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Old 10/15/09, 3:56 PM   #2506
Devloc
Von Kaiser
 
Human Death Knight
 
Spinebreaker
Well, half the filesize comes from the images, which I imagine only change every so often around content patches.

But I don't develop Rawr, so I can't know how it works exactly. I just imagined smaller file sizes could work to everyone's benefit (i.e. bandwidth, as well).

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Old 10/15/09, 7:27 PM   #2507
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Yeah, images are largely the same, and we could indeed distribute a copy without images. That's pretty much it that wouldn't change though. It's just not worth it for us to do that though, as you guessed.

Rawr!

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Old 10/15/09, 7:54 PM   #2508
SoNoFu
Von Kaiser
 
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Tauren Shaman
 
Mal'Ganis
Elemental is back to showing a negative value for haste with 2.2.23. I'm not sure if others are experiencing this or not. My default armory right now shows a relative stat value for haste of -1.16. You can only imagine the upgrade list.

I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out. - B. Hicks

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Old 10/17/09, 9:43 PM   #2509
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by SoNoFu View Post
Elemental is back to showing a negative value for haste with 2.2.23. I'm not sure if others are experiencing this or not. My default armory right now shows a relative stat value for haste of -1.16. You can only imagine the upgrade list.
I just loaded your character into my copy of Rawr (latest) and it shows haste with a value over spell power in the relative stat values. Perhaps start over with a new file if you still have the issue.

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Old 10/24/09, 6:44 PM   #2510
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Rawr (v2.2.24 released on 10/24)

Download - Rawr - Release: Rawr 2.2.24

Tour of Rawr Movie! - YouTube - Tour of Rawr

Recent Changes:
v2.2.24.0
- A debuff was added to represent the "Expose Weakness" debuff used in the ToTC Anub encounter.
- Rawr.Bear: Fixed a bug with Heroic Presense calculation.
- Rawr.Moonkin: DoTs now benefit from Nature's Grace
- Rawr.Enhance: User selected priority system implemnted. Added support for modeling Flame Shock.
- Rawr.Rogue: Many updated applied; this should fix a number of issues with trinkets and talents not being modeled correctly. Haste has been updated, Rawr also now assumes (if you have the talent) that you use Blade Flurry ever 120 seconds.
- Rawr.ProtWarr: Support added for boss dehaste abilities (ie: Thunder Clap, Imp. Icy Touch, etc)
- Rawr.Warlock: Added Glyph of Quick Decay. Fix for a crash when using a non-filler spell as the last spell in your rotation (DPS will be terrible, due to not having a filler, but at least won't crash when you're in the middle of swapping spells around in your rotation).

Rawr!

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Old 10/24/09, 11:13 PM   #2511
Jothay
Suit Up
 
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Human Warrior
 
Stormrage
Astry skipped the notes for DPSWarr but you can find them on the EJ DPSWarr thread (in the Warrior section) or you can view them in the Options pane inside the program.

Come see the Rawr Project for all World of Warcraft Classes and Specs!
- Astrylian: Project Coordinator, Bear & Cat Dev
- Jothay: Project Coordinator & Arms Warrior Dev

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Old 10/25/09, 3:34 PM   #2512
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
Originally Posted by Astrylian View Post
- Rawr.Moonkin: DoTs now benefit from Nature's Grace
Not sure exactly what you mean by this other than maybe the GCD being lowered for them.

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Old 10/25/09, 3:43 PM   #2513
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
That's correct.

Rawr!

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Old 10/27/09, 6:50 PM   #2514
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Nice work on the Protadin module, it's looking pretty good. It does still think Berserking and Executioner are really good tanking enchants though, which is just strange.

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Old 10/28/09, 11:40 AM   #2515
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Capstone View Post
Nice work on the Protadin module, it's looking pretty good. It does still think Berserking and Executioner are really good tanking enchants though, which is just strange.
Seeing Executioner good is strange, but Berserking is the best threat enchant (the default Prot config highly values threat), however it has the side effect of helping you die .

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Old 10/28/09, 2:29 PM   #2516
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
I have threat set to zero in my profile, so that's not why it values it so highly.

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Old 10/28/09, 6:44 PM   #2517
Sheltim
Von Kaiser
 
Undead Priest
 
Baelgun
Speaking of tanking enchants, I don't see Enchant Weapon - Blood Draining - Spell - World of Warcraft in the list of available enchants. Am I just missing it somewhere?

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Old 10/29/09, 12:26 AM   #2518
 frmorrison
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Capstone View Post
I have threat set to zero in my profile, so that's not why it values it so highly.
My Prot profile barely has a value for those two enchants (threat has a value of 0.05 for me), so maybe start over with a new profile. Mongoose is the best with 26 agility in second if you value survival the most.

Originally Posted by Sheltim View Post
Speaking of tanking enchants, I don't see Enchant Weapon - Blood Draining - Spell - World of Warcraft in the list of available enchants. Am I just missing it somewhere?
That is quite hard to model, since the enchant could do nothing if you don't have a Blood Draining buff up (it isn't always up) once you drop below 35%.

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Old 10/29/09, 4:12 AM   #2519
Munorion
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
The optimizer just told me (Moonkin module) to equip two [Polished Dragonslayer's Signet] (the quest reward for Onyxia's head). Since I think you can only complete the quest once, this seems a bit off.


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Old 10/29/09, 9:33 AM   #2520
Sheltim
Von Kaiser
 
Undead Priest
 
Baelgun
Originally Posted by frmorrison View Post
That is quite hard to model, since the enchant could do nothing if you don't have a Blood Draining buff up (it isn't always up) once you drop below 35%.
Over in the Tanking enchant discussion there is some recent math on the various tanking enchants. I have no idea if it's enough to put Blood Draining into Rawr, but it would be nice to get it in there if possible.

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