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Old 07/27/08, 11:34 AM   #886
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Later today, Tsunreiryn.

EDIT: Errr... Very sorry, doesn't look like the Hunter model is going to be done in time for today's release. We hope to have it ready within a week. Very sorry for the tease.

EDIT 2: OK, my mistake, Rawr.Hunter *is* going to be ready for today's release. Sorry again for yanking the hunters around on this.

EDIT 3: FYI for everyone, today's release should include every model listed in my signature, *except* for ShadowPriest (still coming, just not ready for this release), and the caveat that DPSWarr is Arms-only for this release (we'll add Fury support, just isn't ready for this release, sorry).

Last edited by Astrylian : 07/27/08 at 1:58 PM.

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Old 07/27/08, 2:31 PM   #887
Orbaxiin
Glass Joe
 
Night Elf Druid
 
Windrunner
Great application, I use it religiously.

I have a question about idols for the bear and cat models? It seemed like [Idol of Terror] wasn't getting a proper value, as it was showing up on the bear model as only having a threat value and being below [Idol of the White Stag]. I know this couldn't possibly be correct, so I edited the idol of terror to provide a flat increase of 40 agility, which I think was based on approximately a 62% uptime. This shot it up to first place in both the bear model (expected) and the cat model (unexpected). I guess I hadn't really considered it, but is the idol of terror superior to [Everbloom Idol] for DPS?

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Old 07/27/08, 2:45 PM   #888
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
No. Procs that significantly affect the value of other items are not averaged out, instead they're available in the Temporary Buffs section of the Buffs tab. Use that for comparing items with the IoT proc.

For cat, it automatically calculates the value of IoT's proc. You added an extra constant 40agi to it, which isn't right. Everbloom is the best for Cat, Terror is the best for Bear.

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Old 07/27/08, 3:04 PM   #889
Orbaxiin
Glass Joe
 
Night Elf Druid
 
Windrunner
Ok, I deleted my edit. However the idol of terror proc is still about 20 DPS greater than the everbloom idol when I view all my current gear/enchant/buffs.

Edit: Also, I noticed the threat values are defaulted to a MT situation. Couldn't an average for the idol proc be assigned based on something similar? I typically use RAWR to maximize my gear from a main-tanking standpoint, even though I am seldom assigned to that role. I keep alternate sets of threat generation gear for trash or heroics.

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Old 07/27/08, 3:06 PM   #890
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
The proc is for Bear. The Terror item itself is valued correctly in Cat, by itself.

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Old 07/27/08, 3:18 PM   #891
Orbaxiin
Glass Joe
 
Night Elf Druid
 
Windrunner
Originally Posted by Astrylian View Post
The proc is for Bear. The Terror item itself is valued correctly in Cat, by itself.
Ok, in the cat model, the idol is valued as less than a scroll of agility V (20 agi). Are you sure this is correct? Wouldn't that presume an uptime of less than 33%? That seems low, particularly for cat form where druids often have more hit and don't have to deal with parries.

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Old 07/27/08, 3:28 PM   #892
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Nope, it's not a good idol for Cat. You don't mangle as often in cat, and it's never up for the Rip or next Mangle, or probably the last Shred.

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Old 07/27/08, 5:58 PM   #893
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Beta 15 posted!

DOWNLOAD: Rawr - Release: Rawr b15



Recent Version History
- Added the Tree, RestoSham, DPSWarr (Arms-only for this release), Hunter (BM-only for this release), Tankadin, and HolyPriest models! These are our first versions of these models, so please report any bugs you find with them!
- Revamp of item availability mechanics: Items can be marked to allow regemming and restrict which enchants are available. Left click on diamond as before marks item to be available withot restrictions (regemming and all enchants), CTRL+click marks the item to be available for this specific gemming. By right clicking on the diamond it is possible to restrict which enchants are available (if there are any restrictions active this is indicated by a dot next to diamond). Optimizer has an option to override whether items that aren't specifically marked for regemming/reenchanting can be regemmed or reenchanted.
- The optimizer upgrade comparison chart will now display all slots used to achieve the displayed upgrade value in its tooltip, and has a contextual menu item on click to equip all items
- Significant performance improvements all around for calculations, especially in the Optimizer
- Fix for properly handling gems and socket bonuses with spell damage and healing, and for display gems with three stats
- Fixed a bug with encoding for armory lookups, which was breaking some KR character loads
- Fixed a bug with item selection popups where the highest rating is 0
- Now handles broken images on the armory gracefully
- [b]Lots more - See Page 23 for det[/quote] - Added the Tree, RestoSham, DPSWarr (Arms-only for this release), Hunter (BM-only for this release), Tankadin, and HolyPriest models! These are our first versions of these models, so please report any bugs you find with them!
- Revamp of item availability mechanics: Items can be marked to allow regemming and restrict which enchants are available. Left click on diamond as before marks item to be available withot restrictions (regemming and all enchants), CTRL+click marks the item to be available for this specific gemming. By right clicking on the diamond it is possible to restrict which enchants are available (if there are any restrictions active this is indicated by a dot next to diamond). Optimizer has an option to override whether items that aren't specifically marked for regemming/reenchanting can be regemmed or reenchanted.
- The optimizer upgrade comparison chart will now display all slots used to achieve the displayed upgrade value in its tooltip, and has a contextual menu item on click to equip all items
- Significant performance improvements all around for calculations, especially in the Optimizer
- Fix for properly handling gems and socket bonuses with spell damage and healing, and for display gems with three stats
- Fixed a bug with encoding for armory lookups, which was breaking some KR character loads
- Fixed a bug with item selection popups where the highest rating is 0
- Now handles broken images on the armory gracefully
- Added Batch Tools. These are still a work-in-progress, and are unstable, but the end goal is to be able to optimize a collection of characters (ie, your guild) at once. Feel free to poke around, but consider this feature incomplete at the moment, and be sure to save before using it.
- Rawr.Cat
- Fix for Braxxis' Staff not being relevant
- Rawr.Bear
- Fix for Braxxis' Staff not being relevant
- Fixes to threat generation, and included Swipe rotations
- Rawr.ProtWarr:
- Fixed Combat Table and Crushless Mob debuff
- Rawr.Moonkin:
- Fix for 4T5 incorrectly applying to Starfire Spam spell rotation
- Better judgement of when to clip DoTs and when to let them tick off
- Rawr.Mage:
- Massive improvements to sequence reconstruction
- Added non-debuffed AB to spell info display
- Many more options on the Options tab, in a new UI
- Fix for IED meta gem having internal cooldown
- Fixed the base damage of Arcane Missiles
- Added an option to set a custom spell mix
- Fix for Fireball-Fire Blast cycle to take advantage of haste in certain ranges
- Rawr.Warlock:
- Pretty much rewrote the whole thing. It's much better now. Feedback and bugreports are definitely welcome!
- Rawr.Retribution:
- Mongoose and Executioner reworked
- Armor Mitigation and Haste reworked
- Minor fixes to Judgement, Exorcism, Crusader Strike, and Consecration calculations
- Talents and Options will now save and load properly
- Implemented more accurate WF and SoC calculations
- Rawr.Healadin:
- Added Cloth/Leather/Mail to the relevant item types

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Old 07/27/08, 6:07 PM   #894
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
The batch tools semantics is more for optimizing several fight conditions for the same character. It will use the same active model for all the characters. Also when calculating batch upgrades it evaluates them in the sense of what upgrade value an item has if you have to use the same gemming/enchants in all the encounters.

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Old 07/27/08, 7:21 PM   #895
Orsier
Glass Joe
 
Tauren Warrior
 
Emeriss (EU)
Rawr.DPSWarr :

- The talents, after having been set, aren't selected by default when we open the talents frame again.
- When optimizing, the optimizer doesn't select a weapon. That result in a very high estimated dps in the stats. Selecting a weapon gives a realistic estimation though.
- Weapons don't seem to have a value in DPS rating, or at least, it's not displayed on the right hand panel of the main frame.

Furthermore, I was wondering how the weapons specs are implemented, if at all. Seems weird to me that Shivering Felspine is above Cat's Edge, and worse, Merciless Gladiator's Maul is above them both. Of course considering it doesn't display any dps value for the weapons, I don't know if the ranking is arbitrary or not.

I was also wondering what DPS cycle is used. Apparently it's based on a rotation using Slam on every white hit, but does it - or is it planned for it to - chose between different rotations depending on stats (basically, does it chose to use Slam or not depending on haste) ?

Apart from that it looks great =)

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Old 07/28/08, 6:56 AM   #896
Zedd
Piston Honda
 
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Draenei Shaman
 
Nordrassil (EU)
The resto shaman seems to really undervalue haste over mp5. regardles of fight lenght..

Last edited by Zedd : 07/28/08 at 7:01 AM. Reason: Misworded

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Old 07/28/08, 8:17 AM   #897
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Originally Posted by Zedd View Post
The resto shaman seems to really undervalue haste over mp5. regardles of fight lenght..
Be sure to make appropriate choices in the "Buffs" and "Options" tabs. Most mana users run into trouble over a 5-minute fight with no buffs.

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Old 07/28/08, 8:49 AM   #898
Zedd
Piston Honda
 
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Draenei Shaman
 
Nordrassil (EU)
Originally Posted by Erdluf View Post
Be sure to make appropriate choices in the "Buffs" and "Options" tabs. Most mana users run into trouble over a 5-minute fight with no buffs.
I added 1minute as fight and gave myself 500mp5 from a SP. It still suggests mp5 gems over haste

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Old 07/28/08, 9:03 AM   #899
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Originally Posted by Zedd View Post
I added 1minute as fight and gave myself 500mp5 from a SP. It still suggests mp5 gems over haste
Sorry, I'd seen the same complaint with other casters and assumed it was the same problem.

It looks to me as if that model doesn't consider haste. Look at the gem rankings. The Quick stones have zero value.

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Old 07/28/08, 9:12 AM   #900
Zeln
Mr. Sandman
 
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Goblin Warrior
 
Mal'Ganis
I loaded up 15.0, and compared how it looked to 14.1:

First, threat was majorly different:
Originally Posted by Astrylian View Post
- Rawr.Bear
- Fixes to threat generation, and included Swipe rotations
14.1 to 15.0 dropped the threat maximum for me by 500 tps. No clue if this is "righter".

Couple of other things:
1. Resistances from mark of the wild don't show up in the Stats->Basic Stats area
2. The Missed Attacks: % includes parry in the bear model. Total Mitigation and Damage Taken are off slightly from 14.1, and the Survival points are all lower in 15.0 from 14.1 slightly

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