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Old 05/06/08, 5:30 PM   #2776 (permalink)
Don Flamenco
 
Denogran's Avatar
 
Dwarf Paladin
 
Gilneas
Originally Posted by Disquette View Post
I assume you did the standard Un'goro -> Silithus circuits? It was mind numbing, but not *that* bad for me, and this was before they upped the drop rate per node. It's possible that my server/timing was more favorable than yours, however.
Back when I was farming Arcane Crystals for my Hand of Rag, I found that the best route was to tour around EPL and WPL. A good run( all spawns up and no competition ) could net me 8 Rich Veins and 2 small in ~45 min. Course, I was a T1/2 geared level 60 pally at the time, so I'm sure that time estimate would drop even further. I hated the Un'goro/Silithus routes because of the damn bugs, but now that they aren't elite and I'm no longer level 60, that prolly wouldn't be a bad route to go either.
 
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Old 05/06/08, 6:21 PM   #2777 (permalink)
Piston Honda
 
Smurrf's Avatar
 
Human Warlock
 
Lothar
If you're just after Thorium, Winterspring was actually where I got the most ore, and the most reliable nodes. There are quite simply nodes *everywhere*. Just make sure you check all the caves, about half the nodes are in those. And even if you don't come across Thorium, mine everything else...for whatever reason, the price of just about all the old world metals took a big jump from the last time I checked a few months ago on my server.
 
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Old 05/06/08, 6:25 PM   #2778 (permalink)
Von Kaiser
 
grimman's Avatar
 
Undead Rogue
 
Twisting Nether (EU)
The bad part about nodes in caves is... well... that they're in caves. You have to dismount, which slows things down considerably... especially if you have to walk a long distance into a cave just to check if there actually is a node.
 
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Old 05/06/08, 6:31 PM   #2779 (permalink)
Piston Honda
 
Human Priest
 
Uther
When I was leveling my druid's mining looking for Thorium, I did a circuit around EPL on the east side (Rich Thorium Vein - Objects - World of Warcraft Eastern Plaguelands map). Hardly anyone else was there and almost always there would be one node up out of the 3-5 possible nodes at each area.
 
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Old 05/06/08, 11:28 PM   #2780 (permalink)
Glass Joe
 
Human Rogue
 
Darkspear (EU)
Hello this is my first post here but i have read much of the begin of this topic

Atm i realy want my epic flyer the problem is that i have spend much money om my gear etc...
but its now time to farm for my mount that why i think you can help me with .
I have minning 375 but i has try to make money with that but it wasn't great ppl with epic flyers where minning evrything .

My another problem is that i never do dailies becouse i just dont know wich one i need to do and wich one not
Can somebody tell me how to earn between the 100g and 200g /h with farming ?
En what is a nice list to do dalies?
I am a rogue btw :P

Last edited by gladi : 05/06/08 at 11:48 PM.
 
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Old 05/07/08, 12:39 AM   #2781 (permalink)
MTW
Von Kaiser
 
Night Elf Druid
 
Blackrock
If you want to do a few quick dailies you can knock out the 9 or so on the Isle of Quel'danas by doing them in this order.

- Know Your Ley Lines (One part of this is done where u kill the Emissary of Hate, one is where you do Don't Stop Now, and the other is where you do Crush The Dawnblade - So this will be completed once you have finished everything else)
- The Battle Must Go On
- Crush The Dawnblade
- Arm The Wards!
- Erratic Behavior
- Distraction at the Dead Scar
- Intercept the Reinforcements
- Don't Stop Now
- Disrupt the Greengill Coast

You start off killing the demons, impale the emissary and do the first part of the Ley Lines quest. Then move west killing all the Dawnblade you see, head into the open building and use the item to do the 2nd part of the Ley Lines quest. Finish off all the Dawnblade you need around this building, go upstairs as most people usually don't so there are always mobs up there. Once that is finished, go slightly further west and kill all the Sentinels (Then use the item to bring them back as friendly) and also the Wretches etc for Mana Remnants, once you have finished Erratic Behavior and gotten the 4 mana remnants go to the building with all the red crystals around and use them. Go hand in Erratic Behavior and Arm The Wards! Then go over to the NPC next to the flightmaster and do Distraction at the Dead Scar, then Intercept the Reinforcements. Once both of those are done head east all the way to the coast and kill all the Naga here for Orbs (For Disrupt the Greengill Coast, throw them on the murlocs) and keys (For Don't Stop Now, use them to open the chests).

Provided you don't get ganked a lot, that should net you 130g+ fairly quickly and painlessly.
 
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Old 05/07/08, 2:10 AM   #2782 (permalink)
Glass Joe
 
Undead Mage
 
Burning Legion (EU)
The best earner for me at the moment is buying 10xprimal mana on the ah they go between 8-15g normally then turning them into an epic spelldmg leg enchant and selling it for 250g. Can make near 100g profit on just crafting an item and listing it especially if you whack the tailoring leg enchant on the auction house on a tuesday night (arena points the next morning). I try to have a monopoly on the market for these as well, by buying any that people try to undercut me with and listing them on the ah under alt names at the price i need to make a profit off the primal mana at.

Primal mana -> Leg enchants and creating a pseudo market via alts is my main tip :P
 
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Old 05/07/08, 2:52 AM   #2783 (permalink)
Glass Joe
 
Human Mage
 
Laughing Skull (EU)
Since prices of Mark of Sargeras and Fel armament have gone through the roof (1,5g and 35g), I can make 500g per hour on average in SMV - Legion Hold. Seems pretty awesome but it's boring as hell.
 
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Old 05/07/08, 3:34 AM   #2784 (permalink)
DPS Deliveryman
 
Human Rogue
 
<TDA>
Daggerspine
Originally Posted by Seljomaster View Post
Since prices of Mark of Sargeras and Fel armament have gone through the roof (1,5g and 35g), I can make 500g per hour on average in SMV - Legion Hold. Seems pretty awesome but it's boring as hell.
Does anyone know why this has happened? The same thing is true on Nagrand, since 2.4 Scryer turnins have gotten slightly cheaper (fair enough, new dailies making people kill blood elves), but Aldor has done insane, the price of Marks and Armaments has more than doubled.

Combination of increased money supply and people buying their way to Exalted to activate the Exalted SSO necklaces??
 
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Old 05/07/08, 3:48 AM   #2785 (permalink)
Banned
 
Undead Priest
 
Blackrock
Originally Posted by Beliandra View Post
Does anyone know why this has happened? The same thing is true on Nagrand, since 2.4 Scryer turnins have gotten slightly cheaper (fair enough, new dailies making people kill blood elves), but Aldor has done insane, the price of Marks and Armaments has more than doubled.

Combination of increased money supply and people buying their way to Exalted to activate the Exalted SSO necklaces??
When you do the dailies you kill maybe 40-50 elves, with bad luck on sunfury attack plans you could be up to 100 or even 200 elves per day.
And you kill only 10 demons.

And I guess more and more people (rerollers) are realizing that aldor shoulder enchants are the, uh, minmaxing enchants.
 
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Old 05/07/08, 3:52 AM   #2786 (permalink)
Von Kaiser
 
arison's Avatar
 
Night Elf Hunter
 
Windrunner
Originally Posted by Beliandra View Post
Does anyone know why this has happened? The same thing is true on Nagrand, since 2.4 Scryer turnins have gotten slightly cheaper (fair enough, new dailies making people kill blood elves), but Aldor has done insane, the price of Marks and Armaments has more than doubled.

Combination of increased money supply and people buying their way to Exalted to activate the Exalted SSO necklaces??
My theory is the increase in supply of Scryer rep items and the increase in gold supply actually is causing the Aldor item price increase. People try to trade them more often, so before the patch, you had X gold and Y scryer rep items competing for Z Aldor items, but now you have 1.25 * X gold and maybe 3-5 * Y for Z Aldor items (i.e. there is more gold supply and much, much more Scryer rep item supply). Even if the demand stays the same, there has been effective inflation in the currency, resulting in higher prices. Factor in a slight increase in supply, too, and I think it's explained. It's a fun theory, anyway
 
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Old 05/07/08, 4:04 AM   #2787 (permalink)
Glass Joe
 
Orc Shaman
 
Blackrock
I've been leveling a paladin alt recently. As he is on a seperate account from my main, I used my main to run him through tons of instances. As we ended our old-world leveling campaign, I finished up 57-60 with him doing all the Scholo/Strath quests. Obviously as I have an enhancement shaman in mostly PVE leather for my main, I have a difficult time dealing with the packs of mobs solo, so I grabbed a 70 resto shaman and a 70 lock to give us some help.

Mobs in there were dropping 50 silver each, Runecloth, and AD rep items. On my server Runecloth goes for about 6g a stack, and the rep items vary. I didn't think the stuff would sell very well, but it bought my alt his epic and them some. I plan on going back after the paladin hits 70 and grabs some good prot gear to maybe solo the place, or at the least grab a 70 lock to SoC everything as we go along. I figured we could do mount runs, and clear everything between us and Baron, because we were doing that anyways accidentally, and still make it in time.

Does anyone have any experience with this, or would it be better cashwise just to go farm the rep items near BT?
 
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Old 05/07/08, 6:07 AM   #2788 (permalink)
Piston Honda
 
Night Elf Druid
 
Eitrigg
Originally Posted by Har View Post
Thorium is hard to find- one of the most frustrating experiences I had getting my mining to 375 was the 250-300 thorium grind. I used a ton of it in my engineering training too.
Fortunately you can get a good jump on those points as smelting works for skill ups a lot longer than it used to. I would have been able to sell back the bars for the price I paid for the ore but alas, three engineers eat up a lot of thorium
 
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Old 05/07/08, 6:22 AM   #2789 (permalink)
Glass Joe
 
Night Elf Rogue
 
Outland (EU)
A good way for LW to make some easy cash is to buy up the Heavy Knothide and turn them into Heavy Knothide Armor Kits. Making 1 doesn't net much profit, but 3x Heavy Knothide Armor at 2-3g is around 9g. The Heavy Knothide Armor Kits sell for around 12-15g.

If you buy up a good few stacks of Heavy Knothide Armor thats a good 120G profit. It can take a few days to sell all the kits so you dont flood the AH, but its very very little effort that can be done while doing other things.

Last edited by Romerz : 05/07/08 at 6:44 AM.
 
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Old 05/07/08, 10:03 AM   #2790 (permalink)
Metagame
 
Gnome Warrior
 
Dragonmaw
Recently, I've seen a surge of players trying to sell their arena teams for very low prices (probably because they want to reform for prettier records for the Gladiator push).

On my alt, I have bought and stored numerous 1800-1900+ 2v2 and 3v3 teams for ridiculous prices (200-500g). If you can then flip these spots on the open market, selling arena points becomes one of the biggest money makers in the game. Buy a team at 1912 for 500g, sell 6 spots for 300g each, and you have magic.

If you have no qualms about point selling (this obviously isn't for everyone), keep your eyes open for "WTS 1870 3v3" in trade.
 
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Old 05/07/08, 9:41 PM   #2791 (permalink)
Piston Honda
 
Human Rogue
 
Windrunner
Originally Posted by Romerz View Post
A good way for LW to make some easy cash is to buy up the Heavy Knothide and turn them into Heavy Knothide Armor Kits. Making 1 doesn't net much profit, but 3x Heavy Knothide Armor at 2-3g is around 9g. The Heavy Knothide Armor Kits sell for around 12-15g.

If you buy up a good few stacks of Heavy Knothide Armor thats a good 120G profit. It can take a few days to sell all the kits so you dont flood the AH, but its very very little effort that can be done while doing other things.
The only problem that I've found with this idea is that the auction fees are quite high for the heavy knothide armor kits, so if you have to relist one, even once, it can really eat into or totally eliminate your profit.
 
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Old 05/07/08, 10:07 PM   #2792 (permalink)
Glass Joe
 
matt127's Avatar
 
Orc Hunter
 
Feathermoon
I was wondering if anyone else had taken a little time and tried to figure out the new auctioneer advanced mod? I have been playing with it on my bank alt and have found that the bottom scan "resale" module is netting me a continuous
50 - 100g a day. While that is not a lot of money by itself, it adds up pretty quick. I have already banked about 3k just from this alone. What really makes this work so well is the settings in the resale module.

I have it set for the following:
-Times seen in AH: 30
-Subtract AH fee from profit: yes
-Subtract posting fee from profit: X3 (subtracts the value of posting it three times to sell it)
-minimum profit (in copper): 10000
-minimum percent profit: around 3% i think
-allow buyouts: yes
-allow bids: yes
-bid time allowed: <=2hrs

That is not all inclusive, but you get the idea. I have found this to be a fairly good set up for me. I mainly go after crafting, rep, and quest items. I leave the vendor recipes and such alone.

I also use two other mods to facilitate cross faction trading. On my server Nether Vortex is 200g ally side, and 310ghorde. It is also nice to get recipes and such from ally side for friends and guildies.

The 2 addons I use are: (you must do an AH scan with auctioneer on BOTH sides for this to work)
- I don't THINK these violate any of blizzards obscure rules, but I'm not positive-

Xfaction: can be found on curse.com It is REALLY outdated, and will only evaluate data from auctioneer classic, but will give you a history of prices on both sides and a listing of the top 20 for each side and the potential profit. This addon is no longer supported by the author (I checked)

CrossRealm: can be found on curse.com This takes a snapshot of current data in auctioneer and makes a list in you chat window of the top 20 profit items you could buy on the faction you are curretnly on and what they would sell for on the other faction, and the profit. This is a newer mod and seems to work quite well.
 
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Old 05/08/08, 10:05 AM   #2793 (permalink)
Glass Joe
 
Night Elf Rogue
 
Outland (EU)
Originally Posted by Macblade View Post
The only problem that I've found with this idea is that the auction fees are quite high for the heavy knothide armor kits, so if you have to relist one, even once, it can really eat into or totally eliminate your profit.
List them on arena points day if you have this problem - people will happily spend 15g on a stam enchant until they get their proper stuff on their new gear. Well on Outland they are anyway.
 
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Old 05/08/08, 10:30 AM   #2794 (permalink)
Von Kaiser
 
grimman's Avatar
 
Undead Rogue
 
Twisting Nether (EU)
Originally Posted by Romerz View Post
List them on arena points day if you have this problem - people will happily spend 15g on a stam enchant until they get their proper stuff on their new gear. Well on Outland they are anyway.
Now THAT is clever advice. Makes me wonder just how many are as devious as you.
 
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Old 05/09/08, 11:27 AM   #2795 (permalink)
Glass Joe
 
Gnome Rogue
 
Firetree
Originally Posted by grimman View Post
Now THAT is clever advice. Makes me wonder just how many are as devious as you.
I'm pretty sure most people that post in this thread to the same thing. In my experience, Tuesdays and Fridays are the two big nights for me to sell things. Tuesday as its points day, so people end up with new arena gear, and Friday's seem to be bigger for me because people with limited playtime seem to end up logging on friday nights. You beat the rush of the weekenders unloading thier stock, but still have a slightly larger market than normal.

Did anyone else read the new WotLK articles and get a bit excited? Its way too early to tell still, but with the change of having both a 25 man and 10 man version of each raid instance, to me it feels like they would need to have different loot tables. More raid loot means more constant upgrades for people, which in turn means they'll need more enchants/kits. Of course, that just means that it makes alot of people who deal in these kind of things a little bit richer
 
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Old 05/09/08, 11:46 AM   #2796 (permalink)
Von Kaiser
 
Ele''s Avatar
 
Human Warlock
 
Kirin Tor (EU)
So, we learned that the Death Knights will start at level 55. My basic though would be to buy a lot of 55+ blue stuff, like plate armors, cloaks, swords and so on. However, it has also been stated that they would start with relatively good gear, and I think that they get some easy upgrades in their first quests.

So, if we consider a level 55 character in "good" gear: how many levels do you think he will be able to level before this gear is outdated ? I think early outlandish blue stuff would be a good investment (things like [Breastplate of Blade Turning] or [Girdle of Siege]), but I wonder about old stuff like [Abyssal Plate Legplates], [Cloudkeeper Legplates] or [Arcanite Champion]. Also, I wouldn't bet on "high level" stuff (68+), as I fear the same "new greens are better" syndrom that we had with TBC...
 
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Old 05/09/08, 12:02 PM   #2797 (permalink)
Glass Joe
 
Human Mage
 
Auchindoun (EU)
I wouldn't bet on this. Firstly, it is extremely hard to predict at this stage what gear will be desirable for Death Knights. Secondly, it is likely that levelling the new Death Knight further will not present a huge challenge for most players, and they will aim to reach Northrend as soon as possible, without trying to find best gear for anything during the levelling stage. Thirdly, and maybe most importantly, this gamble would require you to make an investment for a very long time for a one-time profit which in all likelihood won't be that huge when you could be using the same funds to generate profits at a much higher turnover.
 
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Old 05/09/08, 12:08 PM   #2798 (permalink)
Great Tiger
 
Blood Elf Paladin
 
Echo Isles
The Eurogamer's interview indicates that the Inscription profession will be using Herbalism mats. It's still pretty far off to predict exactly what we'll need, though one should keep this in mind in preparation for a rush.

 
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Old 05/09/08, 1:03 PM   #2799 (permalink)
Von Kaiser
 
grimman's Avatar
 
Undead Rogue
 
Twisting Nether (EU)
Originally Posted by Ele' View Post
So, we learned that the Death Knights will start at level 55. My basic though would be to buy a lot of 55+ blue stuff, like plate armors, cloaks, swords and so on. However, it has also been stated that they would start with relatively good gear, and I think that they get some easy upgrades in their first quests.

So, if we consider a level 55 character in "good" gear: how many levels do you think he will be able to level before this gear is outdated ? I think early outlandish blue stuff would be a good investment (things like [Breastplate of Blade Turning] or [Girdle of Siege]), but I wonder about old stuff like [Abyssal Plate Legplates], [Cloudkeeper Legplates] or [Arcanite Champion]. Also, I wouldn't bet on "high level" stuff (68+), as I fear the same "new greens are better" syndrom that we had with TBC...
You'd have to hit them on the sweet spot then. 56-57, where what they got (hopefully) gets a slight bit dated, and still before they can hit Outlands, where we all know the loot is significantly better than their Azeroth counterparts.
This is already a very narrow level range, however. The other thing is that the BOP blues are very... bland. I know the only thing I was ever interested in was the [Chestguard of the Dark Stalker] and [Ced's Carver]... and that was a LONG time ago! :P

That said, until we know more (early to late beta, I assume) there's not alot to be done. Hoarding gear now in the hopes that it will be better than DK starting gear is a definite gamble.
 
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Old 05/09/08, 1:17 PM