I thought the reason for Fist weapons to be Main/Off-hand only was a graphic model problem (a left Fist weapon in a right hand would mean having the palm of the hand facing oustide).
This change to weapons equip conditions might just be the result of a more "technical" graphic change.
I don't think caster weapons are the target of this change, since there's only one class that can benefit from a caster weapon in the off-hand (Shaman), but the extra spell damage/healing would never outweigh the loss of having to spec deeply into Enhancement.
*I wouldn't count on these being included in the change, since they already have a corresponding off-hand made just for them (if not explicitly as a set, at least in the name).
If everything else is truly equal (gear, skill, etc.) then the pure dps class should beat the hybrid. If a raid chooses to run without rogues, mages, warlock or hunters, they should expect their overall dps to be lower. You can quote me on that.
I don't think caster weapons are the target of this change, since there's only one class that can benefit from a caster weapon in the off-hand (Shaman), but the extra spell damage/healing would never outweigh the loss of having to spec deeply into Enhancement.
*I wouldn't count on these being included in the change, since they already have a corresponding off-hand made just for them (if not explicitly as a set, at least in the name).
I don't think caster weapons are the target of this change, since there's only one class that can benefit from a caster weapon in the off-hand (Shaman), but the extra spell damage/healing would never outweigh the loss of having to spec deeply into Enhancement.
*I wouldn't count on these being included in the change, since they already have a corresponding off-hand made just for them (if not explicitly as a set, at least in the name).
Fist weapons are 99.999% chance not going to be changed to one-hand. This is because doing so would cause the offhanded version to still appear on the right side of the arm, due to the way the item graphic works.
sidenote, dualwielding Dragonstrike/Dragonmaw through t5 content will rock some dps meters.
I assume he means creating 1 dragonmaw, upgrading it to dragonstrike (or vice versa, I forget which is the upgraded version), and then creating a second dragonmaw?
I had no problems creating a second Alchemist Stone and upgrading it to the healer version even though I already had a Assassin's Alchemist Stone. (they're all unique)
I've even seen some horde cow wearing both the Heal and SpD Alchemist stones. (He had 2 copies of the Alchy Stone buff)
Also, Brilliant Glass now has a small chance to make an epic gem, is this something really necessary to do at all? I mean the gem vendor on most servers is most likely due to open before 2.4.2 is even launched.
Speaking as a jewelcrafter - the second the badge vendor opens, I'm not going to be able to sell anything I prospect. So I'm kind of welcoming this change.
Speaking as a jewelcrafter - the second the badge vendor opens, I'm not going to be able to sell anything I prospect. So I'm kind of welcoming this change.
Blue gems will still be popular. No one in the T4/T5 level of progression is spending their badges on epic gems, they're going to be buying the 400+ badges' worth of extremely good gear on the new badge vendor, and until they're done with that entire badge set, they'll be socketing every piece with blue quality gems. People will be similarly unwilling to use badges to gem blue or early-purple dungeon and low tier raid gear with badges they could be saving for massive upgrades - and prospected green gems will still be usable to make Brilliant Glass.
Blue gems will still be popular. No one in the T4/T5 level of progression is spending their badges on epic gems, they're going to be buying the 400+ badges' worth of extremely good gear on the new badge vendor, and until they're done with that entire badge set, they'll be socketing every piece with blue quality gems.
Some of them - with more gold than badges - may be quite happy to buy epic gems from people who do have badges to spare though. The price of them on the AH should come down from when they were only available from MH and BT.
Fist weapons are 99.999% chance not going to be changed to one-hand. This is because doing so would cause the offhanded version to still appear on the right side of the arm, due to the way the item graphic works.
sidenote, dualwielding Dragonstrike/Dragonmaw through t5 content will rock some dps meters.
Making the model appear correct isn't technically difficult, it's just a reflection calculation. Perhaps this has been added and fist weapons now display properly in either hand.
There's not some hidden "but he tries really hard" variable built into the game. -Slake
I always love the "it doesn't fit my style of play" line. There are only two styles of play; Correct, and Incorrect. The only people that ever use this line are people with the incorrect style of play. -Sebudai
The reason I was curious is that I don't think there has ever been an instance of being able to stack this effect before, who's to say it's actually going to work properly?
The reason I was curious is that I don't think there has ever been an instance of being able to stack this effect before, who's to say it's actually going to work properly?
The tooltip.
...Even if it was bugged and stacked, the benefit would be so powerful that it would be hotfixed immediately anyway.
Has anyone done this since 2.4 with a guild that is mostly not attuned? I moved guilds when 2.4 hit, and I am the only one in the new guild who has done the attunement quest. Our drop rate for epic equipment and patterns has been rather... pathetic.
Over 5 complete clears of human trash (5 to winterchill and a couple half ways to the second) we've only gotten the following:
2 Choker of Serrated Blades
1 Pattern: Swiftsteel Bracers
1 Hammer of Judgement
However, hearts and marks have been dropping like "normal". Now, I ran a decent number of hyjal raids pre-2.4, and this seems low to me. Unfortunately, I didn't bother to note what the drop rates were in terms of the number of drops we'd get per trash clear. From what I remember, 2-3 items + 1-2 patterns was normal, but maybe we were just lucky?
Obviously, 5 trash clears is not a large enough sample size by itself, but I'm curious if anyone else has had similar results. I've seen previously in this thread that everyone has said the drop rate is still "normal", but my impression is that these guilds all have been attuned pre-2.4.
Again and again its spouted, random loot is random. Last Sunday we had 3 Hammer of Judgment drops within 15 minutes of each other, and none of us, save maybe one healer, is attuned.
That's nothing special. We've had complete clears with one or two epic drops overall (including patterns) and we had clears with 5 [Hellfire-Encased Pendant] and tons of patterns.
Has anyone done this since 2.4 with a guild that is mostly not attuned? I moved guilds when 2.4 hit, and I am the only one in the new guild who has done the attunement quest. Our drop rate for epic equipment and patterns has been rather... pathetic.
Over 5 complete clears of human trash (5 to winterchill and a couple half ways to the second) we've only gotten the following:
2 Choker of Serrated Blades
1 Pattern: Swiftsteel Bracers
1 Hammer of Judgement
However, hearts and marks have been dropping like "normal". Now, I ran a decent number of hyjal raids pre-2.4, and this seems low to me. Unfortunately, I didn't bother to note what the drop rates were in terms of the number of drops we'd get per trash clear. From what I remember, 2-3 items + 1-2 patterns was normal, but maybe we were just lucky?
Obviously, 5 trash clears is not a large enough sample size by itself, but I'm curious if anyone else has had similar results. I've seen previously in this thread that everyone has said the drop rate is still "normal", but my impression is that these guilds all have been attuned pre-2.4.
As the sole resident pally tank for my guild, I've been in all but about 3 of the 20 or so times we've done of Hyjal, and your drop rates certainly are not that different than ours. In those 20ish times, we've had all of 4 [Hammer of Judgement]s drop, and maybe 5 Chokers. I mean 5 clears as a sample size is _nothing_, and if anything I'd say be prepared to get fewer trash drops as you continue forward.
As the sole resident pally tank for my guild, I've been in all but about 3 of the 20 or so times we've done of Hyjal, and your drop rates certainly are not that different than ours. In those 20ish times, we've had all of 4 [Hammer of Judgement]s drop, and maybe 5 Chokers. I mean 5 clears as a sample size is _nothing_, and if anything I'd say be prepared to get fewer trash drops as you continue forward.
One thing I'd like to point out is that we haven't had any of the other items drop, if you are assuming that.
Regardless, I understand that "random loot is random" and 5 clears is hardly a respectable sample size. However, all discussions about 2.4 drops in Hyjal (that I have found) have been about guilds that were already clearing pre-2.4.
I realize that Hyjal isn't supposed to be a loot pinata where guilds get tons of epic drops for no effort, it just seems like quite an odd coincidence to have good drop rates until 2.4 and then suddenly have the rate drop off. It also seems weird that the Marks/Hearts drop rate has been what I remember. Again, I realize it's all well with statistical probabilities.
Over 5 complete clears of human trash (5 to winterchill and a couple half ways to the second) we've only gotten the following:
2 Choker of Serrated Blades
1 Pattern: Swiftsteel Bracers
1 Hammer of Judgement
However, hearts and marks have been dropping like "normal". Now, I ran a decent number of hyjal raids pre-2.4, and this seems low to me. Unfortunately, I didn't bother to note what the drop rates were in terms of the number of drops we'd get per trash clear. From what I remember, 2-3 items + 1-2 patterns was normal, but maybe we were just lucky?
You were lucky before, especially if you're talking about getting 2-3 items and 1-2 patterns before you even kill Anetheron. Now you're a bit below what I'd expect, but honestly, an average clear for us is maybe 2-3 items and 2-3 patterns. That's a full clear of Hyjal, mind, and every single person in the raid is attuned.
I realize that Hyjal isn't supposed to be a loot pinata where guilds get tons of epic drops for no effort, it just seems like quite an odd coincidence to have good drop rates until 2.4 and then suddenly have the rate drop off.
It happens. We had a few weeks where Kaz'rogal dropped the shield every time. Way back in the day, I remember seeing Rag drop Perdition's nearly every kill for a while, then stop dropping it entirely right after all our Rogues had it. We see streaks that aren't there, especially since we tend to say that there was no trash loot if there was no trash loot we or anyone else really wanted.
You were lucky before, especially if you're talking about getting 2-3 items and 1-2 patterns before you even kill Anetheron. Now you're a bit below what I'd expect, but honestly, an average clear for us is maybe 2-3 items and 2-3 patterns. That's a full clear of Hyjal, mind, and every single person in the raid is attuned.
It happens. We had a few weeks where Kaz'rogal dropped the shield every time. Way back in the day, I remember seeing Rag drop Perdition's nearly every kill for a while, then stop dropping it entirely right after all our Rogues had it. We see streaks that aren't there, especially since we tend to say that there was no trash loot if there was no trash loot we or anyone else really wanted.
Thanks. I figured that this was the case, however, I wanted to confirm that it was just random loot being random, and not a stealth nerf to guilds that aren't attuned.