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Old 06/04/08, 2:49 AM   #776 (permalink)
Don Flamenco
 
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Dwarf Paladin
 
Moonrunner
If you want to get a real impressive /played time, there's no beating the tankadin grind through Stocks->SM->Strath. For SM at least you can just log in for 30 seconds to watch everything die at the entrance and repeat at the next reset. Strath not so much, but you'll still level impressively fast. My PL'd characters hit 58 in around 3 days /played with lots of afk time; I'm sure under 1 day is possible, maybe even < 12 hours if you took forever to gather rest.
 
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Old 06/04/08, 5:46 AM   #777 (permalink)
Don Flamenco
 
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Dwarf Warrior
 
Eredar (EU)
But tankadin and the leecher will be in one group, right? Probably the best legal result can be achieved with one tankadin and 4 leechers. The more leechers you have in your group, the better.

You would have to trick the instance logout though, which can be seen as an unintended use of game mechanics.

 
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Old 06/04/08, 5:57 AM   #778 (permalink)
Von Kaiser
 
Orc Warlock
 
Hyjal (EU)
and how would you do that, exactly?
 
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Old 06/05/08, 4:33 AM   #779 (permalink)
Don Flamenco
 
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Dwarf Paladin
 
Moonrunner
You don't have to 'trick' anything, it simply takes far longer to do the runs and wait for the instance reset timer than it does to collect the exp while logged in. There's no need to logout inside the instance since all the killing takes place at the entrance.
4 leechers at once would indeed be ideal; 3 people staying full time so you aren't stuck waiting for them, and your own alt hopping at on the right moments.
 
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Old 06/05/08, 12:03 PM   #780 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Altar of Storms
Originally Posted by PsiVen View Post
If you want to get a real impressive /played time, there's no beating the tankadin grind through Stocks->SM->Strath. For SM at least you can just log in for 30 seconds to watch everything die at the entrance and repeat at the next reset. Strath not so much, but you'll still level impressively fast. My PL'd characters hit 58 in around 3 days /played with lots of afk time; I'm sure under 1 day is possible, maybe even < 12 hours if you took forever to gather rest.
A friend of mine had his account banned and he rerolled another character. He had 3-4 70s who were willing to help him virtually 24/7 to hit 70 very quickly. I can't say 100% how he did it because I wasn't with him the entire time. I believe he leveled traditionally to 20 (with a level 70 helping him kill faster- not in group). Once level 20, he went to SM. There he aoe farmed xp with a 70 mage until around level 40. Then he went to BRD and farmed there with a group of 4 70s and himself. Every pull, one of the 70s would body aggro the mobs and kick my friend from the group. Once outside the group, my friend would tag the mobs one by one and the 70s would kill them, netting him 2k experience per kill. Once all mobs were dead, he would be reinvited so that he wasn't auto-hearthed. At 55, he went to slave pens. I was actually with him for this (on an alt). And I can tell you from experience that I went from 55-60 in less than a half hour. I was getting around 2500-3500 xp per kill and we were going much much faster than your average 70 group would go through an instance even. He then went to Mana Tombs and then I think he traditionally leveled the last part of level 69. I know it took him less than three days REAL LIFE time to go from 1-70. I *think* he had to have been around 2 days played 1-70, maybe less. But like I said, he did have 3-4 people with him every second he was playing, so its not like he could have ever done anything like this without them.
 
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Old 06/05/08, 6:48 PM   #781 (permalink)
Von Kaiser
 
Blood Elf Mage
 
Shadowmoon
I haven't seen this discussed yet in this thread, but I was wondering if anybody has tried going to Outland before level 58 for leveling purposes. A level 58 mob in Outland gives nearly double the XP of a level 58 mob in Azeroth. It seems to me that certain classes could be ported to Outland at level 56-57 and just grind their way through the mobs for a couple levels. I'm working on my first serious alt (a level 53 Enhancement Shaman), and I know that I can easily handle mobs 2-3 levels higher than myself. Would going to Outland at 56 and grinding my way to 60 on the mobs outside Thrallmar be a viable idea?
 
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Old 06/05/08, 7:04 PM   #782 (permalink)
Makes excuses, does not produce results!
 
Night Elf Priest
 
Dragonblight
Originally Posted by Exewut View Post
I'm looking for some prot paladin tips. The main problem I'm having right now is that I simply run out of mana every 2 pulls while all the prot pallies are claiming that they can chainpull stuff without running out of mana.
I usually pull 4-5 mobs and then use a couple consacrations (4 enemies and consacration is better DPM than holy shield, especially if it doesn't use all the HS charges) while keeping holy shield, ret aura, blessing of sanctuary and seal/judgement of wisdom up. I have 2 questions here:
  • Should I be using BOW and seal of rightehousness instead?
  • Is there any way I can increase my blockchance at these low levels? (I'm 45), I've been trying to stack some defence to get my avoidance up (78% with redoubt and HS up)

I just want to make sure I'm not missing something here. I'm quite sure that these claims of unlimited mana come from the genre of people that levels a lock via void draintanking + wanding and thinks they're efficient, I just want to be sure.
(my armory: The World of Warcraft Armory)

I'd also like to recomend [Thrash Blade] to any prot pally out there. The extra swing is a white swing (didn't it use to be yellow?) so it can proc everything, which makes up for it's less than ideal speed.
I don't think the [Thrash Blade] proc makes up for the lack of speed unless you're using SotC or something.

If you're having mana problems, its absolutely vital you get a 1.5 speed sword or as close to it as possible. SoW an JoW have flat chances to proc.

Unlike the other posters, I never bothered with JoL or SoL unless I was being lazy and going afk. I would usually end fights with considerable mana, then Flash of Light or Gift of the Naaru myself and keep going.

If at all possible, you want to get [Hanzo Sword] this thing is absolutely beast. In my personal experience, even with access to the higher dps outland weapons, the speed on this sword made it my choice weapon until level 66.
 
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Old 06/05/08, 7:20 PM   #783 (permalink)
Piston Honda
 
Night Elf Druid
 
Eitrigg
Originally Posted by Putts View Post
I haven't seen this discussed yet in this thread, but I was wondering if anybody has tried going to Outland before level 58 for leveling purposes. A level 58 mob in Outland gives nearly double the XP of a level 58 mob in Azeroth. It seems to me that certain classes could be ported to Outland at level 56-57 and just grind their way through the mobs for a couple levels. I'm working on my first serious alt (a level 53 Enhancement Shaman), and I know that I can easily handle mobs 2-3 levels higher than myself. Would going to Outland at 56 and grinding my way to 60 on the mobs outside Thrallmar be a viable idea?
57 maybe, 56 would probably annoy you too much. First the boars are just deadly and they will aggro on you from quite a ways. Buzzards are pretty much doable and maybe some of the orcs provided you can keep the runners down.

I would more than recommend just getting quests done in wpl or winterspring area. There is a great quest there, Words of the High Chief" or the like that will give you a trinket that will last well into Outlands and the quest XP will be more interesting than trying to grind out mobs.
 
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Old 06/05/08, 11:20 PM   #784 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Altar of Storms
I'll just re-emphasize what I said earlier... you can get from 55-60 in less than 30 minutes in Slave Pens. AND you can ride there on a mount without even aggroing a single mob if you stay on the road (at least from Shattrath). Bribe 3 or 4 of your friends into taking you to Slave Pens at 55, grinding you for 30 minutes, and then you can start questing in Outlands. For me, 50-60 is pretty much the worst part of leveling so I will take any way I can to get through it quickly.
 
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Old 06/05/08, 11:47 PM   #785 (permalink)
Great Tiger
 
Blood Elf Paladin
 
Echo Isles
I don't think the [Thrash Blade] proc makes up for the lack of speed unless you're using SotC or something.
It has long been mathematically established that you do not need a sub-2.0 speed weapon to get the most out of Reckoning. A slow weapon will not use all 4 charges, but will deal more damage anyway.

 
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Old 06/06/08, 12:51 AM   #786 (permalink)
Don Flamenco
 
Undead Mage
 
Gilneas
Originally Posted by Prinsesa View Post
It has long been mathematically established that you do not need a sub-2.0 speed weapon to get the most out of Reckoning. A slow weapon will not use all 4 charges, but will deal more damage anyway.
That's true for damaging, tanking and threat generation... but for grinding solo as a Prot pally, you want to maximize your JoW/JoL/SoW/SoL procs, which means you want as fast a weapon as you can get.
 
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Old 06/06/08, 2:14 AM   #787 (permalink)
Piston Honda
 
Human Mage
 
Thaurissan
[Giant Sunfish] is a good thing to stock for Wotlk. It is a restore 7500HP food with a 55lvl requirement. The rest of the consumables that have a lvl 55 requirement and 7500 health regen is considerablely rarer.

Good for deathknight leveling.
 
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Old 06/06/08, 9:44 AM   #788 (permalink)
RTM
Glass Joe
 
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Undead Rogue
 
Terenas
Originally Posted by Oneiros View Post
I'll just re-emphasize what I said earlier... you can get from 55-60 in less than 30 minutes in Slave Pens. AND you can ride there on a mount without even aggroing a single mob if you stay on the road (at least from Shattrath). Bribe 3 or 4 of your friends into taking you to Slave Pens at 55, grinding you for 30 minutes, and then you can start questing in Outlands. For me, 50-60 is pretty much the worst part of leveling so I will take any way I can to get through it quickly.
When did your friend do this? I thought they nerfed the DoT 'n' Log method (or leaving party method, or whatever) of gaining huge XP in instances with the latest patch.
 
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Old 06/06/08, 12:35 PM   #789 (permalink)
Glass Joe
 
evisania's Avatar
 
Draenei Hunter
 
Frostwolf
Originally Posted by ZeroWashu View Post
57 maybe, 56 would probably annoy you too much. First the boars are just deadly and they will aggro on you from quite a ways. Buzzards are pretty much doable and maybe some of the orcs provided you can keep the runners down.
I think that I took my hunter and rogue both there at 58. Questing with my rogue wasn't fun due to significant downtime he had healing up after fights. Those orcs and boars hit pretty hard. He had good Azeroth gear, but grinding/questing didn't get easier until he picked up more Outland gear and weapons. The hunter had it easier but feigned death a lot to survive because of aggroing too many boars or orcs in the area. I'll be taking my mage there in a few more levels and probably won't go early.

It makes sense to try to team up with someone (either equal level or higher) to get through the first few quest lines for better gear. And do Ramparts as soon as you can for additional gear.
 
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Old 06/06/08, 12:49 PM   #790 (permalink)
Makes excuses, does not produce results!
 
Night Elf Priest
 
Dragonblight
Originally Posted by Prinsesa View Post
It has long been mathematically established that you do not need a sub-2.0 speed weapon to get the most out of Reckoning. A slow weapon will not use all 4 charges, but will deal more damage anyway.
We're not talking single target dps here. We're talking downtime and aoe dps. The faster you hit, the more you proc SoL/JoL/SoW/JoW.

The more mana you generate, the more consecrates and holy shields you can do without going mana. And if you get [Uther's Strength] you can use holy wrath quite often. (Pretty much every proc gives you a power word: shield, then you won't lose cast time on either healing or holy wrath).

The Thrash Blade is 80% faster than the Hanzo. So unless it procs a lot for double-swing the Hanzo will generate far more mana.
 
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Old 06/06/08, 12:59 PM   #791 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Altar of Storms
Originally Posted by RTM View Post
When did your friend do this? I thought they nerfed the DoT 'n' Log method (or leaving party method, or whatever) of gaining huge XP in instances with the latest patch.
Did it this past week. Worked fine. 4 70s and a 55 in Slave Pens. All are partied. 70 Warrior body aggroes mobs. 55 Kicked from party. 55 tags the mobs 1 by 1. As he tags them, the group of 70s kills them. When the last one dies, the 55 is reinvited as to not get autohearthed. I was getting around 3k xp a kill, and got 55-60 in under 30 minutes. This was Thursday or Friday night this past week. My buddy, two days earlier, also leveled his guy from 20-55 solely in SM and BRD. While the xp gains are not as pronounced in those two instances, he still managed to level 1-70 in less than 3 days played (I didn't ask him what his actual time was, but I imagine its closer to 2 days played).
 
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Old 06/06/08, 1:01 PM   #792 (permalink)
Von Kaiser
 
Tauren Druid
 
Alexstrasza
Originally Posted by Putts View Post
I haven't seen this discussed yet in this thread, but I was wondering if anybody has tried going to Outland before level 58 for leveling purposes. A level 58 mob in Outland gives nearly double the XP of a level 58 mob in Azeroth. It seems to me that certain classes could be ported to Outland at level 56-57 and just grind their way through the mobs for a couple levels. I'm working on my first serious alt (a level 53 Enhancement Shaman), and I know that I can easily handle mobs 2-3 levels higher than myself. Would going to Outland at 56 and grinding my way to 60 on the mobs outside Thrallmar be a viable idea?
I went to outland at 56 on my feral druid, and had a lvl 70 priest friend follow me along to heal, not grouped. Just ground those imps and infernals for a little over 3 levels before I started doing the quests. I was fully rested at the time, having left that druid alone for a long time before coming back to this server. He never stopped to drink, because a renew and occasional flash heal was plenty to keep me alive. It was far faster than anything I would have done in Azeroth for those last couple levels. I wasn't twinked in the least either, I had almost no gold on the server at that time, just a couple blues and a bunch of greens from azeroth. Not sure how well it works for other classes, but for me, mangling the hell out of everything just seemed crazy fast...
 
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Old 06/06/08, 1:59 PM   #793 (permalink)
Von Kaiser
 
Tauren Druid
 
Alexstrasza
Originally Posted by ECZO View Post

Regarding useful consumables:
[Elixir of Major Frost Power] are quite insane at lvl 50.. (i suspect there are also for fire spells and shadow)

[Elixir of Major Frost Power] (requires level 50)
[Elixir of Major Shadow Power] (requires level 60!??!)

My newly level 50 warlock just cried a little.
 
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Old 06/06/08, 2:40 PM   #794 (permalink)
Von Kaiser
 
Blood Elf Mage
 
Shadowmoon
Originally Posted by Oneiros View Post
Did it this past week. Worked fine. 4 70s and a 55 in Slave Pens. All are partied. 70 Warrior body aggroes mobs. 55 Kicked from party. 55 tags the mobs 1 by 1. As he tags them, the group of 70s kills them. When the last one dies, the 55 is reinvited as to not get autohearthed. I was getting around 3k xp a kill, and got 55-60 in under 30 minutes. This was Thursday or Friday night this past week. My buddy, two days earlier, also leveled his guy from 20-55 solely in SM and BRD. While the xp gains are not as pronounced in those two instances, he still managed to level 1-70 in less than 3 days played (I didn't ask him what his actual time was, but I imagine its closer to 2 days played).
Ah, I was under the impression that you got that XP from simply going through there as a party, doing the instance normally. I appreciate the suggestion, but I think I'd rather stay away from anything that could be considered an "exploit". If this method hasn't been hotfixed yet, I can guarantee it will be fixed shortly.
 
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Old 06/06/08, 7:07 PM   #795 (permalink)
Von Kaiser
 
SeanDamnit's Avatar
 
Dwarf Priest
 
Akama
Originally Posted by PsiVen View Post
You don't have to 'trick' anything, it simply takes far longer to do the runs and wait for the instance reset timer than it does to collect the exp while logged in. There's no need to logout inside the instance since all the killing takes place at the entrance.
4 leechers at once would indeed be ideal; 3 people staying full time so you aren't stuck waiting for them, and your own alt hopping at on the right moments.
Quick note:

I mentioned this earlier, but there is a way out of the instance lockout.
Here's what you do:

1. Clear instance as normal
2. Go back to entrance - don't walk out yet
3. Give leadership to the 2nd player
4. Have that player kick you
5. wait until you get the message that you will be removed
6. Walk out of the instance
7. Reform the group and walk back in - the instance is repopped

There shouldn't be any lock out if you do this correctly

This works consistantly when there are only 2 people in the group. Sometimes I can't get it to work if there are more than that...I don't know why.

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"Yeah, well, if we could all get what we want I would be eating dinner out of Hilary Duff's skull right now" - Salabesh
 
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Old 06/06/08, 9:15 PM   #796 (permalink)
Don Flamenco
 
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Dwarf Paladin
 
Moonrunner
Interesting, that's just a soft reset though right? So bosses don't respawn?
 
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Old 06/07/08, 3:01 AM   #797 (permalink)
Von Kaiser
 
SeanDamnit's Avatar
 
Dwarf Priest
 
Akama
Originally Posted by PsiVen View Post
Interesting, that's just a soft reset though right? So bosses don't respawn?
Nope, everything respawn's, and there is no lock out. A guildy of mine taught me this when I was doing some AoE runs for him on my mage.

Disclaimer:
Blizzard probably doesn't want you doing this, but the exploit has been around since lockouts have been around and this hasn't been nerfed as far as I'm aware.


Edit:
It's been brought to my attention via some PMs that the technique isn't working. I haven't played WoW in a few months, but I'll log on tonight to see if this still works. Maybe it was patched recently when they messed with the power leveling techniques.

Last edited by SeanDamnit : 06/09/08 at 3:44 PM.

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Old 06/10/08, 12:37 AM   #798 (permalink)
Glass Joe
 
Night Elf Druid
 
Black Dragonflight
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