I think the 2.3 thread has run its course, but if the mods want to condense, go for it.
There are new 2.3.2 patch notes, and the English version is now up at
WoW-Europe.com Forums -> 2.3.2 PTR Patch Notes. (Sorry for the original mess with the German translations.)
Last edit: Copied nicer formatting from Teza (
World of Raids :: Index).
Changes from the last build:
General
* Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting.
Druids
* Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
Mages
* Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges.
* Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Rogues
* Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
* Shadowstep now awards 1 combo point.
Shaman
* Earth Shield (Restoration) mana cost reduced, now it has a 30 second cooldown.
Items
* Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
Bug Fixes
* Characters may now possess up to five Paper Flying Machines in a single stack.
* Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
* The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
* Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.