Originally Posted by sarf
I would go for 1H sword, 2H axe, caster 2H. That should cover all classes and most specs - as long as you don't mind levelling a Moonkin Druid. It may get a bit iffy on a Rogue, but as long as you keep the 1H sword in the mainhand, you can have pretty much anything else in the offhand. Do note that you can avoid too much Heroism farming by getting a few PvP shards by doing dungeons while your faction holds WG, which allows you to get a decent heirloom item (not optimized for levelling/PvE, but will be better than 99% of the gear you'll see until level 80).
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Thanks for the reply

I actually have a lot of WG shards already, now that I think of it. I dismissed the idea at first, seeing as one of the stats on the weapon would be wasted on resilience, but I've realized after a bit more reading that the most important part of the weapon is the damage.
So if we redefine the limits to both pve and pvp heirloom weapons, and up to four total? I guess a good fourth choice would be a dagger, to help both druid and rogue?
Hm, maybe I'll just try to make a list:
Using
Class proficiencies - WoWWiki - Your guide to the World of Warcraft and
List of Available Heirlooms - World of Warcraft | 60 Frames per Second
PVE:
Dagger: Maybe, good for rogue and druid
2H Axe: Maybe
Bow: Maybe, but only useful for Hunter. Would be my last purchase.
1H Mace (Caster): NO, the staff is better for casters
Staff (Caster): YES, all three clothies can use and benefit from it
1H Sword: Maybe
PVP:
1H Sword: Maybe I've read that this is good because of the proc
Staff(Caster): NO, PvE is better
2H Sword: NO, PvE Axe is better
Dagger: NO, PvE is much better
1H Mace(Caster): NO, PvE is better
Gun: Maybe, this is only useful to hunters, so might go with this to balance Heroism-budget
By Class:
Death Knight: 2H Axe. I've heard you're better off with regular greens and blues, as heirloom can't be runed, but the runes don't look that good to me...
Druid: Dagger (don't like the idea of mana breaks while leveling, but the staff is also usable)
Hunter: Bow or Gun, can also use any melee weapon, but not important
Mage: Staff.
Paladin: 2H Axe.
Priest: Staff.
Rogue: Dagger and 1H Sword, or maybe both 1H swords or both daggers? He's at 35, so Mutilate isn't available yet
Shaman: At level 50ish, so should dual-wield. So possibly dagger?
Warlock: Staff.
Warrior: Already at level 80. But would've used 2H Axe.
So, this leaves me with: 3 classes for the staff, 2 (3?) for the Dagger (x2?), 2 for the 2H Axe (would've been 3, also +1 for hunter), 1 for a 1H sword (x2?), and 1 for a ranged weapon.
What do you think? Which dagger(s) and sword(s) would you pick?