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Old 02/12/08, 11:16 AM   #1051
Krazen
Don Flamenco
 
Blood Elf Warlock
 
Turalyon
Originally Posted by Ellere View Post
While execution might not be that hard I do look forward to farming him. If he stays anything like his current state he will be the best dps benchmark fight in TBC so far, better than teron based on him not having a raid targetted insta-gib, just pure tank and spank from a dps point of view, also not forgetting hes a demon it's a nice fight for anyone with warglaives and elixir of demon slaying trying to push the limits before lvl 80 hits.
Can you simply tell us his approximate HP pool?
 
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Old 02/12/08, 11:16 AM   #1052
dakalro
Piston Honda
 
Human Warlock
 
Mazrigos (EU)
Pyros, I never made a case against guilds entering BT/Hyjal, been there, done that, at this point it doesn't matter to me, it's actually a good thing.

Also same goes for them gearing up through badges but the current LOOT system doesn't help casuals as has been sort of guessed so far and certainly won't help a casual-ish guild trying to work its way into BT/Hyjal. Loot comes from badges, lots of badges and to get a decent amount of those you have to do Karazhan or waaay too much ZA, something that doesn't fit into either a guild's or player's schedule. So it's either us for our alts, that have too much time on our hands to fill up the empty raiding days or the hardcore players that don't wanna raid or aren't good enough that will benefit most from the gear.

Badge gear's only effect for those guilds is getting 1-2 upgrades but if you need more you're not gonna get it by the time you pass the point where you needed it.

I agree on one part though, it will help to gear up before expansion but not in the short term, to catch up or gear better for new content. But by expansion a guild will manage to do enough BT/Hyjal to gear up and then kill Kael/Vashj then finish BT/Hyjal and even Sunwell and get same level or better gear.

My point actually was if they want to bridge gear gaps or give epics to the casuals they need to make the items easier to get, nothing more. As things stand now they're mainly a way for hardcore players that don't raid regularly to gear up and get spots in more 10 man PuGs.

Originally Posted by Karoo View Post
What? It does nothing in PVP even vs. blue geared PvPers? What on earth could possibly drive you to such a conclusion?

It certainly couldn't be resillience. Because aside from the very few mediocre dungeon blue drops with resillience there is no blue gear out there with resillience.

Meaning even your t4 geared PvE'rs could quite handily destroy a blue geared player assuming equal skill level. And you should know by now that this game isn't balanced for 1 on 1 PvP.
Yes, that's what I meant, that outside of raids and basic grinding PvE gear is totally worthless as world pvp now is only a matter of class and spec and this change has removed one thing from the benefits of PVE gear (I don't like BGs much, still considering old world pvp a lot more fun, and not like there's any way to catch up to arena gear outside of BGs, which though, everyone is asking for PvE)

Last edited by dakalro : 02/12/08 at 11:27 AM.
 
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Old 02/12/08, 11:21 AM   #1053
 Anarkii
Zing!
 
Zrave
Blood Elf Paladin
 
No WoW Account
Originally Posted by Krazen View Post
Can you simply tell us his approximate HP pool?
7.6M
 
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Old 02/12/08, 11:30 AM   #1054
calisti
Von Kaiser
 
Draenei Death Knight
 
Gilneas
Originally Posted by Ashen View Post
Eh. That comment is a tad foolish. I would hope Bilzzard wouldn't go as far as to make all of those rewards (Some very nice BT / Sunwell gems and Patterns) so easily available by killing such entry level bosses. I think Kael and Vashj will round out the bottom curve for who drops the Essences. Again, assumption here, but I think that would be more in line.
Raiding guilds on the low end of the progression curve aren't going to have immediate access to either sunmotes or crafters that can make the T6 gear and gems. Given all of the new items that require sunmotes, I just don't see top end guilds selling them for quite some time. If Gruul and Magtheridon do drop the Essence of Immortals, I fail to see how that's anything but good for the top end guilds.
 
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Old 02/12/08, 11:31 AM   #1055
Copernicus
Bald Bull
 
Copernicus's Avatar
 
Night Elf Druid
 
Tichondrius
Any updates on testing for this trinket? [Timbal's Focusing Crystal]

The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.
 
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Old 02/12/08, 11:36 AM   #1056
Kirion
Don Flamenco
 
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Kirion
Tauren Shaman
 
No WoW Account
Originally Posted by Anarkii View Post
7.6M
That’s pretty low for t6 geared guilds and length of fight indeed.

42.
 
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Old 02/12/08, 11:38 AM   #1057
Koya
Glass Joe
 
Undead Priest
 
Trollbane (EU)
Originally Posted by Copernicus View Post
Any updates on testing for this trinket? [Timbal's Focusing Crystal]

The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.
I also would like to know whether it's affected by misery and/or shadowweaving which could really make or break the viability.
 
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Old 02/12/08, 11:44 AM   #1058
Krazen
Don Flamenco
 
Blood Elf Warlock
 
Turalyon
Originally Posted by Kirion View Post
That’s pretty low for t6 geared guilds and length of fight indeed.
I don't think it is. This number is probably more accurate than the 4.6m (13k raid dps) figure posted earlier.

Considering that the fight probably requires a couple more healers than Teron Gorefiend, 21k raid dps is a reasonable target, even if it could be a tad higher. Sure, guilds that are geared to the teeth like EJ will probably plow through it, but I don't know if its fair to expect 15 people who read these class mechanic forums and min/max to perfection.

I think the gear check is meant to be "Have you beaten Illidan a couple times?", rather than "Do all 25 of your players have every single item from BT/Hyjal?".

Last edited by Krazen : 02/12/08 at 11:49 AM.
 
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Old 02/12/08, 11:48 AM   #1059
gia
Don Flamenco
 
gia's Avatar
 
Orc Death Knight
 
Crushridge (EU)
Heh, I started to type this post and I suddenly realized I made one about this same exact subject in the ZA patch notes thread.

New badge gear is good for this game because it provides players that don't do 25 man raids with new goals, new ways to improve their character. It's not always about helping guilds get into T6 dungeons, that is just an added perk, it's about providing new upgrade paths to people that have "maxed out" their character for their preferred game type (heroics, 10 man raids).

I'm pretty sure that the number 1 reason people stop playing wow is because they reach a point where they feel that there's nothing else for them to accomplish. People don't farm Heroics over and over for easy loot, they do it because it's the only way they can progress their character by playing with their 4 other friends at a random time of the night instead of having to schedule and plan ahead of time with 20 other strangers and track attendance, statistics, dkp, etc.

If you check wowjutsu you'll notice that Zul'Aman is way more popular than SSC/TK and yet they're probably on the same level of difficulty.

I'm really looking forward to playing MT and heroic MT, I was really happy about the new eng. goggles being upgradable too untill I found out the plans drop in SP, and it's not because they are T6 level, it's because I can finally upgrade my old ones I've had for months now even if it's just a small upgrade.
 
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Old 02/12/08, 11:48 AM   #1060
SchmoZz
Glass Joe
 
Schmozz
Undead Rogue
 
No WoW Account
Originally Posted by Gothik View Post
Sorry if this has been posted before. I would like to know if the new repeatable pvp quest gives any reputation with the factions associated with each battleground.
No, it doesn't give any reputation.
 
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Old 02/12/08, 11:50 AM   #1061
Lovecraft
Glass Joe
 
Human Warlock
 
Dragonblight (EU)
Originally Posted by Koya View Post
I also would like to know whether it's affected by misery and/or shadowweaving which could really make or break the viability.
Also, whether procs consume ISB charges. That alone might kill it stone dead for raiding.
 
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Old 02/12/08, 11:59 AM   #1062
dakalro
Piston Honda
 
Human Warlock
 
Mazrigos (EU)
Weeell ... if they do it as they did capacitor it might even proc ISB itself for locks, at char's hit/crit
 
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Old 02/12/08, 12:04 PM   #1063
Smudgey
Banned
 
Smudgey's Avatar
 
Undead Rogue
 
Frostmourne
My first thought was... welfare epics are expanding into the end-game scheme.
Then I realized... Good luck on passing the DPS checks like Shade of Akama or HEAL checks like Gurtogg in T4.

Well, the casuals can't whine that the opportunities aren't there... lol
 
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Old 02/12/08, 12:04 PM   #1064
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by Lovecraft View Post
Also, whether procs consume ISB charges. That alone might kill it stone dead for raiding.
It should do, it's a shadow bolt basically it seems.

Shadow Bolt - Spells - World of Warcraft

Shadow Bolt
30 yd range
2.2 sec cast
Sends a shadowy bolt at the enemy causing 285 to 475 Shadow damage.

Edit: Also, it should actually proc ISB as well since it's a shadow bolt.
 
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Old 02/12/08, 12:05 PM   #1065
Benegesserit
Banned
 
Benegesserit's Avatar
 
Troll Mage
 
Trollbane
Originally Posted by gia View Post

I'm really looking forward to playing MT and heroic MT, I was really happy about the new eng. goggles being upgradable too untill I found out the plans drop in SP, and it's not because they are T6 level, it's because I can finally upgrade my old ones I've had for months now even if it's just a small upgrade.
Hang tight. People have been so busy on the Sunwell Isle that they haven't done much testing (or at least reported it) w/ bosses outside of SWP. [Essence of the Immortals] so far drop off of SWP bosses, but given the description of the item and the fact that each essence only unlocks ~1% of the gate, it is possible that it drops from other 25-man bosses. I think it is quite likely to see Vashj and Kael dropping one, as that would currently seem to be the best reason for allowing the b-line, as lifting the attunements already made that unnecessary.

If those 2 at least are farmable for Essences, it would serve to take a lot less time to see patterns hit the AH if you or your guild doesn't even hit the T5 stuff. I'm also hoping that this repeatable quest remains repeatable after all of SWP is unlocked.
 
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Old 02/12/08, 12:11 PM   #1066
Gothik
Glass Joe
 
Blood Elf Paladin
 
Bloodfeather (EU)
Originally Posted by SchmoZz View Post
No, it doesn't give any reputation.

Thanks..its a shame, ehre i was thinking that conqueror would be doable after next patch, ah well..
 
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Old 02/12/08, 12:12 PM   #1067
Eylirria
Piston Honda
 
Human Mage
 
Skywall
Originally Posted by Benegesserit View Post
Hang tight. People have been so busy on the Sunwell Isle that they haven't done much testing (or at least reported it) w/ bosses outside of SWP. [Essence of the Immortals] so far drop off of SWP bosses, but given the description of the item and the fact that each essence only unlocks ~1% of the gate, it is possible that it drops from other 25-man bosses. I think it is quite likely to see Vashj and Kael dropping one, as that would currently seem to be the best reason for allowing the b-line, as lifting the attunements already made that unnecessary.

If those 2 at least are farmable for Essences, it would serve to take a lot less time to see patterns hit the AH if you or your guild doesn't even hit the T5 stuff. I'm also hoping that this repeatable quest remains repeatable after all of SWP is unlocked.
To be honest, considering the fact the rewards are assorted flasks, hearts, gems and patterns, I would not be surprised if every boss in BT/Hyjal dropped an essence, as it would significantly speed up the process in gathering hearts/gems, and generally just fit into the line that maybe blizzard wants to speed up the gearing of people through T5/T6 content so that they might be able to get through Sunwell before WotLK is out.
 
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Old 02/12/08, 12:15 PM   #1068
Melnor
Piston Honda
 
Melnor's Avatar
 
Blood Elf Paladin
 
Blackhand
Is there a thread or a post that lists the undocumented changes? For example, the mana gained each tick from drinking is proportional to the time spent drinking. This should be noticeable in an arena scenario where players will try to get 2 to 3 ticks of drink off every so often.
 
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Old 02/12/08, 12:16 PM   #1069
Lovecraft
Glass Joe
 
Human Warlock
 
Dragonblight (EU)
Originally Posted by Whitemane View Post
It should do, it's a shadow bolt basically it seems.

Shadow Bolt - Spells - World of Warcraft

Shadow Bolt
30 yd range
2.2 sec cast
Sends a shadowy bolt at the enemy causing 285 to 475 Shadow damage.

Edit: Also, it should actually proc ISB as well since it's a shadow bolt.
That's quite curious indeed. Quite a boon for affliction locks provided they can maintain a sufficient leve of crit, although similarly it could be a poisoned chalice for spriests who pick it up for raids (just picking on the two main 'periodic damage' classes here).
 
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Old 02/12/08, 12:16 PM   #1070
Pigz
Von Kaiser
 
Undead Rogue
 
Frostmourne
The first dailies goal has been reached on US PVE - as far as I can tell it opens up 2 more dailies A kill quest and A bombing run over dead scar


Progress counter is for taking over the armory next

The old dailies are still available and don't seem to add to the Armory progress counter (didn't expect it to)
 
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Old 02/12/08, 12:26 PM   #1071
bellator
King Hippo
 
Dwarf Paladin
 
Twilight's Hammer (EU)
Originally Posted by Pigz View Post
The first dailies goal has been reached on US PVE - as far as I can tell it opens up 2 more dailies A kill quest and A bombing run over dead scar


Progress counter is for taking over the armory next

The old dailies are still available and don't seem to add to the Armory progress counter (didn't expect it to)
What did the first lot of dailies unlock? (aside from more dailies) Apologies if i'm being completely blind and missing this somewhere in the thread
 
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Old 02/12/08, 12:37 PM   #1072
cladnin
Don Flamenco
 
Draenei Mage
 
Hellscream
Originally Posted by Smudgey View Post
My first thought was... welfare epics are expanding into the end-game scheme.
Then I realized... Good luck on passing the DPS checks like Shade of Akama or HEAL checks like Gurtogg in T4.

Well, the casuals can't whine that the opportunities aren't there... lol
lol is not a period. lol is not a period. lol is not a period. lol is not a period.


Black Temple (and every instance prior) was cleared by a guild in a majority of tier *three*. The first guilds in the zone (see: Nihilum) cleared it in a majority of tier four. Even a guild like mine, most people didn't like their tier five set, or waste looting it.
 
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Old 02/12/08, 12:40 PM   #1073
Alexsiss
Von Kaiser
 
Human Rogue
 
Sen'jin
Originally Posted by Copernicus View Post
Any updates on testing for this trinket? [Timbal's Focusing Crystal]

The big questions I have are if it has an internal cooldown, can it proc off of Arcane Missiles/Mind Flay/other channeling spells, and if ground DoTs could proc it like Consecration or Flamestrike.

Our mage got this on ptr and it doesn't proc of AM for sure. Also it doesn't proc on dot application but only on the actual tick(Didnt work with just spamming fireball sadly ). Don't think he checked on flamestrike ill try asking him to test that tonite.
 
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Old 02/12/08, 12:41 PM   #1074
Malan
postcount++
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Originally Posted by cladnin View Post
Black Temple (and every instance prior) was cleared by a guild in a majority of tier *three*.
That's actually not true. The Chinese guild was wearing a mix of T4 and T5, they simply put on their banked T3 items for the screenshot, which they acknowledged in interviews a few days later.

Shitting up every single thread on EJ since '06
 
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Old 02/12/08, 12:51 PM   #1075
Sokia
Glass Joe
 
Night Elf Druid
 
Skywall
Originally Posted by bellator View Post
What did the first lot of dailies unlock? (aside from more dailies) Apologies if i'm being completely blind and missing this somewhere in the thread
The first two dailies on the island served to unlock the sanctum. It contains the two new dailies, and a tradeskill vendor. The vendor has nothing interesting that I saw, though there may have been limited supply items, that someone else got.

In addition to the two dalies to free the armory, there was also a daily unlocked in Shatt, which has a 0-100% progress to open up a portal from Shattrath to the new area. This daily entails collecting mana-blocks in Bash'ir Landing.
 
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