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Old 10/14/08, 3:21 PM   #1151
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Yeah, I broke the tooltip on critability for bears... Doesn't really matter, you're uncrittable with just talents now, so ignore it.

And I'll try to get Mongoose modeled soon.

Rawr!

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Old 10/14/08, 3:38 PM   #1152
drugtreatment
Glass Joe
 
Tauren Druid
 
Zul'Jin
Originally Posted by Astrylian View Post
Yeah, I broke the tooltip on critability for bears... Doesn't really matter, you're uncrittable with just talents now, so ignore it.
Thanks again for the work on 2.0

It's probably not on your list of priorities, but if the PVP armor value remains the same, then I can see a lot of druids wearing mostly PVP gear for the next month. That's probably going to save us a point or two in SotF.

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Old 10/14/08, 3:42 PM   #1153
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
While that idea has been brought up several times, SotF is still 2% stats per point; there's nothing else that you could spend that point or two on to increase mitigation or survival, so it'd just be a threat boost, which isn't necessary.

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Old 10/14/08, 4:29 PM   #1154
loos
Von Kaiser
 
Night Elf Druid
 
Shadowsong
First of all, thanks for this wonderful program!

Everything I load seems to be from www.wowhead.com (armor values seem like the old values and when I choose "Open in Wowhead" it goes to www.wowhead.com). Is there any way to get the program to use the newer values from wotlk.wowhead.com (besides editing every item by hand) or do I just need to wait for the armory to update itself?

Thanks

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Old 10/14/08, 4:40 PM   #1155
promdates
Soda Popinski
 
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Tauren Paladin
 
Mal'Ganis
Was testing this out earlier, and noticed that in the Protection tree for Paladins, it shows 0/5 for Combat Expertise, yet if you go to put more than 2 points into the talent, it errors:

Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. if you click Quit, the application will close immediately.

Index was outside the bounds of the array.

I can PM you the details if needed.

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Old 10/14/08, 4:42 PM   #1156
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
loos, loading items comes from the Armory. Opening in wowhead always goes to www.

Ermad, can you take a look at Stabby's error?

Rawr!

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Old 10/14/08, 4:53 PM   #1157
Endoscient
King Hippo
 
Blood Elf Paladin
 
Illidan
Originally Posted by stabbymcgee View Post
Was testing this out earlier, and noticed that in the Protection tree for Paladins, it shows 0/5 for Combat Expertise, yet if you go to put more than 2 points into the talent, it errors:

Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. if you click Quit, the application will close immediately.

Index was outside the bounds of the array.

I can PM you the details if needed.
This was an error with Blizzard talent WotLK calculator. Rawr downloads all the Talents from Blizzards talent calculator to get its data. So Combat Expertise was a 5 point talent for a while but is now a 3 point talent, but they didn't update the talent calculator properly. So it still thinks it is a 5 point talent, but only has the description for 3 of the ranks, and it throws an error when it tries to find the description for the 4th rank.

I fixed it before, probably got undone when Talents were updated to the latest version. Checked in a new fix.


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Old 10/15/08, 8:12 AM   #1158
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
Rawr 2.0.1, some items are now broken (missing the proc effect) eg. Sextant of Unstable Current, Band of the Eternal Sage.

Btw. is there anyway to use wotlk.wowhead to add items?

EDIT: on the upside the socket bonuses seem to work and the optimizer is consistent with gem selection.
EDIT 2: Hellfire-Encased Pendant is listed incorrectly, it was changed to 42 spellpower instead of 51 fire damage.

Last edited by Maje : 10/15/08 at 9:18 AM.

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Old 10/15/08, 8:13 AM   #1159
Valerys
Don Flamenco
 
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Blood Elf Paladin
 
Argent Dawn (EU)
Some items are also not showing up in the list, e.g. Blackened Naaru Sliver (even though it's in the item editor).

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Old 10/15/08, 12:26 PM   #1160
Maeltne
Piston Honda
 
Tauren Druid
 
Suramar
I'm confused now, the armor is updated to the lower values ... however my total armor (when I built/equipped from scratch - haven't touched armory), is 37k+, which simply cannot be right. Adding up my armor values manually yields 19k'ish from items.

Also defense is being valued quite highly still.

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Old 10/15/08, 12:36 PM   #1161
Drashian
Von Kaiser
 
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Night Elf Druid
 
Argent Dawn
Originally Posted by Maeltne View Post
I'm confused now, the armor is updated to the lower values ... however my total armor (when I built/equipped from scratch - haven't touched armory), is 37k+, which simply cannot be right. Adding up my armor values manually yields 19k'ish from items.

Also defense is being valued quite highly still.
Have you reloaded your character? I found that my equipped items didn't actually update their stats until I did that, even though the ones in the item cache had changed.

Also, unrelated, but I noticed crushing blows still in the Combat Table report for bears. I assume that's just cosmetic like the crittable warning.

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Old 10/15/08, 1:08 PM   #1162
Jariel
Glass Joe
 
Undead Priest
 
Steamwheedle Cartel
In Rawr.Mage 2.0.1 it appears that Hit is not being calculated correcty for Frost or Arcane specs.

For Fire with EP is seems to be correctly stacking +Hit to 14% on gear and accounting for 3% from EP to hit 17%.

For Frost with EP it is stacking +Hit to 17% on gear and not accounting for the 3% from EP.

For Arcane with Arcane Focus (3%) again it is stacking 17% +Hit from gear and not taking the 3% into account.

I had thought it was compensating for missing the 3% Hit in Arcane while only taking EP ... but when I try an Arcane/Frost Hybrid and take 3/3 Arcane Focus as well as 3/3 Elemental Precision ... it still stacks 17% +Hit from my gear only.

Any thoughts?

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Old 10/15/08, 1:20 PM   #1163
Etrius
Glass Joe
 
Human Mage
 
Thunderhorn (EU)
rawr.mage

11/50/0 seems to favor int and crit
0/50/11 favors crit and spell damage

I don't really see how those 11 points affect the stats in that way. Can anyone explain this?

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Old 10/15/08, 2:49 PM   #1164
Saltycracker
Piston Honda
 
Blood Elf Paladin
 
Sen'jin
Rawr.Retribution

The buffs tab is missing Physical Crit Chance Increase Buffs i.e. Rampage/LOTP, as well as Heroic Presence. Zurm told me to post that here.

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Old 10/15/08, 3:21 PM   #1165
rldolph79
Von Kaiser
 
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Human Paladin
 
Alexstrasza
Armor Penetration Rating missing

Rawr Retribution

Rawr 2.0.1 appears to have removed armor penetration rating from items completely. I noticed Hard Khorium Battleplate and Band of Ruinous Delight were ranking rather low, and when I edited the items I noticed the Armor Penetration Rating was set at 0 for both. I input the actual values and the dps rating returned to where it was pre-2.0.1, but I started looking around and every item I checked was missing Armor Pen Rating. The items I looked at were the afforementioned, Signet of Primal Wrath, Angelista's Revenge, and Gloves of the Immortal Dusk. I'm not certain if it was erased accross the board as these are the only items I checked.

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Old 10/15/08, 3:22 PM   #1166
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Rawr.Bear appears to still be using the 5.5 multiplier for bear armor. With thick hide, it should be 1.1 * (370% + 100%) = 5.17.

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Old 10/15/08, 3:37 PM   #1167
Pharmacon
Von Kaiser
 
Undead Rogue
 
Scilla
Rawr.Bear

Wanted to make a suggestion to put in under temporary buffs the effects of Survival Instincts

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Old 10/15/08, 3:38 PM   #1168
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Zurm'll mark PhysicalHit and PhysicalCrit as relevant, to fix that. ArmorPen got broke due to the armor returning arpen rating in an unexpected format. And you're right, I forgot to lower the armor multiplier for Bear when they nerfed it. All of these should be fixed in 2.0.2.

Rawr!

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Old 10/15/08, 3:44 PM   #1169
Beace
Von Kaiser
 
Orc Hunter
 
Zenedar (EU)
In Rawr.Bear, Defense Rating is rated much higher than I expected. Is there some error with it or will it actually remain that good?

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Old 10/15/08, 3:47 PM   #1170
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
In Rawr.Bear, Defense Rating is rated much higher than I expected. Is there some error with it?
I don't think so. Because of the way diminishing returns works, having defense + miss on an item is pretty good, and results in a greater return as you stack more and more dodge. When you get to 51% dodge unbuffed defense is actually better than dodge (without factoring in the diminishing returns on miss).

I'll do some comparisons at home and see whether defense is being calculated right, but off the top of my head it looks basically correct.

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Old 10/15/08, 7:37 PM   #1171
Etrius
Glass Joe
 
Human Mage
 
Thunderhorn (EU)
rawr.mage

Theres seems to be a problem with the hit rating tooltip:
When you set your buffs and play around with Misery, Heroic Presence and Hit Food then all of a sudden the tooltip for hit rating is not updating itself to the shown % (which is the right value).

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Old 10/15/08, 7:49 PM   #1172
Astrylian
Rawr
 
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Night Elf Druid
 
Stormrage
Kalbear is correct; due to half of the value of def rating being (virtually) unaffected by diminishing returns, def rating does commonly beat dodge rating, and even at very high dodge levels, beat agility.

Rawr!

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Old 10/16/08, 7:49 AM   #1173
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Jariel View Post
In Rawr.Mage 2.0.1 it appears that Hit is not being calculated correcty for Frost or Arcane specs.

For Fire with EP is seems to be correctly stacking +Hit to 14% on gear and accounting for 3% from EP to hit 17%.

For Frost with EP it is stacking +Hit to 17% on gear and not accounting for the 3% from EP.

For Arcane with Arcane Focus (3%) again it is stacking 17% +Hit from gear and not taking the 3% into account.

I had thought it was compensating for missing the 3% Hit in Arcane while only taking EP ... but when I try an Arcane/Frost Hybrid and take 3/3 Arcane Focus as well as 3/3 Elemental Precision ... it still stacks 17% +Hit from my gear only.

Any thoughts?
Can you confirm this by hit rating in spell tooltips in spell info? My guess is that those items get selected because of their other stats. When you say that it stacks hit does it do that just with items or does it actually select hit gems?

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Old 10/16/08, 7:50 AM   #1174
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Etrius View Post
rawr.mage

11/50/0 seems to favor int and crit
0/50/11 favors crit and spell damage

I don't really see how those 11 points affect the stats in that way. Can anyone explain this?
I don't know what is cause this difference. If you post the xml files where this happens I can take a look.

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Old 10/16/08, 7:54 AM   #1175
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Etrius View Post
rawr.mage

Theres seems to be a problem with the hit rating tooltip:
When you set your buffs and play around with Misery, Heroic Presence and Hit Food then all of a sudden the tooltip for hit rating is not updating itself to the shown % (which is the right value).
Hit rating tooltip is only showing hit rating from items/buffs that are expressed as hit rating. Misery and Heroic Presence are treated as Hit % and are not included in the tooltip, but they count towards the general hit rate.

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