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Old 06/20/08, 12:04 AM   #151
Starfire
Honorary Toastr
 
Night Elf Priest
 
Dragonblight
Originally Posted by slant View Post
You missed mail postage, which is also very small.

If I were concerned about inflation in-game, the first thing I would do is to audit vendor prices on all non-BOP items so they can't be traded on the auction house indefinitely. All enchanting shards/dusts/etc would be priced at 10% less than the lowest item that could generate them. Primal elements, nethers, nether vortexes, hearts of darkness, sunmotes, etc, would also have their vendor prices increased by at least ten-fold. I would also flag badges of justice tradeable and put them on an actual vendor for 100g apeice.

Lastly, I would give the engineer-created repairbot a whopping 110 charges and allow it to be used by non-engineers but remove the scrolls/pots from its inventory and charge twice as much as normal neutral prices for repairs.
This will just promote people to use /trade instead of the auction house... or dear god, put the prices to steep and we'll soon see WoW's version of FFXI's Jeuno (sp? I dont even remember).

There's already talk in the economy thread of doing just that because of the current auction house cut.

But you know, in the real world... Inflation isn't bad either, Hyperinflation is bad, but so is Stagflation and Deflation.

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Old 06/20/08, 3:36 AM   #152
Cranberry
Banned
 
Blood Elf Paladin
 
Tanaris
Summon Coyote Spirit - Spells - WOWDB

Rather interesting spell with regards to Don Carlos.

Teach Language? Teach Language - Spells - WOWDB

Jungle Gnomes - BOTM - Jungle Brew - Jungle Gnome Vanish Aura - Spells - WOWDB

Crashin' Thrashin' Racer - Thrashing Crashing Racer Controller - Spells - WOWDB

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Old 06/20/08, 5:34 AM   #153
Akka
Piston Honda
 
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Night Elf Rogue
 
Ner'zhul (EU)
Well, I'm no fan either of lvl 30 mount.
Not out of spite or anything like that, simply because I think that it's a bit too early for "average-high level" convenience.
Perhaps out of semi-masochistic pleasure "the longer you wait for it, the better it is when you have it", and that lvl 30-40 initiated people to long-range walk and made the mount all the better to finally get it.

Though I won't lose sleep over this, I prefer the old way

If violence doesn't solve your problem...
... you simply haven't been violent enough !

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Old 06/20/08, 6:20 AM   #154
Stopokingme
Don Flamenco
 
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Orc Shaman
 
Azjol-Nerub (EU)
Personally glad of the mount change, have a couple alts stranded in their 30's just because of the hell that is Desolace.

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Old 06/20/08, 6:36 AM   #155
Tacitus
Don Flamenco
 
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Goblin Warrior
 
Wildhammer (EU)
Originally Posted by Akka View Post
Well, I'm no fan either of lvl 30 mount.
Not out of spite or anything like that, simply because I think that it's a bit too early for "average-high level" convenience.
Perhaps out of semi-masochistic pleasure "the longer you wait for it, the better it is when you have it", and that lvl 30-40 initiated people to long-range walk and made the mount all the better to finally get it.

Though I won't lose sleep over this, I prefer the old way
The level 30 mount will be great for Horde who want to go to Badlands. Walking all the way from Tarren Mills (or Undercity) to Badlands sucked.

Brotherhood, Peace, Unity

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Old 06/20/08, 6:37 AM   #156
rimmer
Glass Joe
 
rimmer's Avatar
 
Orc Death Knight
 
Lightning's Blade (EU)
I'm personally quite pleased with the mount changes. As a semi alt-o-holic this will alleviate some of the stress and boredom of getting about between 30-40. This was helped with the changes in 2.3 in the leveling speed increase, but will only make things better for re-rollers when WoTLK comes out.

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Old 06/20/08, 7:57 AM   #157
Malleus
King Hippo
 
Human Paladin
 
Bronze Dragonflight (EU)
Originally Posted by Potta View Post
Really? We all know how useful Sharpening Stones are with Poisons/WF available.
Yes, we do. If you're not a Shammy or Rogue you use them on your off-hand 100% of the time when minimaxing, because OH weapons don't get WF from the totem.

Mounts at 30 = good. It speeds up levelling and removes a lot of grind from the second-most boring set of 10 levels (the most boring being 20-29 ... I hate that bit). The only issue I have is that the move obsoletes Travel Form for Druids, but even that's not a big thing; you sacrifice 20% speed but save 135g.

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Old 06/20/08, 8:57 AM   #158
Complex
Von Kaiser
 
Gnome Rogue
 
Khadgar (EU)
I've just noticed something very interesting about the new 22 slot bags - they're BOE, this could alleviate problems for people with large amounts of money, who feel they can't transfer servers because they'll be having to dump all their excess gold into capital that they hope they can sell on their new server's AH.

Now it's possible to just buy up your money's worth of these bags, transfer, then just make a topic on the destination realm's forum, stating that you're selling these bags at a slightly discounted rate (say, 1100g instead of the 1.2k vendor price), you obviously wouldn't have competition on sales since it's a vendor item, and you can slowly regain the cash you earnt on your previous realm.

Using myself as an example:
I've 46,000g. Minus 10,000 since I'll be staying at the cash threshold when transfering.

36,000g = 30 bags.
Sold to people on your new server at 1100g per piece, that's only a loss of 3000g when transfering server, with no risk of inflation, deflation, low demand or high competition on the capital which you'd otherwise have to invest into.

Of course if there are particualarly friendly people on your destination realm you can sell to them at full price and take no loss in transfering servers.

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Old 06/20/08, 9:28 AM   #159
Bismar
Von Kaiser
 
Blood Elf Paladin
 
Sen'jin
Originally Posted by Complex View Post
I've just noticed something very interesting about the new 22 slot bags - they're BOE, this could alleviate problems for people with large amounts of money, who feel they can't transfer servers because they'll be having to dump all their excess gold into capital that they hope they can sell on their new server's AH.

Now it's possible to just buy up your money's worth of these bags, transfer, then just make a topic on the destination realm's forum, stating that you're selling these bags at a slightly discounted rate (say, 1100g instead of the 1.2k vendor price), you obviously wouldn't have competition on sales since it's a vendor item, and you can slowly regain the cash you earnt on your previous realm.
I strongly recommend against doing this before you lose a lot of money.

There's no guarantee these bags will sell as quickly as you like. This is after all, a somewhat rare purchase. You may get left "holding the bag" so to speak. (Yes, I went there.)

At the very least, post on the other forum that you'll be doing this in a couple days and taking pre-orders, before you put all your gold in bags.

If this does work though, it's an interesting way of transferring gold between servers on a lvl 10 alt.

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Old 06/20/08, 10:53 AM   #160
ildon
Collateral Damage
 
ildon's Avatar
 
Undead Priest
 
Whisperwind
[Mystical Skyfire Diamond] internal cooldown is ~30-35s on the PTR right now.

Some data:
6/20 10:35:30.265  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
6/20 10:36:07.218  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
6/20 10:37:07.828  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
6/20 10:37:48.437  
6/20 10:38:23.718  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
6/20 10:39:00.656  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
6/20 10:39:42.484  SPELL_AURA_APPLIED,0x0000000000000000,nil,0x80000000,0x00000000006120AE,"Ildon",0x511,18803,"Focus",0x1,BUFF
I thought I was getting some extra procs while farming mobs to buy stuff from the TCG ethereal soul-trader, so I tested it out on Dr. Boom.

Edit: Nevermind, it's 35s on live, too. I guess either everyone missed it in an earlier 2.4 patch or a lot of informational threads need to be updated.

Last edited by ildon : 06/20/08 at 11:35 AM.

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Old 06/20/08, 1:53 PM   #161
Cryic
DPS
 
Human Mage
 
Llane
Originally Posted by Bismar View Post
I strongly recommend against doing this before you lose a lot of money.

There's no guarantee these bags will sell as quickly as you like. This is after all, a somewhat rare purchase. You may get left "holding the bag" so to speak. (Yes, I went there.)

At the very least, post on the other forum that you'll be doing this in a couple days and taking pre-orders, before you put all your gold in bags.

If this does work though, it's an interesting way of transferring gold between servers on a lvl 10 alt.
Seems like sound advice to me. If you are willing to give up 100 gold per bag, buying at 1200 and selling at 1100, I have no doubt you would sell all that you wanted with a little patience.

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Old 06/20/08, 2:06 PM   #162
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
On the current PTR, personal armor buffs like Fel Armor and Molten Armor are unaffected by Purge. No idea if it is intended.

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Old 06/20/08, 2:31 PM   #163
Last_Human
Von Kaiser
 
Undead Mage
 
Blackhand
Originally Posted by frmorrison View Post
On the current PTR, personal armor buffs like Fel Armor and Molten Armor are unaffected by Purge. No idea if it is intended.
It's already been mentioned in this thread but seems to have been lost in the discussion about bags.
All the mage and lock armors are no longer tagged as 'magic' so can't be dispelled.

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Old 06/20/08, 2:36 PM   #164
rehtonAesoohC
Von Kaiser
 
Night Elf Druid
 
Whisperwind
Originally Posted by Last_Human View Post
It's already been mentioned in this thread but seems to have been lost in the discussion about bags.
All the mage and lock armors are no longer tagged as 'magic' so can't be dispelled.
Warlocks and mages just went nuts.

I surely hope this is an accident, because it would seriously buff warlock survivability. My 2's team does much better against warlock/healer when I dispell fel armor...

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Old 06/20/08, 2:38 PM   #165
Xenicore
Glass Joe
 
Troll Death Knight
 
Mal'Ganis
Originally Posted by ZippyTSP View Post
Nicky Hilton, Paris sister, used to sell a line of designer handbags. I assume this is why they picked her.

I feel shame for even making this post :P
I chuckled when I realized that they were using Paris Hilton's likeness as a money sink; video games echo reality in this case.

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Old 06/20/08, 2:44 PM   #166
Axanor
Don Flamenco
 
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Tauren Druid
 
Area 52
Originally Posted by rehtonAesoohC View Post
Warlocks and mages just went nuts.

I surely hope this is an accident, because it would seriously buff warlock survivability. My 2's team does much better against warlock/healer when I dispell fel armor...
It's likely not. Mages and Locks are , in theory, supposed to be balanced around having a personal buff to make up for the cloth armor. (And hey, I'm guessing Inner Fire will get the same treatment.)

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Old 06/20/08, 2:46 PM   #167
Merple
King Hippo
 
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Merple
Undead Priest
 
No WoW Account
Originally Posted by Axanor View Post
It's likely not. Mages and Locks are , in theory, supposed to be balanced around having a personal buff to make up for the cloth armor. (And hey, I'm guessing Inner Fire will get the same treatment.)
The fact that Inner Fire hasn't yet kind of makes me laugh. Haven't PvPriests been asking for this for years?

-In our country, any CBC reporter can dream of becoming head of state.

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Old 06/20/08, 2:48 PM   #168
Pixen
Piston Honda
 
Gnome Warrior
 
Dragonmaw
Seems kind of arbitrary to me. Why mage/warlock shields and not a whole host of other self buffs in the game?

Why make certain classes pay for dispel resistance but not others?

Originally Posted by Bula View Post
"They were bad, stop trying to figure out why bad players do bad things."

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Old 06/20/08, 2:51 PM   #169
rehtonAesoohC
Von Kaiser
 
Night Elf Druid
 
Whisperwind
Originally Posted by Axanor View Post
It's likely not. Mages and Locks are , in theory, supposed to be balanced around having a personal buff to make up for the cloth armor. (And hey, I'm guessing Inner Fire will get the same treatment.)
I would think that soul link, ice barrier, ice block and mana shield could fill the shoes of personal buffs to make up for cloth armor. And inner fire being un-purgable is laughable. An expose armor or a few sunder armors is enough to negate inner fire anyway - I'd prefer to keep it as dispell protection for fear ward.

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Old 06/20/08, 2:53 PM   #170
Axanor
Don Flamenco
 
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Tauren Druid
 
Area 52
Originally Posted by Pixen View Post
Seems kind of arbitrary to me. Why mage/warlock shields and not a whole host of other self buffs in the game?
The Mage/Lock armors "feel" closer to stuff like Pally auras, DK presences, or Warrior stances, none of which are dispellable. It's nice to see that they're looking at the power of dispels in PvP now.

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Old 06/20/08, 2:59 PM   #171
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Originally Posted by Pixen View Post
Seems kind of arbitrary to me. Why mage/warlock shields and not a whole host of other self buffs in the game?

Why make certain classes pay for dispel resistance but not others?
On that note why is the Paladin combat system still dispelable unless you spec very deep retribution?

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Old 06/20/08, 3:11 PM   #172
Floria
Piston Honda
 
Blood Elf Paladin
 
Kil'Jaeden
Originally Posted by flyingtoastr View Post
On that note why is the Paladin combat system still dispelable unless you spec very deep retribution?
Personally, I don't mind that much. If someone really wants to trade instants with me, that's fine. While they're dispelling and I'm rebuffing, I'm closing the distance or already beating on them with a large stick.

I'll grant you that it's a valid question, but Paladin seals cost a small fraction of what other buffs do. Even our Blessings are notably cheaper than other classes' buffs.

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Old 06/20/08, 3:15 PM   #173
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
The main arguement for Fel/Mage/Ice/Molten/Demon Armor (hereby Fmimda) being undispellable is that they're relatively permanent buffs. Sans dispel, they last for half an hour, which in most cases is effectively indistinguishable from infinite. The classes are basically supposed to always have one of them active, much like stances, auras, aspects, and soon presences. Inner Fire has charges and ice bubble, mana shield, priest bubble, and soon shatter shield all drop after a certain amount of damage making them inherently temporary, meaning that dispelling them is a more quantitative effect. Seals have a 30-second duration and go away on judgement, making them inherently temporary rather than inherently indefinite.

This is not to say that some of these other abilities shouldn't get some sort of protect; Ret's reliance in seals is so absolute that the dispel protection is effectively necessary for the spec, if not the class, and if the other specs can't get that dispel protection then they really more to the rest of their combat system then they currently have. Meanwhile, against absorb effects it gives a cheap dispel an egregious damage-equivalence. However, while these considerations are large and I hope they do get addressed eventually (or even now), they are qualitatively different cases than the Fmimda buffs currently under consideration. Comparing the various buffs is, in my opinion, one of the weaker arguements for dispel protection on bubbles and seals.


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Old 06/20/08, 3:21 PM   #174
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
You are correct PSGarak, but the difference between seals and armors is that seals are our entire combat system. In effect they are short-term weapon imbues (each one gives your weapon swing a different property) so is there really any reason for them to be dispelable? It is nearly the same as being able to dispel Windfury from a Shaman or Poisons from a Rogue (more the former than the later as Windfury is also one of the main combat components of Shamans while poisons are more like secondary effects).

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Old 06/20/08, 3:43 PM   #175
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
How often are Holy/Prot Pallys using their Seals to do damage in PvP? It is nice to do burst dps as Holy, but you are judging the Seal.

While there are shockadins and some Protadins that would love Seals to be protected, I don't see it as necessary.

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