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03/03/08, 4:53 PM
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#3601
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Bald Bull
Night Elf Druid
Tichondrius
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Originally Posted by Victarion
I'm guessing this got hidden under all the lifetap posts.
Does anyone know for sure yet if the title only available before the statue or not?
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According to wowwiki, it's available after the monument is completed. I still think it would be cooler if it was a limited time event. Oh well, off to donate to the widows and orphans fund!
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That should mean the only thing left to do is unlock the alchemist. Which won't happen unless Blizzard does it automatically. I'm also kinda wondering which of the 19 SSO dailies can be done with a partner or in a 5-man group. And what the proc rate/cooldown is on [Righteous Weapon Coating]. It's supposed to proc with ranged attacks and feral attacks, is easy to get, and is BoE. The [Blessed Weapon Coating] is almost a [Superior Mana Oil] - my quick tests of it gave a 45 second cooldown with an average proc-rate of once/minute while spamming a GCD spell.
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03/03/08, 4:57 PM
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#3602
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Don Flamenco
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Originally Posted by Praetorian
Anyone who took my original post on Mass Dispel seriously should probably stop reading these forums and do something more productive with their time, like investigating the merits of euthanasia.
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I can't believe there was a two-page side track discussion of mass dispel. Anyway, following-up with the poster above, I'd like to take a second to encourage people to do the 'Discovering Your Roots' daily quest on the PTR so we can see if indeed there is a gem transmute that it unlocks. Progress is extremely slow and it is currently only at 32% on the PvE PTR.
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03/03/08, 5:05 PM
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#3603
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Bald Bull
Orc Death Knight
Talnivarr (EU)
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I'm pretty much hoping they won't allow us to test M'uru and Kil'jaeden. This PTR testing takes out a lot of fun about the encounters and the race for them in my opinion. The first 3 will fall in 1 or 2 days for most guilds and it's kind of disappointing. Not intended as a whine, but moreso a hope that they follow my train of thought. Sapphiron and Kel'thuzad were not tested either as far as I'm aware and they turned out fine. If you disregard the despawning bug, that is.
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03/03/08, 5:13 PM
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#3604
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Co-starring: The Egg
Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Copernicus
That should mean the only thing left to do is unlock the alchemist. Which won't happen unless Blizzard does it automatically. I'm also kinda wondering which of the 19 SSO dailies can be done with a partner or in a 5-man group. And what the proc rate/cooldown is on [Righteous Weapon Coating]. It's supposed to proc with ranged attacks and feral attacks, is easy to get, and is BoE. The [Blessed Weapon Coating] is almost a [Superior Mana Oil] - my quick tests of it gave a 45 second cooldown with an average proc-rate of once/minute while spamming a GCD spell.
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I'm personally kind of curious of Deathfrost myself; if it's proc rate is good enough it might make a pretty good survivability enchant choice for tanking Paladins and Druids (With the fact that it procs from spells too I'm assuming a bear druid can proc it as well).
Edit: Though it doesn't help that this enchant's source still appears to be unknown. Wonder if it got scrapped...
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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03/03/08, 6:09 PM
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#3605
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Piston Honda
Night Elf Druid
Mannoroth
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Originally Posted by Chicken
I'm personally kind of curious of Deathfrost myself; if it's proc rate is good enough it might make a pretty good survivability enchant choice for tanking Paladins and Druids (With the fact that it procs from spells too I'm assuming a bear druid can proc it as well).
Edit: Though it doesn't help that this enchant's source still appears to be unknown. Wonder if it got scrapped...
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I'm willing to bet that deathfrost wont work for ferals, based on the wording. Deathfrost text:
Permanently enchant a weapon so your damaging spells and melee weapon hits occasionally inflict an additional 150 Frost damage and reduce the target's melee, ranged, and casting speed by 15% for 8 sec. Requires a level 60 or higher item.
Versus the righteous weapon coating:
Use: While applied to target weapon, wielder has a chance to gain 300 attack power on every melee or ranged attack for 10 sec. Only functions on the Isle of Quel'Danas, on the Magisters' Terrace, and on the Sunwell Plateau. Lasts for 1 hour.
The difference between those two bolded statements is quite large in blizzard terms. Ferals attack with a innate paw weapon, so any enchant that effects weapon damage that is on the weapon doesn't work. Plus weapon damage does work in other slots though, as well as procs for "on hit" effects, as long as it isn't the weapon slot.
I really wish they would simplify this and allow a weapon enchant to directly carry over to a feral druids attack though, even if that means adjusting the damage we do accordingly. Much less confusion of this kind.
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03/03/08, 6:38 PM
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#3606
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Don Flamenco
Night Elf Druid
Earthen Ring
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Originally Posted by savernon
I really wish they would simplify this and allow a weapon enchant to directly carry over to a feral druids attack though, even if that means adjusting the damage we do accordingly. Much less confusion of this kind.
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There was a brief time when it worked during pre-expansion closed alpha/beta. I remember playing around with it.
As I recall, the truly brutal problem was on abilities that could proc, when used with Swipe. The proc rate was based on the bear's swing speed, and when you combined that with a spammable ability that landed three hits at a time... I think effects would proc at roughly six times the rate they were tuned to.
(I don't know how simple the solution of "...but Swipe can't proc" would have been. I suppose they probably would have implemented it as "only autoattack and on-next-swing abilities can generate procs" rather than making a one-ability special case, and then we'd have gotten howling from the rogue/warrior community.)
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03/03/08, 7:14 PM
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#3607
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Great Tiger
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Originally Posted by Praetorian
Anyone who took my original post on Mass Dispel seriously should probably stop reading these forums and do something more productive with their time, like investigating the merits of euthanasia.
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Meh, the part where it was supposedly some obvious bit of sarcasm was lost on me. I read most of your posts here and you've complained about plenty of other changes. Seemed like you were actually annoyed. I'm a sarcastic SOB on Stormrage and not everyone always gets me. I don't necessarily recommend they kill themselves. Anyway, moving along.
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03/03/08, 7:16 PM
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#3608
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Great Tiger
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Originally Posted by songster
You discover them by making the original alchemist's stone. Estimates say you need to make on average 50-100 stones in order to discover one of the new recipes.
Either that or they'll be rep rewards once you open up the alchemist in the Shattered Sun base. Your call.
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This, on the other hand, was obviously sarcastic. And funny. 
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03/03/08, 7:20 PM
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#3609
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Bald Bull
Night Elf Druid
Tichondrius
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Originally Posted by Chicken
I'm personally kind of curious of Deathfrost myself; if it's proc rate is good enough it might make a pretty good survivability enchant choice for tanking Paladins and Druids (With the fact that it procs from spells too I'm assuming a bear druid can proc it as well).
Edit: Though it doesn't help that this enchant's source still appears to be unknown. Wonder if it got scrapped...
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If it helps any, the only other enchantment that requires a level 60 or higher item drops in Z'A. But looking at the materials cost for Deathfrost, I don't see how it can be in the game. Two Primal Shadow and two Primal Mana is way too cheap for a weapon enchantment - every TBC weapon enchant requires multiple large prismatics and every weapon enchantment in the game requires shards (past Enchanting 120).
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03/03/08, 7:21 PM
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#3610
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Glass Joe
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Originally Posted by Daelo
We've reactivated the portal for the Sunwell, so guilds can enter the zone again.
Kalecgos, Brutallus, and Felmyst are all disabled or will kill themselves. We're looking for feedback on the Eredar Twins and the non-boss encounters leading up to them.
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03/03/08, 7:48 PM
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#3611
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Bald Bull
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non-boss encounters leading up to them
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Does Blizzard have a conscious "lets try and avoid using the word trash" policy, or does it genuinely appear they believe they deserve titles like this - to imply its something other or more than t-r-a-s-h.
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03/03/08, 7:50 PM
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#3612
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Bald Bull
Blood Elf Paladin
Jaedenar (EU)
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Originally Posted by Tyrian
Does Blizzard have a conscious "lets try and avoid using the word trash" policy, or does it genuinely appear they believe they deserve titles like this - to imply its something other or more than t-r-a-s-h.
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Either that or we'r going to experience some fun trash for once. I would say pre TE trash (AQ40) was worthy of more then just 'trash'.
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03/03/08, 7:59 PM
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#3613
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Von Kaiser
Night Elf Rogue
Mal'Ganis
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Originally Posted by vorda
Either that or we'r going to experience some fun trash for once. I would say pre TE trash (AQ40) was worthy of more then just 'trash'.
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I wish Blizz would just put in 2 or 3 packs of difficult/entertaining non boss fights then the trash they put in most instances now days.
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03/03/08, 8:00 PM
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#3614
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wants scorpions that hovar without flapping
Night Elf Druid
Argent Dawn (EU)
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Originally Posted by Tyrian
Does Blizzard have a conscious "lets try and avoid using the word trash" policy, or does it genuinely appear they believe they deserve titles like this - to imply its something other or more than t-r-a-s-h.
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You mean equally interesting yet non-epic-dropping non-bosses.
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Originally Posted by Shadowed
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.
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03/03/08, 8:22 PM
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#3615
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Don Flamenco
Night Elf Priest
Bronzebeard (EU)
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Originally Posted by Spork
I wish Blizz would just put in 2 or 3 packs of difficult/entertaining non boss fights then the trash they put in most instances now days.
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If they did that, those might as well be boss encounters, it's quite difficult to balance difficulty and entertainment, while at the same time making them easy enough to still be "trash", unworthy of dropping epics.
No new Mind Slayers packs, please.
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03/03/08, 8:26 PM
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#3616
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Von Kaiser
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Originally Posted by vorda
Either that or we'r going to experience some fun trash for once. I would say pre TE trash (AQ40) was worthy of more then just 'trash'.
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Err, I think you mean pre-C'thun?
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03/03/08, 8:29 PM
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#3617
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Bald Bull
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Blizzard has been trying for a while to cure people's issues with trash and trash-clearing by making it more innovative, or engaging, or difficult, or require more planning, and so forth. They've started learning that, for whatever reason, the idea that non-boss mobs are "trash" is so deeply ingrained in the raider's mind that there's basically nothing from a design perspective you can do to correct it, except perhaps make it a time challenge.
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03/03/08, 8:36 PM
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#3618
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Bald Bull
Blood Elf Paladin
Jaedenar (EU)
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Originally Posted by Fleebenworth
Err, I think you mean pre-C'thun?
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No, I cant think of anything more worthy of the name 'trash' than that.
Pre TE trash was speedy when executed properly but would definitely wipe you (or massively slow you down) when you messed up. Exactly what I expect from non-boss encounters.
edit: to clarify, for me the difference between an 'encounter' and 'trash' is the ability to do an encounter speedy when you know what you're doing, but a hundred times slower when you're messing around and not paying attention. Whereas with almost all trash, you try to CC something and just tank/burst stuff down with close to no awareness and very little wiping danger.
The difference between an 'encounter' and a 'boss' is the amount of focus needed. (and the duration and such)
Of course, in my opinion.
Last edited by vorda : 03/03/08 at 10:24 PM.
Reason: spelling + clarification
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03/03/08, 8:52 PM
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#3619
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Sledgehammer Emeritus
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Originally Posted by Praetorian
Anyone who took my original post on Mass Dispel seriously should probably stop reading these forums and do something more productive with their time, like investigating the merits of euthanasia.
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Oh shit. Hahahahaha.
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03/03/08, 10:12 PM
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#3621
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Bald Bull
Blood Elf Paladin
Echo Isles
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Seriously... Whats up with loads of +hit on S4? It is better be unfinished because it is just plain stupid. S4 in current "leak" form give 75 hit, now we have additional 16 from head and 10 from boots so warrior in S4 would end up with 101 hit rating when he needs only 79
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This is just another symptom of the resilience cap causing PvP itemization issues. Armor penetration was the first victim, now it seems hit rating is joining the club.
75 hit on the set plus 10 from Surefooted still puts him 6 hit over the cap.
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03/03/08, 10:16 PM
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#3622
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Master Wizard uses E-brake and in gear!
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Blink seems to have gone up to 336 mana (from 224) from the last time I checked PTR.
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Originally Posted by Sebudai
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.
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03/03/08, 10:32 PM
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#3623
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Glass Joe
Night Elf Druid
Aerie Peak
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We discovered a pretty obnoxious bug with the Lady Sacrolash and Grand Warlock Alythess encounter that is making the encounter much more difficult than intended. Until we get that bug resolved, we're going to bring down the Sunwell Raid instance on the PTR. I have no ETA on the fix at this time.
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Sunwell Raid instance will be closing shortly
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03/04/08, 12:54 AM
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#3624
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Von Kaiser
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Originally Posted by Acustar
Blink seems to have gone up to 336 mana (from 224) from the last time I checked PTR.
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The tooltip used to say 224, however the actual mana cost was 336 even then.
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03/04/08, 1:00 AM
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#3625
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Don Flamenco
Blood Elf Warlock
Turalyon
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I apologize if this is against the sticky, but can someone detail what part of the Twin Eredar trash is bugged and what part isn't?
When we pull the initial pack, it seems all 4 summoners up the ramp are activating and sending down waves of demons. I am not sure if this is intended behavior or not.
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