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11/14/07, 3:21 PM
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#276
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Your parrot flies away.
Blood Elf Rogue
Mal'Ganis
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Originally Posted by nife
Hunter's shot removes the WSG Flag carring buff according to a hunter I just talked to.
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Can someone confirm/clarify this? If I'm reading this correctly, you're saying that (what I'm assuming is) Arcane Shot forces the carrier to drop the flag? That's a fairly major bug.
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11/14/07, 3:26 PM
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#277
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Piston Honda
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Haha, that's funny and I can already understand the mechanics. The spell is a buff, arcane shot dispels. Wait, does this mean other dispels do that as well?
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11/14/07, 3:29 PM
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#278
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Don Flamenco
Human Death Knight
Stormrage
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Originally Posted by Wunlastri
Haha, that's funny and I can already understand the mechanics. The spell is a buff, arcane shot dispels. Wait, does this mean other dispels do that as well?
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Arcane shot seems to be dispelling anything, regardless if it's 'Magic' or a typeless (physical) buff.
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11/14/07, 3:36 PM
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#279
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Von Kaiser
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Originally Posted by Sarutobi
Did this change actually make it onto the live realms? I could have sworn I still saw 2/8/24 when I put auctions up this morning. Or is that just a graphical bug and the auctions are actually 12/24/48?
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They showed up as 12/24/48 for me. Do you have an auction mod that might be changing the interface?
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11/14/07, 3:37 PM
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#280
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The moral of the story is:
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I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
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11/14/07, 3:44 PM
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#281
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Von Kaiser
Draenei Shaman
Vek'nilash
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Anyone having client issues since the patch? Yesterday all was well until I zoned into ZA, then every spell I cast ended up "hitching" my client for split second. Like a mini-lockup. If I used my macro that did natures swiftness + healing wave...I'd lock up for 5+ seconds. I'm worried this will only get worse in 25 mans. Overall FPS seemed worse as well.
I've heard some reports that the new bongos might be causing this, but by the time I found we were already done. I have my doubts about that though.
Note that I have a pretty much top of the line computer, this problem came directly from the 2.3 patch. On the test realm I had 80-100 FPS in ZA.
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11/14/07, 3:46 PM
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#282
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Von Kaiser
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The cooldown on Nexus Transformation (Neuxs>small prismatic) has been removed, stockpile before people notice!
Note - I trained Nexus Transformation after the 2.3 patch.
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11/14/07, 3:49 PM
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#283
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The Spider Scenario
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For me and several other players, the title Champion of the Naaru keeps popping up on my character when I rezone after dying in an instance and have the title disabled.
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11/14/07, 3:52 PM
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#284
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King Hippo
Night Elf Druid
The Maelstrom (EU)
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Originally Posted by Lavery
Can someone confirm/clarify this? If I'm reading this correctly, you're saying that (what I'm assuming is) Arcane Shot forces the carrier to drop the flag? That's a fairly major bug.
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Wouldn't be surprised - heard a Hunter in my guild comment how it removed Noggenfogger and ... either Dragonspine Trophy or Tsunami Talisman buff.
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11/14/07, 3:54 PM
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#285
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Piston Honda
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Originally Posted by tangent
Taron trash was having weird issues for us last night. On the second pull (two orcs who start out riding dogs then dismount) we killed an orc and dog, then the other dog despawned and we killed the last orc. A minute later one orc riding a dog came down the stairs. We tried to kill the dog but he despawned at about 80% killed the orc and again a minute later he was walking down the stairs.
After a botched attempt to just run up the stairs and kill the pack past him we gave up and went to bloodboil. The odd thing was the three packs at the top of the stairs that we aggroed also seemed to despawn. When I went back to check for loot they were slowly respawning.
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This happened to us last week before the patch, we just piled everyone on top of the evading one and killed him first. Every time he evaded he respawned the other wolf rider and wolf, as well as his own wolf.
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11/14/07, 3:56 PM
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#286
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Glass Joe
Draenei Priest
Spirestone
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Not sure if this is a real bug, but something I noticed when a guildie inspected me. The tool-tip displaying meta gem requirements appears gray/inactive when inspecting someone with one equipped. Basically, what's happening is the meta gem on the person you are inspecting is checking against *your* gems, not his.
When a guildie told me "your meta doesn't work", I showed him I had the requirements. Oh well, not game breaking but the problem exists.
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11/14/07, 3:56 PM
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#287
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Piston Honda
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Originally Posted by Zugstab
Account Name: XXXXXXXXXX
Realm: Tichondirus
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Uh huh.
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11/14/07, 3:59 PM
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#288
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You Didn't See That
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Originally Posted by Caillech
Basically, what's happening is the meta gem on the person you are inspecting is checking against *your* gems, not his.
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There was a while (not sure if this has been fixed) where sets were broken the same way. Took me a minute to figure it out the first time I saw it.
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11/14/07, 4:07 PM
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#289
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Von Kaiser
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Originally Posted by Baconslicer
I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
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This always happens if you have a 5cp rupture up and try to refresh it. I imgaine it also happens when you try to refresh any where the damage would be difference.
Kind of annoying somtimes
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11/14/07, 4:13 PM
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#290
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Von Kaiser
Blood Elf Paladin
Mug'thol
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Small change. I noticed someone getting "drunk" in the AH, and it said:
Soandso is getting tipsy from [Rumsey Rum Black Laber] or whatever. Basically it seems to announce what your getting drunk from.
Last edited by Kallell : 11/14/07 at 9:13 PM.
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11/14/07, 4:13 PM
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#291
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Bald Bull
Night Elf Warrior
Proudmoore
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Not sure if the change is new in this patch or I simply never noticed it before:
Zoning into the wrong instance portal while dead doesn't port you to the gy anymore. It simply does nothing.
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11/14/07, 4:13 PM
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#292
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Rogue About Town
Troll Rogue
The Venture Co (EU)
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It really suprises me that bugs as large as:
- The metagem inspect thing (predictable, has happened and been fixed before)
- Arcane shot dispelling all buffs
- Not rolling in BT boss hotfixes into this build (also a previous problem they've had)
Get through. I work in Tech and understand the restrictions of QA. But Blizz must (should!) have a fairly huge team checking a fairly huge range of stuff. I'd understand if many minor bugs got through, but the major ones always baffle me. Especially ones that clearly fall on the side of "must fix ASAP" vs "internally known, but shouldn't delay patch launch"
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11/14/07, 4:17 PM
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#293
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Von Kaiser
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Originally Posted by Pigz
This always happens if you have a 5cp rupture up and try to refresh it. I imgaine it also happens when you try to refresh any where the damage would be difference.
Kind of annoying somtimes
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Actually, it doesn't ALWAYS happen. It happens when you applied a rupture with more attack power than you have when trying to overwrite that rupture. Since rupture is affected by AP, if you had mongoose procs, or unleashed rage, when applying the first rupture, but didn't have the same or greater buffs when trying to overwrite it, you have to wait for the more powerful rupture to drop.
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11/14/07, 4:18 PM
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#294
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Still alive
Human Rogue
Cenarion Circle
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Originally Posted by Baconslicer
I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
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This happened before 2.3. If you ruptured while Mongoose was up, or during a Windfury proc, then you couldn't overwrite it with another.
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11/14/07, 4:21 PM
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#295
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Glass Joe
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Prospecting also autoloots gems/powder like disenchanting now does.
EDIT: Also, adamantite powder(I'd imagine other powders as well, but maybe not since they're grey items) will now be placed in mining bags
Last edited by Kurtag : 11/14/07 at 4:35 PM.
Reason: Added info
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11/14/07, 4:25 PM
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#296
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Piston Honda
Human Paladin
Kul Tiras (EU)
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Our entire raid had a complete game freeze on supremus - twice, a freeze where you have to force the game to close and reconnect.. only happens on supremus and to everyone in raid.
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11/14/07, 4:39 PM
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#297
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Chief Passenger
Schizzle
Gnome Rogue
No WoW Account (EU)
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Originally Posted by Kurtag
Prospecting also autoloots gems/powder like disenchanting now does.
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Not my experience. Prospected 25 stacks earlier tonight and it was the same as ever with regard to looting.
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11/14/07, 4:48 PM
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#298
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Glass Joe
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Originally Posted by songster
Not my experience. Prospected 25 stacks earlier tonight and it was the same as ever with regard to looting.
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This is probably going to sound stupid, but you do have the right auto-loot settings enabled? I do and it most definitely auto-looted correctly. I prospected about 40 stacks last night as gem prices are through the roof right now (as are many other things)
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11/14/07, 4:58 PM
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#299
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Casual
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Originally Posted by Sarutobi
Did this change actually make it onto the live realms? I could have sworn I still saw 2/8/24 when I put auctions up this morning. Or is that just a graphical bug and the auctions are actually 12/24/48?
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If you run without any Auction House mods, you will see the 12/24/48 options. Auctioneer mods the Auction House UI, and apparently overwrites the values with it's own strings. So if you are using Auctioneer, you will still see 2/8/24. If you select 2, you get 12, if you select 8, you get 24, and if you select 24, you get 48, so the options still link to the same buttons, they just have incorrect text until an updated version of Auctioneer comes out.
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11/14/07, 5:12 PM
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#300
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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If you inspect a warrior or rogue, any talents they have that have multiple ranks will not show up as having been trained if they have a higher rank than the base rank of the talent. Appears to be an issue with the fact that for rogues and warriors, higher ranks of spells replace lower ranks.
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