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Old 03/12/08, 11:22 AM   #241
Fizwidget
Von Kaiser
 
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Gnome Warlock
 
Medivh
Originally Posted by Bloody_sorcerer View Post
this is because it looks items up on the armory (as far as i know...) when you enter an item ID. Items can be manually entered, if theres just one or two you're keen on though...
Ah ok, the Readme and the right-click context menu for "Open in Wowhead" seemed to imply it was pulling data directly from Wowhead rather than the Armory.

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Old 03/12/08, 11:43 AM   #242
[DRF]Solmyr
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Undead Mage
 
Spirestone
Originally Posted by Astrylian View Post
As Bloody Sorcerer said, that's because Rawr looks up items from the Armory, not Wowhead. If you can convince Wowhead or Wowdb to have their item data available via xml (and by item data, I don't mean tooltip), I'd happy add an option to look up via them instead of the Armory.
The guys over at Loot Rank seem to have figured out a way to parse the wowhead data. They may be able to "assist" on this matter.

[E] Nevermind, it looks like they show the tooltip from Wowhead, but draw their data from Alakazahm.

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Old 03/12/08, 11:48 AM   #243
Astrylian
Rawr
 
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Stormrage
Right, and Alla's data is even slower to update than the armory in most cases, and had several problems that made it inaccurate. (Rawr used Alla's data instead of the Armory's up until beta... 5 I think?)

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Old 03/12/08, 11:58 AM   #244
thedopefishlives
Don Flamenco
 
Dwarf Paladin
 
Baelgun
Originally Posted by Astrylian View Post
dopefish, let me know if you have any questions about adding the set bonuses; should be quite easy to do so.
I just noticed that. 2/4 piece T4, 4 piece T5, and 2/4 piece T6 should be working. I didn't bother with 2 piece T5 because it doesn't have a direct effect on DPS calculations.

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Old 03/12/08, 12:35 PM   #245
Rustyshrapnel
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Medivh
Originally Posted by Astrylian View Post
Your stats certainly are changing. When you're looking at trinkets for Slot 1, it's not counting DMC toward your stats. When you're looking at Slot 2, it's not counting Icon toward your stats.
Ahhh okay. I was figuring that it looked at both trinkets in my gearset together and then gave me the best combo option. That makes much more sense now that I know it's not factoring in the trinket in the slot I'm looking at.

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Old 03/12/08, 1:08 PM   #246
Baruk
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Ysera (EU)
Not sure wheter this belongs here, but:
I can't get rawr to work. Followed the instructions, removed .NET, installed a fresh .NET 2.0
and yet I keep getting the (unfortunately german) error massage:
"Die Anwendung konnte nicht gestartet werden, weil die Anwendungskonfiguration nicht korrekt ist. Zur Problembehebung sollten sie die Anwendung neu installieren", which roughly translate as
"Couldn't start the application because it's not properly configured. Reinstalling might solve the problem"
Googling for that I find several links about .dlls that need to be linked statically into the program and related stuff

Any help appreciated..

Last edited by Baruk : 03/12/08 at 1:28 PM.

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Old 03/12/08, 1:29 PM   #247
Astrylian
Rawr
 
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Stormrage
Originally Posted by Baruk View Post
Not sure wheter this belongs here, but:
I can't get rawr to work. Followed the instructions, removed .NET, installed a fresh .NET 2.0
and yet I keep getting the (unfortunately german) error massage:
"Die Anwendung konnte nicht gestartet werden, weil die Anwendungskonfiguration nicht korrekt ist. Zur Problembehebung sollten sie die Anwendung neu installieren", which roughly translate as
"Couldn't start the application because it's not properly configured. Reinstalling might solve the problem"
Googling for that I find several links about .dlls that need to be linked statically into the program and related stuff

Any help appreciated..
Hmmm, that's very odd. Have you fully uninstalled all .NET framework versions, restarted, then reinstalled 2.0 from the link in the readme, then tried to run it? That's my only suggestion at this point.

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Old 03/12/08, 1:38 PM   #248
Baruk
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Ysera (EU)
Atleast I think so.. Also the wowaceupdater, that is also a .NET2.0 tool works perfectly fine..
Anyhow I'll just retry it this evening. Could it be related to the fact that I don't have any Service Pack for WinXP?

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Old 03/12/08, 2:08 PM   #249
Astrylian
Rawr
 
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Stormrage
Originally Posted by Baruk View Post
Atleast I think so.. Also the wowaceupdater, that is also a .NET2.0 tool works perfectly fine..
Anyhow I'll just retry it this evening. Could it be related to the fact that I don't have any Service Pack for WinXP?
Could be, since XP SP2 includes .NET 2.0, but I'm really not sure. Certainly worth trying if you can...

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Old 03/12/08, 2:13 PM   #250
Docjowles
Mr. Sandman
 
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Docjowles
Gnome Mage
 
No WoW Account
You're also just begging to get your machine hacked if you are not running a fully patched version of Windows XP. Whether or not it helps get Rawr working, you should get SP2 and any critical patches from Windows Update in the interest of not having your WoW account keylogged.

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Old 03/13/08, 8:08 AM   #251
Domner
Glass Joe
 
Gnome Mage
 
Hellfire (EU)
Rawr.mage spell cycle oddity

When playing around with Rawr.mage I encounter something odd with regards to the spell cycle and how evocation is handled. It is most likely due to me not understanding how the spell cycles tooltip works but if someone can explain it to me I would appreciate it. I'm using pretty much the gear I have at the moment (T5 level stuff with a few T6 level items) and a 2/48/11 spec with normal raidbuffs. If I use a fight duration of 450s I see in the spell cycle tooltip that evocation is used once (1,00x). I also see an "Idle Regen" of 67,50s. If I change to 300s fight duration I get an idle time of 45s and evocation appears to not be used at all. So this leads me to two questions:

- Am I right in assuming that "Idle Regen" time means standing still (wanding?) waiting for mana to build up?
- If yes on the first question, then why would I in the 300s fight have idle time but not use evocation?

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Old 03/13/08, 1:19 PM   #252
MyrddinE
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Silver Hand
You may have specified .85 in the 'amount of time spent fighting'. That option does not appear to work very well... it assumes you spent .15 of the fight (15%) just sitting around regenerating mana with no interruption. More accurate would be to assume you spent half or even less of that regenerating, since the non-attacking portion of the fight is probably broken up into several small bits (run here, run there, jump in the water, get out of range of the totem, etc). So make sure the 'time spent fighting' field is just 1 to avoid this poorly implemented feature.

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Old 03/13/08, 3:38 PM   #253
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by MyrddinE View Post
You may have specified .85 in the 'amount of time spent fighting'. That option does not appear to work very well... it assumes you spent .15 of the fight (15%) just sitting around regenerating mana with no interruption. More accurate would be to assume you spent half or even less of that regenerating, since the non-attacking portion of the fight is probably broken up into several small bits (run here, run there, jump in the water, get out of range of the totem, etc). So make sure the 'time spent fighting' field is just 1 to avoid this poorly implemented feature.
I don't see why time outside dps would not be regen. The dps time in Rawr.Mage is analogous to the dps time in WWS reports. You enter that when you don't spend mana for 5 seconds or almost the same as not deal damage for 5 seconds. I know WWS implementation is a bit different, with segmenting into fixed time intervals and flagging them for whether damage was done in that interval, but I don't think the discrepancy is that big.

If you think an additional setting for 5SR-non-dps time would be useful let me know, but I don't see how that would add anything useful to the model.

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Old 03/13/08, 8:00 PM   #254
Domner
Glass Joe
 
Gnome Mage
 
Hellfire (EU)
Originally Posted by MyrddinE View Post
You may have specified .85 in the 'amount of time spent fighting'. That option does not appear to work very well... it assumes you spent .15 of the fight (15%) just sitting around regenerating mana with no interruption. More accurate would be to assume you spent half or even less of that regenerating, since the non-attacking portion of the fight is probably broken up into several small bits (run here, run there, jump in the water, get out of range of the totem, etc). So make sure the 'time spent fighting' field is just 1 to avoid this poorly implemented feature.
Oooh, yeah, that is exactly it. Thanks. I was thinking that I was going out of mana and had to stand around for a while regenerating, but it makes much more sense to me now.

Last edited by Domner : 03/13/08 at 8:31 PM.

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Old 03/14/08, 7:08 PM   #255
Baruk
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Ysera (EU)
Originally Posted by Astrylian View Post
Could be, since XP SP2 includes .NET 2.0, but I'm really not sure. Certainly worth trying if you can...
Indeed installing Sp2 did the trick...
Thanks, great program

Edit: One additional question.. Is there any opportunity to shut off the set boni?
The part "set bonuses" in the "buffs" tab is not modifiable to me at the moment

Last edited by Baruk : 03/15/08 at 6:17 AM.

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