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02/23/09, 7:28 PM
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#1002
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Don Flamenco
Draenei Shaman
Kil'Jaeden
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Originally Posted by koaschten
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That only lists the areas which reveal sections of the map. There are a lot of other areas that you can "discover" that don't unmask any of the zone map but do give experience.
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02/24/09, 5:06 PM
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#1003
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Von Kaiser
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Use the zone maps on mmo-champion. They list what seems to be all the subzones. I used them when I was flying around for xp.
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02/25/09, 3:43 PM
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#1004
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Piston Honda
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I'm going to double check the OP after I post this. Can anyone throw up a consolidated shopping list for leveling alts? i.e. what white gear to buy with enchants, suggested enchants for melee vs. casters, any "sweet spot" weapons or wands? I know items were mentioned in passing earlier in the thread, so some sort of consolidation would go a long way.
I've used various leveling guides, including Brian Kopp, Jame's, Allakhazam, and TourGuide; and I've found all to have their drawbacks and advantages. In short, I know pretty much any of the guides are interchangeable so I don't need help there.
I do want to plug TourGuide, though, because it's being supported and updated relatively regularly (plus it integrates very well). In fact, there is a TourGuide database available purely for RAF leveling.
Thanks ahead of time.
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02/27/09, 8:28 AM
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#1006
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Discordian Taoist Transhumanist
Fras
Tauren Druid
No WoW Account (EU)
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Originally Posted by Thrawnseg
I am in the process of starting a hunter alf and was looking at the BoA bow. Reading Wowhead comments though, it makes the bow seem bad because of the level 1 property when applying damage to steady shot. Is it still worth it to buy though? I'm not using RAF so leveling is a tad slower.
Also, other then the bow, are the main hand weapons worthwhile for the star bonuse or better off getting a trinket?
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Steady Shot is only available at level 50 (used to be 62). As long as you level as BM there will be little need to do anything other than mark/petattack/startattack. The bow will suffice until you start using steady shots for levelling (whenever that is for you).
The last time I levelled a Hunter, I did it with RAF (pairing with another Hunter) so my experience may be a bit off. The #1 important thing is the BoA shoulders - as for the rest of it, you don't really need it as a Hunter.
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Be like a child - greedy, self-centered and immune from prosecution.
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03/15/09, 7:50 AM
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#1007
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Glass Joe
Undead Mage
Mal'Ganis (EU)
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Old Nax enchants on BoA shoulders now have a level 60 req on ptr 
Don't know about other enchants
edit: just checked on wowhead
it's the same for zg/gladi enchant and for the leg enchants
omg, for the DM enchants too
Last edited by Myth-Cosmo : 03/15/09 at 8:07 AM.
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03/15/09, 12:34 PM
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#1008
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Bald Bull
Blood Elf Paladin
Echo Isles
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One good thing to come out of the newest build though is that the Heirloom Shoulders' experience gain increased seems to have been changed to include quest experience as well (at the same 10% bonus).
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03/15/09, 4:19 PM
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#1009
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Bald Bull
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Originally Posted by mmartinx
Yeah I went for the same setup, along with 2 trinkets. I had a 250 HS crit on a boar in the valley of trials at level 2.
I wish I went with a counterweight on the axe until level 20 or so when haste rating really gets diminished, but I threw crusader on an impulse at level 1.
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FWIW, at later levels (40-60) I found dualwielding 1handers was working out much better for me than sticking with the 2h axe - this is of course more to do with spec than BoA weapons, but if you go DW fury with bloodcraze, glyphed bloodthirst (double the healing), the boa trinket that heals you, a boa thrashblade offhand and a real thrash blade or the boa dalrend mainhand, crusader on both weapons (takes about half an hour to farm all the mats for crusader x 2 on an 80 in Strat) you can generally charge into full groups of even levelled mobs and aoe them down to end at full health and full rage.
Interestingly enough, the procs from thrash blade and the boa trash blade do not share any sort of cooldown with each other, so you get some ridiculous chain procs every now and then
Keeping the 2H axe skill up is nice for switching to TG at 60
edit: the chain thrashes seem to almost guarantee a crusader proc or two, leading to even more self healing and rage 
Last edited by alienangel : 03/16/09 at 2:25 PM.
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03/17/09, 2:51 AM
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#1010
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Great Tiger
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Originally Posted by Myth-Cosmo
Old Nax enchants on BoA shoulders now have a level 60 req on ptr 
Don't know about other enchants
edit: just checked on wowhead
it's the same for zg/gladi enchant and for the leg enchants
omg, for the DM enchants too
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A small plus to this change is that they seem to have removed the restriction from using enchants on BtA shoulders. I was able to use a ZG enchant on some BtA shoulders on the PTR. (this did not work on Live)
It won't be much use to low level characters, but at least it'll help alts for L55+ content.
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03/17/09, 3:43 AM
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#1011
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Bald Bull
Blood Elf Paladin
Echo Isles
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Does this new level restriction behave like profession enchantments, which allow you to use the item without benefitting from the extra Blacksmithing Socket or LW Fur Lining, or does it artificially inflate the item's level requirement?
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03/17/09, 5:32 AM
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#1012
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Glass Joe
Orc Shaman
Quel'Thalas (EU)
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Some enchants now have level restrictions. Note: the enchant is never removed from the item to which it's applied, however, the player no longer receives its benefit until they reach the required level. Any enchants modified in this way have had their tooltips updated.
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-3.1.0 PTR note
That should answer your question.
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03/17/09, 4:04 PM
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#1013
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Great Tiger
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Originally Posted by Prinsesa
Does this new level restriction behave like profession enchantments, which allow you to use the item without benefitting from the extra Blacksmithing Socket or LW Fur Lining, or does it artificially inflate the item's level requirement?
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I was able to equip the enchanted BtA shoulders on a L42 alt just fine, so it works like the other enchants you mentioned. (Enchant is disabled, but item works as normal)
It'd defeat the purpose of BtA items if the enchant added a level requirement ... = P
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03/19/09, 1:07 PM
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#1014
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Von Kaiser
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Originally Posted by Fiola
A small plus to this change is that they seem to have removed the restriction from using enchants on BtA shoulders. I was able to use a ZG enchant on some BtA shoulders on the PTR. (this did not work on Live)
It won't be much use to low level characters, but at least it'll help alts for L55+ content.
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The ZG shoulder enchants work on BtA shoulders on live. Those enchants never had a level requirement.
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03/19/09, 2:55 PM
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#1015
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Great Tiger
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Originally Posted by Delc
The ZG shoulder enchants work on BtA shoulders on live. Those enchants never had a level requirement.
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Not true as of 3.0.8, if you read previous posts in this thread or check WoWhead.
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03/21/09, 1:26 PM
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#1016
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Piston Honda
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How do the BtA shoulders interact with rested XP? does it apply before or after the rested XP?
Let's say I have the shoulders and I kill a monster while rested that normally gives 1000 xp. Does:
a) the shoulders apply, then the rested meaning it uses up 1100 rested xp.
or
b) the rested and then the shoulders, meaning only 1000 rested gets used.
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03/25/09, 9:29 PM
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#1017
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Glass Joe
Blood Elf Death Knight
Aggramar
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I didn't make it through all the pages first but I got to about 12.
In respect to Druids, I'm currently leveling one feral. As of today weapon procs do work while in feral form, I'm using the mace from WC that adds 7 Poison Damage, every 3 secs for 15 secs, and combined with cat form DoT attacks things drop before I can even land finishers.
In respect to quick leveling, JAMEs leveling guides are kept fairly up-to-date and now there is even an add-on that works in conjunction with TourGuide to literally direct you along the most efficient questing path for leveling, although admittedly there are some places it feels kinda like a grind.
In respect to me, this is my first post on Elitist Jerks so please don't tear me up to bad. I love the information available here and wish I was smart enough to figure out the way everyone breaks things down to the math but I'm not that educated on it yet.
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03/27/09, 8:49 AM
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#1018
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Don Flamenco
Dwarf Warrior
Eredar (EU)
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I stumbled over a new QuestAddon-project yesterday. The addon is called "QuestFlux" ( questFlux Project - Start). The clue is that you are able to create quest guides ingame or via the website ( questFlux Project - Quest Browser). You can record everything you do with one alt (ingame) and "re-play" the recorded guide with your other alts or just download guides already provided by other users. Sounds pretty cool imo.
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04/11/09, 6:12 AM
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#1019
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Von Kaiser
Tauren Druid
Dentarg (EU)
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While farming for my [Tiny Emerald Whelpling] I've been looting a stupid amount of [Small Flame Sac], looking to put them to good use I stumbled upon a cooking recipe for [Dragonbreath Chili].
The proc gives 75 damage and aside from the added damage (everything adds up), the fun factor of seeing a troll warrior burping flames is just too big to pass up.
Last edited by ECZO : 04/11/09 at 6:28 AM.
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04/13/09, 10:24 AM
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#1020
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Glass Joe
Tauren Druid
Свежеватель душ (EU)
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There is one unnerfed some sort of exploit in power leveling from 38lvl to 50 lvl as far as i remember level gap of ZF mobs.
You need 2 accounts.
One with decent geared lvl 80 feral tank (bear can't be hexed), and second with you low level toon.
Zone into ZF. Make your low level character stand near entrance.
ZF is unique it has a circle shape and also allows mount.
Switch to the bear. Mount up. Run in. Agro all the trash you can run throughout packs on a mount. Make the whole circle and return to your low level dude.
Quickly heal up. Bearform demo roar, swipe, LOS casters. Basically you clear nearly whole ZF in one pull.
It's fairy easy with Naxx 10 epic bear to clear all instance in 5-7 minutes (mounted running included).
At the beginning you will get 1 level per run. Close to 50ish you have to make 5-6 runs to make a level.
But it still fairy quick and easy.
Last edited by mox512 : 04/13/09 at 11:01 AM.
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04/13/09, 12:16 PM
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#1021
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Always carry a white flag
Undead Death Knight
Twisting Nether (EU)
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Not sure why you would call that an exploit, it's just a lvl 80 clearing an instance, a lot of people level their alts like that, it's just that ZF has a better setup to do it fast than other instances but it's far from an exploit. Seems like a rather good plan though, if you do happen to have a druid. Might go try it with my DK but pretty sure the archers will keep me perma hexed until I die without letting me land a DnD, might be doable with a priest/paladin newb in your group chain dispelling though.
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04/13/09, 2:41 PM
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#1022
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Von Kaiser
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Originally Posted by Pyros
Might go try it with my DK but pretty sure the archers will keep me perma hexed until I die without letting me land a DnD, might be doable with a priest/paladin newb in your group chain dispelling though.
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I recently had a paladin run an alt through ZF several times and only recall my alt getting hexed, not him. With mob spell resists due to your DKs higher level the problem shouldn't be as bad as you suspect.
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04/13/09, 6:52 PM
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#1023
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Priest for Hire
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Nothing different then pulling the entire Cathedral in one shot.
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04/13/09, 7:02 PM
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#1024
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Piston Honda
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Originally Posted by evisania
I recently had a paladin run an alt through ZF several times and only recall my alt getting hexed, not him. With mob spell resists due to your DKs higher level the problem shouldn't be as bad as you suspect.
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I know the last time I ran someone through ZF on my 80 mage the mage was most certainly getting hexed. Not that frequently but it was happening. This was about a month ago.
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04/14/09, 10:07 PM
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#1025
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Always carry a white flag
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by evisania
I recently had a paladin run an alt through ZF several times and only recall my alt getting hexed, not him. With mob spell resists due to your DKs higher level the problem shouldn't be as bad as you suspect.
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Yeah it's not bad when you do it the normal way. Pulling the whole instance guarantees a good 20 of these archers at the same time though, which might land quite enough hexes to put you in a bad position, especially since with them you also have 25stupid shamans dropping healing wards. Also if I remember correctly, if they actually hex your main, they'll go and oneshot your alt if he has any sort of proximity threat. Didn't go check however, I forgot, I may try later but with the new patch in I probably won't feel like leveling an alt for a while.
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