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02/22/08, 8:20 PM
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#2576
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Von Kaiser
Gnome Mage
Black Dragonflight
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Not entirely relevant, but it seems Lifetap is indeed working off your max health + current mana, and oddly enough if you link the spell (in gchat or something) all non-warlocks see the tooltip as 16% -> 16%, instead of 26%.
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02/22/08, 8:20 PM
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#2577
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Von Kaiser
Night Elf Hunter
Silvermoon
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Originally Posted by Mikari
They seem to have reverted the Hunter mend pet change, it's now 25/50 instead of 50/100. I wonder why.
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It is 15/30 on live. 50/100 would be guaranteed cleanse on first tick against dots, so they just drop it down to 25/50?
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02/22/08, 8:24 PM
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#2578
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Always carry a white flag
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by Kyth
It's a nerf regardless, and a nasty one.
Assuming the 15% is correct (which is a reasonable assumption given that all the values involved are 15%, they're just going off CurMana instead of MaxMana), I get back only 1400 mana instead of 1900.
40% increase in how often I have to tap. Plus if your HP > mana (which it is for a lock), we are requiring more heals. Plus, we actually hurt the healers more when we lifetap in high stamina gear, rather than what we do now (put on sta gear to make it less of an issue when we tap, in high-damage situations.)
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And I thought us resto druids had it bad with our lifebloom nerf. Next on the list, MS warriors, and it'll probably hurt slam pve wars more than pvp warriors. Seriously though, I fail to see the point of these nerfs, it seems to me blizzard is trying stuff to "balance" pvp, but it doesn't seem all that fine. At least my female tauren is somewhat cute now ^^.
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02/22/08, 8:26 PM
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#2579
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Don Flamenco
Tauren Druid
Runetotem (EU)
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Nurturing Instincts apply to ILotP heals in cat form and gives the intended bonus healing now, making it worthy of consideration now for PvE I think.
(It was asked a while back but only just got my char copied so couldn't check, and didn't see it answered.)
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02/22/08, 8:29 PM
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#2580
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Piston Honda
Night Elf Warrior
Hellfire (EU)
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Originally Posted by Vaccine
Looks like the only DPS set to keep its no stamina status was the Warrior one. Will be interesting to see if thats due to an oversight or just a decision to keep these with no stamina to keep them out of arena.
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It wouldn't surprise me if they left the stamina off to keep them out of arena.
Other then that the only reason to leave stamina completely void on them is owning to the fact that warriors have higher base health then other classes?
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02/22/08, 8:30 PM
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#2581
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Don Flamenco
Night Elf Warrior
Greymane
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For clarification: Nurturting Instincts increases the ILotP Heals in cat form but only for yourself (the cat giving ILotP)?
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02/22/08, 8:32 PM
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#2582
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Professional Windmill Tilter
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I did these too fast with no one to check my math, but posted to the Test Realm forums anyways because they tend to only look at bug threads once. I'd appreciate anyone who can review it fast or come up with their own data to see if it's approximate. I'll edit my posts if need be.
For a T6 raid-buffed PvE warlock, we currently lifetap once every 13.48 seconds.
Assuming this change goes in at 15% rate (but unbugged, so it uses MaxMana instead of CurMana), we lifetap once every 8.25 seconds.
Currently my HP drain on the raid is 120hp/second.
Assuming this change stays in, I will drain 200 hp/second from the raid.
Old: Lifetap every 13.48 seconds, need 120 hp/second in heals
New: Lifetap every 8.25 seconds, need 200 hp/second in heals
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02/22/08, 8:34 PM
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#2583
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Von Kaiser
Night Elf Druid
Neptulon (EU)
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Originally Posted by Vaccine
Yer, the belt kept the crit rating it got in V2 rather than reverting to the original hit rating it had, bad change in my opinion. Least we got the other two pieces back intact.
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I agree going from crit to hit is bad but after looking at the pieces for other melee- oriented classes I'm really disappointed: we have so little expertise and I just don't understand why. It is such a good tanking stat, a solid dps stat, overall one of the best things you can get for tank/ dps hybrid gear but it's only on 1/8 of our items.
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02/22/08, 8:35 PM
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#2584
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Don Flamenco
Tauren Druid
Runetotem (EU)
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Originally Posted by Chirality
For clarification: Nurturting Instincts increases the ILotP Heals in cat form but only for yourself (the cat giving ILotP)?
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Actually it doesn't seem to follow the tooltip afterall, I was a bit hasty posting. Getting some numbers quick (now that I can actually get on PTR, yay).
Nurturing Instincts only works for the cat itself. It also only gets 10% of the healed amount as bonus to the ILotP heal. Unless ILotP heal has a coefficient of about 2.2%.
With 9034 hp ILotP healed for 362 (0/2 NI), 397 (1/2) and 434 (2/2). Which is 5% and 10% of the original ILotP heal. I have 3300 AP in cat form in that gear which should give 330 bonus healing according to the tooltip.
Server being restarted now before I was able to find a non-afk healer to test more.
In caster form we are getting the whole 100% agility as bonus healing, so that part works at least.
Last edited by Krag : 02/22/08 at 9:03 PM.
Reason: Added numbers (and fixed typos)
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02/22/08, 8:48 PM
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#2585
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Piston Honda
Draenei Shaman
Cenarion Circle
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shamnastic rage is now a physical buff and no longer dispellable.
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02/22/08, 8:59 PM
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#2586
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Appliance of the Skies
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Originally Posted by Raiste
shamnastic rage is now a physical buff and no longer dispellable.
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Cool. Here's to hoping they do the same to Avenging Wrath now (or at least wipe forbearance when the mage spellsteals it).
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02/22/08, 9:01 PM
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#2587
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Bald Bull
Undead Mage
Bloodhoof (EU)
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I so hope the itemisation team take another pass at Mage Tier 6. For the first time in the games history, one caster dps set is strictly, in every sense of the word, inferior to another casters set because they are still insisting on putting tons of spirit onto the mage set thus reducing the points they have for dps stats. Up until now, mage and warlock sets have had almost identical numbers, with the warlocks getting the extra ilevel points on more stamina. This time round, they get it in DPS stats as well, whilst the mage set continues to have spirit that is simply not wanted at all.
It's goingt o be hell balancing the two classes if warlock gear is going to be strictle beter from now on...
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02/22/08, 9:02 PM
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#2588
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Priest for Hire
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Originally Posted by Krag
Nurturing Instincts only works for the cat itself. I also only gets 10% of the healed amount as bonus to the ILotP heal. Unless ILotP heal has a coefficient of about 2.2%.
With 9034 hp ILotP healed for 362 (0/2 NI), 397 (1/2) and 434 (2/2). Which is 5% and 10% of the original ILotP heal. I have 3300 AP in cat form in that gear which should give 330 bonus healing according to the tooltip.
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My guess it is working like the Rogue talent (and Warlock Fel Armor), as opposed to the stated tooltip. Which along with being easier for the lazy programmer, makes a lot more sense.
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02/22/08, 9:04 PM
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#2589
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Just likes to disagree.
Human Death Knight
Talnivarr (EU)
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Originally Posted by Raiste
shamnastic rage is now a physical buff and no longer dispellable.
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Wow. I just shouted in pure joy, probably woke up some of my flatmates. Jesus christ, that's awesome.
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02/22/08, 9:30 PM
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#2590
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Don Flamenco
Tauren Druid
Runetotem (EU)
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Originally Posted by sordee
My guess it is working like the Rogue talent (and Warlock Fel Armor), as opposed to the stated tooltip. Which along with being easier for the lazy programmer, makes a lot more sense.
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Did a couple more tests and it seems like it is indeed just a copy of the rogue talent with the agility -> bonus healing in caster form thrown in.
I was getting pretty much exactly 10% and 20% extra healing from hots with respectively 1 and 2 points in NI (tooltip says 5%/10% of cat AP). I'll make a more controlled test tomorrow when I can get a friend on the PTR with me (if someone hasn't already done it before that).
Edit: I was getting the same extra healing whether naked or not so it wasn't just a really weird coincidental crossover point between AP and bonus healing.
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02/22/08, 9:39 PM
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#2591
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Piston Honda
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Originally Posted by Maledict
I so hope the itemisation team take another pass at Mage Tier 6. For the first time in the games history, one caster dps set is strictly, in every sense of the word, inferior to another casters set because they are still insisting on putting tons of spirit onto the mage set thus reducing the points they have for dps stats. Up until now, mage and warlock sets have had almost identical numbers, with the warlocks getting the extra ilevel points on more stamina. This time round, they get it in DPS stats as well, whilst the mage set continues to have spirit that is simply not wanted at all.
It's goingt o be hell balancing the two classes if warlock gear is going to be strictle beter from now on...
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When has warlock gear ever NOT been better than mage gear, often for this precise reason? Nearly every piece of Plagueheart is strictly superior to Frostfire, only one piece of Aldor is better than Voidheart, literally every piece of Corruptor is equal to or superior than Tirisfal. Even Tempest only has two pieces better than their Malefic counterparts.
It's gone on long enough that my inclination has shifted from "stupidity" to "malice" in terms of an explanation.
edit: "Whining" or not, the superiority of warlock gear to mage gear is a fact.
Last edited by Evalara : 02/23/08 at 12:49 PM.
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02/22/08, 9:45 PM
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#2592
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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The new PI and Heroism (Bloodlust too I gues, not tested) stack. 1.28s mana burns, yummie!
Tested this one since a lot of stacking buffs had been removed, changed, ot at least looked at.
On a side note: [Pattern: Robe of Eternal Light] is now 20 primal mooncloth, 2 primal nether.
Last edited by Roywyn : 02/22/08 at 9:59 PM.
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02/22/08, 9:51 PM
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#2593
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postcount++
Malan
Tauren Shaman
No WoW Account
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And perhaps the best change for those who raid with Shaman and with sound turned on, the enhancement talent Shamanistic Focus no longer produces the clear cast proc noise every time the shaman gets a crit.
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Shitting up every single thread on EJ since '06
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02/22/08, 9:53 PM
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#2594
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Don Flamenco
Night Elf Warrior
Greymane
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Originally Posted by Roywyn
The new PI and Heroism (Bloodlust too I gues, not tested) stack. 1.28s mana burns, yummie!
Tested this one since a lot of stacking buffs had been removed, changed, ot at least looked at.
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This seems like a very backwards change....throw in some of the new Haste gear on healing items and you can burn mana like crazy, resilience-stacking targets or not. I don't understand the new Power Infusion, to be honest.
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02/22/08, 9:54 PM
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#2595
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King Tyrian
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whilst the mage set continues to have spirit that is simply not wanted at all.
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I dont want them to simply remove spirit from mage gear. I would prefer they make spirit a more useful stat that mages can uniquely utilise as a caster DPS class. It needs to do something else besides provide regen or we'll forever have situations like "Im with a shadow priest, therefore I have 0 need for spirit " or "Im fire spec, I can manage with 0 spirit anyway". It needs to do something in addition to regen that every spec can utilise. rather than simply using consumables/class setup to render the stat useless.
Common sentiment is, however, we will have to wait until WOTLK before we see this happen. 
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02/22/08, 9:59 PM
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#2596
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Mostly Harmless.
Citania
Undead Warlock
No WoW Account
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Originally Posted by Evalara
When has warlock gear ever NOT been better than mage gear, often for this precise reason? Nearly every piece of Plagueheart is strictly superior to Frostfire, only one piece of Aldor is better than Voidheart, literally every piece of Corruptor is equal to or superior than Tirisfal. Even Tempest only has two pieces better than their Malefic counterparts.
It's gone on long enough that my inclination has shifted from "stupidity" to "malice" in terms of an explanation.
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Go back and take a look at those stats again, and try not to sound so bitter. The grass isn't always greener on the other side. Except in terms of how the headpieces of those sets look... because the warlock sets have definitely always had the advantage there. =D
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02/22/08, 10:15 PM
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#2597
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King Hippo
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Originally Posted by Evalara
When has warlock gear ever NOT been better than mage gear, often for this precise reason? Nearly every piece of Plagueheart is strictly superior to Frostfire, only one piece of Aldor is better than Voidheart, literally every piece of Corruptor is equal to or superior than Tirisfal. Even Tempest only has two pieces better than their Malefic counterparts.
It's gone on long enough that my inclination has shifted from "stupidity" to "malice" in terms of an explanation.
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Don't forget the Gladiator sets too. When I was maining my Mage I was really annoyed that the Warlock S2 set had stats that were strictly better than Mage S2. iirc they "fixed" that by buffing armor, but for a while..
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02/22/08, 10:19 PM
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#2598
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GM
Night Elf Warrior
Jubei'Thos
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Originally Posted by Roywyn
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They've also increased the mats for the caster trash drops in SWP.
[Sunfire Robe](new build): 12x Spellcloth, 12x Shadowcloth, 2x Primal nether. (old): 12x Spellcloth, 4x Primal fire, 4x Primal shadow, 4x Rune thread.
[Sunfire Handwraps](new build): 10x Spellcloth, 10x Shadowcloth, 6x Sunmote. (old): 6x Spellcloth, 6x Sunmote, 6x Rune thread.
I think it's a good change, these items are basically the best for their slots and they should require something more than just cloth that any tailor can make. In a few months guilds will be selling the patterns, so they'll probably become quite common. Personally, I would like to see them as a BoP tailoring pattern, and leave the gloves created as BoE.
Last edited by trinket : 02/22/08 at 10:46 PM.
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02/22/08, 11:15 PM
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#2600
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chiefly comprised of water
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Originally Posted by Elfalora
It is 15/30 on live. 50/100 would be guaranteed cleanse on first tick against dots, so they just drop it down to 25/50?
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Actually it's 15/50% on live (which never made a lot of sense). I guess if they felt 50/100% was too powerful, at least rationalizing the rank 1 value is nice.
Originally Posted by Evalara
When has warlock gear ever NOT been better than mage gear, often for this precise reason?
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Meh. The stats on [Deathblow X11 Goggles] are better for every spec of hunter than [Surestrike Goggles v2.0]. And there's not even int or mp5 on the hunter ones as an excuse for the crappy itemization like most leather vs. mail comparisons come down to. Blizzard is not overly concerned about providing precisely equivalent sets to different classes, which is fine since classes don't scale at the same rate with a given stat.
Hell, if the lifetap change stays as is, you'll be outdpsing the warlocks day and night while they cut themselves repeatedly.
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