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Old 06/12/08, 1:27 PM   #766
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by gcbirzan View Post
Two things. Could you add an option for concentration aura? I was curious how much DPS it would add in a fight like Teron, which has some pushckbacks flying around. (Oh, and, on that note... hm, how would something like Malacrass be configured, since the pushbacks are grouped?)
Second thing, it would be nice to be able to configure how many BLs and how many drums you have available. (My group usually has at least 2 drums and I happen to get 2 BLs sometimes)
I added concentration aura for next release.

For Malacrass I'm not sure what would be best, just doing the average should be the closest that is possible to do with the current parameters. It'll probably overestimate the interrupts a bit since it assumes there is at most one interrupt per spell and further interrupts in reality are shorter, so do a bit lower than average I guess.

I'll try to get adjustable BL and drums, I'm just not sure how exactly to handle it. For drums I have to distinguish between self-cast and others as one self triggers global cooldown. Also have to figure out how to enforce the packing restrictions. For self cooldowns it's easy since activations have to be separated by cooldowns, here they can be one after another so it's a bit more tricky.

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Old 06/12/08, 1:32 PM   #767
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Garrok View Post
So...I have been using RAWR for a couple of months now and have a question.

I have a MH/BT level ARCANE (40/0/21) mage. I really enjoy playing as arcane and want to make sure I am gearing/gemming as effieciently as possible. The way RAWR works, it is always trying to attain a spell hit of 126 to provide the hit cap needed for both the arcane and frost schools.

When raiding I do have to fall back on Frostbolts now and again, but the percentage is fairly low in comparison to my arcane blasts. Is there a way to make RAWR ignore the hit cap requirement of the secondary school? The best I have been able to do is to spec RAWR so that my talents are (61/0/0) to get some idea, but this is obviously not the ideal solution.

Thanks!
If it is saying you get more damage with more hit then that must be the case for the settings you have. It seems like based on what you're saying that AB uptime does not match your ingame AB uptime. One possible cause for this is too low mana regen estimate. Check some WWS parses to see how much mana you get from shadow priest and any other possible mana regen and see if the settings in Rawr match those values. After the AB uptime is more representative the valuation of hit beyond arcane cap should be more accurate.

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Old 06/12/08, 1:57 PM   #768
Garrok
Glass Joe
 
Human Mage
 
Garona
Originally Posted by Kavan View Post
AB uptime does not match your ingame AB uptime..
If I may ask, I do not see anywhere that I can set this as a value, so I am assuming that this is would be a calculated value. Any settings that I should change to estimate a higher AB uptime?

Right now, when raid buffed, I have between 13k - 14k mana with an MP5 of 500+ OOC and 300+ during combat.

If it helps, my armory link is: The World of Warcraft Armory

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Old 06/12/08, 2:24 PM   #769
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Garrok View Post
If I may ask, I do not see anywhere that I can set this as a value, so I am assuming that this is would be a calculated value. Any settings that I should change to estimate a higher AB uptime?

Right now, when raid buffed, I have between 13k - 14k mana with an MP5 of 500+ OOC and 300+ during combat.

If it helps, my armory link is: The World of Warcraft Armory
Yes that is a result of the optimization, not an input. The two parameters that will influence it most are mana regen from shadow priest/innervated/mana tide and dps uptime.

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Old 06/12/08, 3:42 PM   #770
Allanonn
Von Kaiser
 
Tauren Shaman
 
Greymane
Ever since 14.0, whenever I edited an item, upon returning to the main interface, I'd get an error doing pretty much anything. ie. trying to select a new item or even shutting the app down.

I was in contact with Astrylian as he tried to debug the problem but he couldn't find a solution.

However, today I made sure to update my machine with the newest .net update from windows updates (it's a 'non-essential update so make sure to look in there) and it has fixed all my problems! Sorry to bug with that error Astrylian, I know it must have kept you up at nights lol.

Maybe add a comment in your main post concerning updating .net?

Thanks again for a wonderful tool!!

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Old 06/12/08, 4:22 PM   #771
gcbirzan
Bald Bull
 
gcbirzan's Avatar
 
Human Paladin
 
Darksorrow (EU)
I'll try to get adjustable BL and drums, I'm just not sure how exactly to handle it. For drums I have to distinguish between self-cast and others as one self triggers global cooldown. Also have to figure out how to enforce the packing restrictions. For self cooldowns it's easy since activations have to be separated by cooldowns, here they can be one after another so it's a bit more tricky.
You could add a "number of drums" field, with a "own drums" checkbox, from an interface point of view...

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Old 06/14/08, 5:14 AM   #772
Misko
Glass Joe
 
Human Warrior
 
Azgalor
I just want to start out by saying thank you for such an amazing utility. My one complaint is that Executioner has yet to be included in the prot warrior version.
Edit:
Just saw that the EnchantCache needed to be edited to include other enchants, and noticed Executioner is included but without the proc. Just need to do a bit of editing. Keep up the great work.

Last edited by Misko : 06/14/08 at 5:23 AM.

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Old 06/14/08, 1:56 PM   #773
Silverstorm
Piston Honda
 
Night Elf Druid
 
Azjol-Nerub
Originally Posted by Kavan View Post
I'll try to get adjustable BL and drums, I'm just not sure how exactly to handle it. For drums I have to distinguish between self-cast and others as one self triggers global cooldown. Also have to figure out how to enforce the packing restrictions. For self cooldowns it's easy since activations have to be separated by cooldowns, here they can be one after another so it's a bit more tricky.
Is it possible to just double/triple/etc. the duration of the self cast drums? That would fit the self-cast model, but I'm not sure how that affects things if all drums are "external".

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Old 06/16/08, 12:49 AM   #774
 nathanbp
Great Tiger
 
Gnome Mage
 
Mannoroth
Quick bug report: Using Rawr.mage 14.1 with the following XML file: http://anyoneeb.net/~nathanbp/Issabella.xml the [Waistwrap of Infinity] is reported as 0 dps w/ incremental optimizations on (and all other optimization options off). Turning incremental optimizations off takes it to a reasonable value.

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Old 06/16/08, 8:37 AM   #775
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by nathanbp View Post
Quick bug report: Using Rawr.mage 14.1 with the following XML file: http://anyoneeb.net/~nathanbp/Issabella.xml the [Waistwrap of Infinity] is reported as 0 dps w/ incremental optimizations on (and all other optimization options off). Turning incremental optimizations off takes it to a reasonable value.
I got a fix in for next release.

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Old 06/16/08, 11:34 AM   #776
divulse
Glass Joe
 
divulse's Avatar
 
Undead Mage
 
Perenolde
I was just wondering if anyone planned on picking back up development on the warlock module? I'd love to see it work for demonology, but it's current incarnation doesn't seem to accommodate for it.

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Old 06/16/08, 12:23 PM   #777
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Yep, Arneth has been working on the warlock model alot lately. It should be much improved in the next release.

Rawr!

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Old 06/17/08, 9:41 AM   #778
Carlos
Piston Honda
 
Night Elf Druid
 
Eredar (EU)
Do you have an ETA for the next version?

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Old 06/17/08, 12:10 PM   #779
Garrok
Glass Joe
 
Human Mage
 
Garona
Feature suggestion

Has anyone made the suggest to create a way of creating printable output? Something that would show exactly what gear is currently equipped and the gems/enchants on said items? I would find that extremely useful.

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Old 06/17/08, 12:58 PM   #780
cbags
Piston Honda
 
Draenei Mage
 
Garona
Tools>Copy Character Stats to Clipboard>Text output of everything...quite nice

Last edited by cbags : 06/17/08 at 1:00 PM. Reason: Spelling

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