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Old 02/10/08, 3:15 PM   #626
Charsi
Don Flamenco
 
Night Elf Warrior
 
Stormrage
I've got a character over on the PTR now, and I can confirm (if it hasn't been already) that Shattrath Flasks do not appear to include Sunwell raid instances.

What I am interested in knowing is if epic gems drop in Sunwell 25. If not.. oh boy.

Edit: the answer is yes.. Worldofraids forums :: BT Gems in Sunwell!

Last edited by Charsi : 02/10/08 at 3:20 PM.

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Old 02/10/08, 3:18 PM   #627
Sqaarg
Glass Joe
 
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Draenei Shaman
 
Executus (EU)
Originally Posted by Charsi View Post
I've got a character over on the PTR now, and I can confirm (if it hasn't been already) that Shattrath Flasks do not appear to include Sunwell raid instances.

What I am interested in knowing is if epic gems drop in Sunwell 25. If not.. oh boy.
I hope that Blizzard forgot to add this, and will implement this in the live patch. I don't see any reason why the flasks wouldn't be able to be used in the sunwell.

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Old 02/10/08, 3:27 PM   #628
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
Confirmed that epic gems drop in Sunwell Plateau.

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Old 02/10/08, 3:31 PM   #629
Gokey
Piston Honda
 
Orc Hunter
 
Gorefiend
3 new things I haven't seen mentioned here yet:

- You can now link abilities by shift clicking them (i.e.: [Aspect of the Hawk])

- Ritual of Summoning no longer costs a soul shard (not 100% about this one, not a warlock)

- Your backpack now tells you how many free slots you have remaining for all your bags when you hover over it

Last edited by Gokey : 02/10/08 at 3:50 PM.

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Old 02/10/08, 3:47 PM   #630
Irise
Von Kaiser
 
Undead Priest
 
Fenris
Originally Posted by Bekah View Post
Int | OOC regen
555 | 364
552 | 363
551 | 362
550 | 359
...
...
473 | 340
469 | 338
468 | 338
464 | 337
Great stuff. I input this into open office and ran LINEST (Linear Regression Estimator). The formula I got is
R = R(I,285) = 0.29 I + 202.42
where R is the regen out of combat, S is spirit, I is the intellect and R=R(I,S). Note that the regression strength was 0.99 so this formula seems pretty solid.

Someone else said that  R = \frac{\sqrt{I}}{21.45}\times S which does not work out with numbers provided.

The next step would be for someone to keep the value of Int fixed and vary Spirit. We already have \frac{\partial R(I,285)}{\partial I} and once someone provides the other set of data will we will have \frac{\partial R(I_0,S)}{\partial S} and using this we could construct the complete formula.

PS: Apologies to any statisticians out there on my butchering of terminology. I am a mathematician so I don't know the conventions and lexicon of Statistics.

PPS: Bekah, could you also list how much regen you have naked and how much mp5 you are wearing?

Last edited by Irise : 02/10/08 at 3:55 PM.

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Old 02/10/08, 3:52 PM   #631
 Curved
Can't test for fun
 
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Human Warlock
 
Proudmoore
Confirmed, ritual of summoning has no reagent cost. I just hope this is actually intentional and not a bug :P.

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Old 02/10/08, 3:52 PM   #632
clavarnway
Don Flamenco
 
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Orc Warlock
 
Sen'jin
Originally Posted by Gokey View Post
- Ritual of Summoning no longer costs a soul shard (not 100% about this one, not a warlock)
Thottbot World of Warcraft: Ritual of Summoning

Indeed on thott's beta page for RoS it shows no soul shard as a reagent (click on the "Live" link to see the live version).

I hope that's real..as a Warlock nothing pisses me off more than summoning lazy ass people. All our good shit nowadays uses shards, and having to burn them as a taxi blows. At least now it takes some of the sting away - but no doubt they foresee more summons going now that we can summon from inside instances. Good change if it goes live.


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Old 02/10/08, 3:53 PM   #633
Kyth
Professional Windmill Tilter
 
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Kythra
Orc Warlock
 
No WoW Account
Originally Posted by Gokey View Post
Ritual of Summoning no longer costs a soul shard (not 100% about this one, not a warlock)
You had me SO hopeful for a moment, as it would've meant I wasn't dreading the 2.4 patch.

Alas, it still does require a shard.


(edit) to two posts above: I took screenshots before and after. It very definitely used a shard.

(edit2) I did the summon outside an instance. Maybe that's the difference?


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Old 02/10/08, 3:55 PM   #634
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Your regression is solid; your assumption about the formula is not. Remember, spirit->regen formula is well known, and we have to stick to it.

(spirit/X + 12.5)*2.5 = OO5SR regen for priests
(spirit/Y + 14)*2.5 = OO5SR regen for druids

Work within that framework, and you should find a logarithmic relationship -- this holds true because anything under ~ 280 intellect REDUCES your regen (I'm working on this area of the curve right now).

Edit: confirmed -- anything UNDER 300 intellect reduces your regen, anything OVER 300 intellect increases it. The relationship is based around a log(int/300) factor.

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Old 02/10/08, 4:01 PM   #635
Irise
Von Kaiser
 
Undead Priest
 
Fenris
Originally Posted by constantius View Post
Your regression is solid; your assumption about the formula is not. Remember, spirit->regen formula is well known, and we have to stick to it.

(spirit/X + 12.5)*2.5 = OO5SR regen for priests
(spirit/Y + 14)*2.5 = OO5SR regen for druids

Work within that framework, and you should find a logarithmic relationship -- this holds true because anything under ~ 280 intellect REDUCES your regen (I'm working on this area of the curve right now).

Edit: confirmed -- anything UNDER 300 intellect reduces your regen, anything OVER 300 intellect increases it. The relationship is based around a log(int/300) factor.
Could you post some more numbers? I only have the stuff that Bekah gave to work with so I can't prove one way or the other.

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Old 02/10/08, 4:01 PM   #636
 Curved
Can't test for fun
 
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Human Warlock
 
Proudmoore
Originally Posted by Kyth View Post
You had me SO hopeful for a moment, as it would've meant I wasn't dreading the 2.4 patch.

Alas, it still does require a shard.


(edit) to two posts above: I took screenshots before and after. It very definitely used a shard.

(edit2) I did the summon outside an instance. Maybe that's the difference?
It isn't listing a soul shard requirement in the spellbook. I'll try actually summoning to see if it consumes a shard despite not listing it as a requirement.
Edit: Definitely consumed a shard. God, that crushed my dreams.

Last edited by Curved : 02/10/08 at 4:10 PM.

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Old 02/10/08, 4:04 PM   #637
Melador
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
Beware doing much guild management -- I /gleadered another member of my guild and it didn't "take" so we're GM-less now.

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Old 02/10/08, 4:08 PM   #638
Sorcerer
Banned
 
Undead Mage
 
Lightning's Blade (EU)
Do the token turn-ins go in 1:1 ratio for the quest or 3 tokens for quest?

Edit: Im refering to a BG marks.

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Old 02/10/08, 4:12 PM   #639
 Maestroquark
Soda Popinski
 
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Ramala
Orc Rogue
 
No WoW Account
Seeing good work on the int factor here. Since constantius set up a good int -> regen relationship, the next question I have is does level affect the int factor? I'd hope so, at least, given that a low int will lower your regen.

Before you start to drift, and your soul begins to scream.
I just wanted to tell you, that you're listening to a dream.

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Old 02/10/08, 4:13 PM   #640
Alerian
playing by beerlight
 
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Troll Druid
 
Mal'Ganis
My Dark Riding Talbuk's galloping noise seems to have changed so it's now slower than it was in the past.

Don't know if it's been mentioned yet, but apparently everyone over a certain level or rep gets the Shattered Sun Staging Area flight point by default.

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Old 02/10/08, 4:18 PM   #641
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
Does "For Great Honor" gives rep with WSG/AB/AV like old version?

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Old 02/10/08, 4:26 PM   #642
clavarnway
Don Flamenco
 
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Orc Warlock
 
Sen'jin
Originally Posted by Suggestive View Post
It isn't listing a soul shard requirement in the spellbook. I'll try actually summoning to see if it consumes a shard despite not listing it as a requirement.
Edit: Definitely consumed a shard. God, that crushed my dreams.
Let's hope the tooltip is correct and they missed changing the actual ability.


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Old 02/10/08, 4:28 PM   #643
Alerian
playing by beerlight
 
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Troll Druid
 
Mal'Ganis
• LC Arena Battlemaster has moved:


• You do indeed ride Dragonhawks out of Quel'Danas:


• New Goblin NPC by the cooking pot in Shatt:

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Old 02/10/08, 4:32 PM   #644
Zyz
Von Kaiser
 
Blood Elf Rogue
 
Blackrock
Did some stealthing around in the 25man

First boss: Kalecgos
Second Boss: Brutallus

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Old 02/10/08, 4:34 PM   #645
Mideci
Great Tiger
 
Gnome Rogue
 
Stormrage
I'll reserve judgment until we see what this alleged "badge loot" looks like, but so far that's the one thing I find somehow disturbing. The 2.3 badge of justice loot was about providing a catch up path to get the "behind the curve" guilds moving through SSC/TK and ZA and it worked. Bravo. And it required enough badges that it wasn't entirely trivial yet made the desire to enter and conquer BT and Hyjal strong.

If you can go farm heroics for badges and get better loot than what's in BT, something very wrong will be in place with the incentive structure. Maybe it's me, but the way I saw the structure of the loot in ZA and the badge vendor was "do SSC and TK and don't necessarily over worry about farming Vashj and Kael forever." And then Blizzard, lo, heard the desire for the many terrific items off Vashj and Kael and offered a path more directly to them -- exact path TBD.

Taking out the attuements but requiring the vials for the Hyjal rings? Very fair compromise for incentives. But with adding the extra tier tokens and tuning Sunwell for Tier 6, I thought the whole pitch was "do BT and Hyjal" and then go beat Sunwell. And there is time quite frankly for guilds just starting out in Tier 6 content. There is a good 4-6 months before the expansion can drop under the optimistic scenarios. That's time enough to beat the game.

I'm confused as to why any meaningful badge of justice rewards higher than those that just recently dropped in 2.3 should be added at this time. I'm confused as to why Karazhan farming should be encouraged over Black Temple farming to beat Sunwell. I hope whatever Drysc was speaking about is highly limited in scope (very few items, very few slots) and very expensive badge-wise. Overly cheapening endgame vs. making it accessible is a fine line. So far, my guild 4./5 Hyjal, 2/9 BT fairly recently hasn't felt like it's been too cheapened. We only beat the nerfed Kael, but it was still enough of a challenge. We had some people in new heroic loot, but mostly farmed the crap out of tier 5 and ZA. We are enjoying the relatively easy early Hyjal/BT bosses. It'd be nice to care about the loot in BT and want to get everyone full tier 6, rather than have the same "let's kill Illidan once or twice" attitude many people took towards Kael.

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Old 02/10/08, 4:38 PM   #646
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Here's my current model for Intellect -> Spirit regeneration.

First off, assume it doesn't matter whether you are a priest or a druid: the modification is made to the SCALING FACTOR. Everything you compute must be based on that fact.

Druids:
(spirit / x + 14) * 2.5 = regen OO5SR from spirit

Priests:
(spirit / x + 12.5) * 2.5 = regen OO5SR from spirit

If you're computing anything, take off static Mp5, ignore every factor but intellect, spirit, and regen ignoring static factors.

Now, having said that, I used Bekah's numbers for priests for the majority of my high intellect computations, and numbers that Shadowed and I (http://www.wowarmory.com/character-s...ecrown&n=Mayen) came up with using his character transferred to the PTR. I'm not going to post all the details for now; I have a spreadsheet I'll try to clean up and post later.

Basically, here's the conclusions:
1) Relationship of intellect to spirit is logarithmic. If you have under 300 intellect, you will LOSE regen. If you have over 300 intellect, you GAIN regen.
2) Relationship of factor is quadratic in scaling, to prevent over-scale at the high end.

To find your regen, do the following:

L = - log (int/300)

Factor = Base_factor + (6 L^2 + 7.2 L)

Then (spirit/factor+12.5)*2.5.

I'm not completely happy with the regression curve at the moment, but I'm almost 100% positive that the factor WILL be -log(int/300). The only question is how that factor merges into the actual conversion from your base spirit factor to your actual PTR spirit factor.

The only way to get it more precise is to get a *ton* more data in the range around 300 intellect and down. We need a couple of hundred points in the 110 -> 330 intellect range. Go go.

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Old 02/10/08, 4:41 PM   #647
Shadout
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
First boss: Kalecgos
Second Boss: Brutallus
Kinda weird having Kalecgos as first boss when the blue dragons at Brutallus ask where Kalecgos is :S

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Old 02/10/08, 4:43 PM   #648
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by Zyz View Post
Did some stealthing around in the 25man

First boss: Kalecgos
Second Boss: Brutallus
That corpse in the 2nd pic isn't Kalegos. It's another blue dragon.

Come on Kalegos...live... -_-

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Old 02/10/08, 4:44 PM   #649
pinchet
lobstar!!
 
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Dwarf Priest
 
Scilla
Madrigosa, as you can see in the screenshot!

He's dead though.

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Old 02/10/08, 4:52 PM   #650
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
I moved the Spirit<->Int stuff to its own thread. Please add your inputs there so we can track them and don't lose them in the fluff.

http://elitistjerks.com/f15/t21280-i...rycrafting_hq/

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