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01/09/08, 12:41 AM
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#301
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Bald Bull
Blood Elf Paladin
Echo Isles
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Does anyone have any ideas for the same kind of mass mob powerleveling (or maybe power-repping) in Outland itself? I acknowledge that hitting 58-60 is probably good enough since everyone's in a rush to get to HFP, but just maybe someone out there has a spot they can recommend.
For example, there's a long line of ghost Footmen on the ridge overlooking the Alliance Armory in southern HFP that I can Prot AOE down.
There's also the long long line of Fel Orc mobs along the Path of Glory. I can't pull as much since they're more spread out and there are quite a few casters, but at least they award Thrallmar rep until friendly.
Of course, there's also The Heap in Netherstorm for melee mobs that award Consortium rep or Demon Hunter Supplicants in the Black Temple's terrace, but I've never actually tried bringing a sub-70 there.
I guess one big question would be how a 61+ normal Outland mob's exp would compare to a Stratholme elite.
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01/09/08, 10:15 AM
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#302
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Glass Joe
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Question about off-hand twinking
The nice tidbit about using the Simple Black Dress or some of the seasonal items (Formal Danqui / Green Wedding Hanbok / etc) at level one with lvl 35 chants on them has worked incredibly. One thing I haven't seen anyone address or even ask about... Fish....
Can things like like the ## Pound Salmon, Redgill or Mightfish be enchanted?
It states off hand, but i haven't found on through fishing or AH yet to see if "enchant weapon" will work on it.
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01/09/08, 10:44 AM
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#303
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Glass Joe
Orc Warrior
Nordrassil (EU)
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It's an Off hand but I think it's classified as Misc off hand and not a weapon and therefore you will not be able to enchant it. Although I'd pay a large sum to be able to run a lvl 19 twink in WSG with a fish with crusader on it! Flaming Fish of Righteousness for the win!
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01/09/08, 11:34 AM
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#304
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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They're all "Held in Off-Hand" type items, or off-hand frills, all of which can't be enchanted.
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01/09/08, 2:05 PM
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#305
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Piston Honda
Blood Elf Paladin
Nordrassil
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In regards to the questions about Strat and cloth casters, I'd found that this was almost too slow with my 70 Mage. I'm not incredibly geared (2pc T5 for channeled AM spam on bosses) but I just found that as a cloth wearer I was getting pounded too quickly even with a 52 Pally keeping up heals on me. I think we made it most of the way through Live side before we had a friend join us, but it was honestly painful to that point.
I did have a fair bit of success with my Druid in those instances, though the DPS that he put out was somewhat anemic, so again, it was slow going, but less of the "Oh crap, need a big heal NOW!" moments where you pucker in your seat a bit.
I could see this being decent with a group of people though, dualing the instances seemed a bit of a waste as she wasn't getting the group bonus, as well as the extra damage from people (as little as it might be)
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01/09/08, 2:14 PM
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#306
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Piston Honda
Tauren Druid
Trollbane (EU)
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Originally Posted by roddo
Stratholme i think would be quite hard with a lock, as I tryed soloing right from the zone in and got owned (70 lock with decent pvp gear, 11.5k hps, 1k spell damage, 340ish resilience at the time) as i couldn't channel seed fast enough, and every pull it seemed was 8-10 mobs. However with your group make up consisting of 2 healers and one concentration aura it would be alot easier than what i experienced.
Also on a side note, does anyone know where to find minimum entry level req's for dungeons? My shammy is 40 and I'd love to have my buddy take me to strat asap for some sick leveling.
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Instances by level - WoWWiki - Your guide to the World of Warcraft
and as far as boosting lowbies in strat and scholo goes, a bored guildie of mine decided to help my hunter alt through both of these places on his orc elemental shaman. the shaman is not massively geared, has some pvp gear and some mixed kara epics, nothing special, but he just tore through the whole place in no time. was really kind of scary the amount of burst dps he was able to put out. think baroness never got an MC off, balnazarr just fell over, even rattlegore was no problem at all.
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01/09/08, 5:06 PM
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#307
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Don Flamenco
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For those that have two accounts, and who find themselves grinding on their main, I've found simply towing the alt around in group on auto-follow during the grind session to be a source of virtually free experience. I ground some consortium rep at the Heap and a boatload of Scryers rep east of Mana Forge Corru(?) near cosmowrench with a druid in tow to good effect. It took probably 10 minutes to get the alt out to Netherstorm, but it was a run I would have had to make eventually.
This works particularly well with stealth classes, and I assume would also be effective if you invested the time to summon the alt to an evade point (e.g., a tree above the elemental plateau's fire elementals). Alternatively, simply exercising caution in where you move the lower level character works as well.
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01/09/08, 5:40 PM
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#308
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Glass Joe
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Dotting and running
I use the dot run out method on alot of my new alts (on 2nd accounts) quite alot. Normally only till lvl 30 now though. from there you should have some nice gear and since 2.3 your xp for level is lower and xp from quests is higher.
just a tip if you are using a lock with dark pact - once you run out of instance leech your pets mana (i use imp) completly then once you reenter instance it will have full mana again. so you can leech more 
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01/09/08, 6:52 PM
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#309
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Bald Bull
Human Death Knight
Kilrogg
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Assuming a group of friends were to re-roll alts with the express purpose of having a prot/holy/whatever paladin zerg tank in the spirit of psi's posts... what would be an ideal comp?
I have one account with my T4/badge geared paladin, access to another account and 2 friends who are willing to do this with me. The two friends are leaning towards warrior / shaman, but are open to suggestion. Most likely my second account would just be a passive 2-box considering the (lack of) quality of my computer.
All else aside, assuming you're going the prot paladin route (as a tank), what group would have the best synergies. Assumption being that you're going to have one character being 2 boxed, so it would be more of a passive buff-bot (ie. not a rogue).
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01/09/08, 7:03 PM
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#310
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NIMBH
Blood Elf Paladin
Minahonda (EU)
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Going from a pally tank I imagine the best route would be healer, and mad AoE class.
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01/09/08, 9:29 PM
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#311
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Glass Joe
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Best Classes with Prot Pally
I would say earth shield shaman for heals and frost mage with imp blizzard.
I think this was said earlier : )
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01/09/08, 9:53 PM
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#312
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Glass Joe
Blood Elf Paladin
Thunderhorn
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I've been running the speed instance lvl'ing method with my prot paladin, wearing healing gear for +spldmg. Its working really well so far, RFC is a pain - ie annoying pull distances and oh man, what a long run back to reset!
What i'm wanting to know, is whether there is a way to modify the distance that the alt follows you? so that there's more time to gather aggro - seeing some mobs just run through you to the alt. Or does this become less of a problem as the instaces become more easy to pull to your paladin?
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01/10/08, 12:51 AM
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#313
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Glass Joe
Blood Elf Paladin
Dalaran
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If your leveling an alt to pvp with
it is a good idea to grind EXP in AV, you enter at 63-64 and can grind harpies up by the alliance base
it is full exp and full honor, and your are going to be in there for honor at 70, why not kill two birds with one stone.
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01/10/08, 6:23 AM
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#314
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NIMBH
Blood Elf Paladin
Minahonda (EU)
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Originally Posted by Timefortea
I've been running the speed instance lvl'ing method with my prot paladin, wearing healing gear for +spldmg. Its working really well so far, RFC is a pain - ie annoying pull distances and oh man, what a long run back to reset!
What i'm wanting to know, is whether there is a way to modify the distance that the alt follows you? so that there's more time to gather aggro - seeing some mobs just run through you to the alt. Or does this become less of a problem as the instaces become more easy to pull to your paladin?
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Unless the instance has some reset issues (RFD live side) I just leave the alts at the entrance and run a circle gathering everything and bring them back. That or avoid as many mobs as you can and run back grabbing them all. I never did RFC for exp with any group, perhaps try SM/SFK if its not efficient.
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01/10/08, 6:24 PM
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#315
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Piston Honda
Draenei Shaman
Windrunner
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Anyone have any specific tips about leveling warriors?
I don't have a second account (don't think it's worth it to double the cost of a hobby) nor do I have a friend that would be willing to run around healing me.
Right now I'm level 44 and I have two 48 blue weps with crusader on them, which is when I'll respec from MS to fury, I also have edgemaster's handguards, which should be totally imba with all the +hit and Expertise on them.
The only idea that I've seen so far, that would be really useful for my situation, is questing/grinding in AB to level and get honor, since I know I want to PVP with this alt.
I guess one thing that might be really helpful are item suggestions. I have a lot of gold sitting around that I wouldn't mind using to twink my character to level faster. What are some good items that I should keep an eye out for on the AH. Or what are some quest reward blues or green that are totally imba if I can talk a 70 guildy into helping me for 20 or 30 min?
Thanks
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01/10/08, 7:39 PM
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#316
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Always carry a white flag
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by Macblade
Anyone have any specific tips about leveling warriors?
I don't have a second account (don't think it's worth it to double the cost of a hobby) nor do I have a friend that would be willing to run around healing me.
Right now I'm level 44 and I have two 48 blue weps with crusader on them, which is when I'll respec from MS to fury, I also have edgemaster's handguards, which should be totally imba with all the +hit and Expertise on them.
The only idea that I've seen so far, that would be really useful for my situation, is questing/grinding in AB to level and get honor, since I know I want to PVP with this alt.
I guess one thing that might be really helpful are item suggestions. I have a lot of gold sitting around that I wouldn't mind using to twink my character to level faster. What are some good items that I should keep an eye out for on the AH. Or what are some quest reward blues or green that are totally imba if I can talk a 70 guildy into helping me for 20 or 30 min?
Thanks
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Well depending on what kind of help you can get and what spec you want to level with, there's a few things. At 58 go to outlands, do the very first quest(infernal/imp killing stuff) and get a new weap. Maybe do another quest for another green if you use fury. I actually waited until60 myself, had the shadowrend longblade from the first ramparts boss sitting in my pack, went there with my druid and "soloed" it. At 65 you can do the ring of blood thing for a good main hand fist, at 63 you can get a decent blue offhand dagger from a terrokar quest with the big worm thing around auchindoun(big bone worm is the quest name I think).
But frankly, I wouldn't have had the courage to level my warrior without having my druid as a healing pet behind me at all times. The downtimes on warriors is just too bad, and it also forces you to gear more on plate and stuff, which reduces your dps making it even slower. I guess you could buy yourself some potions to speed it up a bit, like major agi or major strength.
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01/11/08, 9:04 AM
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#317
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Don Flamenco
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Originally Posted by hugh1130
If your leveling an alt to pvp with
it is a good idea to grind EXP in AV, you enter at 63-64 and can grind harpies up by the alliance base
it is full exp and full honor, and your are going to be in there for honor at 70, why not kill two birds with one stone.
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I tried this as Horde on the Kobolds at the Coldtooth mine and was only getting 100 or so XP per kill. Is it only the harpies that give full XP?
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01/11/08, 10:49 AM
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#318
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King Hippo
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Originally Posted by hugh1130
If your leveling an alt to pvp with
it is a good idea to grind EXP in AV, you enter at 63-64 and can grind harpies up by the alliance base
it is full exp and full honor, and your are going to be in there for honor at 70, why not kill two birds with one stone.
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I'm sure your team would love that.
Good luck not getting reported /afk. Deservedly.
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01/11/08, 11:06 AM
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#319
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Soda Popinski
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Originally Posted by Pater
I tried this as Horde on the Kobolds at the Coldtooth mine and was only getting 100 or so XP per kill. Is it only the harpies that give full XP?
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Mine critters = Bad
Harpies and gnolls (in the alliance and horde areas, respectively) = Good
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'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. I told you. This is bigger than a war. Now, I am not going to die today. I have other projects, and other options.
You can come with me. I can protect you.
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01/11/08, 11:23 AM
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#320
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Von Kaiser
Draenei Paladin
Argent Dawn (EU)
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Originally Posted by Macblade
Anyone have any specific tips about leveling warriors?
I don't have a second account (don't think it's worth it to double the cost of a hobby) nor do I have a friend that would be willing to run around healing me.
Right now I'm level 44 and I have two 48 blue weps with crusader on them, which is when I'll respec from MS to fury, I also have edgemaster's handguards, which should be totally imba with all the +hit and Expertise on them.
The only idea that I've seen so far, that would be really useful for my situation, is questing/grinding in AB to level and get honor, since I know I want to PVP with this alt.
I guess one thing that might be really helpful are item suggestions. I have a lot of gold sitting around that I wouldn't mind using to twink my character to level faster. What are some good items that I should keep an eye out for on the AH. Or what are some quest reward blues or green that are totally imba if I can talk a 70 guildy into helping me for 20 or 30 min?
Thanks
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Warriors in my oppinion are the most challenged class when it comes to leveling fast. As noted by Pyros, the downtimes are annoying. Not to mention that escapes are tricky and you don't have any real panic skills execpt mass fear (which saves you if you can get away when you got too many adds) and the fun but short recklessness, which has a long CD. Also, you lack (incoming) damage control. Having plate is not enough. A rogue for example, stuns to prevent incoming damage and a paladin simply avoids alot of downtime with heals.
When I leveled my warrior, even as a twink (nightblade/crusader, the best of scarlet, mostly whatever there was to get), I still got downtimes, not to mention that I had problems with mobs that were 3 levels above me (alot of incoming, nerfed outgoing - nasty downtimes).
As a result I countered this by adding a bit more grinding to the routine on mobs of 1 or 2 levels below my own level, or equal level as the max. In populated areas I extended the grind a bit, you'll notice that on mobs of such levels your dps is alot higher, and armor/avoidance starts to work here. You can drop mobs per 2 or 3, fairly fast. Experience gained was better compared to mobs above my level (1 or 2).
For talents, I've always worked with a 2H weapon. Warriors have a +hit issue when leveling up and the gear available doesn't meet this need sufficiently (at higher levels you can pick up precision, but before that, there's really a gap). On mobs of lower level this isn't that much of a problem, but if you really have to work on something a bit higher level (due to some quest that you want to do because it's in the same area or such) you'll have to cope with this dual wielding problem (or rather, my dps was lower at the time when I tried).
As for items, perhaps a nice one to go for, if you like ZF, you could try and get the level 50 epic 2 hander. ZF is also good XP and you can start it at your level, although finding groups may be a bit of an issue depending on your server.
If you have alot of gold sitting around, perhaps stack heal pots and invest in buffs.
Last edited by Mortimmer : 01/11/08 at 11:26 AM.
Reason: Grammar.
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01/11/08, 12:16 PM
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#321
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Honorary Toastr
Night Elf Priest
Dragonblight
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I always level'd my warriors as Fury and I found escaping to be rather easy.
Piercing Howl is a god-send and will work on any melee.
Yeah, you have intimidating shout on a 2 minute cooldown, but don't forget Shield Wall every 30 minutes. How often are you going to need to "escape".
As far as damage control, you can stance dance and disarm, you can also hamstring, run out and then intercept back in for a stun. And once you hit 64 or so, using battle stance to weapon-swap a shield and spell-reflect is sometimes just obscene (ogres in Nagrand + spellreflect = Profit, at any level). Demoralizing shout and thunderclap help tremendously with mitigation as well.
By the way, epic items in the auction house aren't necessairly the best "twink" items anymore. Quite often you'll find since post 2.3 there are just some wicked weapons available at lower levels. You WILL need help, but it will be worth it.
Example:
[Crescent of Forlorn Spirits] ilevel 35 weapon, available at level 22. (Note! This weapon can use Outlands enchants! Yes, a Level 22 weapon with Savagery, Crusader or Battlemaster).
[Sword of Serenity] ilevel 44 weapon, available at level 34.
[Gryphon Rider's Stormhammer] ilevel 53 weapon, available at level 42.
[Lifeforce Dirk] ilevel 54 weapon, available at level 43.
[Thrash Blade] ilevel 53 weapon, available at level 45.
[Tidecrest Blade] ilevel 57 weapon, available at level 49.
[Blade of Reckoning] ilevel 60 weapon, available at level 50.
[Skilled Fighting Blade] ilevel 60 weapon, available at 50. (And with expertise!)
Another question is... why would you ever want to grind mobs 3 levels above? It's far more faster to grind 3 levels below. This is the first time I've heard of someone advocating/wanting to grind higher level mobs.
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01/11/08, 3:22 PM
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#322
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Piston Honda
Draenei Shaman
Windrunner
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Originally Posted by Starfire
I always level'd my warriors as Fury and I found escaping to be rather easy.
Piercing Howl is a god-send and will work on any melee.
Yeah, you have intimidating shout on a 2 minute cooldown, but don't forget Shield Wall every 30 minutes. How often are you going to need to "escape".
As far as damage control, you can stance dance and disarm, you can also hamstring, run out and then intercept back in for a stun. And once you hit 64 or so, using battle stance to weapon-swap a shield and spell-reflect is sometimes just obscene (ogres in Nagrand + spellreflect = Profit, at any level). Demoralizing shout and thunderclap help tremendously with mitigation as well.
By the way, epic items in the auction house aren't necessarily the best "twink" items anymore. Quite often you'll find since post 2.3 there are just some wicked weapons available at lower levels. You WILL need help, but it will be worth it.
Example:
[Crescent of Forlorn Spirits] ilevel 35 weapon, available at level 22. (Note! This weapon can use Outlands enchants! Yes, a Level 22 weapon with Savagery, Crusader or Battlemaster).
[Sword of Serenity] ilevel 44 weapon, available at level 34.
[Gryphon Rider's Stormhammer] ilevel 53 weapon, available at level 42.
[Lifeforce Dirk] ilevel 54 weapon, available at level 43.
[Thrash Blade] ilevel 53 weapon, available at level 45.
[Tidecrest Blade] ilevel 57 weapon, available at level 49.
[Blade of Reckoning] ilevel 60 weapon, available at level 50.
[Skilled Fighting Blade] ilevel 60 weapon, available at 50. (And with expertise!)
Another question is... why would you ever want to grind mobs 3 levels above? It's far more faster to grind 3 levels below. This is the first time I've heard of someone advocating/wanting to grind higher level mobs.
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Thanks for the list of items. I'll have to keep an eye of for some of those, particularly the dagger with expertise.
I agree that not all of the epic items are worth it. However, I think that edgemaster's are a pretty sweet investment because all of their ilevel points seem to have been spent of +hit and +expertise and as an item that can be worn at level 44, that's a pretty rare commodity. Honestly, I'm not sure that I'll replace them until I get to outlands and maybe not for a while even then.
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01/11/08, 5:16 PM
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#323
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Von Kaiser
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Originally Posted by Macblade
Thanks for the list of items. I'll have to keep an eye of for some of those, particularly the dagger with expertise.
I agree that not all of the epic items are worth it. However, I think that edgemaster's are a pretty sweet investment because all of their ilevel points seem to have been spent of +hit and +expertise and as an item that can be worn at level 44, that's a pretty rare commodity. Honestly, I'm not sure that I'll replace them until I get to outlands and maybe not for a while even then.
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I picked up a pair for my orc enhancement shaman that I'm leveling, slapped +15 agi on them, and have been using them from 44 to 62. The expertise and hit, combined with the orc racial, is simply fantastic. I've made a lot of purchases while leveling this character from enchanting/armor kits/etc, but I think the 50g I paid for my edgemasters is going to turn out to be the best bang for my buck I'll get.
Edit: Just thought I'd add, I couldn't find any gloves on wowhead that had similar stat allocations (expertise/hit), that were pre-raid level. I really don't think I'll be switching these out before 70.
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01/11/08, 5:59 PM
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#324
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Piston Honda
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Originally Posted by Macblade
Anyone have any specific tips about leveling warriors?
I don't have a second account (don't think it's worth it to double the cost of a hobby) nor do I have a friend that would be willing to run around healing me.
Right now I'm level 44 and I have two 48 blue weps with crusader on them, which is when I'll respec from MS to fury, I also have edgemaster's handguards, which should be totally imba with all the +hit and Expertise on them.
The only idea that I've seen so far, that would be really useful for my situation, is questing/grinding in AB to level and get honor, since I know I want to PVP with this alt.
I guess one thing that might be really helpful are item suggestions. I have a lot of gold sitting around that I wouldn't mind using to twink my character to level faster. What are some good items that I should keep an eye out for on the AH. Or what are some quest reward blues or green that are totally imba if I can talk a 70 guildy into helping me for 20 or 30 min?
Thanks
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My biggest tip I can give you is to get the highest First Aid you can get at every level. Don't ever eat inbetween pulls; bandage instead. Carry around the best buff food you can get with you at all times; eat it whenever the current food buff expires. Always have an awesome weapon on you and be correctly specced for that weapon. Always check the auction house every level for the best greens for your level; blues are if you wanna throw more money.
That's just some stuff from leveling my Warrior; he's currently 59, I'd probably have him to 70 by now, but I'm moving, and don't have time for WoW right now.
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01/11/08, 6:13 PM
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#325
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Religion: Corrupting our youth
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Originally Posted by Liebestod
I'm sure your team would love that.
Good luck not getting reported /afk. Deservedly.
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Actually if you're alliance and go grind on FW wolves down south its a bit better because you can easily remove the debuff by attacking horde who come out of the cave.
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'[The main argument against gay-marriage] always revolves around ... "the gay agenda"... Apparently all these gays only want to get married so they can adopt children, turn the children gay (probably using their mystic gay voodoo, passed gayly down from one gay generation to the next), and perpetuate their gayness.'
-- rantingkitten
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