
Originally Posted by deadlights
Okay I'm just gonna let this one go. You clearly don't even understand the fundamental concept of an RPG. Either that or you're just being stubborn. If you want to elminate the more time and effort = more reward concept from the game you really need to find a different genre of game to play. It's at the very foundation of what makes an RPG successful.
Also people spend the most time of the game in Hyjal and BT do so because they are waiting for Sunwell and then the expansion. If Blizz said BT is all there is... No more expansions, No more new content patches, you're saying they'd keep going back to Kill Illidan every single weeK? I certainly hope that's not what you're saying. That is essentially what voluntarily capping your available content at 5 man dungeons is doing though. And please don't come back and say they are waiting for the new 5 man in 2.4 because if they are THAT casual it's doubtful they even know about it.
It has nothing to do with casuals deserve "nothing". It has to do with the fact that if you spend less time in the game it's going to take longer for you to accumulate gear on an epic level. They call it "epic", "rare", and "uncommon" because of the relative infrequency you are supposed to see people wearing it. They've practically nerfed that distinction into oblivion as it's rarer to see people in greens than blues... and epics are commonplace. And yet still you aren't happy. Seriously you might as well just head to E-Bay and buy an account since you don't want to put any work in whatsoever.
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Wait, you're accusing *me* of throwing out strawman arguments? I'm not the one accusing the opposition of wanting gear for free.
Karazhan totally obliterates heroics in terms of loot, and now it blows them away in terms of badge acquisition too. Such that it's basically just a bonus for players running Karazhan, because they're moderately difficult in blues and easy in Karazhan loot. They don't even really even give a reasonable progression path to the non-raiding crowd they ideally should serve.
If anything, they need a wide array of relatively cheap badge rewards (i.e. 25-40) for ilvl 110-115 items, and then additional badges to upgrade it to the current 128 items. Such that players in blues aren't basically slaving away for shitty drops until they can finally afford to blow 75 badges on a drastic upgrade, and then repeating the cycle.
To say nothing of at least bumping the item level up to 120-125 blues from heroic drops.