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Old 02/25/08, 7:22 PM   #2901
Otterpop
Von Kaiser
 
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Gnome Mage
 
Whisperwind
Can everyone PLEASE take all this lifetap bullshit to another thread maybe? I come to this thread to read about the PTR updates as a whole. 3 pages of lifetap QQ is enough, seriously.

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Old 02/25/08, 7:25 PM   #2902
Gumibear
Piston Honda
 
Orc Death Knight
 
Turalyon
Originally Posted by marloz View Post
I'm somewhat surprised, or well, to a certain degree - that a 15-20dps (this will of course depend on the length of the fight, but I'm quoting someone a few pages back) nerf on warlocks manages to rattle the cage this much. Yeah yeah, Eyonix and co. justifies it with saying it can be "gamed for an improvement". I'm not backing him up on that, but for wild comparison: Did anyone mention or notice that mages can't Icy Veins under Herosim anymore? That's right. And as far as I've seen, we haven't made any big scene out of it, while it's _still_ ~1% dps loss for our class - although from a PVP perspective, it's simply justified.

Just bear in mind that this game isn't about PVE anymore.
The underlying issue is that one of our mechanics is being changed for the worse for arena PvP. The scaling returns are pretty much ruined until the next expansion.

Fight these changes or it gives Blizzard precedent to keep doing it.

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Old 02/25/08, 7:25 PM   #2903
Endahl
Piston Honda
 
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Draenei Priest
 
Nordrassil (EU)
Originally Posted by Raiste View Post
on a separate note: can someone clarify the very peculiar wording on the mana burn patch note?:
Mana burns no longer drains mana, it only destroys it on the target. The amount of mana removed and shadow damage inflicted remains unchanged. (Destroy 1021 to 1079 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.)
That doesn't seem to be a patch note you're quoting.

The only change there is that they're fixing a long-standing misleading tooltip.

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Old 02/25/08, 7:27 PM   #2904
Sillia
Don Flamenco
 
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Draenei Warrior
 
Kilrogg
Originally Posted by Endahl View Post
That doesn't seem to be a patch note you're quoting.

The only change there is that they're fixing a long-standing misleading tooltip (i.e. priest Mana Burn).
I think the implied question is "Will making mana burn not a drain mean it won't be affected by Resilience?"

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Old 02/25/08, 7:30 PM   #2905
marloz
Feed Me A Stray Cat
 
Human Mage
 
Twilight's Hammer (EU)
Originally Posted by Gumibear View Post
The underlying issue is that one of our mechanics is being changed for the worse for arena PvP. The scaling returns are pretty much ruined until the next expansion.

Fight these changes or it gives Blizzard precedent to keep doing it.
Because a warlock as a mana-consuming class shouldn't bother about managing it? Hey, come on. I see it as just as justified it is for mages and IV/Heroism. It's a nerf in 5v5, but as I said, justified, just like the lifetap-change are for 'locks in PVP. The fact that it hits us both in PVE is a whole different matter, which.. we cannot do much about with Blizzards current plans for PVP.

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Old 02/25/08, 7:34 PM   #2906
Zerchi
Von Kaiser
 
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Human Death Knight
 
Cenarius
Originally Posted by Sillia View Post
I think the implied question is "Will making mana burn not a drain mean it won't be affected by Resilience?"
My bet is that this is just a clean up of syntax. They did something similar for "Shapeshift" versus "Transform" in a previous 2.4 build. Take a look at the changed spells on Thottbot. The description for all the all Druid forms got changed from transform to shapeshift and one or more of the illusion items got changed from shapeshift to transform.

Maybe there are new mechanics coming where such things matter? *shrug*

Last edited by Zerchi : 02/25/08 at 7:44 PM.

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Old 02/25/08, 7:38 PM   #2907
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Getting away from the 20 pages of lock complaints (seriously guys, there are class threads for a reason) MMOC had some new changes announced for the latest build, including another PI change (buff).

Druid

* Nurturing instincts now increases healing done to you by 10%/20% while in Cat Form and isn't affected by your Attack Power anymore.


Mage

* Arctic reach now increases Ice Lance along with Frostbolt and Blizzard.


Priest

* Mana Burn's tooltip has been changed to change "Drains" into "Destroys".
* Power Infusion now reduce the mana cost of all spells by -20%. (Now: Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by -20%. Lasts 15 seconds.)

Shaman

* The Ghost Wolf Speed bonus on a few level 60 PvP items no longer affects players above level 60.

Last edited by flyingtoastr : 02/25/08 at 7:44 PM.

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Old 02/25/08, 7:41 PM   #2908
marloz
Feed Me A Stray Cat
 
Human Mage
 
Twilight's Hammer (EU)
Originally Posted by flyingtoastr View Post
Getting away from the 20 pages of lock complaints (seriously guys, there are class threads for a reason) MMOC had some new changes announced for the latest build, including another PI change (nerf?).
Truth, wise man. Regards the PI changes, I can't see that as anything else than a.. buff? 20% haste for 15s vs. 20% haste and -20% mana cost?:o

I like the Arctic reach change, no more charge from warriors, /taunt

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Old 02/25/08, 7:43 PM   #2909
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by marloz View Post
Truth, wise man. Regards the PI changes, I can't see that as anything else than a.. buff? 20% haste for 15s vs. 20% haste and -20% mana cost?:o
Look at that, I read it wrong (I thought it had been changed from 20% haste to 20% mana cost reduction, not both at the same time). Yes, that is a pretty nice buff.

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Old 02/25/08, 7:44 PM   #2910
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Let's drop the Life Tap discussion unless there are new announcements or changes made on the PTR, please. Nothing new is being said.

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Old 02/25/08, 7:45 PM   #2911
Rouncer
Deeper Shade of Blue
 
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Rouncer
Orc Shaman
 
No WoW Account
I'm a bit confused about the mage section. Artic Reach already affects the range of Ice Lance.

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Old 02/25/08, 7:45 PM   #2912
gia
♥
 
Blood Elf Priest
 
Genjuros (EU)
Is anyone else having trouble getting on the EU PTR? It keeps telling me that my login info is invalid so I wanted to know if it's just my problem or not.

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Old 02/25/08, 7:47 PM   #2913
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
Originally Posted by gia View Post
Is anyone else having trouble getting on the EU PTR? It keeps telling me that my login info is invalid so I wanted to know if it's just my problem or not.
Me and the rest of my still awake guildies have the same issue.

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Old 02/25/08, 7:48 PM   #2914
Apophis
Glass Joe
 
Orc Shaman
 
Twisting Nether (EU)
Originally Posted by gia View Post
Is anyone else having trouble getting on the EU PTR? It keeps telling me that my login info is invalid so I wanted to know if it's just my problem or not.
same problem

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Old 02/25/08, 7:55 PM   #2915
Zerakor
Von Kaiser
 
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Draenei Shaman
 
Kazzak (EU)
* The Ghost Wolf Speed bonus on a few level 60 PvP items no longer affects players above level 60.
This is slightly confusing, ghost wolf is already a pretty poor travel form, and the drawbacks of using the 60 boots are large.. Why nerf it?

Last edited by Zerakor : 02/25/08 at 8:11 PM.

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Old 02/25/08, 7:59 PM   #2916
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Zerakor View Post
This is slightly confusing, ghost wolf is already a pretty poor travel form, and the drawback of using the 60 boots are large.. Why nerf it?
Just to make sure these is absolutely no reason in hell to use the items ever?

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Old 02/25/08, 8:02 PM   #2917
Endahl
Piston Honda
 
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Draenei Priest
 
Nordrassil (EU)
I'd call that Blizzard being consistent about wanting to avoid lower level gear affecting level cap play, even situationally. See: Transcendence 3-piece, Luffa, or the combat ratings system.

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Old 02/25/08, 8:03 PM   #2918
Pyros
Bald Bull
 
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Undead Death Knight
 
Twisting Nether (EU)
Originally Posted by Zerakor View Post
This is slightly confusing, ghost wolf is already a pretty poor travel form, and the drawback of using the 60 boots are large.. Why nerf it?
Probably because you shouldn't use lvl 60 items a 70. Same way they nerfed HoJ and such stuff. Also might be related to a change they did to improve enhancement that might make it overpowered(like ghost wolf removing snares). Those are just datamined patch notes, who knows all of it yet.

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Old 02/25/08, 8:04 PM   #2919
Searix
Piston Honda
 
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Human Mage
 
Stormreaver
The arctic reach isn't a change, it's always been there but has never been in the tooltip.

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Old 02/25/08, 8:14 PM   #2920
Trickykid
Don Flamenco
 
Gnome Warlock
 
Turalyon
Originally Posted by Rounced View Post
Currently the item with stamina and no intellect would be looked on as being better by most locks. If the new mechanic goes into place then it switches and now the item with intellect is arguably potentially superior, since the stamina becomes a secondary consideration since it only plays a role in survival not having anything to do with mana regen.
Stamina doesn't give destro locks any mana regen. Intellect gives them crit and a larger battery. So currently int > stam. This won't "flip" that, it'll just make intellect worth some amount more (depending on the % chosen).
EDIT: Doh, the topic was dropped. Delete please?

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Old 02/25/08, 8:15 PM   #2921
Otterpop
Von Kaiser
 
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Gnome Mage
 
Whisperwind
Originally Posted by Endahl View Post
I'd call that Blizzard being consistent about wanting to avoid lower level gear affecting level cap play, even situationally. See: Transcendence 3-piece, Luffa, or the combat ratings system.
Agreed. Too bad they can't be that consistent with everything.

One wonders when Azure Silk swim speed increase will stop being overlooked.

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Old 02/25/08, 8:17 PM   #2922
Pidge
Von Kaiser
 
Gnome Warlock
 
Malfurion
Even with this change, INT for warlocks won't increase DPS more than an equivalent amount of +spell damage. So even if it were an option, stacking INT won't deflate the DPS nerf this change will bring.

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Old 02/25/08, 8:33 PM   #2923
Sillia
Don Flamenco
 
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Draenei Warrior
 
Kilrogg
Originally Posted by Otterpop View Post
Agreed. Too bad they can't be that consistent with everything.

One wonders when Azure Silk swim speed increase will stop being overlooked.
Probably when they decide to put in some sort of encounter that is dependent on swim speed.

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Old 02/25/08, 9:31 PM   #2924
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Sillia View Post
Probably when they decide to put in some sort of encounter that is dependent on swim speed.
Or more likely an underwater arena!:P

How is the Alchemy Lab coming along on the US PTR by the way?

Originally Posted by Vontre
I don't know anything

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Old 02/25/08, 9:52 PM   #2925
Icywind
Von Kaiser
 
Tauren Druid
 
Mal'Ganis
Has anybody calculated whether or not the intellect / spirit change will significantly affect the values of percentage-based items like Darkmoon Card: Blue Dragon or Bangle of Endless Blessings in current raiding situations?

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