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Old 02/15/08, 3:33 AM   #1351
Tacitus
Don Flamenco
 
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Goblin Warrior
 
Wildhammer (EU)
Originally Posted by Vema View Post
In the most recent PTR patch:

-Updated all the base character models, haven't quite figured out why yet.
What does this mean? From a quick glance on the create new character screen I didn't notice anything obviously different.

Originally Posted by Praetorian View Post
Hey I hear there's a sticky on this forum maybe people should read stickied threads.
Lies and slander. Everybody knows that stickied threads shouldn't be read and should be left alone.

Brotherhood, Peace, Unity

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Old 02/15/08, 3:38 AM   #1352
Vaeys
Von Kaiser
 
Draenei Shaman
 
Khadgar
If not already mentioned, there's a meeting stone now just outside the raid entrance.

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Old 02/15/08, 3:55 AM   #1353
Bunni
Von Kaiser
 
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Blood Elf Paladin
 
Deathwing (EU)
Not a huge deal for those non fisherpeople (or alliance) but the new fishing quest reward hat seems to work with Nat Pagle's rod now after the patch (was getting a "too low level" error before). I know I was a little miffed when I got it and couldn't use it for anything but style points.

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Old 02/15/08, 4:04 AM   #1354
Xav
Bald Bull
 
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Worgen Warrior
 
Sen'jin
Pretty random, but the model size of weapons/shields/objects held in hands was increased for human females.

ImageShack - Hosting :: modelsizewg3.jpg

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Old 02/15/08, 4:15 AM   #1355
novasphere
Piston Honda
 
Tauren Druid
 
Argent Dawn
Originally Posted by Xaviera View Post
Pretty random, but the model size of weapons/shields/objects held in hands was increased for human females.

ImageShack - Hosting :: modelsizewg3.jpg
It's not a patch unless there's been some arbitrary gear size changes!

Now human females can look even sillier as they limp-wrist even larger pieces of metal.

Are the shoulders larger on that character, too? It's hard to tell because the zoom levels are different in the pictures, but it looks like they might be.

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Old 02/15/08, 4:23 AM   #1356
Iskaral
Von Kaiser
 
Night Elf Priest
 
Neptulon (EU)
Originally Posted by Praetorian View Post
Wouldn't the best way to tune the fight properly be to give it a shitload of extra hp and then carefully monitor how low the very best guilds can actually get him on their very best attempts with full buffs and hours of practice, then peg his health a touch below that level?
It could be used to get an upper bound on the dps but it wouldn't say what a non-stacked raid could do. I really don't want to go back to the loatheb-kind of raids (we had 8 mages, 8 rogues on our first kills).

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Old 02/15/08, 4:29 AM   #1357
NanoHaxial
Von Kaiser
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by novasphere View Post
It's not a patch unless there's been some arbitrary gear size changes!

Now human females can look even sillier as they limp-wrist even larger pieces of metal.

Are the shoulders larger on that character, too? It's hard to tell because the zoom levels are different in the pictures, but it looks like they might be.
I saw a thread earlier saying that Tauren weapons were smaller on the PTR.

WoW Forums -> [BUG] Tauren Weapon Sizes
ImageShack - Hosting :: wowscrnshot021408211058rp8.jpg
ImageShack - Hosting :: wowscrnshot021408210840um8.jpg

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Old 02/15/08, 4:31 AM   #1358
 Cadfael
Rafikki is right
 
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Cadfael
Worgen Priest
 
No WoW Account (EU)
Although we kill Illidan since late October, we had our fair amount of players who quit or left and we simply have no chance to meet such a requirement. Also we weren't really pushing it, we rather raid without consumables than going to see how much we can squeeze out.

So I hope that this will indeed get tuned a bit later (maybe there's a new mechanic that increases DPS temporarily, who knows?). On the other hand, I also hope to finally get our people together on the PTR and being able to actually wipe a bit against him to wake up and motivate the raidforce to finally start trying harder even when there is no need in the current game.

Also it could simply be a test to see how many can actually beat him now and it is already planned to go down with his HP later, as has been mentioned.

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Old 02/15/08, 4:33 AM   #1359
Memnon
Glass Joe
 
Night Elf Druid
 
Aerie Peak
edit: bah, nevermind.

Last edited by Memnon : 02/15/08 at 4:55 AM.

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Old 02/15/08, 4:38 AM   #1360
Clandestine
Don Flamenco
 
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Human Rogue
 
Laughing Skull
Originally Posted by Melador View Post
We just downed Kalecgos and he dropped two [Badge of Justice]! All 25-man bosses drop badges now, maybe?

And yeah, that druid 4-piece change is pretty insulting -- I'd rather they remove it entirely than mock us by reducing a cast time by 10% of a spell that they HAVE to know that we never cast.
Yeah, we killed Kalecgos tonight, and lo and behold, for the first time I looked for my badges of justice and they were actually on the boss. I've been trying to loot them from BT / Hyjal ever since they added them to Karazhan. Nifty change.

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Old 02/15/08, 4:48 AM   #1361
 Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Originally Posted by Memnon View Post
I just killed Kael'Thas in nonheroic Magisters' Terrace, and he dropped:


They're not listed on MMO-Champion, WorldofRaids, or WoWHead, so I assume they were added in today's patch.
Originally Posted by World of Raids
- Blizzard changed Sunrage Shoulderpads into Sunrage Treads. (socket bonus remains the same)
:P

p.s. Assuming it really replaced the item instead of being an additional drop, what happens if someone had those equipped?

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Old 02/15/08, 4:50 AM   #1362
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by NanoHaxial View Post
Hopefully they reduce Tauren hit box range as well, rather irritating that they have this unfair advantage of being outside of stun/fear(Kaz'rogal/Vashj's Striders), and now on Brutallus' Stomp range.

Though they didn't fix it for the former cases, I wonder if it'll be fixed for the latter. =/

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Old 02/15/08, 4:52 AM   #1363
Vema
Von Kaiser
 
Draenei Shaman
 
Moonrunner
Originally Posted by Tacitus View Post
What does this mean? From a quick glance on the create new character screen I didn't notice anything obviously different.
Changes to the base models are normally things like modified meshes or animations. In this case it appears that they have changed some of the scaling of mesh sizes.

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Old 02/15/08, 4:53 AM   #1364
Nenormalen
Von Kaiser
 
Human Priest
 
Talnivarr (EU)
Are there any http mirrors for the current PTR patch by the way? I am on uni ISP and they block all p2p traffic, and for some reason the PTR downloader doesn't move one bit with p2p disabled...

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Old 02/15/08, 4:58 AM   #1365
Bullshot
Don Flamenco
 
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Night Elf Hunter
 
The Maelstrom (EU)
Originally Posted by Nenormalen View Post
Are there any http mirrors for the current PTR patch by the way? I am on uni ISP and they block all p2p traffic, and for some reason the PTR downloader doesn't move one bit with p2p disabled...
Patch mirrors - WoWWiki - Your guide to the World of Warcraft

Have fun.

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Old 02/15/08, 4:58 AM   #1366
Phantasie
Von Kaiser
 
Human Warlock
 
Suramar
Originally Posted by Praetorian View Post
Wouldn't the best way to tune the fight properly be to give it a shitload of extra hp and then carefully monitor how low the very best guilds can actually get him on their very best attempts with full buffs and hours of practice, then peg his health a touch below that level?
Original Gruul comes to mind.....

And I hope when he's nerfed (at least the first time) they don't nerf too much. Remember Blizzard needs this patch to last until WotLK...and i think it would be refreshing to have a real challenging instance for a change.


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Old 02/15/08, 5:29 AM   #1367
Metrosexuelf
Don Flamenco
 
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Orc Hunter
 
Uldum
Originally Posted by Phantasie View Post
Original Gruul comes to mind.....

And I hope when he's nerfed (at least the first time) they don't nerf too much. Remember Blizzard needs this patch to last until WotLK...and i think it would be refreshing to have a real challenging instance for a change.
In a pure DPS benchmark fight like this, however, there is only so much they can do... at least to challenge the guilds that have been clearing Tier 6 instances since September or October (or even earlier).

* Gear-wise most of said players have 90% or higher of what they need from Tier 6 to maximize their performance. Kalecgos drops aren't going to make a significant difference.

* Consumable-wise everything has been virtually normalized. Flask, oil/poison/windury, and food. On the margins physical DPS classes can use a demon-slaying elixir and Haste and Destruction pots can be used every cooldown but, for the most part, world buffs and such no longer factor into things. I suppose you could drag out an alt who hasn't done the Greatmother questline on Horde for the 15% melee haste buff in Nagrand but... again... pushing it.

* Player-wise damage 'rotations/priorities' have been spreadsheeted, graphed, put through a blender, and modeled a hundred times to provide most DPS everything they need to know button-pressing wise to maximize their output.

The other things that would have a major effect on a raid's success would be pretty poor to design the encounter around, e.g., raid stacking, warglaives, etc. It is possible to tune the fight to make it challenging for people who only started killing Illidan in December or so (and even then it is still going to be another 4-6 weeks before this goes live) but for the top 200ish US and EU guilds I don't see a way, other than fundamentally altering the encounter, to prevent them from walking over him in relatively short order.

As Gurg explains: raid tuning is a curve. If you're in a top guild you're at the front of the curve and there is basically no way they can tune an encounter to be extremely challenging for you without making it borderline to, in fact, impossible for those further back on the curve. Unless of course you just go through the standard boss nerfs that come through every so often. Even then it is relative -- it can be tuned to be challenging to the top one hundred guilds (pre-hypothetical-nerf) but within that subset it is still going to be less challenging to the top ten guilds.

Last edited by Metrosexuelf : 02/15/08 at 5:43 AM.

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Old 02/15/08, 5:32 AM   #1368
 Cadfael
Rafikki is right
 
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Cadfael
Worgen Priest
 
No WoW Account (EU)
Originally Posted by Phantasie View Post
Original Gruul comes to mind.....

And I hope when he's nerfed (at least the first time) they don't nerf too much. Remember Blizzard needs this patch to last until WotLK...and i think it would be refreshing to have a real challenging instance for a change.
I might be mistaken here, but as far as I remember it, Gruul on TBC closed beta was far too easy. They saw that and changed him, but the change went in only when TBC went live with no further player-feedback. Then later the live version was nerfed back.

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Old 02/15/08, 6:18 AM   #1369
Argium
Von Kaiser
 
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Night Elf Warrior
 
Proudmoore
Originally Posted by NanoHaxial View Post
That new size looks aweful. Even though it clips the tail, at least it looks intimidating rather than a small toy.

With regards to brutalis, I'm not sure why the person who posted the changes said 3 stacks = 20k damage because the way I read it it works the same as Gruul - the damage increases slowly over time. 30k DPS is asking a lot though for guilds though, particuarly those bringing 3 or 4 tanks to a raid who'll just have to be subbed out for DPS for the fight.

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Old 02/15/08, 7:26 AM   #1370
Lodekim
Don Flamenco
 
Human Warrior
 
<Ret>
Mal'Ganis
Originally Posted by Xaviera View Post
Pretty random, but the model size of weapons/shields/objects held in hands was increased for human females.

ImageShack - Hosting :: modelsizewg3.jpg
That is unfortunate, I hope it's a bug. Yeah my Cataclysm's would look cooler, but it's already cool enough, and I don't need my Bulwark looking that retarded.

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Old 02/15/08, 8:16 AM   #1371
 Murkle
Piston Honda
 
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Murkle
Orc Warlock
 
No WoW Account (EU)
Anyone able to confirm if any other 25 man bosses drop Badges of Justice?

Edit: Yes I do mean Gruul/Mag/SSC/TK/Hyjal/BT by this.

Last edited by Murkle : 02/15/08 at 8:27 AM.

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Old 02/15/08, 8:19 AM   #1372
Braque
Piston Honda
 
Dwarf Paladin
 
Turalyon (EU)
Originally Posted by Murkle View Post
Anyone able to confirm if any other 25 man bosses drop Badges of Justice?
Yes, here: http://elitistjerks.com/640900-post1360.html

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Old 02/15/08, 8:21 AM   #1373
Dryssa
Von Kaiser
 
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Goblin Mage
 
Malorne
Originally Posted by Braque View Post
He meant other than Kalecgos. As in, Gruul/Mag/SSC/TK/etc.

Originally Posted by Ghostcrawler
If everything else is truly equal (gear, skill, etc.) then the pure dps class should beat the hybrid. If a raid chooses to run without rogues, mages, warlock or hunters, they should expect their overall dps to be lower. You can quote me on that.

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Old 02/15/08, 8:22 AM   #1374
Caffeine
Von Kaiser
 
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Goblin Rogue
 
Kilrogg (EU)
They fixed the look of the "distortions" for the Multiphase Survey quest in Nagrand:
Attached Thumbnails
multiphase.png  

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Old 02/15/08, 8:55 AM   #1375
Beta
Glass Joe
 
Tauren Shaman
 
Twisting Nether (EU)
Is it just me or does shield look smaller on my tauren?

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