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07/16/08, 12:19 PM
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#351
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Von Kaiser
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Originally Posted by bimmian
Which stairs? I didn't notice any issues on our clear to KJ.
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There are some steps where the first humanoid trash pack is for Kalec'gos and yes, I was hitting them when moving forward as well instead of smoothly moving up.
Originally Posted by Khassandra
Sure would be nice if they'd fix the stupid pet issues with the Kalec fight.
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This bug is fixed. I didn't encounter any problem with my pet last night, neither did any shamans in our raid that tried to use their elementals on the demon form.
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07/16/08, 12:21 PM
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#352
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Don Flamenco
Human Warlock
Argent Dawn
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It never ceases to amaze me that a fairly small patch that was on the PTR for so long can be so bug filled. Had the requisite patch night mid-raid instance server crash, the aforementioned Anatheron non-infernals, a lot of struggles with items (my mailbox scared me a lot for about two hours), and some features from the last patch have disappeared (could be intentional, not sure). I'm not positive, but I don't think the spell penetration part of the combined Curse of the Elements is working, but I need to do some more testing.
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07/16/08, 12:31 PM
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#353
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Glass Joe
Night Elf Warrior
Alexstrasza
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Originally Posted by Sydane
I'm not positive, but I don't think the spell penetration part of the combined Curse of the Elements is working, but I need to do some more testing.
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We had two warlocks on two separate occasions suggest the same thing last night. They said their bolts were just not hitting as hard as before.
I love patch days, game mechanics messed up but we get new pets and silly hats.
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07/16/08, 12:35 PM
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#354
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Glass Joe
Draenei Shaman
Whisperwind
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Has anyone noticed their tanks taking a larger amount of damage? No I'm not wearing a tin foil hat... I'm serious. Was running Heroic Blood Furnace, and our Prot Pally tank was getting smacked a lot harder than usual. Prot Paladin is Krueger. Do the WWS seem odd at all?
After Patch:
WWS Stats for Heroic Blood Furnace
Before Patch on 7/10:
WWS Stats for Karazhan Pt 1
WWS Stats for Karazhan Pt 2
edit: Ok maybe it's just me. The more I look and try to compare, the fewer reasons I find to suggest that anything is different.
Last edited by Bodhidharma : 07/16/08 at 1:35 PM.
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07/16/08, 1:00 PM
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#355
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King Hippo
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Originally Posted by ayb
The stairs in Sunwell were acting up tonight. You'd go to walk up but would be like hitting a wall
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I noticed the same thing occurring as well on the Ironforge AH steps. My character is a human if that matters.
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07/16/08, 1:11 PM
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#356
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Glass Joe
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Originally Posted by jaxdahl
I noticed the same thing occurring as well on the Ironforge AH steps. My character is a human if that matters.
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While in AV last night, I kept feeling like my character was hitting an obstacle on certain stairs in bunkers throughout AV. I know I saw it in the south baldar bunker for sure, and stonehearth. A quick strafe to the left let me go again, but was still odd.
I was on a dwarf.
Amazing how somehow they can manage to make things like this happen without even trying...
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07/16/08, 1:12 PM
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#357
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Don Flamenco
Goblin Warrior
Wildhammer (EU)
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Originally Posted by Kaistlin
No, I just tested to confirm. Equipping items doesn't interrupt your mount. I don't have a pally or lock to test with them, so I can't say for them.
I used Outfitter to change the set while mounting, and I tried just manually changing gear. Both times it didn't interrupt anything.
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Strange, must have been something else then. I used my Stance/2H macro, so maybe that broke it? Previously it wouldn't allow me to change stances while mounting.
E: it's not that either. Propably was something random.
Also on the staircases bugging, I've had tremondous trouble trying to get over the bloody stone in the UC arena.
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Brotherhood, Peace, Unity
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07/16/08, 1:21 PM
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#358
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Glass Joe
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Void Shatter now has a 3 sec cast time, down from 25 secs.
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07/16/08, 1:31 PM
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#359
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Von Kaiser
Tauren Druid
Chamber of Aspects (EU)
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Originally Posted by Anthara
Void Shatter now has a 3 sec cast time, down from 25 secs.
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A very welcome change. Shattering a stack of voids for the gbank was almost torturous before.
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07/16/08, 1:43 PM
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#360
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Von Kaiser
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Originally Posted by Skhope
This bug is fixed. I didn't encounter any problem with my pet last night, neither did any shamans in our raid that tried to use their elementals on the demon form.
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I can confirm this, all three of our hunters pets went on the demon and stayed without having to spam attack.
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07/16/08, 1:48 PM
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#361
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Glass Joe
Blood Elf Paladin
Nordrassil (EU)
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Originally Posted by Kaistlin
While in AV last night, I kept feeling like my character was hitting an obstacle on certain stairs in bunkers throughout AV. I know I saw it in the south baldar bunker for sure, and stonehearth. A quick strafe to the left let me go again, but was still odd...
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This has been happening to my human rogue for months. It's possible that it's got worse with the patch, but it's not wholely new.
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07/16/08, 1:59 PM
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#362
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Von Kaiser
Blood Elf Paladin
Haomarush (EU)
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Originally Posted by Prinsesa
If anything, level 34 was probably selected because it's only at that time when some of the combat rating stats start showing up. Even then, not by much.
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Actually, it is level 34 because at that level, ratings have an effect which is exactly twice compared to the effect at level 60.
Don't know how that is reason enough, but them choosing exactly level 34 for the rating "level requirements" can't be a coincidence.
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07/16/08, 2:00 PM
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#363
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Soda Popinski
Docjowles
Gnome Mage
No WoW Account
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Originally Posted by Roywyn
Equipment changes interrupt any spell with a cast time (like in the notes), whether in combat or not.
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This change is driving me up the wall when I'm farming. I use ItemRack to automatically equip my riding crop, and swap back in a DPS trinket when I dismount. So now when I ride up to a mob and hit fireball, it gets about 1 second into the cast, then equips the DPS trinket and aborts my cast. Obviously it can be worked around, but I have to retrain my brain to overcome more than a year of habit. Frustrating.
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07/16/08, 2:05 PM
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#364
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Great Tiger
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Originally Posted by ayb
The stairs in Sunwell were acting up tonight. You'd go to walk up but would be like hitting a wall
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Not just in sunwell.. staris outside the IF auction house for example.. This is infuriating.
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07/16/08, 2:10 PM
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#365
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Hero of the Horde
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My female blood elf has never been able to run up the stairs in AV bunkers. Try approaching them at an angle rather than straight on.
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07/16/08, 2:14 PM
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#366
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Von Kaiser
Night Elf Hunter
Mannoroth
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Originally Posted by Scaredofbees
We had two warlocks on two separate occasions suggest the same thing last night. They said their bolts were just not hitting as hard as before.
I love patch days, game mechanics messed up but we get new pets and silly hats.
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I don't think you guys know what spell penetration does...
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07/16/08, 2:17 PM
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#367
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Von Kaiser
Blood Elf Mage
Shadowmoon
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Originally Posted by Docjowles
This change is driving me up the wall when I'm farming. I use ItemRack to automatically equip my riding crop, and swap back in a DPS trinket when I dismount. So now when I ride up to a mob and hit fireball, it gets about 1 second into the cast, then equips the DPS trinket and aborts my cast. Obviously it can be worked around, but I have to retrain my brain to overcome more than a year of habit. Frustrating.
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Not sure how feasible it is, but I would hope that the authors of mods such as ItemRack, ClosetGnome, MountUp, etc. could make a change to delay item swaps until you're finished casting. Although if the rumored "mount enchants" actually end up happening in WotLK, we won't need to worry about this issue for long anyway.
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07/16/08, 2:26 PM
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#368
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Glass Joe
Gnome Warlock
Blackwater Raiders
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Has anyone done HK since 2.4.3 and if so have you notice if they changed the sheep mechanic? Last night it seemed the mage got off A LOT more sheeps including our HK tank
a hidden change maybe... your just a bad night for our tank? LOL.
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07/16/08, 2:30 PM
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#369
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Don Flamenco
Human Warlock
Argent Dawn
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Originally Posted by Estala
I don't think you guys know what spell penetration does...
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I made the original statement based on a frost mage on Winterchill, and not seeing any variance on the partial resist rates (which should be affected by penetration, we run 2 warlocks, so the mages never had CoE before). Our server crashed and we didn't get into BT last night but when we do tomorrow I'll compare fire on Supremus. From what I can tell the 10% to damage is working correctly for all elements.
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07/16/08, 2:39 PM
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#370
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Piston Honda
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Originally Posted by bimmian
I can confirm this, all three of our hunters pets went on the demon and stayed without having to spam attack.
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Yeah, we noticed the same thing. Since we run so many hunters, the demon died a lot faster than usual yesterday, and we had to switch up our DPS's CD use to outside instead of inside. lol.
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07/16/08, 2:46 PM
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#371
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Not Enough Rage.
Ehandel
Tauren Warrior
No WoW Account
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Originally Posted by Docjowles
This change is driving me up the wall when I'm farming. I use ItemRack to automatically equip my riding crop, and swap back in a DPS trinket when I dismount. So now when I ride up to a mob and hit fireball, it gets about 1 second into the cast, then equips the DPS trinket and aborts my cast. Obviously it can be worked around, but I have to retrain my brain to overcome more than a year of habit. Frustrating.
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Casting Hearthstone while mounted does the same thing, the MountUp un-equip of Riding Crop broke my Hearth cast.
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There's not some hidden "but he tries really hard" variable built into the game. -Slake
I always love the "it doesn't fit my style of play" line. There are only two styles of play; Correct, and Incorrect. The only people that ever use this line are people with the incorrect style of play. -Sebudai
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07/16/08, 2:57 PM
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#372
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Von Kaiser
Night Elf Druid
Silvermoon (EU)
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Has anyone noticed that sunwell radiance is no longer active?
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07/16/08, 2:59 PM
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#373
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Soda Popinski
Docjowles
Gnome Mage
No WoW Account
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Originally Posted by Sydane
I made the original statement based on a frost mage on Winterchill, and not seeing any variance on the partial resist rates (which should be affected by penetration, we run 2 warlocks, so the mages never had CoE before). Our server crashed and we didn't get into BT last night but when we do tomorrow I'll compare fire on Supremus. From what I can tell the 10% to damage is working correctly for all elements.
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Unless I am just completely misinformed, frostbolt can't be partially resisted. So I am not sure spell penetration would do jack shit to influence it one way or ther other. The useful test would be to compare fire mages on Supremus with and without CoE up.
Spell Penetration
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07/16/08, 3:35 PM
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#374
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Piston Honda
Retired
Undead Mage
No WoW Account
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Has anyone else been able to double loot a mob? I was out in Nagrand farming Primal Shadow when I looted a mob (I have autoloot turned on) and the sparkles from the corpse did not go away. Clicked again and received exactly the same loot again. Checking my log there were two entries that were exactly the same.
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07/16/08, 3:41 PM
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#375
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King Hippo
Night Elf Druid
Blackhand
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Originally Posted by Hoofhearted
Has anyone noticed that sunwell radiance is no longer active?
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Uh if thats the case our healers were doing an even worse job of tank healing during some of the Kalecgos attempts yesterday. I didn't notice anything in particular on Kal or the Demon that would suggest the radiance was no longer present.
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