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Old 05/09/08, 1:34 AM   #76 (permalink)
Glass Joe
 
evisania's Avatar
 
Draenei Hunter
 
Frostwolf
Originally Posted by Valerian View Post
Hmm so does that mean you can use them with say Agi food? I never tested it, but after that patch no one used these at all anymore. I had assumed they overwrote your current food buff.
[Rumsey Rum Black Label] does not stack with any well fed buff, regardless of its benefits. [Goldenmist Special Brew] does however.

Both [Stormchops] and [Dragonbreath Chili] will also replace any well fed buffs.
 
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Old 05/09/08, 1:54 AM   #77 (permalink)
Von Kaiser
 
Gnome Rogue
 
Hyjal
Possibly the best item that hasn't been brought up yet: [Gnomish Battle Chicken]

Equip and use the trinket before a boss fight (re-equip a normal dps trinket after use), and it will randomly (but almost always) give the buff Battle Squawk which is +5% melee haste to all members of your party for 4 minutes. Permanent drums for 4 minutes, that stack with every other haste buff in the game? Oh yes. Time to make one of your melee go Engineering.
I have a whole stable of little pets I use. Available to everyone are the voodoo gnomes, which are good for about 5k damage and the Netherwing ally will do around 4k. As stated above the gnomish chicken will occasionally do Battle Squawk (5% haste whole group), which is engineer only. The arcanite dragonling has a debuff, a stacking flame buffet (+60 dmg to fire spells) which lasts 30 seconds. Both of these have negligible melee damage after the crafted pet level reduction.

I haven't played around with things like the [Dog Whistle], but I doubt they would do much at all based on the level they're summoned in at.
 
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Old 05/09/08, 2:00 AM   #78 (permalink)
King Hippo
 
Human Paladin
 
Skywall
Originally Posted by Smurrf View Post
My paladin does. I meant to use it the first time I went face to face with Prince, but um...forgot. For several weeks. I figure there'll be something in WotLK that'll be worth popping it though. Too bad they never made it a trinket...
It's a good thing you forgot, seeing as Prince isn't undead.


Mine is still waiting for that special bossfight where it'll make a difference.
 
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Old 05/09/08, 2:38 AM   #79 (permalink)
King Hippo
 
Blood Elf Paladin
 
Echo Isles
Originally Posted by Fiola View Post
Mine is still waiting for that special bossfight where it'll make a difference.
Arthas, perhaps? The tale of a Paladin slaying him with a Holy Mightstone'd Hammer of Wrath at 1% while bubbled would be nothing short of legendary.

 
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Old 05/09/08, 2:39 AM   #80 (permalink)
Piston Honda
 
Tauren Druid
 
Argent Dawn
Originally Posted by glowacks View Post
It's not exactly easy to find people willing to do a tribute run these days just to get me some alcohol. . .
Grab a bored buddy and trash the place together--you only need to leave the NPC alive, not do an entire tribute run.
 
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Old 05/09/08, 2:53 AM   #81 (permalink)
Unregistered is awesome.
 
Maniq's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by zheng View Post
Watch out, it can crit :^)

I killed my mage once because of those things.

@++
Getting a crit with dark runes can be really annoying.

Especially on Thaddius.

 
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Old 05/09/08, 10:51 AM   #82 (permalink)
Von Kaiser
 
Smurrf's Avatar
 
Human Warlock
 
Lothar
Originally Posted by PsyBomb View Post
Warlock protip: If you put up a Curse of Agony on something that shouldn't have a DoT (take for example a Sheep target), or if you have a Doom getting ready to detonate that you don't want to (aggro issues, possibly), you can cancel the damage by dropping any other curse onto the target (I prefer to use Shadows for this).

The applications are rare and narrow, but I've saved a mistake of mine from wiping us by doing this.
This also works extremely well for getting rid of mistimed CoD's. Ever since I got splatted by a mistimed CoD on Nightbane, I've kept CoS handy for just this purpose. Hydross and tanking Leo have already proven to be scenarios where it's come in handy...really sucks when boss timers are off.

Edit: Oh gods...you're right, Fiola. And yet, this is the one fight that has stuck in my head where it would be a fantastic thing to use on. That whole post should go right into the 'Stupid things people do' thread. I guess the ability to use Exorcism on both demons and undead is where I got tripped up.
 
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Old 05/09/08, 11:00 AM   #83 (permalink)
Von Kaiser
 
Dwarf Warrior
 
Feathermoon
Originally Posted by Smurrf View Post
This also works extremely well for getting rid of mistimed CoD's. Ever since I got splatted by a mistimed CoD on Nightbane, I've kept CoS handy for just this purpose. Hydross and tanking Leo have already proven to be scenarios where it's come in handy...really sucks when boss timers are off.
Overwriting damage curses with other ones is also helpful when on those mobs that spell reflect, that like to throw it up just as you're re-applying your curse (I'm thinking specifically of some of the heroic coilfang instances). Bonus: getting a Curse of Recklessness on yourself during the packs where you might potentially get feared.

Originally Posted by Axl_Stukov View Post
Well if theres one thing WoW has taught us, it's that if the fate of the earth ever relies on a group of people touching cubes... were royally screwed.
 
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Old 05/09/08, 1:22 PM   #84 (permalink)
Great Tiger
 
PSGarak's Avatar
 
Undead Warlock
 
Hyjal
Speaking of Curse of Recklessness, anytime a melee class gets Mind Controlled I try my damndest to give them some extra AP. Sadly, it's often the only time our Druids or Mages are quick on decursing. Rank 1 could be used to give your tank fear immunity, if you ever have both of those effects being thrown around.

 
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Old 05/09/08, 10:14 PM   #85 (permalink)
Glass Joe
 
Gnome Mage
 
Kul Tiras (EU)
[Bag of Marbles]

I (hope I) read through all the posts but didn't see it listed. One time use though, from a one time quest, but 10 charges at least.
 
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Old 05/09/08, 10:59 PM   #86 (permalink)
CD
Von Kaiser
 
Night Elf Druid
 
Neptulon (EU)
I'm not sure which zones purge world buffs on entry but grinding AV today reminded me of the +10% armour buff polished armor.
One thing I've seen and don't fully understand is Razorhide- does it really give +25% armour? I've seen it on Brutallus WWS and imagine it would just absolutely trivialise the fight if the armor mod works in Sunwell- do any horde tanks have any more information about it?
 
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Old 05/10/08, 5:35 AM   #87 (permalink)
Von Kaiser
 
Blood Elf Paladin
 
Minahonda (EU)
Perhaps easier as ally, MC him and cast it? As I imagine many horde players have done the quest.
 
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Old 05/10/08, 11:25 AM   #88 (permalink)
Von Kaiser
 
Seife's Avatar
 
Troll Priest
 
Gul'dan (EU)
Originally Posted by Trilly View Post
I haven't played around with things like the [Dog Whistle], but I doubt they would do much at all based on the level they're summoned in at.
I tested the whistle on Patchwerk during Naxxramas progression. It is not worth using it, the dog did around 40 damage during the whole encounter.
 
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Old 05/10/08, 12:37 PM   #89 (permalink)
Glass Joe
 
Tauren Hunter
 
Daggerspine (EU)
Originally Posted by Fqubed View Post
Perhaps easier as ally, MC him and cast it? As I imagine many horde players have done the quest.
Razorhide is a repeatable quest.
 
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Old 05/10/08, 1:13 PM   #90 (permalink)
King Hippo
 
Blood Elf Hunter
 
Magtheridon (EU)
Originally Posted by CD View Post
I'm not sure which zones purge world buffs on entry but grinding AV today reminded me of the +10% armour buff polished armor.
One thing I've seen and don't fully understand is Razorhide- does it really give +25% armour? I've seen it on Brutallus WWS and imagine it would just absolutely trivialise the fight if the armor mod works in Sunwell- do any horde tanks have any more information about it?
I believe this was recently hotfixed, as several high end guilds doing a high end encounter *cough*M'uru*cough* were abusing this inside Sunwell to trivialize the encounter. There were movement speed buffs and damage buffs as well I think.
 
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Old 05/10/08, 2:43 PM   #91 (permalink)
Von Kaiser
 
Tymir's Avatar
 
Draenei Priest
 
Kil'Jaeden
Originally Posted by Fqubed View Post
Perhaps easier as ally, MC him and cast it? As I imagine many horde players have done the quest.
I just checked and Mangletooth is not MC'able through any regular means.
 
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Old 05/10/08, 2:56 PM   #92 (permalink)
Piston Honda
 
Tauren Druid
 
Steamwheedle Cartel
Originally Posted by Rane View Post
I believe this was recently hotfixed, as several high end guilds doing a high end encounter *cough*M'uru*cough* were abusing this inside Sunwell to trivialize the encounter. There were movement speed buffs and damage buffs as well I think.
It was. Razorhide is removed if you leave the Barrens.
 
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Old 05/10/08, 6:17 PM   #93 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Blackhand
Originally Posted by Ja7us View Post
It was. Razorhide is removed if you leave the Barrens.
Any idea about Spirit of the Wind? I can see 30% movement speed being really useful on some fights.
 
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Old 05/10/08, 6:43 PM   #94 (permalink)
Piston Honda
 
Draenei Shaman
 
Sen'jin
Originally Posted by Cranberry View Post
Any idea about Spirit of the Wind? I can see 30% movement speed being really useful on some fights.
I think all of the buffs from that quest disappear when you leave the Barrens.

"You know what they say, fool me once, strike one and fool me twice...strike 3."
 
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Old 05/10/08, 10:01 PM   #95 (permalink)
Piston Honda
 
Liebestod's Avatar
 
Night Elf Druid
 
Terokkar
Originally Posted by Rane View Post
I believe this was recently hotfixed, as several high end guilds doing a high end encounter *cough*M'uru*cough* were abusing this inside Sunwell to trivialize the encounter. There were movement speed buffs and damage buffs as well I think.
I thought this was fixed a long time ago.
 
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Old 05/10/08, 10:23 PM   #96 (permalink)
Glass Joe
 
Night Elf Hunter
 
Shadowsong (EU)
Another one along the lines of using CoS to prevent a miss placed CoA breaking sheeps-etc, is to use scorpid sting as a hunter when a Wyvern sting wears off so you can get your next CC on the mob, ie a trap. Just you need to sometimes cast it twice, as it seems the damage component is applied by anything removing the sleep component, including trying to replace it with another sting.
 
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Old 05/10/08, 11:36 PM   #97 (permalink)
Don Flamenco
 
Gnome Warlock
 
Spinebreaker
One of the really old tricks for warlocks is to make mobs bounce while feared. Say if you need to fear in a confined place you fear the mob with a cos on it and when it starts running too close to another pack you go and curse of recklessness them. The thing is since curse of recklessness doesn't remove the fear it just makes them immune to the effect, you can re cos when they get close to the group again and they will run away again.

Also rank 1 curse of recklessness recflected of warriors is an nice little arena trick if you can do it. Especially if the other team has a priest/warlock as well. If you are doing a warrior/warlock/druid mirror this can be godly as long as your druid doesn't remove it >_>
 
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Old 05/11/08, 2:14 AM   #98 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Blackhand
Edited OP to add a list of posted tips.

Keep 'em coming!
 
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Old 05/11/08, 10:52 AM   #99 (permalink)
Glass Joe
 
Night Elf Priest
 
Bonechewer
Warlocks can cast Siphon Life at a mob with Spell Reflect and it will actually end up healing you due to Fel Armor... and since it hasn't been mentioned yet you can wand a Reflecting mob to get a little extra damage done.
 
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Old 05/11/08, 2:31 PM   #100 (permalink)
Von Kaiser
 
Rayeth's Avatar
 
Human Mage
 
Hyjal
Also I'm pretty sure most people know this one, but AoE spell can deal damage through spell reflection effects. So mages can use Cone of Cold/DB or any of the other AoEs to hit a mob with Spell Reflect on.