01/26/08, 7:52 AM
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#76
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Von Kaiser
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There really isn't much wrong with Winfurae's argument. If you have few warrior tanks and if you have few Feral Druids and if you have a Retribution Paladin to go with your Rogues and DPS Warrior and enhancement shaman, then of course the Feral Druid is likely to see a lot more Tanking than he will DPS.
Interestingly, in my guild it is much the reverse as we have 3 warrior tanks and 3 feral druids and 0 retribution paladins (5 holy paladins though!) to go with our rogues and dps warrior and enhancement shaman. We also have 4 Hunters that turn up a lot. So quite often we'd have 2 warrior tanks before any druid is called to tank. We usually have 2 physical dps groups. One with 2-3 rogues, dps warrior, enh shaman and 0-1 feral druids and one with 3 hunters, a resto shaman and a feral druid. With 2 Prot Warriors in for trash and any fight that requires more than 1 tank, the Ferals really don't do that much tanking. Furthermore, quite a bit of tanking druid loot is also great dps loot. So in our guild, it was decided to treat Druids as DPS that can tank when a 3rd tank is required.
Basically, a loot distribution solution that makes sense in Winfurae's guild does not work in ours. And that's as it should be. One solution does not fit all. Whether it's because of class composition, player attendance, player skill or just what loot dropped when, the right answer for any given drop is not going to be the same from one raid team to the next.
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