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Old 06/05/08, 3:57 PM   #736
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
These are already supported in b14.1. See the Options tab of those models.
Hmm. I don't seem to be able to set personal weights for mitigation and survival in the bear module; only threat. Are mitigation/survival weights forthcoming?

Also, I think I have a bug with the optimizer. I was attempting to optimize my gear for Archimonde, and selected most of the gear I have available. What the result produced was was kind of surprising; it had selected the heavy clefthoof vest, even though I had not made that available for optimization. I understand why it did this (it wanted to get crit immune while maintaining dodge) but I was surprised that it selected that. I'm happy to send a rawr file as needed.

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Old 06/05/08, 4:16 PM   #737
Aranan
Piston Honda
 
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Night Elf Druid
 
Bronzebeard
It would be kind of nice if the "copy character stats to clipboard" option was broken down into two choices--one for the stats and another for a more detailed version of the current gear list. Including the enchants and gems for each item would be pretty darn awesome. As is, I have to copy the stats, paste them, and go in to manually note each enchant/gem if I want to show the gear list to another person.

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Old 06/05/08, 6:42 PM   #738
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Originally Posted by kalbear View Post
Hmm. I don't seem to be able to set personal weights for mitigation and survival in the bear module; only threat. Are mitigation/survival weights forthcoming?
Correct, Mit/Suv are static ratios in Bear, there's no customization available.

Also, I think I have a bug with the optimizer. I was attempting to optimize my gear for Archimonde, and selected most of the gear I have available. What the result produced was was kind of surprising; it had selected the heavy clefthoof vest, even though I had not made that available for optimization. I understand why it did this (it wanted to get crit immune while maintaining dodge) but I was surprised that it selected that. I'm happy to send a rawr file as needed.
Yeah, please send me the character file.

EDIT: Regarding better Copy Stats to Clipboard... Added to my todo list.

Rawr!

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Old 06/06/08, 2:30 AM   #739
Karnical
Glass Joe
 
Night Elf Rogue
 
Garona
2 items aren't applying their socket bonuses when properly gemmed.

Fel-tinged Mantle (Shoulder)
Gloves of Arcane Acuity (Glove)

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Old 06/06/08, 11:19 AM   #740
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Originally Posted by Karnical View Post
2 items aren't applying their socket bonuses when properly gemmed.

Fel-tinged Mantle (Shoulder)
Gloves of Arcane Acuity (Glove)
Thanks, I'll take a look at that... I think Blizz found yet another way to word spell damage. Sigh.

Rawr!

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Old 06/06/08, 11:55 AM   #741
rooj
Piston Honda
 
Goblin Priest
 
Madoran
I did a search on the thread, and looked at the website for Rawr and didn't see any mention of a shadowpriest model. Has there been any thought on this?

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Old 06/06/08, 11:56 AM   #742
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Originally Posted by rooj View Post
I did a search on the thread, and looked at the website for Rawr and didn't see any mention of a shadowpriest model. Has there been any thought on this?
Thought, yeah, and actually some recent development on it, but it's still a ways off.

Rawr!

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Old 06/06/08, 1:28 PM   #743
Etrius
Glass Joe
 
Human Mage
 
Thunderhorn (EU)
Would it be possible to add a option to manually set the cap for the spell hit rating?
I know rawr does that based on the spec but if i decide to not go for 126 hit rating for 40/0/21 then rawr values hit rating too high.

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Old 06/06/08, 1:34 PM   #744
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Can you clarify what you mean, Etrius? There's no specific cap set on spell hit based on spec. It values spellhit as the value it gives you, using the ideal spell rotations for you, with your spec, gear, buffs/debuffs, and fight parameters. It doesn't value hit 'too high', that's really the value of spell hit. As 40/0/21, you're probably using alot of ABs and alot of FrBs, and it is accounting for the fact that spellhit over 72 (76? Whatever the arcane cap is.) is only beneficial to the FrBs.

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Old 06/06/08, 1:35 PM   #745
xOrion73x
Glass Joe
 
Gnome Rogue
 
Argent Dawn
Originally Posted by Astrylian View Post
Looks like we've got both a hunter and now a rogue version in the works.

I have only just discovered this thread, and I'm loving Rawr! I have not had a chance to go through all the other pages, but has there been any work done towards Resto Druids and Rogues? If I had the knowledge, I would gladly volunteer the time to create such models, but alas.. I am clueless with coding.


Thank you for all the work that's been put into this.. It's a really great tool.

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Old 06/06/08, 1:38 PM   #746
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Originally Posted by xOrion73x View Post
I have only just discovered this thread, and I'm loving Rawr! I have not had a chance to go through all the other pages, but has there been any work done towards Resto Druids and Rogues? If I had the knowledge, I would gladly volunteer the time to create such models, but alas.. I am clueless with coding.


Thank you for all the work that's been put into this.. It's a really great tool.
Seems like every other week, there's a tiny bit of work on resto druids, in that someone asks to start a tree model, I set them up with everything they need to do it, and then they disappear.

That actually happens probably once a week on average, for at least one class/spec. Rogues aren't an often-started one though.

Rawr!

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Old 06/06/08, 5:00 PM   #747
kidvid
Glass Joe
 
Human Paladin
 
Gorefiend
PVP & Ele Shamans

How's the Elemental shaman work coming along? I remember reading an update from the author working on it in March, saying it was coming along well, but I haven't heard anything since then, nor did I notice his code in the source control.

Also, it would be great if it had an arena PVP mode of some kind so we could use to to help gear up for arena in an optimal way based on how long our fights generally last, and how often we generally cast.

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Old 06/06/08, 6:07 PM   #748
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Console decided to stop working on a Rawr.ElemSham model, and instead switch to develop a whole-raid simulation engine. I haven't heard anything since then.

Rawr!

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Old 06/08/08, 12:53 PM   #749
Pascal
Glass Joe
 
Gnome Death Knight
 
Shadow Council
Rawr Ret Paladin

There is an issue with the Rawr Retadin Model not taking talent point input. When I attempt to manually input my talents they are erased once I close the input box. The result is that the optimizer suggests gemming for Hit Rating despite me being near to capped with the Precision talent.

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Old 06/08/08, 1:25 PM   #750
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Pascal, take a look at the Ret thread, that's been discussed, I believe there's a workaround. Send a message to Zurm on here, too, he maintains the Ret model.

Rawr!

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