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02/12/08, 11:16 AM
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#1051
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Don Flamenco
Blood Elf Warlock
Turalyon
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Originally Posted by Ellere
While execution might not be that hard I do look forward to farming him. If he stays anything like his current state he will be the best dps benchmark fight in TBC so far, better than teron based on him not having a raid targetted insta-gib, just pure tank and spank from a dps point of view, also not forgetting hes a demon it's a nice fight for anyone with warglaives and elixir of demon slaying trying to push the limits before lvl 80 hits.
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Can you simply tell us his approximate HP pool?
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02/12/08, 11:16 AM
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#1052
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Piston Honda
Human Warlock
Mazrigos (EU)
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Pyros, I never made a case against guilds entering BT/Hyjal, been there, done that, at this point it doesn't matter to me, it's actually a good thing.
Also same goes for them gearing up through badges but the current LOOT system doesn't help casuals as has been sort of guessed so far and certainly won't help a casual-ish guild trying to work its way into BT/Hyjal. Loot comes from badges, lots of badges and to get a decent amount of those you have to do Karazhan or waaay too much ZA, something that doesn't fit into either a guild's or player's schedule. So it's either us for our alts, that have too much time on our hands to fill up the empty raiding days or the hardcore players that don't wanna raid or aren't good enough that will benefit most from the gear.
Badge gear's only effect for those guilds is getting 1-2 upgrades but if you need more you're not gonna get it by the time you pass the point where you needed it.
I agree on one part though, it will help to gear up before expansion but not in the short term, to catch up or gear better for new content. But by expansion a guild will manage to do enough BT/Hyjal to gear up and then kill Kael/Vashj then finish BT/Hyjal and even Sunwell and get same level or better gear.
My point actually was if they want to bridge gear gaps or give epics to the casuals they need to make the items easier to get, nothing more. As things stand now they're mainly a way for hardcore players that don't raid regularly to gear up and get spots in more 10 man PuGs.
Originally Posted by Karoo
What? It does nothing in PVP even vs. blue geared PvPers? What on earth could possibly drive you to such a conclusion?
It certainly couldn't be resillience. Because aside from the very few mediocre dungeon blue drops with resillience there is no blue gear out there with resillience.
Meaning even your t4 geared PvE'rs could quite handily destroy a blue geared player assuming equal skill level. And you should know by now that this game isn't balanced for 1 on 1 PvP.
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Yes, that's what I meant, that outside of raids and basic grinding PvE gear is totally worthless as world pvp now is only a matter of class and spec and this change has removed one thing from the benefits of PVE gear (I don't like BGs much, still considering old world pvp a lot more fun, and not like there's any way to catch up to arena gear outside of BGs, which though, everyone is asking for PvE)
Last edited by dakalro : 02/12/08 at 11:27 AM.
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02/12/08, 11:21 AM
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#1053
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Zing!
Zrave
Blood Elf Paladin
No WoW Account
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Originally Posted by Krazen
Can you simply tell us his approximate HP pool?
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7.6M
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02/12/08, 11:30 AM
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#1054
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Von Kaiser
Draenei Death Knight
Gilneas
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Originally Posted by Ashen
Eh. That comment is a tad foolish. I would hope Bilzzard wouldn't go as far as to make all of those rewards (Some very nice BT / Sunwell gems and Patterns) so easily available by killing such entry level bosses. I think Kael and Vashj will round out the bottom curve for who drops the Essences. Again, assumption here, but I think that would be more in line.
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Raiding guilds on the low end of the progression curve aren't going to have immediate access to either sunmotes or crafters that can make the T6 gear and gems. Given all of the new items that require sunmotes, I just don't see top end guilds selling them for quite some time. If Gruul and Magtheridon do drop the Essence of Immortals, I fail to see how that's anything but good for the top end guilds.
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02/12/08, 11:31 AM
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#1055
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Bald Bull
Night Elf Druid
Tichondrius
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Any updates on testing for this trinket? [Timbal's Focusing Crystal]
The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.
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02/12/08, 11:36 AM
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#1056
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Don Flamenco
Kirion
Tauren Shaman
No WoW Account
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Originally Posted by Anarkii
7.6M
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That’s pretty low for t6 geared guilds and length of fight indeed.
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42.
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02/12/08, 11:38 AM
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#1057
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Glass Joe
Undead Priest
Trollbane (EU)
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Originally Posted by Copernicus
Any updates on testing for this trinket? [Timbal's Focusing Crystal]
The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.
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I also would like to know whether it's affected by misery and/or shadowweaving which could really make or break the viability.
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02/12/08, 11:44 AM
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#1058
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Don Flamenco
Blood Elf Warlock
Turalyon
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Originally Posted by Kirion
That’s pretty low for t6 geared guilds and length of fight indeed.
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I don't think it is. This number is probably more accurate than the 4.6m (13k raid dps) figure posted earlier.
Considering that the fight probably requires a couple more healers than Teron Gorefiend, 21k raid dps is a reasonable target, even if it could be a tad higher. Sure, guilds that are geared to the teeth like EJ will probably plow through it, but I don't know if its fair to expect 15 people who read these class mechanic forums and min/max to perfection.
I think the gear check is meant to be "Have you beaten Illidan a couple times?", rather than "Do all 25 of your players have every single item from BT/Hyjal?".
Last edited by Krazen : 02/12/08 at 11:49 AM.
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02/12/08, 11:48 AM
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#1059
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Don Flamenco
Orc Death Knight
Crushridge (EU)
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Heh, I started to type this post and I suddenly realized I made one about this same exact subject in the ZA patch notes thread.
New badge gear is good for this game because it provides players that don't do 25 man raids with new goals, new ways to improve their character. It's not always about helping guilds get into T6 dungeons, that is just an added perk, it's about providing new upgrade paths to people that have "maxed out" their character for their preferred game type (heroics, 10 man raids).
I'm pretty sure that the number 1 reason people stop playing wow is because they reach a point where they feel that there's nothing else for them to accomplish. People don't farm Heroics over and over for easy loot, they do it because it's the only way they can progress their character by playing with their 4 other friends at a random time of the night instead of having to schedule and plan ahead of time with 20 other strangers and track attendance, statistics, dkp, etc.
If you check wowjutsu you'll notice that Zul'Aman is way more popular than SSC/TK and yet they're probably on the same level of difficulty.
I'm really looking forward to playing MT and heroic MT, I was really happy about the new eng. goggles being upgradable too untill I found out the plans drop in SP, and it's not because they are T6 level, it's because I can finally upgrade my old ones I've had for months now even if it's just a small upgrade.
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02/12/08, 11:48 AM
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#1060
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Glass Joe
Schmozz
Undead Rogue
No WoW Account
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Originally Posted by Gothik
Sorry if this has been posted before. I would like to know if the new repeatable pvp quest gives any reputation with the factions associated with each battleground.
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No, it doesn't give any reputation.
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02/12/08, 11:50 AM
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#1061
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Glass Joe
Human Warlock
Dragonblight (EU)
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Originally Posted by Koya
I also would like to know whether it's affected by misery and/or shadowweaving which could really make or break the viability.
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Also, whether procs consume ISB charges. That alone might kill it stone dead for raiding.
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02/12/08, 11:59 AM
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#1062
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Piston Honda
Human Warlock
Mazrigos (EU)
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Weeell ... if they do it as they did capacitor it might even proc ISB itself for locks, at char's hit/crit 
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02/12/08, 12:04 PM
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#1063
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Banned
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My first thought was... welfare epics are expanding into the end-game scheme.
Then I realized... Good luck on passing the DPS checks like Shade of Akama or HEAL checks like Gurtogg in T4.
Well, the casuals can't whine that the opportunities aren't there... lol
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02/12/08, 12:04 PM
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#1064
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by Lovecraft
Also, whether procs consume ISB charges. That alone might kill it stone dead for raiding.
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It should do, it's a shadow bolt basically it seems.
Shadow Bolt - Spells - World of Warcraft
Shadow Bolt
30 yd range
2.2 sec cast
Sends a shadowy bolt at the enemy causing 285 to 475 Shadow damage.
Edit: Also, it should actually proc ISB as well since it's a shadow bolt.
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02/12/08, 12:05 PM
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#1065
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Banned
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Originally Posted by gia
I'm really looking forward to playing MT and heroic MT, I was really happy about the new eng. goggles being upgradable too untill I found out the plans drop in SP, and it's not because they are T6 level, it's because I can finally upgrade my old ones I've had for months now even if it's just a small upgrade.
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Hang tight. People have been so busy on the Sunwell Isle that they haven't done much testing (or at least reported it) w/ bosses outside of SWP. [Essence of the Immortals] so far drop off of SWP bosses, but given the description of the item and the fact that each essence only unlocks ~1% of the gate, it is possible that it drops from other 25-man bosses. I think it is quite likely to see Vashj and Kael dropping one, as that would currently seem to be the best reason for allowing the b-line, as lifting the attunements already made that unnecessary.
If those 2 at least are farmable for Essences, it would serve to take a lot less time to see patterns hit the AH if you or your guild doesn't even hit the T5 stuff. I'm also hoping that this repeatable quest remains repeatable after all of SWP is unlocked.
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02/12/08, 12:11 PM
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#1066
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Glass Joe
Blood Elf Paladin
Bloodfeather (EU)
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Originally Posted by SchmoZz
No, it doesn't give any reputation.
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Thanks..its a shame, ehre i was thinking that conqueror would be doable after next patch, ah well..
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02/12/08, 12:12 PM
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#1067
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Piston Honda
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Originally Posted by Benegesserit
Hang tight. People have been so busy on the Sunwell Isle that they haven't done much testing (or at least reported it) w/ bosses outside of SWP. [Essence of the Immortals] so far drop off of SWP bosses, but given the description of the item and the fact that each essence only unlocks ~1% of the gate, it is possible that it drops from other 25-man bosses. I think it is quite likely to see Vashj and Kael dropping one, as that would currently seem to be the best reason for allowing the b-line, as lifting the attunements already made that unnecessary.
If those 2 at least are farmable for Essences, it would serve to take a lot less time to see patterns hit the AH if you or your guild doesn't even hit the T5 stuff. I'm also hoping that this repeatable quest remains repeatable after all of SWP is unlocked.
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To be honest, considering the fact the rewards are assorted flasks, hearts, gems and patterns, I would not be surprised if every boss in BT/Hyjal dropped an essence, as it would significantly speed up the process in gathering hearts/gems, and generally just fit into the line that maybe blizzard wants to speed up the gearing of people through T5/T6 content so that they might be able to get through Sunwell before WotLK is out.
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02/12/08, 12:15 PM
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#1068
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Piston Honda
Blood Elf Paladin
Blackhand
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Is there a thread or a post that lists the undocumented changes? For example, the mana gained each tick from drinking is proportional to the time spent drinking. This should be noticeable in an arena scenario where players will try to get 2 to 3 ticks of drink off every so often.
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02/12/08, 12:16 PM
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#1069
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Glass Joe
Human Warlock
Dragonblight (EU)
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Originally Posted by Whitemane
It should do, it's a shadow bolt basically it seems.
Shadow Bolt - Spells - World of Warcraft
Shadow Bolt
30 yd range
2.2 sec cast
Sends a shadowy bolt at the enemy causing 285 to 475 Shadow damage.
Edit: Also, it should actually proc ISB as well since it's a shadow bolt.
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That's quite curious indeed. Quite a boon for affliction locks provided they can maintain a sufficient leve of crit, although similarly it could be a poisoned chalice for spriests who pick it up for raids (just picking on the two main 'periodic damage' classes here).
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02/12/08, 12:16 PM
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#1070
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Von Kaiser
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The first dailies goal has been reached on US PVE - as far as I can tell it opens up 2 more dailies A kill quest and A bombing run over dead scar
Progress counter is for taking over the armory next
The old dailies are still available and don't seem to add to the Armory progress counter (didn't expect it to)
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02/12/08, 12:26 PM
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#1071
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King Hippo
Dwarf Paladin
Twilight's Hammer (EU)
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Originally Posted by Pigz
The first dailies goal has been reached on US PVE - as far as I can tell it opens up 2 more dailies A kill quest and A bombing run over dead scar
Progress counter is for taking over the armory next
The old dailies are still available and don't seem to add to the Armory progress counter (didn't expect it to)
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What did the first lot of dailies unlock? (aside from more dailies) Apologies if i'm being completely blind and missing this somewhere in the thread
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02/12/08, 12:37 PM
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#1072
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Don Flamenco
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Originally Posted by Smudgey
My first thought was... welfare epics are expanding into the end-game scheme.
Then I realized... Good luck on passing the DPS checks like Shade of Akama or HEAL checks like Gurtogg in T4.
Well, the casuals can't whine that the opportunities aren't there... lol
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lol is not a period. lol is not a period. lol is not a period. lol is not a period.
Black Temple (and every instance prior) was cleared by a guild in a majority of tier *three*. The first guilds in the zone (see: Nihilum) cleared it in a majority of tier four. Even a guild like mine, most people didn't like their tier five set, or waste looting it.
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02/12/08, 12:40 PM
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#1073
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Von Kaiser
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Originally Posted by Copernicus
Any updates on testing for this trinket? [Timbal's Focusing Crystal]
The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.
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Our mage got this on ptr and it doesn't proc of AM for sure. Also it doesn't proc on dot application but only on the actual tick(Didnt work with just spamming fireball sadly  ). Don't think he checked on flamestrike ill try asking him to test that tonite.
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02/12/08, 12:41 PM
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#1074
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by cladnin
Black Temple (and every instance prior) was cleared by a guild in a majority of tier *three*.
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That's actually not true. The Chinese guild was wearing a mix of T4 and T5, they simply put on their banked T3 items for the screenshot, which they acknowledged in interviews a few days later.
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Shitting up every single thread on EJ since '06
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02/12/08, 12:51 PM
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#1075
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Glass Joe
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Originally Posted by bellator
What did the first lot of dailies unlock? (aside from more dailies) Apologies if i'm being completely blind and missing this somewhere in the thread
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The first two dailies on the island served to unlock the sanctum. It contains the two new dailies, and a tradeskill vendor. The vendor has nothing interesting that I saw, though there may have been limited supply items, that someone else got.
In addition to the two dalies to free the armory, there was also a daily unlocked in Shatt, which has a 0-100% progress to open up a portal from Shattrath to the new area. This daily entails collecting mana-blocks in Bash'ir Landing.
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