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10/15/09, 5:29 AM
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#2501
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Rawr
Night Elf Druid
Stormrage
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Yes. Right click, Edit, Delete.
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Rawr!
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10/15/09, 5:56 AM
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#2502
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Rawr
Night Elf Druid
Stormrage
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Download - Rawr - Release: Rawr 2.2.23
Tour of Rawr Movie! - YouTube - Tour of Rawr
Recent Changes:
v2.2.23.0
- Shift+Right-Click will now allow you to custom gem an item. This mirrors in-game functionality.
- Added a Lesser Flask of Resistance to default Buffs.
- Rawr.Cat: Updated default gemming templates. Fixed a bug with white miss rate at extremely high crit rates. Fixed a bug with Berserk uptime calculations.
- Rawr.Moonkin: Tier 10 Idol should now be properly modeled. Lunar Eclipse now properly caps at 100% crit.
- Rawr.Enhance: Smoothed out priority calculations. This module should now be faster, and more accurate.
- Rawr.ShadowPriest: 3.3 PTR Mode checkbox added in the options tab to model the SPriest changes in 3.3.
- Rawr.DPSWarr: Fixed a bug in uptime calculations with stacking special effects.
- Rawr.ProtWarr: You may now specify how often you are using heroic strike in the options panel. (Was previously just Limited/Unlimited) Average Vigilance threat and Base Boss attack values updated for Heroic TotC values.
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Rawr!
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10/15/09, 12:24 PM
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#2503
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Don Flamenco
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Astrylian undervalued the release in his Recent Changes for Moonkin, by the way. All Moonkin should dowload the 2.2.23 release; there were three important bugfixes that went in, in addition to the performance increases. First, and most importantly, I changed the DoT uptime calculations to match the options selection in WrathCalcs of "3.2 basic" and "Always Refresh". "Lunar Truncation" is still not modeled, but the important part is the "Always Refresh" modeling, because this fixes the common complaint that Rawr's DPS rotation selection doesn't match WC. They match now, although the numbers aren't exactly the same (still working on that). The other two bug fixes are the crit cap for Lunar Eclipse, and a subtle bug that caused Lunar Eclipse Starfires to double-dip from Imp Insect Swarm. All in all, this release should be much more reliable from a math standpoint for Moonkin.
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10/15/09, 4:41 PM
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#2504
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Von Kaiser
Human Death Knight
Spinebreaker
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Any chance you could post "patches" vs complete programs every update? I'm sure there's many redundant files within those twenty-something MBs that don't get touched very often. And you could always just attach a disclaimer - "If you don't know what you're doing, get the Full Version."
It takes precious minutes out of my day to download and update to the newest version! (Eh... the though just flashed through my head about how many precious minutes it takes YOU to update to the newest version... and now I feel somewhat silly.)
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10/15/09, 4:43 PM
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#2505
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Suit Up
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"Patches" would be almost the same size as the full program download, there would be no point.
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Come see the Rawr Project for all World of Warcraft Classes and Specs!
- Astrylian: Project Coordinator, Bear & Cat Dev
- Jothay: Project Coordinator & Arms Warrior Dev
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10/15/09, 4:56 PM
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#2506
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Von Kaiser
Human Death Knight
Spinebreaker
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Well, half the filesize comes from the images, which I imagine only change every so often around content patches.
But I don't develop Rawr, so I can't know how it works exactly. I just imagined smaller file sizes could work to everyone's benefit (i.e. bandwidth, as well).
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10/15/09, 8:27 PM
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#2507
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Rawr
Night Elf Druid
Stormrage
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Yeah, images are largely the same, and we could indeed distribute a copy without images. That's pretty much it that wouldn't change though. It's just not worth it for us to do that though, as you guessed.
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Rawr!
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10/15/09, 8:54 PM
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#2508
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Von Kaiser
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Elemental is back to showing a negative value for haste with 2.2.23. I'm not sure if others are experiencing this or not. My default armory right now shows a relative stat value for haste of -1.16. You can only imagine the upgrade list.
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I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out. - B. Hicks
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10/17/09, 10:43 PM
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#2509
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by SoNoFu
Elemental is back to showing a negative value for haste with 2.2.23. I'm not sure if others are experiencing this or not. My default armory right now shows a relative stat value for haste of -1.16. You can only imagine the upgrade list.
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I just loaded your character into my copy of Rawr (latest) and it shows haste with a value over spell power in the relative stat values. Perhaps start over with a new file if you still have the issue.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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10/24/09, 7:44 PM
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#2510
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Rawr
Night Elf Druid
Stormrage
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Rawr (v2.2.24 released on 10/24)
Download - Rawr - Release: Rawr 2.2.24
Tour of Rawr Movie! - YouTube - Tour of Rawr
Recent Changes:
v2.2.24.0
- A debuff was added to represent the "Expose Weakness" debuff used in the ToTC Anub encounter.
- Rawr.Bear: Fixed a bug with Heroic Presense calculation.
- Rawr.Moonkin: DoTs now benefit from Nature's Grace
- Rawr.Enhance: User selected priority system implemnted. Added support for modeling Flame Shock.
- Rawr.Rogue: Many updated applied; this should fix a number of issues with trinkets and talents not being modeled correctly. Haste has been updated, Rawr also now assumes (if you have the talent) that you use Blade Flurry ever 120 seconds.
- Rawr.ProtWarr: Support added for boss dehaste abilities (ie: Thunder Clap, Imp. Icy Touch, etc)
- Rawr.Warlock: Added Glyph of Quick Decay. Fix for a crash when using a non-filler spell as the last spell in your rotation (DPS will be terrible, due to not having a filler, but at least won't crash when you're in the middle of swapping spells around in your rotation).
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Rawr!
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10/25/09, 12:13 AM
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#2511
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Suit Up
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Astry skipped the notes for DPSWarr but you can find them on the EJ DPSWarr thread (in the Warrior section) or you can view them in the Options pane inside the program.
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Come see the Rawr Project for all World of Warcraft Classes and Specs!
- Astrylian: Project Coordinator, Bear & Cat Dev
- Jothay: Project Coordinator & Arms Warrior Dev
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10/25/09, 4:34 PM
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#2512
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Don Flamenco
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Originally Posted by Astrylian
- Rawr.Moonkin: DoTs now benefit from Nature's Grace
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Not sure exactly what you mean by this other than maybe the GCD being lowered for them.
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10/25/09, 4:43 PM
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#2513
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Rawr
Night Elf Druid
Stormrage
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That's correct.
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Rawr!
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10/27/09, 7:50 PM
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#2514
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Piston Honda
Human Paladin
Lightbringer
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Nice work on the Protadin module, it's looking pretty good. It does still think Berserking and Executioner are really good tanking enchants though, which is just strange.
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10/28/09, 12:40 PM
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#2515
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Capstone
Nice work on the Protadin module, it's looking pretty good. It does still think Berserking and Executioner are really good tanking enchants though, which is just strange.
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Seeing Executioner good is strange, but Berserking is the best threat enchant (the default Prot config highly values threat), however it has the side effect of helping you die  .
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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10/28/09, 3:29 PM
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#2516
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Piston Honda
Human Paladin
Lightbringer
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I have threat set to zero in my profile, so that's not why it values it so highly.
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10/29/09, 1:26 AM
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#2518
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Capstone
I have threat set to zero in my profile, so that's not why it values it so highly.
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My Prot profile barely has a value for those two enchants (threat has a value of 0.05 for me), so maybe start over with a new profile. Mongoose is the best with 26 agility in second if you value survival the most.
Originally Posted by Sheltim
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That is quite hard to model, since the enchant could do nothing if you don't have a Blood Draining buff up (it isn't always up) once you drop below 35%.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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10/29/09, 5:12 AM
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#2519
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Piston Honda
Night Elf Druid
Silvermoon (EU)
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The optimizer just told me (Moonkin module) to equip two [Polished Dragonslayer's Signet] (the quest reward for Onyxia's head). Since I think you can only complete the quest once, this seems a bit off.
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10/29/09, 10:33 AM
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#2520
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Von Kaiser
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Originally Posted by frmorrison
That is quite hard to model, since the enchant could do nothing if you don't have a Blood Draining buff up (it isn't always up) once you drop below 35%.
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Over in the Tanking enchant discussion there is some recent math on the various tanking enchants. I have no idea if it's enough to put Blood Draining into Rawr, but it would be nice to get it in there if possible.
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10/29/09, 5:28 PM
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#2521
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Von Kaiser
Human Warrior
Dragonblight
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Originally Posted by Munorion
The optimizer just told me (Moonkin module) to equip two [Polished Dragonslayer's Signet] (the quest reward for Onyxia's head). Since I think you can only complete the quest once, this seems a bit off.
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Right-click the item and select Edit. Check the "Unique" box, third row down in the middle. That will stop the optimizer from using two of them, even though the item itself isn't actually unique.
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10/30/09, 5:38 PM
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#2522
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Bald Bull
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Is there an easy way via the buffcache to simulate the Chill of the throne radiance effect and see what it does to itemization choices? I've been trying to use the <dodge> tag, but that gives me errors when loading.
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10/30/09, 6:51 PM
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#2523
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Rawr
Night Elf Druid
Stormrage
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Well, Chill of the Throne'll be in next version.
Until then, current version of Rawr.Bear doesn't count plain Dodge as a relevant stat on buffs, so you'd have to add it as the equivalent amount of dodge rating:
<Buff>
<Name>Chill of the Throne</Name>
<Group>Temporary Buffs</Group>
<Stats>
<DodgeRating>-905</DodgeRating>
</Stats>
<SetThreshold>0</SetThreshold>
<Improvements />
<IsCustom>true</IsCustom>
<AllowedClasses>
<CharacterClass>DeathKnight</CharacterClass>
<CharacterClass>Druid</CharacterClass>
<CharacterClass>Hunter</CharacterClass>
<CharacterClass>Mage</CharacterClass>
<CharacterClass>Paladin</CharacterClass>
<CharacterClass>Priest</CharacterClass>
<CharacterClass>Rogue</CharacterClass>
<CharacterClass>Shaman</CharacterClass>
<CharacterClass>Warlock</CharacterClass>
<CharacterClass>Warrior</CharacterClass>
</AllowedClasses>
<ConflictingBuffs />
</Buff>
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Rawr!
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10/31/09, 4:22 PM
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#2524
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Von Kaiser
Night Elf Druid
Nordrassil (EU)
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A small suggestion, any chance to add a checkbox for "Fully Buffed" that ticks/unticks all the regular buffs (ie everything but consumables/profession/temporary buffs)?
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10/31/09, 4:23 PM
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#2525
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Rawr
Night Elf Druid
Stormrage
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There's a feature coming to allow saved buff sets, just like talent specs.
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Rawr!
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