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Old 02/12/08, 3:08 AM   #1001
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by Ashen View Post
Eh. That comment is a tad foolish. I would hope Bilzzard wouldn't go as far as to make all of those rewards (Some very nice BT / Sunwell gems and Patterns) so easily available by killing such entry level bosses. I think Kael and Vashj will round out the bottom curve for who drops the Essences. Again, assumption here, but I think that would be more in line.
1. You are overestimating the progression level of some servers. In my opinion, it makes sense to give T4 bosses a lower drop rate on essences to avoid hurting low population/progression servers.
2. How would flasks & HoDs as reward for killing Gruul, Magtheridon be out of line in a patch that promises to offer BT quality gear for Badges of Justice?

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Old 02/12/08, 3:08 AM   #1002
sekdar
Piston Honda
 
sekdar's Avatar
 
Dwarf Priest
 
Tichondrius
Originally Posted by Argium View Post
Whats the reward for the Essence of the Immortal repeatable?
http://static.mmo-champion.com/mmoc/...ence_large.jpg

Care package that contains flasks, hearts, gems, and patterns.

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Old 02/12/08, 3:09 AM   #1003
Ton
Glass Joe
 
Ton's Avatar
 
Tauren Warrior
 
Medivh
Originally Posted by Argium View Post
Whats the reward for the Essence of the Immortal repeatable?
A care package of sorts, containing epic gems, epic patterns, hearts of darkness, and an assortment of flasks.

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Old 02/12/08, 3:40 AM   #1004
Bekah
Has Opinions.
 
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Goblin Hunter
 
Mal'Ganis
Originally Posted by Tojara View Post
Edit: On our server if every guild cleared everything that they can currently clear in one raid week and all of the above bosses do indeed drop these items then we would be acquiring 38 every week (not counting the sunwell bosses). This taking a grand total of 2 1/2 - 3 weeks.
That would be very fast on some servers (11x4+8x3=68/week just counting Archimonde killing guilds on MG) and very slow on others (16 per week on my old server counting everyone killing Vashj+). Seems like an odd way to open the gate, but if it's just to open new raid bosses- I can understand. I just hope it doesn't have an impact on the more casual part of the opening event.

BSG Reference Sheet

in EJBSG 10 -My instincts tell me that we cannot sacrifice democracy just because the president makes a bad decision.

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Old 02/12/08, 3:47 AM   #1005
Mekasha
Von Kaiser
 
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Blood Elf Mage
 
<FH>
Black Dragonflight
Originally Posted by Gokey View Post
So, it's 1% per essence turned in then?
I just turned in our [Essence of the Immortals]from Felmyst and the completed % for the Agamatha Gate jumped from 3 to 5, so it's slightly higher than 1% per Essence.

Last edited by Mekasha : 02/12/08 at 3:58 AM. Reason: I'm dumb and can't link items

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Old 02/12/08, 3:49 AM   #1006
Syrion
Von Kaiser
 
Syrion's Avatar
 
Human Paladin
 
Bleeding Hollow
Did the instance on heroic and Kael pyroblasted our tier 6 tank for all his HP. We got this interesting drop off the 2nd to last boss (http://i233.photobucket.com/albums/e...208_021249.jpg) It turns you into a blood elf!!! Stays in your inventory and has a 30 min cd with a 5 min buff.

Kael dropped:
Sword: http://i233.photobucket.com/albums/e...208_023237.jpg
Leather Shoulders: http://i233.photobucket.com/albums/e...208_023233.jpg

I apologize if this has been linked already.

Last edited by Syrion : 02/12/08 at 4:04 AM.

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Old 02/12/08, 4:28 AM   #1007
hypetech
Don Flamenco
 
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Draenei Mage
 
Elune
Apparently some lock got Brutallus through his invisible wall and caused chaos. He was able to be enslaved, banished, etc.

Brutallus Enslaved - Gallery

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Old 02/12/08, 4:57 AM   #1008
Leica
Von Kaiser
 
Night Elf Hunter
 
Bonechewer
Just finished up our raid for the night.

Turned in 2 more Essences. Before turning them in, the effort was at 7%, it was 10 after turning them in. Looks like 1.5% per turn-in.

Vis Maior - Bonechewer - http://www.vismaior.org - Bonechewer Alliance PVP

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Old 02/12/08, 5:04 AM   #1009
Saraya
Piston Honda
 
Night Elf Druid
 
Proudmoore
Based on the above post of 3->5% with 1 essense, and 7->10% with 2 essenses, I'd wager each essense is 1.25%, and the displayed percentage is truncated.
3% is 3.75%(3 turn ins), with 1 more becomes 5%.
7% is actually 7.5%(6 turn ins), which turns into 8.75% and 10.0%

So looks like a total of 80 essenses is needed?

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Old 02/12/08, 5:08 AM   #1010
KrinKer
Von Kaiser
 
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Night Elf Druid
 
Stormrage
we have to know if illi/archi/vashj/kael drops the essences. I find it weird that it could take up to 30 weeks for a server to open it up. I know on my server we're the only illi killing guild, so it would take us a 6 months to open the gate.

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Old 02/12/08, 5:08 AM   #1011
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by Leica View Post
Just finished up our raid for the night.

Turned in 2 more Essences. Before turning them in, the effort was at 7%, it was 10 after turning them in. Looks like 1.5% per turn-in.
I think it's safe to say that those Essences must drop from more then just Sunwell. It would take months to do that quest solo(Guild), and obviously Blizzard doesn't expect a lot of guilds to be in there farming the first 3 bosses due to the gear/skill requirements.

BTW nice work in there, you tore up those bosses tonight.

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Old 02/12/08, 5:12 AM   #1012
 Cadfael
Rafikki is right
 
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Cadfael
Worgen Priest
 
No WoW Account (EU)
EU Char copy has just been enabled again. Seems like the counter was reset and everything copied before is lost for good.

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Old 02/12/08, 5:18 AM   #1013
Ashen
Great Tiger
 
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Tauren Druid
 
Firetree
So then it's concluded that the Essences are the only way to increase %? Isn't it possible that as we go farther, we open up more content which allows things to move faster? And there's most likely an innate increase in the %, much like the AQ War Effort, to help those factors along.

I'm sure there's more to it than just Essences... that would be too harsh a penalty for circumstances outside of people's control.

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Old 02/12/08, 5:21 AM   #1014
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
So after 48h on ptr the three first bosses are already dead. Isn't that too fast? Have wow raiders surpassed the game and can adapt to the new encounters faster than the developers ever imagined?

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Old 02/12/08, 5:24 AM   #1015
Daboran
King Hippo
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by spartakos View Post
So after 48h on ptr the three first bosses are already dead. Isn't that too fast? Have wow raiders surpassed the game and can adapt to the new encounters faster than the developers ever imagined?
To be fair, the kind of raiders who copy characters to the PTR are probably slightly more dedicated than the average guild.

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Old 02/12/08, 5:29 AM   #1016
Ellere
Glass Joe
 
Orc Warrior
 
Black Dragonflight
Originally Posted by spartakos View Post
So after 48h on ptr the three first bosses are already dead. Isn't that too fast? Have wow raiders surpassed the game and can adapt to the new encounters faster than the developers ever imagined?
Partly yes, but I think this is the first time that guilds have had basically their whole raid in perfect gear going into the next zone due to it being around 8 months of illidan farming for many guilds, and for the first 2 bosses that is a very big deal, the 3rd boss is only down so fast because he is bugged.

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Old 02/12/08, 5:34 AM   #1017
Vaccine
wants scorpions that hovar without flapping
 
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Night Elf Druid
 
Argent Dawn (EU)
Well thats what the PTR is for. If they think these bosses died too easily they can chop and change them before they hit live.

As for the Essence of the Immortals, is that % linked with the % that the other guy talks about (I believe its the guy who gives the daily for changing the robot) or is it a seperate %, one for opening the gate and one for expanding the encampment?

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 02/12/08, 5:40 AM   #1018
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
There are a staggering number of perfectly geared people on Test right now. Honestly, this is nothing like the TBC beta at all in terms of having skilled and outfitted people available. Even I chuckled to see a fully kitted dual-WG Rogue begging for a MT group.

I think the real test will be to see what the latter part of the zone offers as well, of course, as seeing how they play with the first three bosses. Tuning is far from over. I can only hope (presuming that I can squeeze time to raid again) that the obstacle is not entirely artificial and that it doesn't depend too much on your server's activity rate. I really just can't see Blizzard dropping the ball there entirely though given the present trends towards server-moving to the already overpopulated realms.

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Old 02/12/08, 5:59 AM   #1019
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Saraya View Post
Based on the above post of 3->5% with 1 essense, and 7->10% with 2 essenses, I'd wager each essense is 1.25%, and the displayed percentage is truncated.
3% is 3.75%(3 turn ins), with 1 more becomes 5%.
7% is actually 7.5%(6 turn ins), which turns into 8.75% and 10.0%

So looks like a total of 80 essenses is needed?
Drawing any conclusions about pacing of the opening event from the PTR is the height of foolishness.

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Old 02/12/08, 6:46 AM   #1020
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
Originally Posted by songster View Post
Drawing any conclusions about pacing of the opening event from the PTR is the height of foolishness.
While I would completely agree, would not the expected bias be towards them accelerating the PTR's opening? There is precedent and it would make sense for testing unless they are going to 'unveil' testing version 2.0.

That is hardly out of the question of course but one of the very elements they must be interested in testing is how fast progression goes in a strange environment. I don't mean only bosses-killed progression either or even primarily. Blizzard has a very vested interest in making sure the sunwell opening goes smoothly or at least interestingly.

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Old 02/12/08, 7:38 AM   #1021
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by szgeti View Post
It's possible Blizzard wanted the first few bosses - or even all of them - to be accessible by such guilds, and guilds like VM, D&T, and FH are extremely overgeared for such a fight.
Fairly sure this goes against what they have said and I would be extremely disappointed if this was the case. A gear check that's passable by guilds just entering MH/BT? Really doubt it. Looking forward to 6 tough bosses, remember this has to last until WotLK

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Old 02/12/08, 7:41 AM   #1022
Kahcheeta
Glass Joe
 
Tauren Druid
 
<FFS>
Boulderfist (EU)
Sorry if this has been posted before, but have anyone experienced the increased reputation gain from the trash mobs in Mount Hyjal?

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Old 02/12/08, 8:10 AM   #1023
Kruthal
Information Overload
 
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Kruthal
Human Warlock
 
No WoW Account (EU)
Does anyone know if the blue pvp pieces available from rep in 2.4 count as part of the gladiator sets for the set-bonus? I.e. can my druid equip 1 piece S1, 2 pieces S3 and 1 blue piece for the 15% runspeed bonus?

(Sorry, if it's been mentioned, but I haven't been able to find anything on it, nor copy a character myself.)

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Old 02/12/08, 8:13 AM   #1024
Atemporal
Glass Joe
 
Undead Priest
 
Ysondre
Originally Posted by Whitemane View Post
Fairly sure this goes against what they have said and I would be extremely disappointed if this was the case. A gear check that's passable by guilds just entering MH/BT? Really doubt it. Looking forward to 6 tough bosses, remember this has to last until WotLK
Brutallus felt very undertuned when we downed him. To be honest, it feels intended to be a reward fight for passing Kalecgos.

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Old 02/12/08, 8:16 AM   #1025
Vaccine
wants scorpions that hovar without flapping
 
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Night Elf Druid
 
Argent Dawn (EU)
Originally Posted by Atemporal View Post
Brutallus felt very undertuned when we downed him. To be honest, it feels intended to be a reward fight for passing Kalecgos.
Without going into mechanics too much how would you rate the difficulty of Kalecgos? Is it purely the raid co-ordination that is tested or is there a gear check mechanic to this?

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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