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Old 11/14/07, 3:21 PM   #276
Lavery
Your parrot flies away.
 
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Blood Elf Rogue
 
Mal'Ganis
Originally Posted by nife
Hunter's shot removes the WSG Flag carring buff according to a hunter I just talked to.
Can someone confirm/clarify this? If I'm reading this correctly, you're saying that (what I'm assuming is) Arcane Shot forces the carrier to drop the flag? That's a fairly major bug.
 
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Old 11/14/07, 3:26 PM   #277
Wunlastri
Piston Honda
 
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Troll Hunter
 
Maelstrom
Haha, that's funny and I can already understand the mechanics. The spell is a buff, arcane shot dispels. Wait, does this mean other dispels do that as well?
 
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Old 11/14/07, 3:29 PM   #278
Davidson
Don Flamenco
 
Human Death Knight
 
Stormrage
Originally Posted by Wunlastri View Post
Haha, that's funny and I can already understand the mechanics. The spell is a buff, arcane shot dispels. Wait, does this mean other dispels do that as well?
Arcane shot seems to be dispelling anything, regardless if it's 'Magic' or a typeless (physical) buff.
 
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Old 11/14/07, 3:36 PM   #279
Kadaan
Von Kaiser
 
Night Elf Druid
 
Skywall
Originally Posted by Sarutobi View Post
Did this change actually make it onto the live realms? I could have sworn I still saw 2/8/24 when I put auctions up this morning. Or is that just a graphical bug and the auctions are actually 12/24/48?
They showed up as 12/24/48 for me. Do you have an auction mod that might be changing the interface?
 
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Old 11/14/07, 3:37 PM   #280
Baconslicer
The moral of the story is:
 
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Orc Death Knight
 
Kilrogg
I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
 
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Old 11/14/07, 3:44 PM   #281
Chemoshvt
Von Kaiser
 
Draenei Shaman
 
Vek'nilash
Anyone having client issues since the patch? Yesterday all was well until I zoned into ZA, then every spell I cast ended up "hitching" my client for split second. Like a mini-lockup. If I used my macro that did natures swiftness + healing wave...I'd lock up for 5+ seconds. I'm worried this will only get worse in 25 mans. Overall FPS seemed worse as well.

I've heard some reports that the new bongos might be causing this, but by the time I found we were already done. I have my doubts about that though.

Note that I have a pretty much top of the line computer, this problem came directly from the 2.3 patch. On the test realm I had 80-100 FPS in ZA.
 
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Old 11/14/07, 3:46 PM   #282
Footspeedy
Von Kaiser
 
Murloc Mage
 
Illidan
The cooldown on Nexus Transformation (Neuxs>small prismatic) has been removed, stockpile before people notice!

Note - I trained Nexus Transformation after the 2.3 patch.
 
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Old 11/14/07, 3:49 PM   #283
hawkk
The Spider Scenario
 
Human Warrior
 
Kilrogg
For me and several other players, the title Champion of the Naaru keeps popping up on my character when I rezone after dying in an instance and have the title disabled.
 
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Old 11/14/07, 3:52 PM   #284
Duilliath
King Hippo
 
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Night Elf Druid
 
The Maelstrom (EU)
Originally Posted by Lavery View Post
Can someone confirm/clarify this? If I'm reading this correctly, you're saying that (what I'm assuming is) Arcane Shot forces the carrier to drop the flag? That's a fairly major bug.
Wouldn't be surprised - heard a Hunter in my guild comment how it removed Noggenfogger and ... either Dragonspine Trophy or Tsunami Talisman buff.
 
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Old 11/14/07, 3:54 PM   #285
Thessaly
Piston Honda
 
Night Elf Druid
 
Kargath
Originally Posted by tangent View Post
Taron trash was having weird issues for us last night. On the second pull (two orcs who start out riding dogs then dismount) we killed an orc and dog, then the other dog despawned and we killed the last orc. A minute later one orc riding a dog came down the stairs. We tried to kill the dog but he despawned at about 80% killed the orc and again a minute later he was walking down the stairs.
After a botched attempt to just run up the stairs and kill the pack past him we gave up and went to bloodboil. The odd thing was the three packs at the top of the stairs that we aggroed also seemed to despawn. When I went back to check for loot they were slowly respawning.
This happened to us last week before the patch, we just piled everyone on top of the evading one and killed him first. Every time he evaded he respawned the other wolf rider and wolf, as well as his own wolf.
 
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Old 11/14/07, 3:56 PM   #286
Caillech
Glass Joe
 
Draenei Priest
 
Spirestone
Not sure if this is a real bug, but something I noticed when a guildie inspected me. The tool-tip displaying meta gem requirements appears gray/inactive when inspecting someone with one equipped. Basically, what's happening is the meta gem on the person you are inspecting is checking against *your* gems, not his.

When a guildie told me "your meta doesn't work", I showed him I had the requirements. Oh well, not game breaking but the problem exists.

 
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Old 11/14/07, 3:56 PM   #287
Oth
Piston Honda
 
Human Warlock
 
Cenarius
Originally Posted by Zugstab View Post
Account Name: XXXXXXXXXX

Realm: Tichondirus
Uh huh.
 
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Old 11/14/07, 3:59 PM   #288
 Merrack
You Didn't See That
 
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Human Priest
 
Thrall
Originally Posted by Caillech View Post
Basically, what's happening is the meta gem on the person you are inspecting is checking against *your* gems, not his.
There was a while (not sure if this has been fixed) where sets were broken the same way. Took me a minute to figure it out the first time I saw it.

Questions? Answers.
 
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Old 11/14/07, 4:07 PM   #289
Pigz
Von Kaiser
 
Undead Rogue
 
Frostmourne
Originally Posted by Baconslicer View Post
I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
This always happens if you have a 5cp rupture up and try to refresh it. I imgaine it also happens when you try to refresh any where the damage would be difference.

Kind of annoying somtimes
 
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Old 11/14/07, 4:13 PM   #290
Kallell
Von Kaiser
 
Blood Elf Paladin
 
Mug'thol
Small change. I noticed someone getting "drunk" in the AH, and it said:

Soandso is getting tipsy from [Rumsey Rum Black Laber] or whatever. Basically it seems to announce what your getting drunk from.

Last edited by Kallell : 11/14/07 at 9:13 PM.
 
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Old 11/14/07, 4:13 PM   #291
Whiteknight
Bald Bull
 
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Night Elf Warrior
 
Proudmoore
Not sure if the change is new in this patch or I simply never noticed it before:
Zoning into the wrong instance portal while dead doesn't port you to the gy anymore. It simply does nothing.
 
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Old 11/14/07, 4:13 PM   #292
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
It really suprises me that bugs as large as:

- The metagem inspect thing (predictable, has happened and been fixed before)
- Arcane shot dispelling all buffs
- Not rolling in BT boss hotfixes into this build (also a previous problem they've had)

Get through. I work in Tech and understand the restrictions of QA. But Blizz must (should!) have a fairly huge team checking a fairly huge range of stuff. I'd understand if many minor bugs got through, but the major ones always baffle me. Especially ones that clearly fall on the side of "must fix ASAP" vs "internally known, but shouldn't delay patch launch"
 
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Old 11/14/07, 4:17 PM   #293
Dominus
Von Kaiser
 
Undead Rogue
 
Blackrock
Originally Posted by Pigz View Post
This always happens if you have a 5cp rupture up and try to refresh it. I imgaine it also happens when you try to refresh any where the damage would be difference.

Kind of annoying somtimes
Actually, it doesn't ALWAYS happen. It happens when you applied a rupture with more attack power than you have when trying to overwrite that rupture. Since rupture is affected by AP, if you had mongoose procs, or unleashed rage, when applying the first rupture, but didn't have the same or greater buffs when trying to overwrite it, you have to wait for the more powerful rupture to drop.
 
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Old 11/14/07, 4:18 PM   #294
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
Originally Posted by Baconslicer View Post
I was seeing the "a more powerful effect already exists" message when trying to refresh ruptures last night. Not that clipping my rupture was a good idea for DPS or anything.
This happened before 2.3. If you ruptured while Mongoose was up, or during a Windfury proc, then you couldn't overwrite it with another.
 
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Old 11/14/07, 4:21 PM   #295
Kurtag
Glass Joe
 
Dwarf Hunter
 
Eonar
Prospecting also autoloots gems/powder like disenchanting now does.

EDIT: Also, adamantite powder(I'd imagine other powders as well, but maybe not since they're grey items) will now be placed in mining bags

Last edited by Kurtag : 11/14/07 at 4:35 PM. Reason: Added info
 
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Old 11/14/07, 4:25 PM   #296
Saroz
Piston Honda
 
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Human Paladin
 
Kul Tiras (EU)
Our entire raid had a complete game freeze on supremus - twice, a freeze where you have to force the game to close and reconnect.. only happens on supremus and to everyone in raid.

Saroz

Author of sRaidFrames: http://www.wowace.com/wiki/SRaidFrames
... aswell as: BadgeWatch, Aurora, FuBar_AlchemyFu, FuBar_CombatTimeFu & Memento Mori
 
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Old 11/14/07, 4:39 PM   #297
songster
Chief Passenger
 
Schizzle
Gnome Rogue
 
No WoW Account (EU)
Originally Posted by Kurtag View Post
Prospecting also autoloots gems/powder like disenchanting now does.
Not my experience. Prospected 25 stacks earlier tonight and it was the same as ever with regard to looting.
 
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Old 11/14/07, 4:48 PM   #298
Kurtag
Glass Joe
 
Dwarf Hunter
 
Eonar
Originally Posted by songster View Post
Not my experience. Prospected 25 stacks earlier tonight and it was the same as ever with regard to looting.
This is probably going to sound stupid, but you do have the right auto-loot settings enabled? I do and it most definitely auto-looted correctly. I prospected about 40 stacks last night as gem prices are through the roof right now (as are many other things)
 
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Old 11/14/07, 4:58 PM   #299
Keltan
Casual
 
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Orc Hunter
 
Mal'Ganis
Originally Posted by Sarutobi View Post
Did this change actually make it onto the live realms? I could have sworn I still saw 2/8/24 when I put auctions up this morning. Or is that just a graphical bug and the auctions are actually 12/24/48?
If you run without any Auction House mods, you will see the 12/24/48 options. Auctioneer mods the Auction House UI, and apparently overwrites the values with it's own strings. So if you are using Auctioneer, you will still see 2/8/24. If you select 2, you get 12, if you select 8, you get 24, and if you select 24, you get 48, so the options still link to the same buttons, they just have incorrect text until an updated version of Auctioneer comes out.
 
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Old 11/14/07, 5:12 PM   #300
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
If you inspect a warrior or rogue, any talents they have that have multiple ranks will not show up as having been trained if they have a higher rank than the base rank of the talent. Appears to be an issue with the fact that for rogues and warriors, higher ranks of spells replace lower ranks.
 
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