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Old 03/04/10, 9:34 AM   #2651
janaka
Von Kaiser
 
Troll Warrior
 
Die Silberne Hand (EU)
Originally Posted by Kurisu View Post
Is there a way to make a filter to hide all 2 handed weapons for classes like DKs/Hunters?
Tools -> Refine Types of Items Listed

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Old 03/15/10, 5:28 AM   #2652
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Rawr (v2.3.12 released on 3/15)

Download - Rawr - Release: Rawr 2.3.12

Tour of Rawr Movie! - YouTube - Tour of Rawr

Recent Changes:
v2.3.12.0
- First, a note about Rawr3. Rawr3 has been in development for quite a while now, and we know that everyone's eager to get it. It's been held back for a while now by a showstopping issue that we've been trying to work around. I'm pleased to report that we've found an awesome solution to that showstopping issue (Shadowed rocks), and so Rawr3 is nearing public beta. We're tentatively shooting for next weekend (Mar 20/21), but please don't shoot us if something comes up and we're not able to make that date!
- Vault of Archavon has its own catagory in the filtering.
- Strength of Wrynn / Hellscream's Warsong Buff have been added to the Temporary Buff section.
- Almost all healing/dps/tanking models have support for this buff.
- Items with Resilience now are catagorized as "Purchaseable PvP Item" instead of displaying with no source.
- Rawr.Retribution: Spell selection logic cleaned up.
- Rawr.Hunter: Hunter rotation logic fixes. 4T10 should be properly modeled now, the DPS value of it was far lower then it actually is. The optimizer should now instruct you to use Iceblade Arrows rather then Saronite Arrows.
- Rawr.DPSDK: 3.3.3 Frost changes implemented.
- Rawr.Mage: 3.3.3 changes to Incanters Absorbtion implemented. Haste procs should be modeled more accurately now.
- Rawr.Healadin: Implemented Infusion of Light. 4T9 set bonus should now be modeled correctly. 4T10 set bonus is now modeled correctly.
- Rawr.HolyPriest: New "Renew" rotation has been added to the Role dropdown list. 2T9 and 4T9 set bonuses added.

Rawr!

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Old 03/22/10, 4:51 AM   #2653
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Rawr (v2.3.13 released on 3/22)

Download - Rawr - Release: Rawr 2.3.13

Tour of Rawr Movie! - YouTube - Tour of Rawr

We're pleased to announce that, after long last, Rawr3 has entered public beta. You're still welcome to continue using Rawr2, but we urge you to try out Rawr3, and enjoy all the new features and benefits. Rawr3 is a port of Rawr to Silverlight, which means:

- You can run Rawr3 in your web browser.
- No need to download or install anything.
- It runs on Mac OS X (Intel). Welcome to Rawr, Mac users!
- You can optionally install it locally with 2 clicks from the web version, if you want to have it locally for offline use.
- Lots more.

So give Rawr3 a try today! Get started at: http://elitistjerks.com/rawr.php
Please remember that it's still a beta, though, so lots of things are likely to be buggy or incomplete!


And now back to Rawr v2.3.13.0.

Recent Changes:
- Rawr now properly reports if Armory cannot find a character.
- Rawr.Hunter: Pets should no longer gain double benefit from buffs on both the hunter and the pet.
- Rawr.Rogue: Mangle and Trauma debuffs should now properly increase bleed damage. 3.3.3 changes implemented in PTR mode. Deadly and Instant Poison damage and crit rate is now more accurate.
- Rawr.DPSDK: Scourge Strike updated for 3.3.3 values.
- Rawr.Mage: Support for Arcane + Scorch DPS Cycles removed.
- Rawr.SPriest: Phylactery of the Nameless Lich finally modeled correctly.

Last edited by Astrylian : 03/22/10 at 4:59 AM.

Rawr!

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Old 03/22/10, 8:46 AM   #2654
xing
Glass Joe
 
Blood Elf Paladin
 
Dalvengyr
If you install it offline, will it still update itself automatically when you're connected to the Internet if there is a new build pushed to the web version or do you have to "reinstall offline"?

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Old 03/22/10, 12:23 PM   #2655
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
It *should* auto update itself, but I haven't tested that in a while, so standard "It's a beta" disclaimer applies. But yeah, it *should* check for a new version on launch, download it in the background, and then prompt you with something like "Hey, found a new version. Relaunch Rawr to use it. Would you like to relaunch now?".

Rawr!

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Old 03/22/10, 6:21 PM   #2656
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
When can we expect to see documentation for Rawr3? There's a number of options that could use some documentation/clarification (e.g., the interpolation methods under Edit Options).

Also, are modules going to be standardized in Rawr3? It seems that way - I'm assuming a standardized boss fight handler, a standardized buff list, and I'm hoping that simulations will be standardized (i.e., DPS is calculated the same way for each module - calculating out to 100 hours and then dividing the total into the actual fight time? I'm unsure of Rawr's actual mechanics but different models have seemed to have handled it differently in the past - I'd like to see the pervasive haste problem go away).

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Old 03/22/10, 7:12 PM   #2657
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Rawr is not a simulator, nor should/will it be. There's definitely alot of standardation we want to do, but that doesn't apply.

Rawr!

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Old 03/23/10, 11:06 AM   #2658
Conq[SUN]
Von Kaiser
 
Tauren Druid
 
Ravencrest (EU)
How is the focus on making it work offline?
Today I had to download the source, edit and recompile til make it point at eu.wowarmory.com.
Seemed it wasn't working at all because the US armory was down.
Maybe it should have some kind of "work offline" toggle. So that it doesn't try to get all the missing icons and such.

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Old 03/23/10, 12:06 PM   #2659
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Originally Posted by Astrylian View Post
Rawr is not a simulator, nor should/will it be. There's definitely alot of standardation we want to do, but that doesn't apply.
I'm mildly confused here. If Rawr doesn't simulate fights, how does it arrive at its endpoint data? I've read all the documentation, and I never saw anything to suggest it doesn't simulate fights - wouldn't that make setting up fight parameters pointless? What is it I'm missing here?

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Old 03/23/10, 12:50 PM   #2660
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Conq[SUN], can you clarify? Rawr expects you to have an internet connection, to download any data that it doesn't have, be it icons or item data. Are you talking about Rawr2 or Rawr3? Rawr3 doesn't even talk to the armory, it talks to Elitist Armory.

Capstone, it simply doesn't simulate fights. It models them. Very big difference. Maybe you're thinking that the only want to theorycraft is through simulating, and that's simply not true.

Example: You can cast a fireball every 2sec, for 500 damage, with a 25% chance to crit for double damage, for a fight length of 60 seconds.

Model:
DPS = (500 * (1.25)) / 2 = 312dps

Simulator:
var t = 0;
var damage = 0;
while (t < 60)
{
damage += 500;
if (rand() <= 0.25)
damage += 500;
t += 2;
}
DPS = damage / 60;


One of those is useful for comparing gear, enchants, buffs, talents, etc. One of them is not. From a user perspective, they may appear to reach the same goal, but they do so in very different ways.

Rawr!

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Old 03/24/10, 6:22 AM   #2661
Conq[SUN]
Von Kaiser
 
Tauren Druid
 
Ravencrest (EU)
Rawr 3 seems way to slow for me. Hope it's just because it's beta.
What I changed was with Rawr 2.3.13. I didn't know it needed an Internet connection to work.
But guess what I would like is for it to test what armory responds the fastest and use that when looking for missing icons and such. So that I dont have to recompile to use the EU armory when the US is down.

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Old 03/24/10, 12:23 PM   #2662
Destrali
Von Kaiser
 
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Blood Elf Paladin
 
Lothar
Is anyone having issues with Rawr3 locking up IE8? If you have and managed to fix it, how did you go about it?

For me it locks up while loading my toon from Armory, more specifically when it's parsing character data.

Am I missing a setting somewhere to bypass this or speed this up?

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Old 03/24/10, 2:27 PM   #2663
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Conq[SUN], images already load asynchronously in Rawr3, and we won't be making any changes to Rawr2 for that. If there's a significant performance difference between Rawr2 and Rawr3, that's something that should be looked at, not ignored.

Destrali, if "parsing character data" takes more than 10sec, it's crashed, and you should report that. Some models may be broken or something, and we need to know that.

Rawr!

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Old 03/24/10, 7:01 PM   #2664
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
Is there a way to stop the pop-up dialog box from showing every time it loads? The one that informs the user of Rawr3.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 03/24/10, 7:24 PM   #2665
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Err, no. I'll make it only do that the first time in the next version. Sorry for the annoyance.

Rawr!

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Old 03/24/10, 8:54 PM   #2666
Ugljesa
Von Kaiser
 
Night Elf Druid
 
Nordrassil (EU)
Checked a few pages back but couldn't find any mention - my Cat module is showing Mongoose to be MILES ahead of anything else (about 3 times better than Berserk that comes in second). Now, if it was a tad ahead, I could accept it, but 3 times better leads me to believe something's wrong.

Also, there still isn't a Survival Soft Cap recommendation for ICC for the Bear module. I'm currently running an all-out stamina gemming set, which I initially figured to try for kicks (as we were on BQL/Sindragosa where most of the issue is spell damage) and I'm sticking with it as it's worked quite well for me. However, considering LK's Reaper, I think a T10 survival soft cap could easily be orientated around that (or perhaps exist as a separate option as it's kind of an important fight).

I know I can set the cap myself at custom but frankly I'm not sure exactly how to set it up to make sense and not screw up the results. I've currently set it up at 317k (the number's real touchy though, 1k over and Stamina rushes forward, 1k back, Agility gets its turn), a number I came up with by calibrating it so that Agility and Stamina gems are about neck to neck with Stamina coming slightly ahead (as that's about how I'm gemming so sorta makes sense to gear like it as well) but I'm not sure if I'm doing it right.

Last edited by Ugljesa : 03/24/10 at 8:59 PM.

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Old 03/24/10, 9:54 PM   #2667
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
I have heard of one other person with a weird value on Mongoose. Please attach your character to the issue for that one.

There are new presets for Bear in Rawr3. You can copy those if you like.

Rawr!

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Old 03/25/10, 1:12 AM   #2668
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
With the Holy Paladin module's chest enchant drop-down menu, my client has lost the Powerful stats (10 int) enchant.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 03/25/10, 1:26 AM   #2669
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Yeah, that's a mistake... Was accidentally considered irrelevant due to its Spirit. Will be fixed soon.

Rawr!

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Old 03/25/10, 2:20 AM   #2670
cremor
Piston Honda
 
Human Paladin
 
Rexxar (EU)
Originally Posted by Astrylian View Post
Yeah, that's a mistake... Was accidentally considered irrelevant due to its Spirit. Will be fixed soon.
I assume that the same bug hides the Nightmare Tears for Healadins too, right? So that will also be fixed?

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Old 03/25/10, 3:07 AM   #2671
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Correct.

Rawr!

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Old 03/27/10, 12:00 PM   #2672
Slik
Glass Joe
 
Undead Warrior
 
Bonechewer
Is the executable version of Rawr going to be phased out or will it also be available and updated side by side with the silverlight version?

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Old 03/27/10, 4:37 PM   #2673
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Rawr2 will be phase out eventually, once Rawr3 is stable. There will also be a client-side, executable version of Rawr3 (just like Rawr2 currently is).

Rawr!

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Old 03/31/10, 9:45 AM   #2674
SpartanKillian
Von Kaiser
 
Night Elf Hunter
 
Dalaran
Non-raid hit cap

I have a toon that will never raid--I've purposely limited his gear to heroics and the AH. His hit cap should be 6% (for level 82 heroic bosses) and his current hit rating is 180 (5.49%). When I reduce the target level to 82, v2.3.13 places his miss chance at 0% (Heroic Presence is unchecked, and he's human). If this is indeed an error, it obviously skews optimizer choices away from +hit gear.

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Old 03/31/10, 1:02 PM   #2675
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
It's possible that there's an issue, but please follow the directions at Rawr, so that we can investigate.

Rawr!

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