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Old 03/12/08, 8:34 PM   #101
Perakles
Piston Honda
 
Tauren Warrior
 
Feathermoon
Originally Posted by TheCutlery View Post
My 2nd pally is still 66, leveled him entirely after the quest XP change. 10-20 kills? That's 3 pulls for a prot pally. That's 20 pulls for a ret pally. It's not even fair to compare the 2.

I dunno, there's definitely some difference of leveling ability and opinion. There are certain people who feel that they need a leveling guide in order to level efficiently. There are others of us that just go get all the quests from a town, do a big circle around said town, run back and turn them all in. I don't need a guide to tell me how to do that, I've been playing for 3 and a half years and done them all 5 times. If you're the kind of "milktoast bread and butter go here kill this then run over here and grab that" kind of guy, ret may in fact pay off better for you. If you're willing to push the limits of survivability and have some fun with what you're doing, I guarantee that Prot pays for itself so often. Not to mention the PvP aspect of it. I've got 2 pallies close to the level cap now, and I never lost in near level PvP on even numbers on either of them. I get ganked, sure, but anyone +4 or -4 that tries just fails miserably. They either beat themselves to death or just run out of mana trying to burn you down. Ret just can't make that claim, you're nowhere near as durable when you're at half health with 3 mobs on you. My friends and I have so many stories of doing an AE pull and getting jumped. We finish up the pull, and then turn on the ganker and kill him. You can't do that with literally any other class. You might get lucky once or twice and pull it off, but not with any kind of reliability like a Prot pally does.

And like has been mentioned several times, Ret really comes into it's own once you get some real gear. You need str, you need crit and you need stamina, and that stuff really doesn't all come together on gear until 70. For prot, you need a weapon, you need a good shield, and that's about it. Load up the rest on stamina and you're fine, defense when it becomes available.
You're coming off with a serious attitude of "If you're some kind of clueless mouth-breathing noob who needs a guide to level up, then ret may be faster, but us prot grinding iconoclasts will own you". I leveled my paladin as protection at the release of BC from 1-70 in 9 days /played, I understand that it's good. Pulling 6-8 mobs and killing them takes slightly more time than killing two mobs as full prot, which takes about 3 times as long as killing one mob as retribution. Assuming you actually can pull that many mobs without leashing, and that they're all the quest mob you need. Which, in fact, is not really that common. It's great for grinding, but grinding doesn't compare to quest XP now.

Protection is amazing survivability, and less gear dependence than retribution, but it requires an existing high-level character to funnel shield spikes to you in order to be viable and I don't believe it would be faster than retribution given the new quest XP rewards. I understand it may be your favorite, but in a discussion of leveling talent specs, I don't think chiming in and shouting "protection rules!" every time someone suggests that retribution may be the most effective way to level a paladin in the current environment is contributing to a discussion.

Getting back on topic, I play my warrior again these days, and here's what I would use for my 20-60 leveling specs :

20 -
Talent Calculator - World of Warcraft
Piercing howl is your first escape skill when facing multiple opponents unless you're Tauren and have Warstomp. One of the biggest problems with leveling a warrior is that short of an early retaliation (not available until 20) or intimidating shout (available at 22), your options for turning the tide of battle if you get a couple of adds basically consist of drinking a potion, hamstringing, and hoping they don't kill you before you get away.

30 -
Talent Calculator - World of Warcraft
Blood Craze reduces downtime and improves the likelihood you'll survive a fight with multiple opponents. It's not great, but then neither is the extra 20 attack power you'd get from improved battle shout. Sweeping strikes is the next level 30 choice, making multiple opponents much easier to deal with.

40 -
Talent Calculator - World of Warcraft
Dual wield specialization, flurry, and bloodthirst. By this point if you've run through SM and RFD (and you're horde), you should be dual wielding [Sword of Omen] and [Vanquisher's Sword] as quest rewards, and you should be ripping things apart with dual-wielding. Bloodthirst gives another tremendous boost to uptime - 50 health every 6 seconds is the health regen equivalent of chain-chugging superior healing potions. It's not as good as mortal strike for kill speed, but I think the reduced downtime outweighs the difference.

50 -
Talent Calculator - World of Warcraft
Shifting away from the fury tree at 45 - rampage and improved berserker stance are not tremendous contributors with pre-BC gear, so we move on to pick up talents from the arms tree. Improved Berserker rage is a nice rage boost, particularly good for ensuring that you get regular bloodthirsts in.

60 -
Talent Calculator - World of Warcraft
After this point, you'll be picking up "of the beast/of the soldier" and quest gear and should start shifting towards a more pure killing-efficiency spec. If you can bear the hour of hamstring-mashing agony, it may be worth levelling up a 2-handed weapon and switching to arms at this point - the number of blue 2 handed quest reward weapons dramatically outnumbers the number of blue 1 handed quest reward weapons, giving you a better guaranteed upgrade path as you level through BC.

Last edited by Perakles : 03/12/08 at 8:38 PM. Reason: typo fix on /played time

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Old 03/12/08, 10:23 PM   #102
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
Originally Posted by TheCutlery View Post
Well, my warrior was my first 60, my first 70, and will be my first 80. You just really need a good mindset to go with it. For example, I learned about level 25 that, since I'm on PvP, I need to instigate all encounters in order to increase my survivability. If I let someone else get the drop on me, good chance I'm gonna die. This lead to a very aggressive playstyle. That being said, yes, you die, a lot. Get used to it. About all you can do is throw on a shield and hope it leashes before you die.

Fast forward to 60, and with my PvP 4 piece and HWL Pig Sticker, leveling was awesome. Enough HP to take the beating and enough DPS to dish out the pain. Pick up the new skills from 60-70 that are extremely useful in certain situations and you've got a fantastic grinding setup. I'll never be fury, I just hate the tree, but as Arms, with a T2 2h and victory rush, in full PvP gear, you can be quite the machine. I look forward to heading to 80 on my warrior just because Stormherald + Vengeful/Brutal/whatever should be the best setup warriors will have so far for leveling. Crit immune, high DPS, high armor, High HP. Everything you need to be successful. I agree that leveling to 60 the first time is probably pretty terrible. I did it 3 and a half years ago because I knew that we were gonna need a warrior, and in my group of friends, it needed to be me. I've always thought about rolling up another one, but that idea never got off the ground. It got off the ground with the Prot pally tho...such fun.
Leveling in the 60s, with far-superior BC green/quest items, wasn't too bad.

It's the 10-40 that's terrible. When Improved Rend and Improved Charge are 'good' talents .....

The issue with warriors is balancing experience per kill with health lost per kill. Often it's worth slaughtering things 3 levels below you for 2/3rds the experience each of something one level above you--they hurt you the same.

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Old 03/12/08, 11:04 PM   #103
BurntSushi
Glass Joe
 
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Orc Warrior
 
Doomhammer
I thought this was an interesting write up concerning warrior leveling, backed by some numbers. I find it amazing that some one leveled 3 warriors at the same time in the name of research.

Warrior Leveling Demystified - TheorySpot

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Old 03/12/08, 11:22 PM   #104
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
What about Protection Warriors? Would the reduction in damage taken outweigh the kill speed reduction of using a sword-and-board?

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Old 03/13/08, 4:11 AM   #105
Touf
Don Flamenco
 
Tauren Warrior
 
Ner'zhul
It would if food wasn't in the game. But it's basically all the disadvantages of a prot pally with none of the advantages.

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Old 03/13/08, 5:20 AM   #106
Howard Roark
Banned
 
Undead Priest
 
Blackrock
Originally Posted by Perakles View Post
If you can bear the hour of hamstring-mashing agony, it may be worth levelling up a 2-handed weapon and switching to arms at this point - the number of blue 2 handed quest reward weapons dramatically outnumbers the number of blue 1 handed quest reward weapons, giving you a better guaranteed upgrade path as you level through BC.
I leveled my 2 handed maces from 0 to 350 in 15 minutes.
Search auction house for intellect, and buy buy buy.
Also grab that 30 int elixir and mage buff.

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Old 03/13/08, 8:28 AM   #107
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Prinsesa View Post
What about Protection Warriors? Would the reduction in damage taken outweigh the kill speed reduction of using a sword-and-board?
At very low levels of gear a Protection Warrior is actually a pretty good leveling choice since the increase in the damage Revenge does. Once you have both Revenge and Shield Block you'll actually do fairly good damage and be practically unkillable by melee mobs as well (As long as you keep upgrading your shield that is). Protection becomes pretty weak as a leveling spec once the other specs start getting to their good talents though, but it's underrated for low levels.

Last edited by Chicken : 03/13/08 at 9:44 AM.

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Old 03/13/08, 8:57 AM   #108
Chaja
Glass Joe
 
Blood Elf Priest
 
The Venture Co (EU)
Originally Posted by Howard Roark View Post
I leveled my 2 handed maces from 0 to 350 in 15 minutes.
Search auction house for intellect, and buy buy buy.
Also grab that 30 int elixir and mage buff.
I assume that you think that int increases the chance to improve your weapon skill. However, according to wowwiki:
Before 2.0, Int increased the rate at which weapon skills were learned.
So unfortunately your suggestion doesn't seem to work any more.

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Old 03/13/08, 9:42 AM   #109
TheCutlery
Piston Honda
 
Undead Warrior
 
Boulderfist
Originally Posted by Perakles View Post
You're coming off with a serious attitude of "If you're some kind of clueless mouth-breathing noob who needs a guide to level up, then ret may be faster, but us prot grinding iconoclasts will own you". I leveled my paladin as protection at the release of BC from 1-70 in 9 days /played, I understand that it's good. Pulling 6-8 mobs and killing them takes slightly more time than killing two mobs as full prot, which takes about 3 times as long as killing one mob as retribution. Assuming you actually can pull that many mobs without leashing, and that they're all the quest mob you need. Which, in fact, is not really that common. It's great for grinding, but grinding doesn't compare to quest XP now.

Protection is amazing survivability, and less gear dependence than retribution, but it requires an existing high-level character to funnel shield spikes to you in order to be viable and I don't believe it would be faster than retribution given the new quest XP rewards. I understand it may be your favorite, but in a discussion of leveling talent specs, I don't think chiming in and shouting "protection rules!" every time someone suggests that retribution may be the most effective way to level a paladin in the current environment is contributing to a discussion.
Funneling shield spikes? Seriously? I used 3 before 60. You can make enough gold to get one made. Barring that, doesn't everyone on this thread have a high level character? I'd assume that 99% of the people on this board have at least one 70, and if you can't spend 10g on an item that vastly increases the leveling speed of your alts, then I dunno what to tell you.

As far as pulling that many quest mobs without leashing not being common, come on. Terrokar Forest --

Teromoth quest. Yes, they have that annoying dust debuff. Yes, you can kill them with that debuff. Round up 3-4, kill them, repeat.
Wolf Hide quest -- they're all over. Round em up.
Warp Stalker quest -- Round em up.
Arrokoa quests -- Round em up.
Bonechewer peons + Backbreakers and Devastaters -- Round up the whole mess.
Firewing point -- Okay, casters suck, but 2/3 of the slaughter is melee. Round em up.
Infested Protectors -- Not really possible to round these up due to the spacing, I guess you gotta take em down one at a time
Bonelashers -- Round em up.
Spiders -- Round em up.
Cabal dudes, north side of Auch, round them up
Lost spirits near that southern camp -- Round them up


Solo mob kill quests
1 in firewing point.
1 named dog
1 named basilisk (Aldor, group, easily soloed by a prot pally)
1 named kill in orc camp
3 named groups in the bone wastes -- Spider, Flying dragon, and the bonelasher. All easy solos.
Fumping and big bone worm

Those are quests where kill speed isn't as important as the time it takes to run around and get to them, not to mention that if you're not a stupidly durable spec that never dies, you've gotta actually pug them, which may or may not get done at the times you play.

Seriously, I just don't see it. There's not a quest that takes you far and wide killing stuff that only exists in single pulls spaced out evenly across the entire zone. Sometimes you need to round up whatever you've got and kill it all, working on multiple quests at a time. 2 wolves, a warpstalker and a teromoth? Good pull, round em up. But, whatever, you wanna level ret 30-60 feel free. I can't possibly see how it could be faster (until MAYBE when you get Crusader strike) when all you're doing is sitting around waiting for SOC to proc and using Consecrate as your main damage on a single target. Doesn't sound efficient to me. Maybe there's a whole slew of buttons that Ret pallies have now that I didn't have at 34 on my first pally. I doubt it though.

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Old 03/13/08, 9:59 AM   #110
TheCutlery
Piston Honda
 
Undead Warrior
 
Boulderfist
Originally Posted by BurntSushi View Post
I thought this was an interesting write up concerning warrior leveling, backed by some numbers. I find it amazing that some one leveled 3 warriors at the same time in the name of research.

Warrior Leveling Demystified - TheorySpot
Interesting set of data. What I find most notable is the fact that while DW may be faster, it is only by a matter of minutes over the course of an entire level or 2. This really leads to the conclusion that if you have any PvP interest/necessity at all, spec for PvP, and make those minutes up by having the right spec to kill someone.

The way you hear people talk about "zomg awesome fury leet dps" I expected MUCH more. The difference really wasn't that notworthy at all.

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Old 03/13/08, 12:03 PM   #111
Slowthar
Glass Joe
 
Tauren Warrior
 
Eonar
Originally Posted by TheCutlery View Post
Interesting set of data. What I find most notable is the fact that while DW may be faster, it is only by a matter of minutes over the course of an entire level or 2. This really leads to the conclusion that if you have any PvP interest/necessity at all, spec for PvP, and make those minutes up by having the right spec to kill someone.

The way you hear people talk about "zomg awesome fury leet dps" I expected MUCH more. The difference really wasn't that notworthy at all.
"zomg awesome fury leet dps" isn't really existent until you hit 70 and get some +hit gear. MS is just flat out more viable for leveling, because you can just go grab any giant 2H and smash things. (It's also really fun ) You don't really come across any large amounts of +hit gear leveling until the last quests in Netherstorm.

Last edited by Slowthar : 03/13/08 at 12:51 PM.

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Old 03/13/08, 1:07 PM   #112
TheCutlery
Piston Honda
 
Undead Warrior
 
Boulderfist
Originally Posted by Slowthar View Post
"zomg awesome fury leet dps" isn't really existent until you hit 70 and get some +hit gear. MS is just flat out more viable for leveling, because you can just go grab any giant 2H and smash things. (It's also really fun ) You don't really come across any large amounts of +hit gear leveling until the last quests in Netherstorm.
Well, right, but EVERYBODY levels fury it seems, because they've got some sort of hardon for the tree. I look at the fury tree real hard every time I roll up a noob warrior on someone else's server, and I just can't put the points in a tree that doesn't do much for your DPS in the gap from Cruelty to Enrage. UW is unspectacular because I was never impressed with DW, Piercing howl doesn't save you from anything, blood craze is pretty minor at that level, that's a whole lot of points wasted on pretty much nothing, not to mention that Enrage isn't even that good anymore, and Sweeping Strikes isn't the powerhouse it was when it was in the arms tree and you were using a big 2h with it.

Comparatively, deflection is 5% less damage taken (adds up), you charge virtually every mob, so that rage adds up quick, Improved overpower makes use of one of your primary abilities, and Deep Wounds does add a non insignificant amount of DPS once you start getting ahold of some decent 2h's. I always wanted to try fury at some point, but I just couldn't ever see leveling up with it.

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Old 03/13/08, 1:09 PM   #113
ZeroWashu
Banned
 
Draenei Shaman
 
Eitrigg
Originally Posted by TheCutlery View Post

As far as pulling that many quest mobs without leashing not being common, come on. Terrokar Forest --

Teromoth quest. Yes, they have that annoying dust debuff. Yes, you can kill them with that debuff. Round up 3-4, kill them, repeat.
Wolf Hide quest -- they're all over. Round em up.
Warp Stalker quest -- Round em up.
Arrokoa quests -- Round em up.
Bonechewer peons + Backbreakers and Devastaters -- Round up the whole mess.
Firewing point -- Okay, casters suck, but 2/3 of the slaughter is melee. Round em up.
Infested Protectors -- Not really possible to round these up due to the spacing, I guess you gotta take em down one at a time
Bonelashers -- Round em up.
Spiders -- Round em up.
Cabal dudes, north side of Auch, round them up
Lost spirits near that southern camp -- Round them up
I think the concern about the exaggeration you made about pulling X+Y mobs in the time it takes RET to do X mobs is related to Azeroth content, which is where the real struggle to level is still at. Leveling in Outlands is a breeze, all classes can do it well. Legacy content as I refer to it is another story. The claims you made for AE farming with a Prot are akin to the boasts of those who claim AOE Frost is still the path to follow. Both conveniently ignore that except in certain areas quests mobs are not dominant. Let alone the fact that quest XP from doing quests in the proper order (relative distance, chaining, etc) will always out level AOE now.

There are actually few spots a Paladin can AOE in TBC which would be hard to sustain simply because too many TBC mobs have interrupts that work flawlessly or close enough to not show a difference. The rule seemed to be in TBC - keep it away from you and you won't suffer interrupts. Whereas the frequency of interrupt creatures in Azeroth was a lot lower.

All specs are not equal just as not all players. I have met many a mage/protPally player frustrated to no end because they couldn't do what they read. Its easy to declare you can do it but the amount of time you spend doing it is probably a lot less than you realize. IOW - leveling my frost mage I had the option of AOE farming, but during Azeroth just exactly what were my real opportunities? Lets see, footpads/thieves in Hillsbrad have a good density, Pirates (but many can interrupt with guns so you need IB to do it), some select parts of Felwood (too many humanoids have ranged), parts of WPL/EPL. Not much during the course of your leveling. TBC... too many places have spell casters or equivalent attacks or worse, interrupts, to make it fun. HFP, not much other than ravagers but even they have their own issues. Birds swoop/dive annoyance. Zanga has too many casters intermixed, meaning as a Pally you got to reckoning them down fast and hope you didn't the other two or three nearby ones too. Bog Lords are about it for reasonable fighting. Terrokar you covered mostly but Arroka are plagued with casters too, you have to be very selective.

Moving on, Nagrand. Clefthoofs stun interrupt, deer butt interrupt, birds - well I forget them, some of the ogres charge interrupt or just have too many casters. Won't even go into the ranged attacking water elementals. So a whole zone of annoyance? Blue meanies around the big diamond aren't too bad but can range attack.

BEM. A few good pulls with ogres are available. Its not too hard to find a few spots you can get lots of non-casters but its not prevalent enough to rely on. Prot Pallies are great for the lightning bolt quest, though any healing class can do it fine. Some of the consortium may lend themselves to it but I'd rather be elsewhere

NS. Yuck. Very few opportunities for any AE farming. Dinos in a few tight places and the cats around stormspire.

SMV. If you like piggies its the place to be. Though charge from adds won't be fun. The Naga offer one or two good spots. I haven't spent enough time here, I generally avoid "dark" zones.


While AOE farming is an option thats all it really is, an option. You can't rely on it and its easier to have AOE situations hit the fan than other approaches.

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Old 03/13/08, 1:18 PM   #114
Slowthar
Glass Joe
 
Tauren Warrior
 
Eonar
Originally Posted by TheCutlery View Post
Well, right, but EVERYBODY levels fury it seems, because they've got some sort of hardon for the tree. I look at the fury tree real hard every time I roll up a noob warrior on someone else's server, and I just can't put the points in a tree that doesn't do much for your DPS in the gap from Cruelty to Enrage. UW is unspectacular because I was never impressed with DW, Piercing howl doesn't save you from anything, blood craze is pretty minor at that level, that's a whole lot of points wasted on pretty much nothing, not to mention that Enrage isn't even that good anymore, and Sweeping Strikes isn't the powerhouse it was when it was in the arms tree and you were using a big 2h with it.

Comparatively, deflection is 5% less damage taken (adds up), you charge virtually every mob, so that rage adds up quick, Improved overpower makes use of one of your primary abilities, and Deep Wounds does add a non insignificant amount of DPS once you start getting ahold of some decent 2h's. I always wanted to try fury at some point, but I just couldn't ever see leveling up with it.
From my experience, you are absolutely correct. While I leveled, I switched between all three specs, just to try them out. Overall, I would recommend leveling as MS, and then trying all three specs for at least a week once you're 70.

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Old 03/13/08, 1:37 PM   #115
ZeroWashu
Banned
 
Draenei Shaman
 
Eitrigg
Originally Posted by TheCutlery View Post
Interesting set of data. What I find most notable is the fact that while DW may be faster, it is only by a matter of minutes over the course of an entire level or 2. This really leads to the conclusion that if you have any PvP interest/necessity at all, spec for PvP, and make those minutes up by having the right spec to kill someone.

The way you hear people talk about "zomg awesome fury leet dps" I expected MUCH more. The difference really wasn't that notworthy at all.
Well it becomes noteworthy over the lifetime of the characters. 2.5 hours difference from 1 to 60 is still good and might be more important because we are dealing with an experienced player. This puts the emphasis on the spec having real value. Now the areas of concern would be weapons/enchants which he did try to take into account.

Over analysis, maybe. Yet I seem to be in the same boat as he is, my fury spec is moving much faster than my previous arms warrior; which I did delete in the 50s so perception could be observer error; but the key point it just feels more fun. Kind of like AE grinding with a pally, while it might not be as fast as some classes it sure feels better at times.

I am impressed with the shift precision gave him

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Old 03/13/08, 1:56 PM   #116
Douglas
Don Flamenco
 
Douglas's Avatar
 
Night Elf Druid
 
Earthen Ring
Here's the thing both "sides" have to get about paladin leveling.

Just about nobody wants to level Holy. It's painful. There's a lot of agreement on that.

Prot and Ret are actually both reasonably viable now. Both can get the job done without making you want to slit your wrists. They do so very differently.

Under some circumstances (AoE grinding), prot is more efficient. Under other circumstances (single-target kill quest), ret is more efficient. Which of those matters more depends on play style, and which of those is most efficient overall changes as the game design changes (eg. the recent boosts to quest XP).

But (some of) the Prot fans and the Ret fans are talking to each other as if they were talking to Holy fans. You're not! Both specs get the job done without a whole lot of pain. If someone has more fun playing Prot, I'm not gonna advise them to go Ret. If someone has more fun playing Ret, I'm not gonna advise them to go Prot. Both are fine, neither has to "l2p", neither is retarded.

There are genuinely awful leveling specs out there. The prot and ret fans shouldn't be talking to each other as if they were talking to a proponent of an awful spec.

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Old 03/13/08, 2:46 PM   #117
TheCutlery
Piston Honda
 
Undead Warrior
 
Boulderfist
Well, riddle me this in regards to Ret vs Prot.

What exactly do you do as ret between 20 and 50?

If I'm correct, you judge Crusader, and wait for SoC to proc. That's it. If you've got some mana you want to blow through, you use Consecrate (single target horrible efficiency) as your only mana dump ability. Period. That's it. There's nothing else going for it. You're using a 2h, so your mitigation is terrible, you have no controllable burst, you have no real use for your mana other than healing yourself with a horribly inefficient heal. You don't get to use SoL/SoW/JoL/JoW because you're focused entirely on killing something before something else attacks you and completely ruins your day.

As prot --

You "grind" (and I use this term loosely, I think everyone is taking this too literally. I don't GRIND anything. I gather up quest mobs and kill them. I quest exclusively, grinding is beyond retarded to me. Quest needs 50 bear asses? Fine, round up a bunch of bears. That's not grinding, it's questing) multiple mobs at a time. You have the option of tanking any and all instances (Pugs are certainly not a mainstay of the leveling process anymore, but it's nice to have the option), and you can solo elites, group quests, and pretty much anything else you want. Even up to 70. My friend said he soloed every quest on his prot pally except for about 3 in netherstorm and a couple of the 5 mans in SMV. You don't have this option as ret. If so necessary, you can kill single mobs with JoC/SoR at a reasonable pace. Quick? Certainly not. Ret absolutely does have you beat in the Single Player vs Single Mob categoy, but Prot wins in every other comparison.

I think the concern about the exaggeration you made about pulling X+Y mobs in the time it takes RET to do X mobs is related to Azeroth content, which is where the real struggle to level is still at.
Don't see it there either. I skipped so many zones in Azeroth it was unbelievable this time around. So awesome. My first pally was exalted everywhere by the time he hit 60 because you had to do so many quests to level up that it came with the territory. I had to TRY to get exalted on my 2nd pally because the leveling is so ridiculous now. Pick and choose what you want to do. I skipped the barrens, Stonetalon, Desolace, Thousand Needles, Feralas, level 30-40 of STV, Swamp of Sorrows, some of Tanaris, Searing Gorge, Burning Steppes and the last part of Silithus. My 66 pally doesn't even have the Crossroads flight path open because I was hell bent on NEVER setting foot in the barrens. My plans were ruined by wanting to get to RFK, but I only have Taurajo opened on him still. There is so much content that you can afford to pick and choose which suits your leveling style. Stonetalon is too much running, I leveled very early morning in Hillsbrad when the ganking was at a minimum. The gnolls in feralas run, and there's a lot of annoying crap that isn't easily AE'd, so I skipped it. I never did much care for Burning Steppes, no reason to waste time there when I can AE the cauldron quests in WPL for a level in about 40 minutes.

To recap to everyone who's apparantly confused here...I don't ever advocate grinding. Grinding is dumb, and I wouldn't suggest that I just AE'd my way to 70 not giving a crap about quests. That's not what I'm saying. I'm saying that the VAST majority of quests are Go Here, get 40 Bear Asses or Go There, Kill 20 of these, or even better a combination of both. Why is killing 6 at a time worse than killing 1 at a time and reliant entirely on procs per minute? I don't see it.

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Old 03/13/08, 3:51 PM   #118
Vhex
Don Flamenco
 
Vhex's Avatar
 
Blood Elf Paladin
 
Black Dragonflight
Ret is easier, prot is a little faster but takes 5x the brain power to pull off because you have to think about what you're doing. Gathering mobs is no problem. Selecting proper targets and knowing which quests to skip, micromanaging your crap and etc...etc...is a pain in the ass.

Honestly, if you're leveling a Paladin just make friends with a 70 priest or druid and 2-box. I know this thread isn't about PLing and is about leveling spec's, but this is such a no brainer because it is the FASTEST way to get a level 70. It was crazy-ridiculous fast pre-2.nerfeSApatch as well. And it's stupidly fun. Gathering 40+ mobs and AEing them down will -never- get old and is such a fun break from the "Pull 1 mob, kill it, loot it, pull next mob, kill it, loot it" mantra that every other class has to deal with (with the limited exception of frost mages).

Were I to level again without the benefit of my priest for power leveling, I would go prot deep enough to get reckoning, and then continue back down ret. Even if you don't porcupine, pulling 3-4 mobs at a time for perma-reckoning beats the hell out of crusader strike.

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Old 03/13/08, 5:18 PM   #119
Howard Roark
Banned
 
Undead Priest
 
Blackrock
Originally Posted by Chaja View Post
I assume that you think that int increases the chance to improve your weapon skill. However, according to wowwiki:

So unfortunately your suggestion doesn't seem to work any more.
WoWiki is incorrect.

I can provide evidence if requested, my staves and polearms are still 0.

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Old 03/13/08, 5:28 PM   #120
Zaroua
Don Flamenco
 
Zaroua's Avatar
 
Dwarf Paladin
 
Sen'jin
Originally Posted by Howard Roark View Post
WoWiki is incorrect.

I can provide evidence if requested, my staves and polearms are still 0.
The problem is when you're under level 60 and don't have access to a lot of gold and you need to save up for your ground mounts (epic and non-epic). Incorrect or no, it still takes forever for Warriors who can't afford to buy 200g worth of gear off the AH to raise their weapon skills every time they get a new shiny. Same goes for Paladins and Shamans, or some lesser extent Rogues and Hunters.

Theorycrafting procedures per role:
DPS = Theory -> Spreadsheet -> Practice
Healing = Theory -> Practice -> Logs
Tanking = Theory -> Theory -> Theory

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Old 03/13/08, 5:41 PM   #121
Howard Roark
Banned
 
Undead Priest
 
Blackrock
Originally Posted by Zaroua View Post
The problem is when you're under level 60 and don't have access to a lot of gold and you need to save up for your ground mounts (epic and non-epic). Incorrect or no, it still takes forever for Warriors who can't afford to buy 200g worth of gear off the AH to raise their weapon skills every time they get a new shiny. Same goes for Paladins and Shamans, or some lesser extent Rogues and Hunters.
Because "of intellect" green gear is so valued and used ever by any class.
I absolutely assure you that you can buy ~300 intellect for under 30g on any server.

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Old 03/13/08, 5:53 PM   #122
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
If you can provide evidence for Int changing weapon skill rates I'm sure we would all love to see it.

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Old 03/13/08, 6:03 PM   #123
glowacks
Piston Honda
 
Troll Shaman
 
Ravencrest
Originally Posted by Vhex View Post
Ret is easier, prot is a little faster but takes 5x the brain power to pull off because you have to think about what you're doing. Gathering mobs is no problem. Selecting proper targets and knowing which quests to skip, micromanaging your crap and etc...etc...is a pain in the ass.
No, that's what makes leveling Prot actually *interesting*. I leveled a paladin Ret a long time ago until a level when Verigan's Fist wasn't anything special (34ish?). It was incredibly lame. Judge Crusader. Seal Command. Auto-attack, maybe judging command when HoJ is up. Heal once it dies. Repeat, and probably go OOM at some point and switch to Wisdom and not judge command ever, making things even slower.

Pre-30, prot is probably weaker than Ret since you have no spec specific tools besides plain higher survivability. Once you get Sanctuary that starts to change. Once you fill up Reckoning and have both Seals of Wisdom and Light, killing 3 or more guys at a time becomes a breeze, and there are *plenty* of places you can round up 3 guys for a quest without leashing them. It makes the game actually interesting to play, instead of yawning and watching your guy auto-attack. Micromanaging what? This isn't WC3 and you have tons of guys to watch out for. You have health and mana to juggle, along with MAYBE how long your buffs have been up. Again, it actually gives you something to care about instead of watching your guy attack.

The rest of that stuff just comes from playing through the game multiple times already. If you haven't, it's going to be a problem for whatever class and spec you choose.

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Old 03/13/08, 6:42 PM   #124
Howard Roark
Banned
 
Undead Priest
 
Blackrock
Originally Posted by Chirality View Post
If you can provide evidence for Int changing weapon skill rates I'm sure we would all love to see it.
I cant believe I actually went and did this.


3/13 17:27:22.046 Your skill in Two-Handed Swords has increased to 2.
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3/13 17:27:40.937 Your skill in Two-Handed Swords has increased to 13.
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3/13 17:27:54.015 Your skill in Two-Handed Swords has increased to 24.
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3/13 17:28:14.328 Your skill in Two-Handed Swords has increased to 44.
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3/13 17:28:25.546 Your skill in Two-Handed Swords has increased to 49.
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3/13 17:28:27.609 Your skill in Two-Handed Swords has increased to 51.
3/13 17:28:28.390 Your skill in Two-Handed Swords has increased to 52.
3/13 17:28:29.296 Your skill in Two-Handed Swords has increased to 53.
3/13 17:28:30.812 Your skill in Two-Handed Swords has increased to 54.
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3/13 17:28:43.703 Your skill in Two-Handed Swords has increased to 67.
3/13 17:28:45.406 Your skill in Two-Handed Swords has increased to 68.
3/13 17:28:46.406 Your skill in Two-Handed Swords has increased to 69.
3/13 17:28:47.000 Your skill in Two-Handed Swords has increased to 70.
3/13 17:28:48.515 Your skill in Two-Handed Swords has increased to 71.
3/13 17:28:53.937 [4. LookingForGroup] Kathia: LFM Sunken Temple
3/13 17:29:00.984 Your skill in Two-Handed Swords has increased to 72.
3/13 17:29:01.484 Your skill in Two-Handed Swords has increased to 73.
3/13 17:29:02.906 Your skill in Two-Handed Swords has increased to 74.
3/13 17:29:04.281 Your skill in Two-Handed Swords has increased to 75.
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3/13 17:29:06.109 Your skill in Two-Handed Swords has increased to 77.
3/13 17:29:06.921 Your skill in Two-Handed Swords has increased to 78.
3/13 17:29:07.828 Your skill in Two-Handed Swords has increased to 79.
3/13 17:29:09.328 Your skill in Two-Handed Swords has increased to 80.
3/13 17:29:10.234 Your skill in Two-Handed Swords has increased to 81.
3/13 17:29:10.953 Your skill in Two-Handed Swords has increased to 82.
3/13 17:29:12.656 Your skill in Two-Handed Swords has increased to 83.
3/13 17:29:13.312 Your skill in Two-Handed Swords has increased to 84.
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3/13 17:29:19.093 Your skill in Two-Handed Swords has increased to 90.
3/13 17:29:20.609 Your skill in Two-Handed Swords has increased to 91.
3/13 17:29:21.500 Your skill in Two-Handed Swords has increased to 92.
3/13 17:29:22.218 Your skill in Two-Handed Swords has increased to 93.
3/13 17:29:23.937 Your skill in Two-Handed Swords has increased to 94.
3/13 17:29:24.328 Your skill in Two-Handed Swords has increased to 95.
3/13 17:29:25.515 Your skill in Two-Handed Swords has increased to 96.
3/13 17:29:27.046 Your skill in Two-Handed Swords has increased to 97.
3/13 17:29:27.953 Your skill in Two-Handed Swords has increased to 98.
3/13 17:29:28.656 Your skill in Two-Handed Swords has increased to 99.
3/13 17:29:30.265 Your skill in Two-Handed Swords has increased to 100.
3/13 17:29:30.656 Your skill in Two-Handed Swords has increased to 101.
3/13 17:29:31.984 Your skill in Two-Handed Swords has increased to 102.
3/13 17:29:33.468 Your skill in Two-Handed Swords has increased to 103.
3/13 17:29:33.812 Your skill in Two-Handed Swords has increased to 104.
3/13 17:29:36.109 Your skill in Two-Handed Swords has increased to 105.
3/13 17:29:37.203 Your skill in Two-Handed Swords has increased to 106.
3/13 17:29:38.406 Your skill in Two-Handed Swords has increased to 107.
3/13 17:29:40.000 Your skill in Two-Handed Swords has increased to 109.
3/13 17:29:42.218 Your skill in Two-Handed Swords has increased to 110.
3/13 17:29:43.390 Your skill in Two-Handed Swords has increased to 112.
3/13 17:29:45.046 Your skill in Two-Handed Swords has increased to 113.
3/13 17:29:46.546 Your skill in Two-Handed Swords has increased to 115.
3/13 17:29:48.203 Your skill in Two-Handed Swords has increased to 116.
3/13 17:29:49.343 Your skill in Two-Handed Swords has increased to 117.
3/13 17:29:49.578 Your skill in Two-Handed Swords has increased to 118.
3/13 17:29:51.515 Your skill in Two-Handed Swords has increased to 119.
3/13 17:29:52.718 Your skill in Two-Handed Swords has increased to 120.
3/13 17:29:53.281 Your skill in Two-Handed Swords has increased to 121.
3/13 17:29:54.500 Your skill in Two-Handed Swords has increased to 122.
3/13 17:29:55.093 Your skill in Two-Handed Swords has increased to 123.
3/13 17:29:56.328 Your skill in Two-Handed Swords has increased to 124.
3/13 17:29:57.125 Your skill in Two-Handed Swords has increased to 125.
3/13 17:29:57.640 Your skill in Two-Handed Swords has increased to 126.
3/13 17:30:00.859 Your skill in Two-Handed Swords has increased to 128.
3/13 17:30:02.343 Your skill in Two-Handed Swords has increased to 129.
3/13 17:30:03.562 Your skill in Two-Handed Swords has increased to 130.
3/13 17:30:03.968 Your skill in Two-Handed Swords has increased to 131.
3/13 17:30:05.906 Your skill in Two-Handed Swords has increased to 132.
3/13 17:30:06.875 Your skill in Two-Handed Swords has increased to 133.
3/13 17:30:07.171 Your skill in Two-Handed Swords has increased to 134.
3/13 17:30:08.875 Your skill in Two-Handed Swords has increased to 136.
3/13 17:30:10.500 Your skill in Two-Handed Swords has increased to 137.
3/13 17:30:12.109 Your skill in Two-Handed Swords has increased to 139.
3/13 17:30:14.015 Your skill in Two-Handed Swords has increased to 140.
3/13 17:30:14.812 Your skill in Two-Handed Swords has increased to 141.
3/13 17:30:16.031 Your skill in Two-Handed Swords has increased to 142.
3/13 17:30:18.125 Your skill in Two-Handed Swords has increased to 143.
3/13 17:30:18.968 Your skill in Two-Handed Swords has increased to 144.
3/13 17:30:20.046 Your skill in Two-Handed Swords has increased to 145.
3/13 17:30:21.250 Your skill in Two-Handed Swords has increased to 146.
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3/13 17:30:23.265 Your skill in Two-Handed Swords has increased to 148.
3/13 17:30:24.484 Your skill in Two-Handed Swords has increased to 149.
3/13 17:30:24.968 Your skill in Two-Handed Swords has increased to 150.
3/13 17:30:26.984 Your skill in Two-Handed Swords has increased to 151.
3/13 17:30:27.406 Your skill in Two-Handed Swords has increased to 152.
3/13 17:30:27.781 [4. LookingForGroup] Lazeroth: LF1M Gnomer : Healer
3/13 17:30:28.203 Your skill in Two-Handed Swords has increased to 153.
3/13 17:30:30.203 Your skill in Two-Handed Swords has increased to 154.
3/13 17:30:31.296 Your skill in Two-Handed Swords has increased to 155.
3/13 17:30:31.718 Your skill in Two-Handed Swords has increased to 156.
3/13 17:30:33.015 Your skill in Two-Handed Swords has increased to 157.
3/13 17:30:33.421 Your skill in Two-Handed Swords has increased to 158.
3/13 17:30:51.421 [4. LookingForGroup] Kathia: LFM Sunken Temple
3/13 17:31:07.625 [4. LookingForGroup] Lazeroth: LF1M Gnomergan PST
3/13 17:31:27.609 Your skill in Two-Handed Swords has increased to 159.
3/13 17:31:30.875 Your skill in Two-Handed Swords has increased to 160.
3/13 17:31:32.781 Your skill in Two-Handed Swords has increased to 161.
3/13 17:31:34.093 Your skill in Two-Handed Swords has increased to 162.
3/13 17:31:34.390 Your skill in Two-Handed Swords has increased to 163.
3/13 17:31:35.578 Your skill in Two-Handed Swords has increased to 164.
3/13 17:31:36.250 Your skill in Two-Handed Swords has increased to 165.
3/13 17:31:37.796 Your skill in Two-Handed Swords has increased to 166.
3/13 17:31:38.921 Your skill in Two-Handed Swords has increased to 167.
3/13 17:31:39.218 Your skill in Two-Handed Swords has increased to 168.
3/13 17:31:40.828 Your skill in Two-Handed Swords has increased to 169.
3/13 17:31:42.046 Your skill in Two-Handed Swords has increased to 170.
3/13 17:31:42.421 Your skill in Two-Handed Swords has increased to 171.
3/13 17:31:44.031 Your skill in Two-Handed Swords has increased to 172.
3/13 17:31:45.593 Your skill in Two-Handed Swords has increased to 173.
3/13 17:31:45.984 Your skill in Two-Handed Swords has increased to 174.
3/13 17:31:47.250 Your skill in Two-Handed Swords has increased to 175.
3/13 17:31:48.484 Your skill in Two-Handed Swords has increased to 176.
3/13 17:31:48.875 Your skill in Two-Handed Swords has increased to 177.
3/13 17:31:50.500 Your skill in Two-Handed Swords has increased to 178.
3/13 17:31:51.375 Your skill in Two-Handed Swords has increased to 179.
3/13 17:31:52.093 Your skill in Two-Handed Swords has increased to 180.
3/13 17:31:53.718 Your skill in Two-Handed Swords has increased to 181.
3/13 17:31:54.500 Your skill in Two-Handed Swords has increased to 182.
3/13 17:31:55.296 Your skill in Two-Handed Swords has increased to 183.
3/13 17:31:56.921 Your skill in Two-Handed Swords has increased to 184.
3/13 17:31:57.312 Your skill in Two-Handed Swords has increased to 185.
3/13 17:31:58.531 Your skill in Two-Handed Swords has increased to 186.
3/13 17:32:00.140 Your skill in Two-Handed Swords has increased to 187.
3/13 17:32:00.531 Your skill in Two-Handed Swords has increased to 188.
3/13 17:32:01.750 Your skill in Two-Handed Swords has increased to 189.
3/13 17:32:03.359 Your skill in Two-Handed Swords has increased to 191.
3/13 17:32:06.156 Your skill in Two-Handed Swords has increased to 192.
3/13 17:32:06.562 Your skill in Two-Handed Swords has increased to 193.
3/13 17:32:15.203 [4. LookingForGroup] Lazeroth: LF1M Gnomer need a healer PST
3/13 17:32:16.250 Your skill in Two-Handed Swords has increased to 194.
3/13 17:32:17.828 Your skill in Two-Handed Swords has increased to 195.
3/13 17:32:19.140 Your skill in Two-Handed Swords has increased to 196.
3/13 17:32:19.437 Your skill in Two-Handed Swords has increased to 197.
3/13 17:32:21.062 Your skill in Two-Handed Swords has increased to 198.
3/13 17:32:22.359 Your skill in Two-Handed Swords has increased to 199.
3/13 17:32:22.671 Your skill in Two-Handed Swords has increased to 200.
3/13 17:32:24.281 Your skill in Two-Handed Swords has increased to 201.
3/13 17:32:25.093 Your skill in Two-Handed Swords has increased to 202.
3/13 17:32:25.875 Your skill in Two-Handed Swords has increased to 203.
3/13 17:32:27.484 Your skill in Two-Handed Swords has increased to 204.
3/13 17:32:28.281 Your skill in Two-Handed Swords has increased to 205.
3/13 17:32:29.109 Your skill in Two-Handed Swords has increased to 206.
3/13 17:32:30.703 Your skill in Two-Handed Swords has increased to 207.
3/13 17:32:31.125 Your skill in Two-Handed Swords has increased to 208.
3/13 17:32:32.328 Your skill in Two-Handed Swords has increased to 209.
3/13 17:32:34.328 Your skill in Two-Handed Swords has increased to 211.
3/13 17:32:35.546 Your skill in Two-Handed Swords has increased to 212.
3/13 17:32:35.937 Your skill in Two-Handed Swords has increased to 213.
3/13 17:32:37.140 Your skill in Two-Handed Swords has increased to 214.
3/13 17:32:38.343 Your skill in Two-Handed Swords has increased to 215.
3/13 17:32:38.750 Your skill in Two-Handed Swords has increased to 216.
3/13 17:32:40.375 Your skill in Two-Handed Swords has increased to 217.
3/13 17:32:41.984 Your skill in Two-Handed Swords has increased to 219.
3/13 17:32:43.593 Your skill in Two-Handed Swords has increased to 220.
3/13 17:32:44.781 Your skill in Two-Handed Swords has increased to 221.
3/13 17:32:45.593 Your skill in Two-Handed Swords has increased to 222.
3/13 17:32:46.812 Your skill in Two-Handed Swords has increased to 223.
3/13 17:32:47.500 Your skill in Two-Handed Swords has increased to 224.
3/13 17:32:48.312 Your skill in Two-Handed Swords has increased to 225.
3/13 17:32:50.015 Your skill in Two-Handed Swords has increased to 226.
3/13 17:32:51.234 Your skill in Two-Handed Swords has increased to 227.
3/13 17:32:51.625 Your skill in Two-Handed Swords has increased to 228.
3/13 17:32:53.234 Your skill in Two-Handed Swords has increased to 229.
3/13 17:32:53.906 Your skill in Two-Handed Swords has increased to 230.
3/13 17:32:55.296 Your skill in Two-Handed Swords has increased to 231.
3/13 17:32:56.703 Your skill in Two-Handed Swords has increased to 232.
3/13 17:32:57.265 Your skill in Two-Handed Swords has increased to 233.
3/13 17:32:58.875 Your skill in Two-Handed Swords has increased to 234.
3/13 17:32:59.937 Your skill in Two-Handed Swords has increased to 235.
3/13 17:33:00.453 Your skill in Two-Handed Swords has increased to 236.
3/13 17:33:01.578 Your skill in Two-Handed Swords has increased to 237.
3/13 17:33:03.171 Your skill in Two-Handed Swords has increased to 238.
3/13 17:33:03.703 Your skill in Two-Handed Swords has increased to 239.
3/13 17:33:04.515 Your skill in Two-Handed Swords has increased to 240.
3/13 17:33:05.203 Your skill in Two-Handed Swords has increased to 241.
3/13 17:33:06.015 Your skill in Two-Handed Swords has increased to 242.
3/13 17:33:07.218 Your skill in Two-Handed Swords has increased to 243.
3/13 17:33:09.343 Your skill in Two-Handed Swords has increased to 244.
3/13 17:33:10.562 Your skill in Two-Handed Swords has increased to 245.
3/13 17:33:11.343 Your skill in Two-Handed Swords has increased to 246.
3/13 17:33:12.562 Your skill in Two-Handed Swords has increased to 247.
3/13 17:33:13.375 Your skill in Two-Handed Swords has increased to 248.
3/13 17:33:14.562 Your skill in Two-Handed Swords has increased to 249.
3/13 17:33:16.578 Your skill in Two-Handed Swords has increased to 251.
3/13 17:33:17.625 Your skill in Two-Handed Swords has increased to 252.
3/13 17:33:19.296 Your skill in Two-Handed Swords has increased to 253.
3/13 17:33:19.703 Your skill in Two-Handed Swords has increased to 254.
3/13 17:33:21.000 Your skill in Two-Handed Swords has increased to 255.
3/13 17:33:22.531 [4. LookingForGroup] Lazeroth: LF1M Gnomer PST
3/13 17:33:22.531 Your skill in Two-Handed Swords has increased to 256.
3/13 17:33:22.906 Your skill in Two-Handed Swords has increased to 257.
3/13 17:33:24.187 Your skill in Two-Handed Swords has increased to 258.
3/13 17:33:24.906 Your skill in Two-Handed Swords has increased to 259.
3/13 17:33:26.187 Your skill in Two-Handed Swords has increased to 260.
3/13 17:33:27.734 Your skill in Two-Handed Swords has increased to 261.
3/13 17:33:28.859 Your skill in Two-Handed Swords has increased to 262.
3/13 17:33:30.593 Your skill in Two-Handed Swords has increased to 263.
3/13 17:33:31.062 Your skill in Two-Handed Swords has increased to 264.
3/13 17:33:32.078 Your skill in Two-Handed Swords has increased to 265.
3/13 17:33:55.796 Your skill in Two-Handed Swords has increased to 266.
3/13 17:33:59.515 Your skill in Two-Handed Swords has increased to 267.
3/13 17:33:59.921 Your skill in Two-Handed Swords has increased to 268.
3/13 17:34:01.546 Your skill in Two-Handed Swords has increased to 269.
3/13 17:34:02.750 Your skill in Two-Handed Swords has increased to 270.
3/13 17:34:03.125 Your skill in Two-Handed Swords has increased to 271.
3/13 17:34:03.734 [4. LookingForGroup] Kathia: LFM Sunken Temple
3/13 17:34:05.562 Your skill in Two-Handed Swords has increased to 272.
3/13 17:34:06.359 Your skill in Two-Handed Swords has increased to 273.
3/13 17:34:07.484 Your skill in Two-Handed Swords has increased to 274.
3/13 17:34:07.890 Your skill in Two-Handed Swords has increased to 275.
3/13 17:34:09.578 Your skill in Two-Handed Swords has increased to 276.
3/13 17:34:13.609 Your skill in Two-Handed Swords has increased to 277.
3/13 17:34:14.421 Your skill in Two-Handed Swords has increased to 278.
3/13 17:34:16.015 Your skill in Two-Handed Swords has increased to 279.
3/13 17:34:16.218 [4. LookingForGroup] Skipxmasterb: lfg VC
3/13 17:34:16.828 Your skill in Two-Handed Swords has increased to 280.
3/13 17:34:17.531 Your skill in Two-Handed Swords has increased to 281.
3/13 17:34:20.046 Your skill in Two-Handed Swords has increased to 282.
3/13 17:34:20.843 Your skill in Two-Handed Swords has increased to 283.
3/13 17:34:22.468 Your skill in Two-Handed Swords has increased to 284.
3/13 17:34:24.078 Your skill in Two-Handed Swords has increased to 285.
3/13 17:34:25.890 Your skill in Two-Handed Swords has increased to 286.
3/13 17:34:27.093 Your skill in Two-Handed Swords has increased to 287.
3/13 17:34:30.312 Your skill in Two-Handed Swords has increased to 288.
3/13 17:34:31.921 Your skill in Two-Handed Swords has increased to 289.
3/13 17:34:32.312 Your skill in Two-Handed Swords has increased to 290.
3/13 17:34:35.500 Your skill in Two-Handed Swords has increased to 291.
3/13 17:34:38.359 Your skill in Two-Handed Swords has increased to 293.
3/13 17:34:41.671 Your skill in Two-Handed Swords has increased to 294.
3/13 17:34:44.796 Your skill in Two-Handed Swords has increased to 296.
3/13 17:34:48.031 Your skill in Two-Handed Swords has increased to 297.
3/13 17:34:49.609 Your skill in Two-Handed Swords has increased to 298.
3/13 17:34:51.031 Your skill in Two-Handed Swords has increased to 299.
3/13 17:34:54.046 Your skill in Two-Handed Swords has increased to 300.
3/13 17:34:56.250 [4. LookingForGroup] Lazeroth: LF1M Gonmer PST
3/13 17:34:57.265 Your skill in Two-Handed Swords has increased to 301.
3/13 17:35:00.171 Your skill in Two-Handed Swords has increased to 302.
3/13 17:35:00.906 Servant of Razelikh's physical form is weakened. You notice the Stone of Binding near the creature is glowing! Strike now!
3/13 17:35:03.390 Your skill in Two-Handed Swords has increased to 303.
3/13 17:35:07.312 Your skill in Two-Handed Swords has increased to 304.
3/13 17:35:27.109 Your skill in Two-Handed Swords has increased to 305.
3/13 17:35:28.234 Your skill in Two-Handed Swords has increased to 306.
3/13 17:35:30.265 Your skill in Two-Handed Swords has increased to 307.
3/13 17:35:33.468 Your skill in Two-Handed Swords has increased to 308.
3/13 17:35:36.281 Your skill in Two-Handed Swords has increased to 309.
3/13 17:35:42.312 Your skill in Two-Handed Swords has increased to 310.
3/13 17:35:45.953 Your skill in Two-Handed Swords has increased to 311.
3/13 17:35:49.453 Your skill in Two-Handed Swords has increased to 312.
3/13 17:35:54.390 Your skill in Two-Handed Swords has increased to 313.
3/13 17:35:58.578 Your skill in Two-Handed Swords has increased to 314.
3/13 17:36:02.453 Your skill in Two-Handed Swords has increased to 315.
3/13 17:36:07.281 Your skill in Two-Handed Swords has increased to 316.
3/13 17:36:12.093 Your skill in Two-Handed Swords has increased to 317.
3/13 17:36:18.015 Your skill in Two-Handed Swords has increased to 318.
3/13 17:36:23.375 Your skill in Two-Handed Swords has increased to 319.
3/13 17:36:31.203 Your skill in Two-Handed Swords has increased to 320.
3/13 17:36:36.921 Your skill in Two-Handed Swords has increased to 321.
3/13 17:36:42.109 Your skill in Two-Handed Swords has increased to 322.
3/13 17:36:47.296 [4. LookingForGroup] Lazeroth: LF1M Gnomer PST
3/13 17:36:48.078 Your skill in Two-Handed Swords has increased to 323.
3/13 17:36:58.500 [4. LookingForGroup] Giltanis: LF2M Shattered Halls DPS/CC
3/13 17:36:59.578 [4. LookingForGroup] Kizzo: lf1m for gnomer need healer
3/13 17:37:11.156 Your skill in Two-Handed Swords has increased to 324.
3/13 17:37:16.265 Your skill in Two-Handed Swords has increased to 325.
3/13 17:37:22.703 Your skill in Two-Handed Swords has increased to 326.
3/13 17:37:29.156 Your skill in Two-Handed Swords has increased to 327.
3/13 17:37:39.500 Your skill in Two-Handed Swords has increased to 328.
3/13 17:37:50.468 Your skill in Two-Handed Swords has increased to 329.
3/13 17:38:03.218 Your skill in Two-Handed Swords has increased to 330.

Yay waste of time.

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Old 03/13/08, 6:51 PM   #125
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Just saying but that isn't particularly useful data in and of itself. We'd need the same set of skills data replicated a few times with different amounts of intellect on the same class to be able to get anything useful out of it.

buff /bʌf/ Pronunciation[buhf]
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- to reduce or deaden the force of

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