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Old 01/03/10, 9:25 PM   #2596
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Bugging the Healadin dev to add them is the best thing to do in this case. Hey Ermad?

Until then, yeah, there's nothing you can do about them.


I'll try to get the armor type into the tooltips for Rawr3.

Rawr!

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Old 01/06/10, 4:41 AM   #2597
Latas
Don Flamenco
 
Night Elf Druid
 
Uther
Are the values I'm getting for the value of the mage 2t10 correct? For a decently geared fire mage I'm getting about 375 dps after raidbuffs and for arcane it's at 727 dps. These values just seem way too high for a set bonus.

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Old 01/06/10, 8:36 AM   #2598
Silversmith
Glass Joe
 
Human Paladin
 
Aszune (EU)
If armour types are coming to tooltips, could it be also possible to implement filtering by them?

For example, as a plate DPSer, a lot of leather pieces might be upgrades for me, but I won't be seeing them until the rogues and fereals have had their fill, so I would like to calculate my near-future possible upgrades only from plate.

Being able to exclude certain armour types from both item listings and optimization/upgrade listings would be superb.

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Old 01/06/10, 1:27 PM   #2599
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Latas: Yes, it really is that good.

Silversmith: You already can do that. Tools > Refine Types of Items...

Rawr!

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Old 01/09/10, 4:24 AM   #2600
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Minor, the Master's Inscription of the Crag adds 70 spell power and 8 mana every 5 sec to shoulder armor and Rawr says it is 6 mp5 (it was changed recently).

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Old 01/09/10, 10:00 PM   #2601
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
The private beta for Rawr3 has ended.
Public beta will be starting soon.
Those of you who are EJ Benefactors should check out the Benefactor Bar.

Rawr!

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Old 01/11/10, 9:08 AM   #2602
Pike
Von Kaiser
 
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Tauren Druid
 
Uther
Probably already being looked at, but I'll mention it anyway since I don't see it in the thread so far. I think the deathbringer proc is still assuming ArPen is one of the procs for druids instead of haste. Arpen is being devalued past 800. Much thanks for all the hard work put into this great product!

Strong like bull, smart like tractor...

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Old 01/11/10, 1:16 PM   #2603
Hinalover
Don Flamenco
 
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Pandaren Monk
 
Kil'Jaeden
Originally Posted by Pike View Post
Probably already being looked at, but I'll mention it anyway since I don't see it in the thread so far. I think the deathbringer proc is still assuming ArPen is one of the procs for druids instead of haste. Arpen is being devalued past 800. Much thanks for all the hard work put into this great product!
the change to Deathbringer was changed after the current release was released. I do know that the Hunter, Protpally, DPSWarrior, and Enhancement modules have updated their coding for haste. As of right now, those 4 modules should be updated in the next release, unless Ast decides to post a last minute Deathbringer change to the Kitty module before the next release.

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Old 01/11/10, 4:20 PM   #2604
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Yeah, Ill definitely get Rawr.Cat updated for the DBW change before the next release. In the mean time, suffice it to say that it's good.

Rawr!

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Old 01/13/10, 9:45 PM   #2605
dcemuser
Glass Joe
 
N/A
Blood Elf Death Knight
 
No WoW Account
Yeah, the healadin module could really use some work imo. Currently there is no way to switch between an FoL or HL based build (bring back the slider please!), you can optimize for HL HPS (edit: nevermind, that crashed rawr), but the stat weights still end up being wrong and you just have to optimize over and over again to figure out how the options work. Last I heard the FoL HoT hadn't been supported as well as T9 2P, T9 4P, T10 2P, and T10 4P. An option to control movement in fights (and actually give a value to Tuskarr's Vitality, although I know this is hard), control the amount of damage going on in the encounter, and control the timing of things like the T10 2P with Divine Plea would be amazing!

TL;DR: Set bonus support and more options to play with on the options tab, please. I will have your children.

Edit: Removed my stupidity.

Last edited by dcemuser : 01/15/10 at 10:57 PM.

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Old 01/14/10, 1:28 AM   #2606
cremor
Piston Honda
 
Human Paladin
 
Blackmoore (EU)
Originally Posted by dcemuser View Post
And then there is the mislabeled option called Maintain Judgement that has some weird weapon-based functionality.
Not only with "Maintain Judgement" (btw, why mislabled?) but also just with "Maintain JotP" the weapon speed has some wrong affect on ratings.
There is an issue for it on the Rawr site too: Rawr - View Issue #14899: [Healadin] Weapon Speed is affecting Weapon healing values
edit: Oh, noticed that that ticket was created by you

Concerning all your other points: Yeah, would really be great to get these.

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Old 01/14/10, 3:05 PM   #2607
dcemuser
Glass Joe
 
N/A
Blood Elf Death Knight
 
No WoW Account
Originally Posted by cremor View Post
Not only with "Maintain Judgement" (btw, why mislabled?) but also just with "Maintain JotP" the weapon speed has some wrong affect on ratings.
There is an issue for it on the Rawr site too: Rawr - View Issue #14899: [Healadin] Weapon Speed is affecting Weapon healing values
edit: Oh, noticed that that ticket was created by you

Concerning all your other points: Yeah, would really be great to get these.
Just updated that ticket. I figured out the problem, which was not really a problem. I believe (could be wrong) that Ermad had accounted for the 3.2 change where Judgements were changed to be a melee attack so they proc Seal of Wisdom. So if you were using Seal of Wisdom (which there isn't an option for :S), you would have a chance to gain mana back. The proc chance of Seal of Wisdom proccing for Judgement appears to be based on weapon chance (it's a PPM effect).

Going to test this a little bit in a minute on a target dummy to make sure this applies to judgements and not just melees and then I'll edit these posts and the ticket.

Edit: Believe it or not, the functionality in Rawr is mirrored in-game, faster weapons have horrible (and I mean absolutely terrible, I was running a 20% or less chance on a 1.5 speed weapon and a 95+% chance on a 3.8 speed weapon) proc rates for Judgements proccing Seal of Wisdom. You get a nice bit of mana back if you have a slower weapon like Quel'Delar compared to a 1.6 or 1.8 speed weapon. Ticket closed. The suggestions I made above for the Holy Paladin module still would be awesome though!

Last edited by dcemuser : 01/17/10 at 5:15 PM.

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Old 01/18/10, 6:35 AM   #2608
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Rawr (v2.3.6 released on 1/18)

Download - Rawr - Release: Rawr 2.3.6

Tour of Rawr Movie! - YouTube - Tour of Rawr

Recent Changes:
v2.3.6.0
- Chart Data should Export correctly now.
- Battlemaster trinkets on use are now modeled differently.
- Regex fixes to parsing of several spell effects.
- Wowhead's DB still has a bug with sockets being shown in spots 2&3 instead of 1&2 for some items, but we've compensated for this until they fix it.
- Additional item information (BoP/BoE) attached to items now.
- Updates to item filters; many new filter types added, check them out!
- RPGO's Character Profiler should play nice with Rawr now.
- Currently equiped gems (when loaded from Armory) are automatically marked as avaliable.
- Rawr.Tree: Improved handeling of procs from trinkets and spells. Haste (especially in trinket form) should be modeled better.
- Rawr.Warlock: Many spell coefficients and multipliers are now displayed in the mouseover tooltips. Damage from crits should also be calculated correctly now.
- Rawr.TankDK: Runic Power accumulation and usage should be more accurately modeled. Fixed a bug in which Improved Icy Talons was stacking with normal Ice Talons. Sigil of the Bone Gryphon should now properly stack its effect. Blood Gorged now properly increases your damage done. Hysteria no longer has a personal DPS value, to be added back in later.
- Rawr.DPSDK: Death Runes (from all trees) should now be more accurately modeled. Killing Machine and Rime should now interact properly with their affected abilities.
- Rawr.DPSWarr: Gem templates have been updated, though only ones which you're likely to use are active by default. Turning on more (or all of them) will slow down performance. Deathbringer's Will will now proc Haste instead of ArPen.
- Rawr.Enhance: Deathbringer's Will will now proc Haste instead of ArPen. The combat table should now play nice with the (white) crit cap.
- Rawr.ProtWarr: Crit depression is now properly modeled based on new research. Mocking blow threat (and mocking blow glyphs) are now properly modeled. Boss Attack speed calculations updated.
- Rawr.Hunter: Deathbringer's Will will now proc Haste instead of ArPen.
- Rawr.Mage: Nibelung's proc has been modeled and added. Improvements (both in accuracy and speed) to sequence reconstruction.
- Rawr.RestoSham: Gemming templates updated. Fight Activity slider added, and better overheal calculations.
- Rawr.Cat: Deathbringer's Will will now proc Haste instead of ArPen.



Also, an update on Rawr3. We're working on an issue with the Armory loading right now, and expect to open the public beta up once we've got that solved.

Rawr!

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Old 01/18/10, 7:16 AM   #2609
Hagen
Piston Honda
 
Night Elf Hunter
 
Der Mithrilorden (EU)
- Rawr.Hunter: Deathbringer's Will will now proc Haste instead of ArPen.
DBW never procced ArPen for hunters. It proccs Agi, Crit or AP.

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Old 01/18/10, 2:09 PM   #2610
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Feature request: I'd like to see an option for modeling magic damage in Rawr, specifically Rawr.ProtPaladin (although I'm sure it would be nice for the other tank modules) - perhaps a slider that allows you to designate a certain percentage of the fight damage as magic.

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