as an oddity.
Didn't they take it off the vendor? I remember someone mentioning that someone else was complaining about it in guild chat.
 
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