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Old 02/12/08, 12:52 PM   #1076
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
The spell haste + GCD change suddenly made me wonder: do spell dehaste effects such as Curse of Tongues and Mind-Numbing Poison increase the global cooldown? That would be a rather severe change, probably more significant in PvP than the haste side of things.

 
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Old 02/12/08, 12:52 PM   #1077
rooppa
Von Kaiser
 
Human Death Knight
 
Turalyon (EU)
I have trolled through this now 1000 post long thread best I can, but I am still unable to locate the "new BoJ rewards" that people are talking about. Specifically weapons rewards that people have indicated in previous posts. All I see at the moment in regards to BoJ rewards are a couple of mana user’s cloaks with some spell haste on them.

Just wondering if someone could point me in the right direction please, or is it a case that a blue has merely mentioned them and the rest is speculation about the item level of the rewards?

To which case, all of the discussion is merely speculation about the BoJ reward items, then I don’t understand why a lot of people are getting very worked up about the subject, not until we find out exactly what items are that are going to be introduced and where they fit into the whole grand scheme of things.
 
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Old 02/12/08, 12:59 PM   #1078
Alexsiss
Von Kaiser
 
Human Rogue
 
Sen'jin
Originally Posted by rooppa View Post
I have trolled through this now 1000 post long thread best I can, but I am still unable to locate the "new BoJ rewards" that people are talking about. Specifically weapons rewards that people have indicated in previous posts. All I see at the moment in regards to BoJ rewards are a couple of mana user’s cloaks with some spell haste on them.

Just wondering if someone could point me in the right direction please, or is it a case that a blue has merely mentioned them and the rest is speculation about the item level of the rewards?

To which case, all of the discussion is merely speculation about the BoJ reward items, then I don’t understand why a lot of people are getting very worked up about the subject, not until we find out exactly what items are that are going to be introduced and where they fit into the whole grand scheme of things.

Blue posted that we would have black temple ilvl badge rewards and i believe it just wasn't added with this ptr build
 
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Old 02/12/08, 1:09 PM   #1079
Calgar
Piston Honda
 
Orc Death Knight
 
Black Dragonflight
The badge reward weapon aren't in this build, but we are all waiting with baited breath for them.

My guess is that they will be 75+ badges, 100 dps, probably a fist weapon and a 400ish healing one-hander, as both are severely lacking from T6 content.

There's also an outside chance that the blue post was being overly cryptic and when "T6 quality badge rewards" was mentioned he meant the new SW25 "inter-changeable" loot craziness with the sunmotes.
 
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Old 02/12/08, 1:10 PM   #1080
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Originally Posted by rooppa View Post
I have trolled through this now 1000 post long thread best I can, but I am still unable to locate the "new BoJ rewards" that people are talking about. Specifically weapons rewards that people have indicated in previous posts. All I see at the moment in regards to BoJ rewards are a couple of mana user’s cloaks with some spell haste on them.

Just wondering if someone could point me in the right direction please, or is it a case that a blue has merely mentioned them and the rest is speculation about the item level of the rewards?

To which case, all of the discussion is merely speculation about the BoJ reward items, then I don’t understand why a lot of people are getting very worked up about the subject, not until we find out exactly what items are that are going to be introduced and where they fit into the whole grand scheme of things.
It has also been speculated that the vendor is not available yet and will only become available later on in the effort to reclaim the island. I think the blue post was in regards to the conversion vendor not being fully stocked?
 
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Old 02/12/08, 1:10 PM   #1081
KrinKer
Von Kaiser
 
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Night Elf Druid
 
Garithos
IF i remember correctly, blue said that there would be bj/hyjal equivalent BoJ gear INSIDE the sunwell. It is probably after the 4th boss and it probably means that higher progressed guild only will have access to it.
 
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Old 02/12/08, 1:13 PM   #1082
 Merrack
You Didn't See That
 
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Human Priest
 
Thrall
Originally Posted by KrinKer View Post
IF i remember correctly, blue said that there would be bj/hyjal equivalent BoJ gear INSIDE the sunwell. It is probably after the 4th boss and it probably means that higher progressed guild only will have access to it.
That wasn't quite what was said. Here's the thread, for reference. Given the relationship between CMs' posts and reality, make of that what you will.

Questions? Answers.
 
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Old 02/12/08, 1:20 PM   #1083
KrinKer
Von Kaiser
 
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Night Elf Druid
 
Garithos
Originally Posted by Merrack View Post
That wasn't quite what was said. Here's the thread, for reference. Given the relationship between CMs' posts and reality, make of that what you will.
My bad then. Terribly sorry!
Then it means open up more of the island to see what the vendor has in store i guess.
 
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Old 02/12/08, 1:20 PM   #1084
 Murkle
Piston Honda
 
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Murkle
Orc Warlock
 
No WoW Account (EU)
Originally Posted by KrinKer View Post
IF i remember correctly, blue said that there would be bj/hyjal equivalent BoJ gear INSIDE the sunwell. It is probably after the 4th boss and it probably means that higher progressed guild only will have access to it.
You obviously don't remember correctly, all that was said was the following:

"Not to mention BT quality badge loot... *cough*"

and "Yeah, I don't think it made the notes. The vendor is on Sunwell Isle, some nice fist weapons I saw."
 
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Old 02/12/08, 1:21 PM   #1085
Duskmourn
Von Kaiser
 
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Undead Rogue
 
Burning Blade
Originally Posted by Melnor View Post
Is there a thread or a post that lists the undocumented changes? For example, the mana gained each tick from drinking is proportional to the time spent drinking. This should be noticeable in an arena scenario where players will try to get 2 to 3 ticks of drink off every so often.
there are some blue stickied threads, but for the most part you have to go through the test realm forum and look for blue responses.

WoW Forums -> [BUG] Drinking Water
for instance
 
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Old 02/12/08, 1:51 PM   #1086
Vlad3
Von Kaiser
 
Human Warrior
 
Lothar
Originally Posted by Malan View Post
That's actually not true. The Chinese guild was wearing a mix of T4 and T5, they simply put on their banked T3 items for the screenshot, which they acknowledged in interviews a few days later.
Its simple math if they killed Illidan 7 weeks after the release of TBC they could NOT possibly have tier 4, 5 or 6 in every slots having so few instance reset. In the picture you clearly see a wide range of gear going from naxx loot to BT loot its perfectly believable.
 
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Old 02/12/08, 2:04 PM   #1087
Malan
postcount++
 
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Vlad3 View Post
Its simple math if they killed Illidan 7 weeks after the release of TBC they could NOT possibly have tier 4, 5 or 6 in every slots having so few instance reset. In the picture you clearly see a wide range of gear going from naxx loot to BT loot its perfectly believable.
I didn't say 'every slot.' I corrected your statement that they did it in a 'majority of tier three' which is untrue. If you want me to unequivocally prove you wrong and make you look silly in the process, I will dig up the interview where the raid/guild leader clearly states exactly how many clears of each instance they did and how much T4/T5/T6 loot they had on at the time, and that his guild members put their T3 on for the kill shot for shits and giggles. It was also 52 days for their Illidan clear, so technically 8 weeks of raid ID resets.

Shitting up every single thread on EJ since '06
 
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Old 02/12/08, 2:11 PM   #1088
Ammanas
Piston Honda
 
Tauren Shaman
 
Frostmane
I realize it is far from the top of the priority list for the guilds raiding on the PTR with Sunwell and all of the new content out there to play with, but has anyone gone back and done the T5 or even the T6 instances? I'm very interested to know:

1. How exactly does the whole skipping to Vashj/Kael thing work? Do they drop Essence of the Immortal's?

2. What about the Archimonde/Illidan - do they drop the essences? They almost certainly would if Vashj/Kael do.

I think it would make sense, as it would allow for more than just the cutting edge guilds to contribute toward the opening of the final Sunwell bosses. It would also add incentive for current T5 guilds to continue working on Vashj/Kael, and even incentive for T6 farming guilds to go back and take advantage of being able to skip to them.
 
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Old 02/12/08, 2:16 PM   #1089
Darkrenown
Don Flamenco
 
Orc Death Knight
 
Stormrage (EU)
Originally Posted by Karakas View Post
It's still a bit disappointing that the gear check in Sunwell is little more (or even less?) than "Patchwerk 2.0". There are a lot of interesting, non-random ways to enforce a gear requirement, even in a generally tank-and-spank fight. Then again, I suppose a fight like Brutallus can pretty much be a fight that says {win if your raid's gear is >= level, lose otherwise}.
I think that given the first 3 bosses in SW finish off the T6 set and the quest to unlock the later bosses involves a fair bit of 25 man endboss farming they should be tuning the last 3 bosses for full t6.

I wonder if the essence of the imortal quest will still be availible one the the gate is opened or if we need to get the rewards while the getting is good?
 
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Old 02/12/08, 2:36 PM   #1090
Ghando
Bald Bull
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Malan View Post
I didn't say 'every slot.' I corrected your statement that they did it in a 'majority of tier three' which is untrue.
6-8 weeks of raid IDs, badge loot, heroic drops, craftable epics, PvP epics for stam fights...that guild was not relying to any meaningful extent on "old world" items for their success. Obviously their efficiency, teamwork and commitment are impressive to get so far so fast.
 
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Old 02/12/08, 2:37 PM   #1091
Bogeywoman
Piston Honda
 
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Tauren Druid
 
Gorgonnash
edit: beaten to the punch, please delete.
 
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Old 02/12/08, 4:00 PM   #1092
Katria
Von Kaiser
 
Human Rogue
 
Lightbringer
I'm a casual raider, and I think the new BoJ rewards, if they are indeed a set of T6 items, are pretty silly. My guild can clear Kara easily now, and the idea of clearing that for badges for T6 loot just doesn't seem right. However, I think adding new badges to ZA that you turn in for T6 level loot would be more fair...finish harder content for better rewards. Sure it's still easier than BT/MH, but the badge loot should be slightly inferior to actual drops and you only get access to the badge loot after raiders have moved on to the next tier anyways.

Where I hope WotLK is headed: full progression for 5 man, 10 man, and 25 man groups. Let the 5 and 10 man rewards lag behind the 25 man rewards as they do now, but include progressively harder content. ZA, for example, shouldn't drop the same heroic badges you get in heroic 5 mans and kara, but a new kind of badge (B2). The sunwell 5-man on heroic should be harder than other heroics and also drop B2 badges, and those can be traded for T6 badge gear. For that matter, badges should drop from 25 man raids as well so raiders can use them to fill up RNG holes in gear.

Of course, in WotLK I'd hope that more than one 5 man zone was added later for people to get new gear/badges. But giving people options for progression outside of 25 man raids is how things are going to be in the future...it's good for keeping people playing, and necessary with the option of arena rewards.

In fact, adding new weapons you can get with badges (currently only a dagger I think) is a great idea. Right now I have a 5 man arena team that we run just for points...we don't spec for it or gear for it, so we get crushed a lot, but it's the best route to new weapons. Really silly that ZA weapons are worse than S2 weapons, considering when ZA was released. People should have options for advancement through however they play the game, but the carrots should encourage people to advance, and not run heroic mech for the entire expansion.

The goal, I think, should be progression. Not just in gear (which is what we have now), but also for doing tougher content.
 
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Old 02/12/08, 4:14 PM   #1093
Duskmourn
Von Kaiser
 
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Undead Rogue
 
Burning Blade
Originally Posted by Ammanas View Post
I realize it is far from the top of the priority list for the guilds raiding on the PTR with Sunwell and all of the new content out there to play with, but has anyone gone back and done the T5 or even the T6 instances? I'm very interested to know:

1. How exactly does the whole skipping to Vashj/Kael thing work? Do they drop Essence of the Immortal's?

2. What about the Archimonde/Illidan - do they drop the essences? They almost certainly would if Vashj/Kael do.

I think it would make sense, as it would allow for more than just the cutting edge guilds to contribute toward the opening of the final Sunwell bosses. It would also add incentive for current T5 guilds to continue working on Vashj/Kael, and even incentive for T6 farming guilds to go back and take advantage of being able to skip to them.
The only issue, and why kael and vashj won't be dropping the essence is the fact that the boxes contain t7 patterns.

I am interested in knowing though whether or not you will be able to get rep rings and trinkets from t6 if you don't have the vials and bt attune quest completed. My guess would be no. I'm only interested in it because of my super alt feral druid who's ready for some hyjal because my rogue has everything there.
 
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Old 02/12/08, 4:18 PM   #1094
Rasputin
King Hippo
 
Blood Elf Paladin
 
Magtheridon
Could we possibly stop all the griping about badges until it's at least revealed where and what they are? There's no real discussion to be had until we know what's on the vendor, how much it costs, and everything else. All we're working on is two semi-cryptic sentences.
 
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Old 02/12/08, 4:31 PM   #1095
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Duskmourn View Post
I am interested in knowing though whether or not you will be able to get rep rings and trinkets from t6 if you don't have the vials and bt attune quest completed. My guess would be no. I'm only interested in it because of my super alt feral druid who's ready for some hyjal because my rogue has everything there.
I believe it specifically says in the patch notes that you need to do the quest to get the Hyjal rings. As for the trinkets and BT neck I'm not sure. Presumably you wouldn't get the neck (since that comes from the questline) but the rep may allow the trinket purchase.
 
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Old 02/12/08, 4:38 PM   #1096
Maegril
Glass Joe
 
Night Elf Druid
 
Argent Dawn
Originally Posted by Seneku View Post
Meh, sorry but dont mistake what I'm saying for a CvH debate, it's not as my main concern is the undermining of old content for what reason exactly? Progression ladders are named as such for a reason, you work your way up each step, get geared up accordingly and you start out at the bottom working your way up. Yep it does mean some will be at the bottom and some will be way up at the top, thats the very nature of these things. What they're currently doing is slapping a "Best before" date on instances and saying if you're not good enough to have done them then don't worry, we've just built a new progression escalator for you to ride on.
As opposed to just waiting until the expansion hits, and ilvl (last raid tier - 3) blues are handed out for killing pigs again? Gear equalization will happen. It's standard for the genre. It was egregious with TBC, because there was such disparity. Blizzard is trying to organically remove that disparity. Yes, having BG level items will help bootstrap others. There's nothing wrong with that, so long as there are still desirable items in T6 itself. Certainly the previous badge gear refresh, despite being generally T5 quality, didn't make it so that players who weren't at that level of raids couldn't get a ton of use out of going back and doing T4/T5 still. It's a bootstrap, not a complete gear set (as any feral druid looking for easy to get, non-PvP shoulders at the T4 level will tell you).

Instead of thinking of it as invalidating all the hard work others have done raiding, try thinking of it as small nudges to gear up those who are less achievement oriented and get them to where they can get into those same raids. Does it cut the farming time down if a raid is half in T5 quality gear before they hit SSC/TK? Sure. But these folks wouldn't even have had a thought of seeing that content at all if they couldn't have geared themselves halfway there by running heroics in the first place. That's a net increase of content consumption and people raiding, which means that the raid content is utilized more, which means it's easier for Blizzard to justify devoting substantial resources to that content. It's a win/win unless you're incredibly tied up in the whole ego trip of "My gear is better than yours." (And if that's the case, well, a mass-market MMO with 10 million players is likely to continue to frustrate efforts to be 10 times more elite than the next guy on the street.)
 
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Old 02/12/08, 4:51 PM   #1097
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
A question about the Stash of the Shattered Sun (from the Essence of Immortals turn in). The pic on MMO-champ has the pattern for the BoE leather gloves in the Stash. Is this pattern BoP (like I assumed the BoE patterns were)? Or is the stash itself not soulbound? Would seem kinda odd giving out random BoP patterns with the stash if it is soulbound. Unless the stash only spawns a pattern you could use or a BoE one.
 
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Old 02/12/08, 4:59 PM   #1098
 Argium
Rawr
 
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Night Elf Warrior
 
Proudmoore
Originally Posted by Valerian View Post
A question about the Stash of the Shattered Sun (from the Essence of Immortals turn in). The pic on MMO-champ has the pattern for the BoE leather gloves in the Stash. Is this pattern BoP (like I assumed the BoE patterns were)? Or is the stash itself not soulbound? Would seem kinda odd giving out random BoP patterns with the stash if it is soulbound. Unless the stash only spawns a pattern you could use or a BoE one.
It'd seem a bit silly for BoP recipes to be in the stash so I'd assume there'd only be tradable patterns.
 
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Old 02/12/08, 5:25 PM   #1099
Axanor
Don Flamenco
 
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Tauren Druid
 
Area 52
Why are people whining about the Badge weapons being ilvl 141?

This gives raiders a way to "guarantee" a weapon without having to play Arenas. (Season 3 will eventually be available with no rating requirement.) It's a much needed fix/addition.
 
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Old 02/12/08, 5:32 PM   #1100
Enova
King Hippo
 
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Night Elf Hunter
 
Moonglade (EU)
Originally Posted by Axanor View Post
Why are people whining about the Badge weapons being ilvl 141?

This gives raiders a way to "guarantee" a weapon without having to play Arenas. (Season 3 will eventually be available with no rating requirement.) It's a much needed fix/addition.
I'm not sure that people are bothered with items being ilevel 141.
It's more a matter of 25 man raids not dropping badges and thus forcing people to do heroics/kara/Za, that they outgear in order to get the said badge items.
Or, having to do said content for badges or farm arenas in order to get a viable piece of kit that isn't available in 25 man content.
Ideally, if there was, say, an enha shaman/fury warrior weapon drop off Illidan or Archimonde, people who are directly interested in it would welcome the now famous badge fist weapon as an alternative for a low drop rate piece of gear, rather than a band aid to a hole in the current itemisation.

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
Guilty as charged ^
 
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