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02/09/08, 5:37 PM
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#276
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Mike Tyson
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Originally Posted by Rob
It would make sense for them to be 1/10th of a Nether Vortex, attainable from badges and randomly dropped in all 25-man instances with a higher drop rate than Nether Vortexes currently have.
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4/10 of a Vortex to upgrade an item to (presumably) t6+ quality when it takes between 2 and 5 full vortices to upgrade the BS items seems unlikely to me.
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02/09/08, 5:42 PM
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#277
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King Hippo
Jayhanez
Blood Elf Paladin
No WoW Account
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Originally Posted by Praetorian
4/10 of a Vortex to upgrade an item to (presumably) t6+ quality when it takes between 2 and 5 full vortices to upgrade the BS items seems unlikely to me.
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It's far more likely that these are new items completely either from badges, since that's all the rage these days, or as 25 man drops or heroic sunwell drops.
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02/09/08, 5:43 PM
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#278
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Paid $25 To Raid
Draenei Shaman
Burning Blade
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Ahh, yeah that's a good point. I wasn't thinking T6 quality though, I was thinking more the level of T3 BS weapons. [Deep Thunder] is ilevel 123 and goes to [Stormherald] ilevel 136 with 5 vortices. Since [Deathblow X11 Goggles] start at ilevel 127, I guess we can expect them to end up at ilevel 141, so you are probably right that this isn't going to be 1/10 of a vortex. However, the BoP mats for the Deathblow X11 is only 1 [Primal Nether], so these items seem heavily lowered in reagent costs vs. the BS items. I would therefore expect the cost of upgrading them to be similarly low.
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02/09/08, 5:46 PM
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#279
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Chief Passenger
Gnome Rogue
Earthen Ring (EU)
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Edit: Beaten to it many times
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02/09/08, 5:47 PM
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#280
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Don Flamenco
Goblin Warrior
Wildhammer (EU)
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Originally Posted by Praetorian
4/10 of a Vortex to upgrade an item to (presumably) t6+ quality when it takes between 2 and 5 full vortices to upgrade the BS items seems unlikely to me.
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And it takes one Primal Nether for the goggles, while upgrading to the second BS (weapon) will take several (8-10 from a quick glance).
And the goggles are of superior quality, since the Primal Nethers are used to upgrade to a T4 level, while the goggles are easily T5 level.
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Brotherhood, Peace, Unity
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02/09/08, 5:56 PM
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#281
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Bald Bull
Night Elf Warrior
Sargeras
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Originally Posted by Tacitus
And it takes one Primal Nether for the goggles, while upgrading to the second BS (weapon) will take several (8-10 from a quick glance).
And the goggles are of superior quality, since the Primal Nethers are used to upgrade to a T4 level, while the goggles are easily T5 level.
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I've seen Blizzard overcompensate for having something too weak to begin with. Tailoring/Blacksmithing were strong out of the door, Engineering was trash, now Engineering has almost every patch gotten brand new toys, while the former 2 have been neglected.
Same thing happened with Blacksmithing for WoW Classic, it was trash to begin with, then it buffed and all sorts of new goodies were added almost patchly up until the Burning Crusade.
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02/09/08, 5:58 PM
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#282
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Von Kaiser
Dwarf Paladin
Khaz'goroth
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Thats just because Eng goggles are waaay underpriced and Smithing weapons are waaay overpriced.
Personally I hope Motes can be collected off the raid bosses and/or combined/shattered from Nether Vortex / Nether extraPrimalers.
Tanks look like they get a bit of love with the new chest (15 Defense rating vs current lol150hp) and metagem (12 Defense + 10% block rating vs 18stam). 10% block rating is around 40-50 less damage per hit for most tanks. Amazing for a farming/heroic set I think.
Do we have any idea yet the quality/nature of items from the 5-man?
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02/09/08, 6:01 PM
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#283
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Not a Super Macho Man
Blood Elf Priest
Mal'Ganis
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Originally Posted by Thorgred
Defense + 10% block rating vs 18stam). 10% block rating is around 40-50 less damage per hit for most tanks. Amazing for a farming/heroic set I think.
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More importantly, that block value = threat for warriors.
As for engineering goggles vs BS weapons, lets not get carried away. Remember that the weapons are (were?) a far bigger impact.
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02/09/08, 6:03 PM
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#284
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King Hippo
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I'd suspect it's more likely that Nether Motes will be farmable with the engineering mote extractor and a way to combine them into a Primal Nether will be added. If that's the case, upgrading will be hilariously inexpensive.
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02/09/08, 6:08 PM
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#285
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Don Flamenco
Goblin Warrior
Wildhammer (EU)
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Personally, I'm hoping that the Nether Motes aren't BoP/ or they can be collected with an alt.
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Brotherhood, Peace, Unity
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02/09/08, 6:09 PM
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#286
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Co-starring: The Egg
Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Thorgred
Tanks look like they get a bit of love with the new chest (15 Defense rating vs current lol150hp) and metagem (12 Defense + 10% block rating vs 18stam). 10% block rating is around 40-50 less damage per hit for most tanks. Amazing for a farming/heroic set I think.
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Yeah, it'll definitely be a gem worth considering. I've begun analyzing how much of a damage reduction partial blocks typically add up to now. It'll certainly be worth it as a damage reduction meta on AoE fights, though looking at Hyjal for such data is going to be a highly biased view (A single boss's worth of waves typically involving ~250k damage blocked). I'll see if I can get some data for Prot Paladins from ZA and some stuff in BT as well.
One thing which is going to have a big impact is the gems requirements though. Unless the requirements are the same (or effectively the same) as the Powerful Earthstorm Diamond the stamina lost will be bigger than it appears at first sight. Any purple or green gems you use is a 6 stamina loss per gem for superior quality gems, or a 8 stamina loss per gem for epic quality gems.
Edit:
It would probably interact well with the upgraded version of [Tome of the Lightbringer] depending on the new block value and the new duration it'll have.
Last edited by Chicken : 02/09/08 at 6:23 PM.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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02/09/08, 6:26 PM
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#288
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Piston Honda
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Yeah that has me scratching my head too. Can't imagine why they would add 4 more set pieces so late.
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02/09/08, 6:30 PM
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#289
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Bald Bull
Orc Death Knight
Talnivarr (EU)
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My bet is on Belt/Neck/Cloak/Ring.
Pick 3 randomly.
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02/09/08, 6:30 PM
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#290
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Glass Joe
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It seems that primal motes were simply a screw-up on MMO guy's part, the post was updated to say primal nether instead.
So the first tier of goggles requires one nether, then the next simply requires 4 more? Kind of odd/lame if you ask me, I'd rather see it utilize primal vortex instead.
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02/09/08, 6:31 PM
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#291
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Great Tiger
Scheme
Undead Rogue
No WoW Account
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Originally Posted by ayb
Yeah that has me scratching my head too. Can't imagine why they would add 4 more set pieces so late.
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3 pieces. Probably so it's easier to gear up faster without waiting for random non-set drops. 3 extra bosses with 3 T6 drops each per week. Who knows, though.
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02/09/08, 6:32 PM
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#292
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Piston Honda
Dwarf Death Knight
Kel'Thuzad
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"Nether motes are actually Primal nether, did a small mistake while playing with the game files. Engineering goggles recipes updated accordingly."
EDIT: Beaten
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02/09/08, 6:34 PM
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#293
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Von Kaiser
Orc Death Knight
Mal'Ganis
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EDIT: Misread the post.
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02/09/08, 6:35 PM
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#294
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Piston Honda
Dwarf Death Knight
Kel'Thuzad
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Originally Posted by NanoHaxial
Aren't there only 6(?) bosses in Sunwell? How exactly would you get 8 set pieces off of 6 bosses, unless the final few were dropping like 6 set pieces each on top of other loot.
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5 pieces drop in BT.
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02/09/08, 6:35 PM
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#295
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Great Tiger
Scheme
Undead Rogue
No WoW Account
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Well, my assumption would be that they're being added to T6 bosses, not Sunwell.
(e): just saw this update, so maybe not:
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According to a source, the added 3 items on tier 6 are Sunwell Loots, to let player use their breastplate from sunwell or things like that without loosing their old Tier 6 bonus.
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02/09/08, 6:38 PM
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#296
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Co-starring: The Egg
Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Scheme
Well, my assumption would be that they're being added to T6 bosses, not Sunwell.
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It could be the case that the various boots/bracers/belts that match the looks of the various tier 6 sets will just count for set bonus purposes as well. While those aren't class limited, all the tier 6 set bonuses only benefit the appropriate classes anyway. That's just speculation though.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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02/09/08, 6:39 PM
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#297
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Bald Bull
Orc Death Knight
Talnivarr (EU)
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(Item sets) According to a source, the added 3 items on tier 6 are Sunwell Loots, to let player use their breastplate from sunwell or things like that without loosing their old Tier 6 bonus.
Again from MMO-Champion.
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02/09/08, 6:40 PM
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#298
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Don Flamenco
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While adding 3 more set pieces makes little sense, it does allow more room for upgrades without giving up set bonuses. I know I would have a hard time finding significant enough upgrades to give up 5% extra damage on fireball.
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02/09/08, 6:42 PM
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#299
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Piston Honda
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I think the motivation behind it is to make sure players have a lot more freedom in maintaining the superior 4 piece T6 bonus. It'll be interesting to see if those 3 additional pieces drop in BT/HY or Sunwell.
Edit: I guess it drops from SW25
Last edited by Akj : 02/09/08 at 6:44 PM.
Reason: Update
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02/09/08, 6:43 PM
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#300
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Not a Super Macho Man
Blood Elf Priest
Mal'Ganis
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That's pretty clever too actually, I know more than a few people were wondering if/how they could afford to break up a 4 piece bonus. My 4 piece bonus is ~20 DPS, it would be hard to imagine any one item providing that much of an upgrade.
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