Do you really need 3 macros? 3 different foods? I only ever use a single kind of food; [Naaru Ration]. And if you're not yet lvl 65 you'll use 2; one hp, one mp (of course).
Well, I'll suggest using [mod:ctrl/shift/alt] in your #showtooltip to be able to track all the different pots/injectors you want. I don't think there's any way of showing 'the next pot in line' (without using an addon like Buffet). I don't see the need for it either
I just want that in combat it uses my injector, unless I have super pots in my bags, then it has to use those first. If I'm OOC the macro has to use food.
BTW, is there a code that I can use between brackets fo check when I'm eating? Like [eating] or something.
Hmm, I'd rather have macro's to do it. I don't like the sound of that addon.
I'm not really sure what you mean by this. Buffet does exactly what you are looking for, including prioritizing potions over injectors if you have both in your bags. All it does is create these macros (the ones you are trying to make yourself) on the fly, using what you currently have available in your bag. I'm not quite sure what you 'don't like the sound of.'
I just want that in combat it uses my injector, unless I have super pots in my bags, then it has to use those first. If I'm OOC the macro has to use food.
BTW, is there a code that I can use between brackets fo check when I'm eating? Like [eating] or something.
I'll highlight the problems with what you want to do:
Originally Posted by Muscleduck
I just want that in combat it uses my injector, unless I have super pots in my bags, then it has to use those first. If I'm OOC the macro has to use food.
BTW, is there a code that I can use between brackets fo check when I'm eating? Like [eating] or something.
The issues with the above is that they all require conditional checking which simply is not possible in a macro.
I'm not at home so I cannot check. But if eating triggers the global cooldown you could simply stack the /use item commands in order by priority.
Example:
/use foodnumber
/use injector
/use mana potion
Conditionals aren't necessary because if you're OOC, and eating triggers the GCD, it will never get passed the first line on the first button press, and for the same reason it will always choose your injector over an ordinary pot.
Just make sure you always have some of that food on you
I'm not sure how this breaks the ToS. Secondly, I believe "target casting-ness" as you put it, is a macro option.
Would this or something like it work? (I'm not sure of the syntax)
/cast [target=channeling] Kick
or
/cast Kick
/stopcast [target=nochanneling]
Note: channeling is NOT the same as casting. The [channeling] conditional only applies to spells like Arcane Missiles, Drain Life, Mind Flay, etc. where after the initial cast, the spell makes its effect over time.
So a heal would not be kicked in this regard. I'm also pretty sure channeling can only be used to check your own status, not your targets.
I'm not at home so I cannot check. But if eating triggers the global cooldown you could simply stack the /use item commands in order by priority.
Example:
/use foodnumber
/use injector
/use mana potion
Conditionals aren't necessary because if you're OOC, and eating triggers the GCD, it will never get passed the first line on the first button press, and for the same reason it will always choose your injector over an ordinary pot.
Just make sure you always have some of that food on you
Building on this, you can do something like this:
#showtooltip
/use [combat] Super Mana Potion; Conjured Manna Biscuit
/use [combat] Mana Potion Injector
This will achieve what Muscleduck wants: using food out of combat. and using mana potions in combat when he has them, but uses mana potion injectors when he doesn't. The problem with this sort of syntax is that it does not properly show tooltips for the second /use command. So if he were in combat, and he didn't have any mana potions, but he did have mana potion injectors, the tooltip would still display the super mana potion tooltip with a count of 0. Obviously, that is unoptimal.
Buffet gets around this by creating these types of macros on the fly. It just checks your bags, checks what items you have against it's known list of potion/food/water item ids, and creates the macros. It also uses some prioritizing, so that you use potions before injectors, and conjured items before non-conjured ones.
Based on your macro Rieux, I'd say the correct one should be this?:
#showtooltip
/use [combat] Super Mana Potion; Mana Potion Injector
/use [nocombat] Conjured Manna Biscuit
No, this won't work how you want it to. The [combat] conditional in the first line will only apply to anything before the semi-colon; here, you'll be using Super Mana Potions when you're in combat, and Mana Potion Injectors when you're out of combat since it has no conditional attached to it.
With this macro, you would never be able to eat out of combat unless your potion cooldown had already been used. If it hadn't, you'd drink a potion before you ever ate any Manna Biscuits, which is definitely no good.
As far as your script, I cannot comment on it has I haven't tried it. However, I can't say that it'd be very efficient, unless you use only Super Mana Potions and Mana Potion Injectors. I know for myself I use a fairly wide range of potions including Auchenai Mana Potions from spirit shards and Crystal Mana Potions from Ogrilla, depending on what I have on hand. In order to use such a script, I'd have to edit it every time I wanted to use a different item id. Buffet solves all of these problems for me, so that's one of the major reasons why I use it.
What I want it to do is Sunder, and only Sunder, my mouseover target if I have one, otherwise Sunder my current target. What it actually does is switch targets to my mouseover target, Sunder it and autoattack it. Any ideas?
Most likely because Sunder triggers auto attack, much like expose armor does for rogues. You'd have to do something funky like replacing your ranged weapon to stop your character from auto attacking due to global cooldown, but for a tank that might not be a good idea, especially since for warriors the GCD is 1.5s opposed to the 1s of rogues.
With the ? icon this shows alchemy potions unless I press shift, then it shows the naaru food.
It uses potions while in combat, conjured food out of combat if I got some, otherwise I eat naaru food.
#show [nomodifier] Mana Potion Injector; [modifier:shift] Naaru Ration;
/use [combat] Mana Potion Injector
/use [combat] Super Mana Potion
/use [nocombat] Conjured Manna Biscuit
/use [nocombat] Naaru Ration
The above should work for you unless you wanna shorten it and have:
Does anyone know if there is a way of writing a macro to change Omen 2 modules, I absolutely hate the current buttons, and I'm trying to figure out if there is another way.
/use [nocombat] Food
/use [combat] Super Mana Potion
/use [combat] Super Mana Injector
Combat condition can be checked via macros (I use it for consecration rank 1 out of combat), the order of the other should ensure you prioritize one over the other.
I've tried to read all 16 pages here to see if what I am about to ask has been answered. I did not see it, and apologize, in advance, if I missed it.
Q: Is there any way to 'code' into a macro so that it reads the number of Combo Points on my target, and selects one of 2 spells based upon that number.
For example: 4 combo points when pressed = Slice and Dice; 5 combo points = Rupture.
I've tried to read all 16 pages here to see if what I am about to ask has been answered. I did not see it, and apologize, in advance, if I missed it.
Q: Is there any way to 'code' into a macro so that it reads the number of Combo Points on my target, and selects one of 2 spells based upon that number.
For example: 4 combo points when pressed = Slice and Dice; 5 combo points = Rupture.
Again, if this has been covered, i apologize.
Nope, macros can only do a very few conditionals and CPs on target isn't one of them.
I’m looking for a macro or something that helps me to make it. I've read all pages and several forums, but I still can't find it. I'm not sure if it's possible, but I'm looking for something that looks like this:
/Cast Consume Magic, If cannot cast, Cast Inner Fire(Rank One)
(For those who don't know, Consume Magic requires a buff to cast it, so I use Inner Fire(rank 1) if I’m not buffed up.)
As you can see, I'm not a hero at making macro's and such, so I would like some help. So, is there anyone that's able to help me out?
I’m looking for a macro or something that helps me to make it. I've read all pages and several forums, but I still can't find it. I'm not sure if it's possible, but I'm looking for something that looks like this:
/Cast Consume Magic, If cannot cast, Cast Inner Fire(Rank One)
(For those who don't know, Consume Magic requires a buff to cast it, so I use Inner Fire(rank 1) if I’m not buffed up.)
As you can see, I'm not a hero at making macro's and such, so I would like some help. So, is there anyone that's able to help me out?