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04/23/08, 11:17 AM
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#26 (permalink)
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King Hippo
Gnome Mage
Argent Dawn (EU)
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Originally Posted by Malan
Oh. Hm. Do they not collide with their previous forms?
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No, they work fine. I've seen people see DW blacksmithing swords before, T2/T1 combinations at least.
The swords are one-handed.
Originally Posted by Playered
Nightfall now has a chance to fail on mobs above level 60.
Charm of Swift Flight reduces mana cost by 115.. (also, or as a replacement from the 10% speed?)
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Hm, source/link to that?
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04/23/08, 11:22 AM
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#27 (permalink)
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Don Flamenco
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The problems with growl drove me away from playing my Hunter alt. In ZA/2.3 badge gear it is impossible for my pet to hold aggro past a couple of auto shots even when I am BM spec. It's pretty funny that hunters are penalized for improving their gear by making it even more laborious to do daily quests and farm non-elite outdoor mobs.
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04/23/08, 11:28 AM
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#28 (permalink)
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World of Badgecraft Subscriber
Night Elf Druid
Ravencrest (EU)
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Originally Posted by Roywyn
Hm, source/link to that?
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MMO-Champion - World of Warcraft Guides and Raid Strategies
Seems the trinkets to improve movespeed have been changed to enchants or so... for mounts..
Oh and also "A new recipe has been added - Purified Shadowsong Amethyst," which would be an 11 healing 5 spirit gem unless I am mistaken, finally
I love Bibi for finding this stuff out.
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04/23/08, 11:32 AM
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#29 (permalink)
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Great Tiger
Night Elf Warrior
Sargeras
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Originally Posted by Playered
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While I appreciate the extra bag spot that will be open in my inventory, I cringe a little bit when I think about all the mounts in my bank I'm going to have to enchant.
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04/23/08, 11:35 AM
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#30 (permalink)
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Bald Bull
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Originally Posted by Axl_Stukov
This caught my eye the most, wonder which weapons are still main-hand only, and if this also applies to the handful of offhand only weapons.
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This is probably a leveling change. Not counting fist weapons or spell-caster items, there's somewhere around 300+ main hand only weapons pre-TBC and less than 30 in the expansion.
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04/23/08, 11:37 AM
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#31 (permalink)
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Bald Bull
Gnome Mage
Cenarion Circle
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Originally Posted by Marek
I miss a note about fixing death messages for the combat log.
The only change concerning the combat log, is a fix for arcane orbs, not the general problem that breaks the "death feature" of Recount, Grim Reaper, WWS and other combat log parsers and addons.
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Though it's not in the patch notes, Slouken said some time ago it would be fixed in 2.4.2. We'll see, I guess, but it's not like the patch notes have ever been completely exhaustive.
WoW Forums -> 2.4 Changes - Concise List
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Originally Posted by Cuddlypoo
How often do you have to pick girls out of a lineup? Are you Flava Flav or something?
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04/23/08, 11:42 AM
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#32 (permalink)
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Glass Joe
Human Warlock
Lightning's Blade
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Permanently enchant a mount to increase its mounted speed by 10%. You may only enchant mounts in your own inventory, and enchanting your mount will cause it to become soulbound. Single use.
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Not that I use it much anymore, but what about my Dreadsteed?
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04/23/08, 11:43 AM
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#33 (permalink)
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Glass Joe
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Just a note, several people here have misunderstood the change to Growl. It will still scale with Hunter Attack Power like Lightning Breath and Scorpid Poison (Growl being a "spell" and not a physical attack), it just won't scale with the pet's Attack Power anymore. Basically this should only noticeably affect Boars.
DISCLAIMER: I speak as if I know the truth, but I haven't actually tested this on the PTR yet.
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04/23/08, 11:44 AM
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#34 (permalink)
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Not a silent 'E'
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Originally Posted by Playered
Nightfall now has a chance to fail on mobs above level 60.
Im quite happy that we never managed to find anyone who could make Nightfall now...
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I hope this means that they're planning on releasing a new Nightfall-type weapon. Or possible a less powerful weapon enchant that does something similar.
I would have crafted one last weekend but my guild master sold all our MC mats a while back apparently. Just as well now.
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04/23/08, 11:57 AM
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#35 (permalink)
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Piston Honda
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Originally Posted by ZulazeeluIcecrown
Just a note, several people here have misunderstood the change to Growl. It will still scale with Hunter Attack Power like Lightning Breath and Scorpid Poison (Growl being a "spell" and not a physical attack), it just won't scale with the pet's Attack Power anymore. Basically this should only noticeably affect Boars.
DISCLAIMER: I speak as if I know the truth, but I haven't actually tested this on the PTR yet.
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Currently, the scaling of growl depends only on the pet's attack power, and not at all on either the hunter's attack power, or the pet's spell +dmg (which gets trickled into by the hunter's AP). So to say that it will "still" scale with hunter attack power is definately wrong.
HOWEVER, can we please not make this a "my pet doesn't hold aggro" whine thread? Especially before we have all the details and/or PTR testing. For all we know, the base strength of growl is going to be buffed to 2000 TPS so that hunters of all specs have no trouble with aggro.
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04/23/08, 12:02 PM
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#36 (permalink)
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Glass Joe
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Originally Posted by Gearknight
Currently, the scaling of growl depends only on the pet's attack power, and not at all on either the hunter's attack power, or the pet's spell +dmg (which gets trickled into by the hunter's AP). So to say that it will "still" scale with hunter attack power is definately wrong.
HOWEVER, can we please not make this a "my pet doesn't hold aggro" whine thread? Especially before we have all the details and/or PTR testing. For all we know, the base strength of growl is going to be buffed to 2000 TPS so that hunters of all specs have no trouble with aggro.
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Oh, I was certain I had read long ago that it was scaling both with pet spelldamage (aka Hunter Attack Power) and with the pet's own Attack Power. If this is not the case, I freely admit that I was completely wrong.
That said, I certainly agree it's not worth complaining about. My pet hasn't been able to hold aggro past an auto-shot crit for quite a long time, so complaining about any change strikes me as ridiculous.
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04/23/08, 12:03 PM
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#37 (permalink)
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Von Kaiser
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Originally Posted by Emeraude
While I appreciate the extra bag spot that will be open in my inventory, I cringe a little bit when I think about all the mounts in my bank I'm going to have to enchant.
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Guessing my mount doesn't gain flavor text from having a Skybreaker Whip attached? I suppose if it names the enchant that's not so bad. Still don't think they'll equal that quest in WotLK though.
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04/23/08, 12:21 PM
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#38 (permalink)
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Piston Honda
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Originally Posted by embrauer
Not that I use it much anymore, but what about my Dreadsteed?
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Well MMO Champion claims that Carrot on a Stick might be craftable, which brings about the question, what did the quest reward change to? If mount speed increases become craftable for lower level ranges wouldn't that reduce the value of the hunter and paladin low tier talents that increase mounted speed?
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04/23/08, 12:24 PM
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#39 (permalink)
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Everyone licks chicken.
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by ZeroWashu
Well MMO Champion claims that Carrot on a Stick might be craftable, which brings about the question, what did the quest reward change to? If mount speed increases become craftable for lower level ranges wouldn't that reduce the value of the hunter and paladin low tier talents that increase mounted speed?
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For Paladins at least Pursuit of Justice would be easily worth it. Not only is it a 12% higher increase than the Carrot on a Stick is, it applies to unmounted movement speed as well. Plus 3% less chance to be hit with spells, while far from spectacular, is still a nice extra benefit.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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04/23/08, 12:38 PM
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#40 (permalink)
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Soda Popinski
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Looks like they improved aspect of the viper again. It does what it does now and also gives 35% of your level in mana every five seconds. (24 mana per five at level 70)
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04/23/08, 12:46 PM
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#41 (permalink)
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Great Tiger
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Originally Posted by ZeroWashu
Well MMO Champion claims that Carrot on a Stick might be craftable, which brings about the question, what did the quest reward change to? If mount speed increases become craftable for lower level ranges wouldn't that reduce the value of the hunter and paladin low tier talents that increase mounted speed?
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The paladin talent is better than even the Riding Crop (L70 trinket), and also improves unmounted speed and adds some spell damage mitigation. The hunter one might not be as attractive, but there's other good talents in that tier.
Providing the mount speed bonus to all classes probably outweighs the downsides for one class.
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04/23/08, 1:16 PM
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#42 (permalink)
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Glass Joe
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The change to Riding Crop/Carrot on a Stick really seems unfair, as now everyone that wants both a fast ground and flying mount is going to have to buy another fairly expensive Riding Crop. Plus people with lots of vanity mounts (a practice which Blizzard seems to mostly encourage), will have to buy many Riding Crops to enchant all of their mounts.
I wish Bliz would instead add another equip location for Riding Crop type items, as this would accomplish what I assume to be their goals (not having to swap trinkets around whenever you mount up), without making people have to buy multiple 100g Riding Crops. Another alternative would be to make the Riding Crop items usable any number of times, although then they would presumably have to bind on first use.
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04/23/08, 1:26 PM
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#43 (permalink)
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Bald Bull
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So this means warlocks/paladins with summoned mounts will have to buy a corresponding mount + riding crop in order to go faster ? Also I wonder for druids.
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04/23/08, 1:28 PM
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#44 (permalink)
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Bald Bull
Gnome Mage
Cenarion Circle
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@nathanbp: It doesn't seem like a huge deal to me, honestly. I don't really understand the rationale for the change, but it's not the end of the world. You can "farm" the gold to buy a riding crop in less than an hour via dailies.
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Originally Posted by Cuddlypoo
How often do you have to pick girls out of a lineup? Are you Flava Flav or something?
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04/23/08, 1:30 PM
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#45 (permalink)
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Soda Popinski
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Originally Posted by manly
So this means warlocks/paladins with summoned mounts will have to buy a corresponding mount + riding crop in order to go faster ? Also I wonder for druids.
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There's some sort of spell in the files for flight form, no real details on it yet, but they're covered.
Not sure on the summoned mounts though. I imagine they'll solve for it before the patch goes live
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04/23/08, 1:35 PM
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#46 (permalink)
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Glass Joe
Night Elf Warrior
Crushridge
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Anyone noticed what the changes were for the Borderland Fortress Grips? I know initially they were supposed to be trash drops, so they should at the very least get a ilvl bump. If anyone sees em feel free to post a ss for me :P
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04/23/08, 1:53 PM
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#47 (permalink)
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Piston Honda
Night Elf Druid
Earthen Ring
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Originally Posted by nathanbp
I wish Bliz would instead add another equip location for Riding Crop type items, as this would accomplish what I assume to be their goals (not having to swap trinkets around whenever you mount up), without making people have to buy multiple 100g Riding Crops.
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Actually, that depends on what their goal is.
My bet is, flying in Northrend is going to be controlled by a mount enchant that you earn at whatever point they want to re-enable flying, and they want to shake out the "enchant my mount" system long before that becomes an issue.
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04/23/08, 1:57 PM
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#48 (permalink)
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Piston Honda
Human Paladin
Silver Hand
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Sounds like the mount enchants might be a "preview" of inscription, especially if they find a way to apply it to the spell mounts like flight form and summon charger.
Interesting to say the least.
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04/23/08, 2:02 PM
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#49 (permalink)
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Glass Joe
Blood Elf Paladin
Nordrassil (EU)
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Originally Posted by Kaytikat
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The patch notes don't state it and I haven't seen it before anywhere, so what exactly is the bug with these trinkets?
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