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Old 03/25/08, 7:02 PM   #51
Renzil
Glass Joe
 
Troll Hunter
 
Gorgonnash (EU)
Originally Posted by Ammanas View Post
Not anything major, but I noticed that they added weapon enchants to the character select screen (I'm almost 100% positive I couldn't see the Soulfrost on my [Tempest of Chaos] before)
This is in the patch notes:

User Interface
  • Weapon enchants are now shown at the character selection screen.

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Old 03/25/08, 7:05 PM   #52
Lookit
Piston Honda
 
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Human Paladin
 
Skywall
Originally Posted by Khidir View Post
I noticed the soulfrost and even healing enchants on my weapon before 2.4. Maybe someone with a mongoose enchant can shed some light.
I'm quite certain enchants have never been displayed on the character select screen prior to 2.4. I was most pleased to see today that my [Crystalforged Sword], which is so plain that it literally looks like a level 6 white-quality vendor sword, now displays the Major Spellpower enchant, and that the [Skull Hatchet] my level 6 gnome bank alt wields now displays its Fiery enchant.

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Old 03/25/08, 7:06 PM   #53
Hildegard
Tinker
 
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Gnome Rogue
 
Forscherliga (EU)
Originally Posted by Khidir View Post
I noticed the soulfrost and even healing enchants on my weapon before 2.4. Maybe someone with a mongoose enchant can shed some light.
Mongoose wasn't showed on the character select screen prior to 2.4.

By the way and completly offtopic: I hate the look of mongoose. Which stealther would like walking around with flares in their hands...

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Old 03/25/08, 8:04 PM   #54
Endoscient
King Hippo
 
Blood Elf Paladin
 
Illidan
Originally Posted by Pixen View Post
The reverted the changes to almost all of the chaining abilities they had patched; Swipe, Chain Lightning, Multishot, and Cleave will still break CC. For whatever reason, Avenger's Shield and weapons that have chaining procs were left untouched.
Even though it is in the patch notes, Avenger's Shield does break CC on secondary targets.

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Old 03/25/08, 8:06 PM   #55
Renew
Team Healbot
 
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Cleanse
Human Paladin
 
No WoW Account
They reverted that and probably forgot to remove it from the notes. Good change, dumbing down the game as much as they are is really frustrating.

Confidence is not Arrogance.

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Old 03/25/08, 8:20 PM   #56
MirithD
Until your thumbs break
 
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Blood Elf Warlock
 
Mal'Ganis
Random bug: In Thousand Needles, you get the summer (I assume) buff: Bonfire Blessing, 30% chance of 260 fire damage on melee hit.

Nice for leveling.

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Old 03/25/08, 8:25 PM   #57
Caligula
Don Flamenco
 
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Human Priest
 
Magtheridon
So there are already spams for Pre-made AB "losing" pugs on my server. I am assuming that soon there will be some sort of daily limit on the honor mark turn in quest.


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Old 03/25/08, 8:25 PM   #58
ZeroWashu
Banned
 
Draenei Shaman
 
Eitrigg
Mote Extraction now sports a new animation and sound.

Windy Clouds still spawn in areas not reachable.

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Old 03/25/08, 8:27 PM   #59
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
I don't know about nerfing the honor quest, but I would use all your marks you have just in case the devs don't like people getting 31,400 honor in a day.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 03/25/08, 8:33 PM   #60
Daboran
King Hippo
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by frmorrison View Post
I don't know about nerfing the honor quest, but I would use all your marks you have just in case the devs don't like people getting 31,400 honor in a day.
I think it's a pretty obvious calculation to make.

It's hardly game-breaking - once you use up your stock of tokens, there's no way you are going to farm another 100 of each in one day. It's more of a nice leg-up to buy the new vendor gear when it arrives really.

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Old 03/25/08, 8:44 PM   #61
Cyn
Piston Honda
 
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Night Elf Rogue
 
Frostmourne
Originally Posted by Caligula View Post
So there are already spams for Pre-made AB "losing" pugs on my server. I am assuming that soon there will be some sort of daily limit on the honor mark turn in quest.
Is it just me, or is that just the absolute pinnacle of casuals milking welfare epics? Actions like that really make me lose hope for some people.

However, I do have to wonder how it plays out when two 'losing' pugs vs each other.

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Old 03/25/08, 8:46 PM   #62
savernon
Piston Honda
 
Night Elf Druid
 
Mannoroth
If I remember correctly, those "losing" pugs are actually reportable. I can't find the reference, but I do remember a CM stating as much at one point. Whether or not you believe it is a reporting offense is still obviously up to you of course.

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Old 03/25/08, 8:46 PM   #63
Inudemon
Von Kaiser
 
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Night Elf Hunter
 
Kel'Thuzad
This just dropped in Hyjal for us. Looks like it uses one of those T5 set weapon graphics that were added to the game files way back in what, 2.1?

On a side note, trash mobs are giving 12 rep per kill now, and for some reason it's telling us Hyjal resets in 1 Day 16 Minutes when we zone in.
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moltenfury.jpg  

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Old 03/25/08, 9:00 PM   #64
• QControl
bad game
 
Orc Rogue
 
Mal'Ganis
I love that that fist weapon uses the shaman t5 graphic and yet it's horrible for a shaman.

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Old 03/25/08, 9:01 PM   #65
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
It appears that cliffwalking /cliffjumping has finally been fixed, unless there's something special about sunwell isle that's preventing it from working. Ah, well.

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Old 03/25/08, 9:01 PM   #66
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
That's pretty odd. Why in heavens sake would they want to add another offhand with 1.5s speed? Aren't there plenty? Shamans won't want that, so it's down to Rogues (:S) and Warriors. Isn't there already 2 swords and a mace with 1.5s speed?

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Old 03/25/08, 9:03 PM   #67
Mikari
Banned
 
Moo
Dwarf Priest
 
Bloodhoof
Originally Posted by Inudemon View Post
This just dropped in Hyjal for us. Looks like it uses one of those T5 set weapon graphics that were added to the game files way back in what, 2.1?

On a side note, trash mobs are giving 12 rep per kill now, and for some reason it's telling us Hyjal resets in 1 Day 16 Minutes when we zone in.
I wonder if they added the T5 skinned bow, though 3 bow's at T6 level is probably too much.

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Old 03/25/08, 9:04 PM   #68
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
Don't non-sword fury warriors prefer slow offhands, too, these days? So there's really no reason for it to be fast unless it's intended specifically for combat rogues. It seems like that tree has enough niche items rotting already.

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Old 03/25/08, 9:11 PM   #69
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
Originally Posted by Illundai View Post
That's pretty odd. Why in heavens sake would they want to add another offhand with 1.5s speed? Aren't there plenty? Shamans won't want that, so it's down to Rogues (:S) and Warriors. Isn't there already 2 swords and a mace with 1.5s speed?
Not like warriors would want that either. Though, to be fair, a fast offhand makes a smaller difference to a warrior (a dozens or so dps, perhaps) than it does to a Shaman. Perhaps they're just trying to allow combat-fist rogues to have weapons not gained by arena? There are really only two sets of fist weapons in TBC: Al'ar's and a blue level 70 dungeon set.

I think we'll have to wait to see the Main Hand and the PPM of the fire damage proc to make a final determination, though. It does look kinda cool, and everyone loves matched sets--some people far too much (I know a Shaman that uses two Netherbanes over his Talon of the Phoenix and his Rising Tide).

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Old 03/25/08, 9:17 PM   #70
Pixen
Piston Honda
 
Gnome Warrior
 
Dragonmaw
Undergeared hunter mana regen seems to have taken a huge hit, a byproduct of the spirit/int change. I'm drinking about twice as often while grinding, kind of miserable.

Originally Posted by Bula View Post
"They were bad, stop trying to figure out why bad players do bad things."

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Old 03/25/08, 9:42 PM   #71
Inudemon
Von Kaiser
 
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Night Elf Hunter
 
Kel'Thuzad
Main hand just dropped a few minutes ago, heh.
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mh.jpg  

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Old 03/25/08, 9:47 PM   #72
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
And that then is nearly perfect for Enhance Shaman. I'm utterly confused.

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Old 03/25/08, 9:56 PM   #73
jamina1
Glass Joe
 
Tauren Shaman
 
Undermine
Claw of Molten Fury

Same, we just had the Claw of Molten Fury drop for us as well. With no documented info on the Fist, I got the Claw because our rogue didn't know if it was a Shaman set or a Warrior/Rogue set.

It's comparable dps-wise to the badge fists and rising tide/syphon, so hopefully lots of people get this cool set soon! Looks AWESOME.

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Old 03/25/08, 9:58 PM   #74
PsyBomb
Don Flamenco
 
Tauren Shaman
 
Aerie Peak
Meh, if it was to be truly good for Enhance, it would have Strength instead of Agility. I don't think anyone likes fast main-hand weapons (MAYBE dagger rogues, though I'm no expert there), so any decently-itemized MH weap usable by a shaman (no matter who it's really meant for) will look good for them.

To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.

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Old 03/25/08, 10:11 PM   #75
jamina1
Glass Joe
 
Tauren Shaman
 
Undermine
Originally Posted by PsyBomb View Post
Meh, if it was to be truly good for Enhance, it would have Strength instead of Agility. I don't think anyone likes fast main-hand weapons (MAYBE dagger rogues, though I'm no expert there), so any decently-itemized MH weap usable by a shaman (no matter who it's really meant for) will look good for them.
Very true, but its stats are extremely similar to Netherbane which I've been OH'ing for a good 2 months or so. While not the *best* choice, its probably one of the higher dps weapons we can get, so I say jump on it!

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