Nope. An idiot in my guild just purchased $200.00 worth of in game gold because he didn't want to farm his Epic flying mount money.
A quick look at IGE says 10k gold sells for $395 on Mal'ganis, SwagVault has it for $405, and Player Auctions has it for $425. That's not the largest price spread ever, and it's down a lot from the $1000 for 10k that was the relatively stable price before dailies were added.
I think this is a sign that demand for buying gold is dropping. When the prices get this close, it's a sign of heavy supplier competition. People do buy gold still, but nowhere near as many as before. I also suspect there are fewer gold farmers out there, as you need an epic flying mount to be truly competitive at collecting professions. If your level 70 only averages 2 months before getting banned (completely fabricated number), it's a lot harder to make a profit if you have to spend 5000g every 2 months so you can mine effectively. The other option is skipping the mount, but acquiring gold slower than other players. It's no wonder that many players just farm the gold themselves rather than buying from the farmers.
Gold buying will always be an option if people don't enjoy grinding especially if you have a full time job. At the rate mentioned above $395 for 10k, someone making $20 an hour would need to farm ~500g per hour to make it the same "rate" as his working rate. Hell even cutting that in half (since you arnt actually working) it would need to be around 250g/hour which is pretty high.
Gold buying will always be an option if people don't enjoy grinding especially if you have a full time job. At the rate mentioned above $395 for 10k, someone making $20 an hour would need to farm ~500g per hour to make it the same "rate" as his working rate. Hell even cutting that in half (since you arnt actually working) it would need to be around 250g/hour which is pretty high.
There is also the potential risk of getting banned for buying gold, or just not having the seller actually deliver. Having never bought gold, I don't know how high the risk is, but that needs to get factored into the cost.
To be honest, I'd assume the risk is relatively low; from a sound business practice someone would go out of business fast if they just took money without delivering the goods.
We had a guildy recently spend money on gold because he was tired of being broke; we now all make merciless fun of him for it. I also pointed out to him that it's not very hard to accumulate gold if you just make an effort not to spend it. In the end, that's what most/all of the advice in this thread boils down to: Don't spend money on things unless money earned from spending > money spent.
Unfortunately, we have quite a few of the raiders on our server avidly watching this thread. As I see a new idea, so do they ... and they all have their epic fliers.
In the end, that's what most/all of the advice in this thread boils down to: Don't spend money on things unless money earned from spending > money spent.
That's true in the same way that good investing comes from buying low and selling high, or the trick to making the New York Times Best Seller list is to write a book that everyone enjoys reading. True but not helpful.
The helpful advice explains the specifics:
- Prospecting adamantite is profitable if the ore is below 24g to 28g a stack (depending on other market conditions)
- Use Alchemy transmutes daily
- Mining and Herbalism on the same character with an epic mount is profitable
- Having a disenchanter will make money
And so on. The biggest bit of advice I have is to put your money where your mouth is. If someone keeps undercutting your prices by a lot and you think everything would have sold at a higher price, don't complain to them or ask them to price fix. If you really think they are selling things to cheap, buy it out and relist at what you think the market will pay. If you are right, you will take their profit. If you are wrong, you are stuck with the bill.
For example, on my server I can sell [Mystical Skyfire Diamond] and [Chaotic Skyfire Diamond] for 180g. And I'm not talking about one every few weeks. If the price doesn't get undercut, I could sell 5 per week. But lots of people will list the diamonds for 135g or less. If there are only 1 or 2 listed, I can just buy and relist and use my alchemy transmute on Earthstorm Diamonds instead (to prevent a personal glut of any one kind of gem). This is a much higher profit margin than using a transmute on Skyfires and selling at 134g.
For all the non germans:
He plays wow since the beginning, also as an economy simulation game and made his money mostly with jewelcrafting for arena season 1-3.
He has 260k gold total, 46k on horde side and started TBC with 27k gold.
He sold his gems to alliance and horde and made also money from the different prices between horde and alliance AH.
He cann't get gold via trade window nor from mail. He can sell items to npcs but he doesn't get money for. If he byes back these items he loses money though.
He wanted to get ingame millionaire, but it seems that it's not possible.
Yes, he knows that he has forgotten to erase his charactername once, armory link (assumed): The World of Warcraft Armory take a look at his reputation panel
People already suggested to try the guild bank ...
Conversation with GM: He wants to know if it's a limit and where the "strange" number comes from.
GM answers that there were some astonished GMs, there is in fact this limit, he doesn't really know where the number comes from and he suggests to spread the money to an alt.
Side note: the theoretical cap is 2^31-1, but he can't get more than 2^31-2 money.
Most of my gold is made through disenchanting. I use AucAdv in combination with BottomScanner and Enchantrix to easily find the greens that disenchant for a profit. I look for 3g minprofit per item, 30% less than median value.
I make a couple of hundred gold a day doing this but it obviously does require a lot of tedious disenchant clicking. Luckily Enchantrix comes with an AutoDisenchant feature which prompts you to disenchant whenever you loot a green item. I have a macro setup so that I only need to spam one key to disenchant everything in my bags
It may not be the fastest way to make gold but it is very low risk and does not take much time if you can set aside half an hour each day.
I'm surprised no one has mentioned selling arena points or teams yet. Depending on how much better at pvp you are than the average person on your server you can sell anywhere from 700-1200 points per week for 400-1000 gold per person. If you are a merciless gladiator caliber pvper you could probably even sell the ability to take someone to 1850 or even 2k personal rating no matter how bad they may be for a large large sum of gold.
You can easily have 4 teams going where you sell points and can make an easy 2k a week doing arenas which you would probably do for free, and it only takes about 40 minutes to play 7 games.
I have to disagree here. While it is true that you can do more quests simultaneously in the mine, they also take longer than the ones in Ogri'la plus the fact that completion time varies greatly since you are competing with others for cargo or mobs (mostly ravagers).
In Ogri'la you can do the rays, Simon says and the bombing run quests for 33,3g with an almost constant amount of time spent. Capture the rays while you are slowly heading to the southern camp (less players, more rays along the way), then bomb and afterwards play Simon says (your rays will be almost despawned so they won't annoy you very long)
If you park an alt there you can do all three quests in 10min which equals 200g/hour. I do those quests on four alts each day for an easy, fast and safe income and found them superior to flying all the way to SMV for a possibly crowded mine.
I don't think either is unequivocally better, I was just suggesting that the density/synergy of quests may be why people tend to gravitate towards them initially.
I'm surprised no one has mentioned selling arena points or teams yet. Depending on how much better at pvp you are than the average person on your server you can sell anywhere from 700-1200 points per week for 400-1000 gold per person. If you are a merciless gladiator caliber pvper you could probably even sell the ability to take someone to 1850 or even 2k personal rating no matter how bad they may be for a large large sum of gold.
You can easily have 4 teams going where you sell points and can make an easy 2k a week doing arenas which you would probably do for free, and it only takes about 40 minutes to play 7 games.
Unfortunately you cannot really sell teams like you used to, thanks to the changes Blizz made for S3. Not only do you have to worry about your personal rating for the gear itself, but you also have to have less than a 100 point spread between your personal rating and the team's rating if you wish to get points. This means that if you sell a 2k rated team, the new guy on the team would need to get up to 1900 (granted that the team rating stayed the same), in order to even get points. Selling the team to a couple punks that try and tank it like last season won't work either, because at 2k, you'd have to play enough games to tank it down so your personal rating is within 100 points of the team rating, which would definitely be more than the normal 10 games per week.
Either way, it definitely takes a lot more work this season to "sell" a team, and personally I'd rather spend that time doing something else besides playing with scrubs who can't PvP worth a *&%$.
Unfortunately you cannot really sell teams like you used to, thanks to the changes Blizz made for S3. Not only do you have to worry about your personal rating for the gear itself, but you also have to have less than a 100 point spread between your personal rating and the team's rating if you wish to get points. This means that if you sell a 2k rated team, the new guy on the team would need to get up to 1900 (granted that the team rating stayed the same), in order to even get points. Selling the team to a couple punks that try and tank it like last season won't work either, because at 2k, you'd have to play enough games to tank it down so your personal rating is within 100 points of the team rating, which would definitely be more than the normal 10 games per week.
Either way, it definitely takes a lot more work this season to "sell" a team, and personally I'd rather spend that time doing something else besides playing with scrubs who can't PvP worth a *&%$.
I'm pretty sure this is not the case since there is a lot of arena point selling on Tichondrius. The only restriction with S3 was personal rating to purchase S3 weapons or shoulders. Otherwise, point selling works just like it always has.
I am wondering if there is a better route mod out there than Cartographer_Routes unless I am just using it wrong?
After I loop through my route one full time the route is done and cleared and I have to reset waypoints manually if I wanna loop it again. Quite annoying.
I prefer the mining loop method to farming mobs because I get bored a lot easier farming mobs. Is there a better route mod out there?
Unfortunately you cannot really sell teams like you used to, thanks to the changes Blizz made for S3. Not only do you have to worry about your personal rating for the gear itself, but you also have to have less than a 100 point spread between your personal rating and the team's rating if you wish to get points. This means that if you sell a 2k rated team, the new guy on the team would need to get up to 1900 (granted that the team rating stayed the same), in order to even get points.
I'm pretty sure this is wrong. The 100 rating, I guess, is for tittle/mount reward, at least you don't need PR to gain points.
Actually, thanks to the changes Blizz made for S3, now I can find a better way to get gold =) WTS 1850 PR 3000gold for guildie PST ^^ Have gotten quite a lot from this, I even expect to see 2000 PR selling in the future =)
Unfortunately you cannot really sell teams like you used to, thanks to the changes Blizz made for S3. Not only do you have to worry about your personal rating for the gear itself, but you also have to have less than a 100 point spread between your personal rating and the team's rating if you wish to get points. This means that if you sell a 2k rated team, the new guy on the team would need to get up to 1900 (granted that the team rating stayed the same), in order to even get points. Selling the team to a couple punks that try and tank it like last season won't work either, because at 2k, you'd have to play enough games to tank it down so your personal rating is within 100 points of the team rating, which would definitely be more than the normal 10 games per week.
This is wrong. I play "alt-main" 2v2 arena team with guildmate, meaning we have 2 alts (one from each) who play required 3 games (and lose ~always). Then we play 7 games with mains and usually win. Alts have personal rating around 1300, mains have personal rating around 1650 and team rating is around 1550. All characters are awarded weekly points as 1550 2v2 rating would suggest. So selling/buying high rating teams in order to quickly earn points is a viable strategy. However, you won't be able to buy weapon/shoulders due to personal rating.
In related things, it's pretty sure now that personal rating is compared to opposing team's rating. When we won game with alts (gg paladin dispelling ua 3 times in row), their personal rating rose by 25 or so while team rating rose only by 14.
I'm surprised no one has mentioned selling arena points or teams yet. Depending on how much better at pvp you are than the average person on your server you can sell anywhere from 700-1200 points per week for 400-1000 gold per person. If you are a merciless gladiator caliber pvper you could probably even sell the ability to take someone to 1850 or even 2k personal rating no matter how bad they may be for a large large sum of gold.
You can easily have 4 teams going where you sell points and can make an easy 2k a week doing arenas which you would probably do for free, and it only takes about 40 minutes to play 7 games.
I've been selling personal rating (to 1850/2000) on my druid. It takes about 2/5 hours as long as the person I am coaching listens and has some pvp ability. For 2000 rating I sometimes have someone else play their account due to 'skill' (I haven't done too many of this one because of demand). This comes out to around 3-4 hours (Added negotiations~) for 2000 gold, plus I am PvPing in the time, learning a little bit here and there.
Yes it is a very good way to earn money, yet terrible frustrating for the "real" players who get stomped by 2k+ caliber players at 1700-1800. I play with others who have met Anklove / soulmate ( notorious arena boosters in Misery europe BG ) 4 times on one evening in 4 different teams... If Im getting desperate for 1850 rating on my warlock, Ill just pay a druid good money to boost the last few matches though ( pretty close at the moment ) , the blade is too good for pve also and thats whats driving some players to pay large sums for that one item.
Theres a player on my server who buys a LOT of gold and pays people to do runs for him. Hes not a terribly bad player or anything, pretty good actually. But he just doesn't want to have to roll the dice as it were with random luck pugs. Instead he pays the top guild on the server (us) various fees. I ran him through BM as the tank twice at 75g per run, and he got his hourglass on the 2nd run. Then he was paying 9 other people 300g each (2700g) to run him on a full Karazhan clear with him getting priority on any drops.
As long as proffessionals like this play the game, Gold buying is always going to have a market. When somebody makes a £50,000 salary as isn't too uncommon in the cities these days, especially in IT which has obvious connections with players of WoW, then why is he going to bother farming dailys for an hour every day for a month to get his epic flyer, when at a 50k a year salary he makes about £16 an hour, thats about 600gold using the exchange rate and prices listed in the previous few posts, and its near impossible to regularly make that. As someone said earlier on, it comes down to being time poor and money rich or time rich and money poor.
I've been reading this topic from start quite carefully. Thanks to it I went from 50g to 3750g in just under 1,5 weeks.
The best way to get the cash coming for me is Mining+JC, it's got such a good synergy.
I mine every node I come across, not only Adamantite. On my server (Defias Brotherhood EU), Fel Iron doesn't sell very well, so I also prospect it for some occasional blues and whats more important - greens (sic!). Mining lends me a decent number of primal earths, primal fires (from fel iron nodes). Here's what I do:
- I get green and blue gems from prospecting - I sell them on the AH uncut.
- I also get adamantite powder and green gems - I don't vendor anything.
- From the powder (4x) and primal earths (1x) i make mercurial adamantite (I'm a JC after all).
- Mining gives me eternium ore - smelting it (2x ore per bar) and the mercurials (2x bar 3x mercurial) get me Braided Eternium Chain, which disenchants into a Large Prismatic Shard (sells for 30g per one).
- I stack the green gems and wait to get either some extra primal earth or some primal fire. I buy primal water and primal air, mix everything together (3x deep peridot, 3x golden draenite, 3x shadow draenite, 2x primal earth, 2x primal water for earthstorm diamond - 85-90g per one; 3x blood garnet 3x azure moonstone 3x flame spessarite, 2x primal fire, 2x primal air for an earthstorm diamond - 115-135g per one).
This way I use up everything I aquire The only downside is buying the lacking primals and finding someone to transmute the diamonds and disenchant stuff. So it's quite handy to have an alt able to do both. Currently I'm level 68 and plan to farm for my epic flyer before I hit 70.
I am wondering if there is a better route mod out there than Cartographer_Routes unless I am just using it wrong?
After I loop through my route one full time the route is done and cleared and I have to reset waypoints manually if I wanna loop it again. Quite annoying.
I don't quite understand, your route goes away each session?
The addon sets up and displays the optimal path on static nodes which Cartographer has a database of (it's not like Gatherer out the box, you don't have to discover nodes). With mine I have set the route up once eg Adamantite in Nagrand and it is always on the minimap and main map when I am in the zone. I followed the instructions here: http://www.wowace.com/wiki/Cartographer_Routes
Are you completing the adding the route process? You need to press optimise, it can take a few moments, see the before and after screenshots at the link above.
Make sure you exit the game properly, if you crash out then any changes you've made to addons in that session wont save.
Do you have the relevant other cartographer module installed? (Cartographer_Herbalism, Cartographer_Fishing, Cartographer_Mining)
Perhaps find and delete the relevant saved data for cartographer_routes if things continue to go awry (or delete, clean up saved variables and reinstall cartographer using the wowace updater if you can bear to lose any saved waypoints/notes.
I don't know how close this is to an exploit ( so please advise or remove if you want it done ), but to sell team rating is still doable, and not by the method described above. It would take the buyers some time to work, but if they really want an S3 weapon and cannot obtain 1850 themselves I can see it being worthwhile. This strategy depends on them getting their points in another bracket (say ~1500 rated 5v5), but the rating in the 2v2 bracket.
1.) Buyers make 2v2 Team, with both their mains and 2 alts
2.) The two alts tank the rating to ~1200
3.) The two mains bring it back up to ~15-1600, increasing their personal rating.
4.) Repeat 2 and 3 until the mains personal rating is 1850.
5.) Kick alts, bring in 2 good pvpers to bring team rating to 1850
I don't know how close this is to an exploit ( so please advise or remove if you want it done ), but to sell team rating is still doable, and not by the method described above. It would take the buyers some time to work, but if they really want an S3 weapon and cannot obtain 1850 themselves I can see it being worthwhile. This strategy depends on them getting their points in another bracket (say ~1500 rated 5v5), but the rating in the 2v2 bracket.
1.) Buyers make 2v2 Team, with both their mains and 2 alts 2.) The two alts tank the rating to ~1200
3.) The two mains bring it back up to ~15-1600, increasing their personal rating.
4.) Repeat 2 and 3 until the mains personal rating is 1850.
5.) Kick alts, bring in 2 good pvpers to bring team rating to 1850
Now, both their PR and TR is at 1850.
Are you sure this works? Since your PR-gain/loss is calculated using the enemies TR - can you actually get to 1850-PR by beating Teams on a ~1600-TR-rating?
If we're talking good looks, George Clooney comes second.
Yes it does work, this is apparently the Feral Druid 1850 Method of Choice out there for those who want the staff, and don't want to respec to Resto on competitive bg's.
I have a problem with the people who undercut my price by ~20%. Why the hell do these people undercut my delicate Rubys (65g) by 10g? Why? They reduce the profit for everyone... and their gems would sell anyway, undercut me by 10 silver and yours will sell before mine. *sighs*
I do this a lot with herbs, perhaps I can offer some explanation. Basically I dont need money, I have enough to support Sunwell and then Wrath and then some. But I farm or herb a lot in my free time. So I end up with a lot of items I dont care for that are taking up space. When I post on the AH its because I dont want to see that crap no more so I try to make it sell the first time I post. I wont undercut to the point where I am being ripped off, just enough so that it gets sold before the other guys item(s) will. I generally undercut in quantities of gold (felweed normal price is 10g per stack then I'll go 9g) because people seem notice it faster when glancing at the AH.
I dont care if one guy buys my 30 stacks of fellweed posted at 1g under the other peoples prices, then reposts and nets 25g or whatever. I got rid of my junk and got some reasonable coin for it. /shrug