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Old 02/20/08, 6:49 PM   #2201 (permalink)
Von Kaiser
 
Fleebenworth's Avatar
 
Night Elf Druid
 
Korgath
Originally Posted by Kyth View Post
Kalecgos may be down, but as of right now his trash is still up.
Yeah, I just logged in to see that myself. I can't believe this is intended, as everyone just ran past Kalec anyway.
 
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Old 02/20/08, 6:50 PM   #2202 (permalink)
Piston Honda
 
Tauren Shaman
 
Chromaggus
Shaman
Resto
Bracers +16 Haste
Belt +20 Crit
Boots +23 Crit

Ele
Bracers +16 Haste
Belt +20 haste
Boots +23 Crit

Enh
Bracer +17 Exp
Belt +22 Exp
Boots +29 Exp
(Pretty big buff?)
 
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Old 02/20/08, 6:51 PM   #2203 (permalink)
Bald Bull
 
Trouble's Avatar
 
Troll Mage
 
Turalyon
New PTR Build - Tier 6 and class changes has all the new t6 pieces up now btw.
 
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Old 02/20/08, 6:51 PM   #2204 (permalink)
Von Kaiser
 
Human Priest
 
Turalyon
Originally Posted by Metrosexuelf View Post
Wow those changes are horrible. It's not as if stamina is totally irrelevant for raiding. This is a pretty poor reaction to all the people complaining about the lack of +spell hit and/or the Arena issue Gurgthock suggests. PvE nerfs resulting from PvP issues is really getting old. Couldn't they just simply find a way to 'disasble' PvE set bonuses in Arena? It never ceases to amaze me how horribly tailored and hamfisted their solutions are to specific problems.
Yep. As a holy priest I'm already pretty squishy, but in my full BT/Hyjal gear I can just manage 10k raid buffed. If I were to get just these new pieces without changing other gear (and even with other gear from Sunwell considered it doesn't have more stam then the BT stuff) I'd lose 1k HP. Something I'd hestitate to do on certain aoe splash dmg T6 fights that are on *farm* much less new fights with nasty raid dmg like Kalecgos. I thought the days of priests having to sacrifice all their survivability for +heal on gear were left behind in Karazhan.
 
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Old 02/20/08, 6:51 PM   #2205 (permalink)
Ein Lied zwei, drei: All you need is HEADCLEANER!
 
Undead Rogue
 
Mal'Ganis
The new Slayer items.
Attached Thumbnails
slayerchanges.jpg  
 
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Old 02/20/08, 6:53 PM   #2206 (permalink)
Von Kaiser
 
Fleebenworth's Avatar
 
Night Elf Druid
 
Korgath
What?? No stamina on feral tier 6? Riiiiiiiight.
 
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Old 02/20/08, 6:54 PM   #2207 (permalink)
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Tanoshii View Post
Yep. As a holy priest I'm already pretty squishy, but in my full BT/Hyjal gear I can just manage 10k raid buffed. If I were to get just these new pieces without changing other gear (and even with other gear from Sunwell considered it doesn't have more stam then the BT stuff) I'd lose 1k HP. Something I'd hestitate to do on certain aoe splash dmg T6 fights that are on *farm* much less new fights with nasty raid dmg like Kalecgos. I thought the days of priests having to sacrifice all their survivability for +heal on gear were left behind in Karazhan.
So save your BT/Hyjal gear? Wear the glass-cannon stuff on Brutallus, and wear the +sta stuff on Archimonde and Kalecgos?

What?? No stamina on feral tier 6? Riiiiiiiight.
I would imagine that this is an oversight.
 
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Old 02/20/08, 6:56 PM   #2208 (permalink)
Bald Bull
 
Trouble's Avatar
 
Troll Mage
 
Turalyon
Originally Posted by Fleebenworth View Post
What?? No stamina on feral tier 6? Riiiiiiiight.
That is quite awesome I must say. That's a pretty damn big oversight. The prot pally stuff has stamina.

Anyway, the shadow priest set is pretty annoying. I imagine most classes are ok with their changes because they get more useful dps or healing stats. For shadow priests most of the budget was converted into spell crit which is a big THUMBS DOWN SIGN. That's like trading all our stamina for thin air. If it was turned into anything useful (more haste or damage or even a bit more spell hit) it'd be ok. I don't like losing my stamina for nothing though.
 
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Old 02/20/08, 6:58 PM   #2209 (permalink)
Von Kaiser
 
Human Priest
 
Turalyon
Originally Posted by Praetorian View Post
So save your BT/Hyjal gear? Wear the glass-cannon stuff on Brutallus, and wear the +sta stuff on Archimonde and Kalecgos?
Well yeah I'm not being forced to get rid of it. But it saddens me that something can't be a true upgrade when it's from a harder instance and would actually be *worse* to go back and wear it in *old* content. Especially if the changes are because of people whining about set bonuses in arena. It's not like these pieces need boatloads of stam to be decent. Stick 15-25 stam on them and be done. You still won't want to wear them as a holy priest in arena anyway.
 
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Old 02/20/08, 6:59 PM   #2210 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Doomhammer (EU)
Alterac Valley

* There is now a Join as Party option.

Should make the Honor grind less painful for those with friends.
 
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Old 02/20/08, 7:00 PM   #2211 (permalink)
Great Tiger
 
Dwarf Priest
 
Mannoroth
Originally Posted by Praetorian View Post
So save your BT/Hyjal gear? Wear the glass-cannon stuff on Brutallus, and wear the +sta stuff on Archimonde and Kalecgos?
Stamina is important on every fight so far, from Kalecgos to the Twins. There's no way in hell I'm walking into any of those with 7000-7500 unbuffed hp, which is what I would have wearing those three pieces.
 
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Old 02/20/08, 7:01 PM   #2212 (permalink)
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Wonder how much of the last 15 minutes did it take them to throw those changes in
On my part, it's not a bit deal, it's a welcome change actually since having to get 202 hit rating as a warlock was a bit hard to achieve while not resorting to stuff like the new future badge ring. Losing 47 stamina without taking into account the possible ability of switching out 2 other +hit items that have no stats so quite ok
 
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Old 02/20/08, 7:01 PM   #2213 (permalink)
World of Badgecraft Subscriber
 
Playered's Avatar
 
Night Elf Druid
 
Ravencrest (EU)
If stamina is such a huge issue then socket 15 sta gems in the sockets, the net gain should be higher with only a small (10-15) stamina loss per piece, it wont be the end of the world and you should still be able to use the pieces in PvP if you wish... less attractive sure but not void.

I have to say that I really have made sure to keep high stamina on my gear now in PvE and will no doubt socket them accordingly =/



Regarding Lifebloom nerf, its not huge, but its still a nerf either way - hopefully they will implement a PvE counter (4T6 or something else) to atleast balance it back out in PvE contexts.
 
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Old 02/20/08, 7:02 PM   #2214 (permalink)
Bald Bull
 
Pyros's Avatar
 
Undead Death Knight
 
Twisting Nether (EU)
Originally Posted by Praetorian View Post
So save your BT/Hyjal gear? Wear the glass-cannon stuff on Brutallus, and wear the +sta stuff on Archimonde and Kalecgos?
Yeah I'm actually happy to have the choice between pure healing gear with not too much wasted stats(much like current primal mooncloth) or balanced gear. I wish they lowered haste a bit and raised healing even more tho, even with their GCD haste change, I'm still not sure it'll be really useful unless you go all out and reach the cap to get one more GCD in before first lifebloom timer is done.
 
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Old 02/20/08, 7:02 PM   #2215 (permalink)
Von Kaiser
 
Fleebenworth's Avatar
 
Night Elf Druid
 
Korgath
'Oversight' isn't quite the word I would use. It's clearly an intentional change and will obviously be reverted shortly, but the addition of other stats while keeping the extra armor not to mention the fact that they're worried about druids stacking 4-piece bonuses in arenas(the freshly-nerfed 4pc mind you) paints a rather vivid picture of idiocy in my mind. So yeah, I wouldn't call it an oversight, just old-fashioned stupidity.

/rant off

From all indications, and it is true you have probably done Brutallus more than the two hours or so I did, wearing 'glass cannon' gear on Bruttalus -- while possibly viable for healers -- isn't that viable for some DPS. Particularly for shadow priests that still have the wonderful self-damage mechanic of Shadow Word: Death feedback.

Even agreeing with your suggestion it still doesn't chance the fact at how poor a solution this is to a very specific non-PvE issue.
Brutallus has changed so much in the last week that I wouldn't worry about it too much right now. In the previous incarnations it was possible to not take a single tick of damage the whole fight, in v4 it was for the most part impossible not to die without some sort of iceblock/CoS/shield. Stam had little effect either way.

Originally Posted by Playered View Post
If stamina is such a huge issue then socket 15 sta gems in the sockets, the net gain should be higher with only a small (10-15) stamina loss per piece, it wont be the end of the world and you should still be able to use the pieces in PvP if you wish... less attractive sure but not void.

I have to say that I really have made sure to keep high stamina on my gear now in PvE and will no doubt socket them accordingly =/
First of all I really hope this post is a troll, but if it isn't, what the hell are you thinking?? First of all socketing with blue gems actually only represents a 10-12 stam real gain on any particular item because you lose socket bonuses by doing so. Furthermore, trading 127 stam for 85 crit rating is just moronic no matter how you slice it. In conclusion, I contend you have not even looked at the items and are just talking out of your ass.

Last edited by Fleebenworth : 02/20/08 at 7:17 PM.
 
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Old 02/20/08, 7:04 PM   #2216 (permalink)
Don Flamenco
 
Metrosexuelf's Avatar
 
Orc Hunter
 
Uldum
Originally Posted by Praetorian View Post
So save your BT/Hyjal gear? Wear the glass-cannon stuff on Brutallus, and wear the +sta stuff on Archimonde and Kalecgos?
From all indications, and it is true you have probably done Brutallus more than the two hours or so I did, wearing 'glass cannon' gear on Bruttalus -- while possibly viable for healers -- isn't that viable for some DPS. Particularly for shadow priests that still have the wonderful self-damage mechanic of Shadow Word: Death feedback.

Even agreeing with your suggestion it still doesn't chance the fact at how poor a solution this is to a very specific non-PvE issue.

Originally Posted by Playered View Post
If stamina is such a huge issue then socket 15 sta gems in the sockets, the net gain should be higher with only a small (10-15) stamina loss per piece, it wont be the end of the world and you should still be able to use the pieces in PvP if you wish... less attractive sure but not void.
That is an absurd suggestion. Socketing them with stamina gems, at least from my perspective, would make them sidegrades.
 
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Old 02/20/08, 7:05 PM   #2217 (permalink)
Glass Joe
 
shanice's Avatar
 
Human Death Knight
 
Silvermoon (EU)
Malefic T6 bracers/belt/boots



Edit: Depending on the fight you'll have to replace items with gear you already accquired earlier. In the end you have to keep in mind that those are meant for you to keep the set bonus. Regardless, pretty much one of the best examples of how PvP gets down to PvE.

__ don't argue with an idiot. he will drag you down to his level and beat you with experience __
 
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Old 02/20/08, 7:05 PM   #2218 (permalink)
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by heel View Post
Stamina is important on every fight so far, from Kalecgos to the Twins. There's no way in hell I'm walking into any of those with 7000-7500 unbuffed hp, which is what I would have wearing those three pieces.
Fair point. The items would obviously be better if they had less stamina instead of no stamina.
 
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Old 02/20/08, 7:06 PM   #2219 (permalink)
Bald Bull
 
Whiteknight's Avatar
 
Night Elf Warrior
 
Proudmoore
Originally Posted by Fleebenworth View Post
'Oversight' isn't quite the word I would use. It's clearly an intentional change and will obviously be reverted shortly, but the addition of other stats while keeping the extra armor not to mention the fact that they're worried about druids stacking 4-piece bonuses in arenas(the freshly-nerfed 4pc mind you) paints a rather vivid picture of idiocy in my mind. So yeah, I wouldn't call it an oversight, just old-fashioned stupidity.

/rant off
If they made the change intentionally, there's no 'obviously reverted' about it. This is an excellent piece of feedback for bliz - don't assume they'll just magically realize it. File feedback on the items.
 
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Old 02/20/08, 7:07 PM   #2220 (permalink)
Great Tiger
 
Illundai's Avatar
 
Human Death Knight
 
Silvermoon (EU)
Kalecgos is still there on the EU PTR, but his trash isn't.


Huh?
 
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Old 02/20/08, 7:10 PM   #2221 (permalink)
Bald Bull
 
Trouble's Avatar
 
Troll Mage
 
Turalyon
Crossposting this here from

The loss of stamina as a priest is pretty untenable. Even assuming they replaced it with a useful stat instead of useless spell crit it'd be a tough call to make. Priests already tend to be near the bottom of the hitpoint pile usually only barely breaking 10k in full tier 6 with kings. The way the gear is now it'll be used on farm content rather than on the new content you're supposed to be gearing up for.
 
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Old 02/20/08, 7:11 PM   #2222 (permalink)
Bald Bull
 
Whiteknight's Avatar
 
Night Elf Warrior
 
Proudmoore
What if they simply added the following two stats to each of the items?

+25 Stamina
-25 Resilience
 
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Old 02/20/08, 7:12 PM   #2223 (permalink)
Von Kaiser
 
Gnome Warrior
 
Cenarion Circle
As a dps warrior I am nothing but happy about these changes. I currently raid with ~13.5k raid buffed, which is sometimes nice but really more than I need on 90% of fights. Especially because my old t6 boots were horrible, and the belt was only decent. Now both are amazing.
 
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Old 02/20/08, 7:13 PM   #2224 (permalink)
Piston Honda
 
Gogusrl's Avatar
 
Orc Warlock
 
Eredar
Originally Posted by Whiteknight View Post
What if they simply added the following two stats to each of the items?

+25 Stamina
-25 Resilience
I like the ideea and [Corrupted Ashbringer] shows that it can be done without problems.
 
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Old 02/20/08, 7:14 PM   #2225 (permalink)
Appliance of the Skies
 
flyingtoastr's Avatar
 
Human Paladin
 
Draka
The interesting thing I see on the "new" Tier 6 is (on the ret pally items) 78 passive Expertise rating. This is beyond incredible for a human, it is now so easy to expertise cap as well as hit cap just by wearing these 3 items.

The healing pieces are nice to, having a nice mix of Healing, Mp5, Crit, and Spell Haste, instead of dumping everything into one stat.

http://]http://static.mmo-champion.c...ghtbringer.jpg for the pic.
 
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