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Old 06/01/08, 10:42 AM   #391
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Having auto attack turned on on another target should do the trick I think.

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Old 06/01/08, 1:04 PM   #392
Kiyathel
Glass Joe
 
Human Mage
 
Uldaman
Originally Posted by vorda View Post
Having auto attack turned on on another target should do the trick I think.
Ah, I didn't try that. I was practicing on level 6 boars outside IF. Works right when I try it that way. Thanks!

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Old 06/01/08, 1:22 PM   #393
Monz
Glass Joe
 
Dwarf Priest
 
Stormrage (EU)
I´m using this myself:

#show [nomodifier] Mad Alchemist's Potion; [modifier:shift] Naaru Ration;
/use [combat] Mad Alchemist's Potion
/use [nocombat] Conjured Manna Biscuit
/use [nocombat] Naaru Ration
With the ? icon this shows alchemy potions unless I press shift, then it shows the naaru food.
It uses potions while in combat, conjured food out of combat if I got some, otherwise I eat naaru food.

#show [nomodifier] Mana Potion Injector; [modifier:shift] Naaru Ration;
/use [combat] Mana Potion Injector
/use [combat] Super Mana Potion
/use [nocombat] Conjured Manna Biscuit
/use [nocombat] Naaru Ration
The above should work for you unless you wanna shorten it and have:

#show [nomodifier] 22832; [modifier:shift] 34780;
/use [combat] item:33093;
/use [combat] item:22832;
/use [nocombat] item:34062;
/use [nocombat] item:34780;
I´m not 100% the last one works but try it.

Last edited by Monz : 06/10/08 at 10:45 AM.

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Old 06/03/08, 10:27 AM   #394
Marroc
Now you're thinking with portals!
 
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Undead Rogue
 
Twisting Nether
Originally Posted by Monz View Post
should work for u unless u wanna shorten it and have

#show [nomodifier] 22832; [modifier:shift] 34780;
/use [combat] item:33093;
/use [combat] item:22832;
/use [nocombat] item:34062;
/use [nocombat] item:34780;
not 100% the last one works but try it
Even shorter:

#show [mod:shift] 34780; 22832
/use [combat] item:33093; [combat] item:22832; item:34062; item:34780;
Should do the same thing.

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Old 06/04/08, 10:51 PM   #395
Thanahtos
Von Kaiser
 
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Undead Warlock
 
Stormrage
Does anyone know if there is a way of writing a macro to change Omen 2 modules, I absolutely hate the current buttons, and I'm trying to figure out if there is another way.

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Old 06/05/08, 5:44 AM   #396
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
Originally Posted by Marroc View Post
I'll highlight the problems with what you want to do:



The issues with the above is that they all require conditional checking which simply is not possible in a macro.

To answer your second question, there is no [eating] conditional. For a full list see WoW Forums -> Cogwheel's Complete Macro Guide - READ 1ST!
/use [nocombat] Food
/use [combat] Super Mana Potion
/use [combat] Super Mana Injector

Combat condition can be checked via macros (I use it for consecration rank 1 out of combat), the order of the other should ensure you prioritize one over the other.

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Old 06/06/08, 1:49 PM   #397
Luuca
Von Kaiser
 
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Undead Rogue
 
Deathwing
I've tried to read all 16 pages here to see if what I am about to ask has been answered. I did not see it, and apologize, in advance, if I missed it.

Q: Is there any way to 'code' into a macro so that it reads the number of Combo Points on my target, and selects one of 2 spells based upon that number.

For example: 4 combo points when pressed = Slice and Dice; 5 combo points = Rupture.

Again, if this has been covered, i apologize.

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Old 06/06/08, 2:05 PM   #398
Whistles
Piston Honda
 
Gnome Rogue
 
Staghelm
Originally Posted by Luuca View Post
I've tried to read all 16 pages here to see if what I am about to ask has been answered. I did not see it, and apologize, in advance, if I missed it.

Q: Is there any way to 'code' into a macro so that it reads the number of Combo Points on my target, and selects one of 2 spells based upon that number.

For example: 4 combo points when pressed = Slice and Dice; 5 combo points = Rupture.

Again, if this has been covered, i apologize.
Nope, macros can only do a very few conditionals and CPs on target isn't one of them.

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Old 06/08/08, 3:48 PM   #399
Nethzz
Glass Joe
 
Blood Elf Priest
 
Trollbane (EU)
Hello

I’m looking for a macro or something that helps me to make it. I've read all pages and several forums, but I still can't find it. I'm not sure if it's possible, but I'm looking for something that looks like this:

/Cast Consume Magic, If cannot cast, Cast Inner Fire(Rank One)
(For those who don't know, Consume Magic requires a buff to cast it, so I use Inner Fire(rank 1) if I’m not buffed up.)

As you can see, I'm not a hero at making macro's and such, so I would like some help. So, is there anyone that's able to help me out?

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Old 06/08/08, 4:54 PM   #400
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Nethzz View Post
Hello

I’m looking for a macro or something that helps me to make it. I've read all pages and several forums, but I still can't find it. I'm not sure if it's possible, but I'm looking for something that looks like this:

/Cast Consume Magic, If cannot cast, Cast Inner Fire(Rank One)
(For those who don't know, Consume Magic requires a buff to cast it, so I use Inner Fire(rank 1) if I’m not buffed up.)

As you can see, I'm not a hero at making macro's and such, so I would like some help. So, is there anyone that's able to help me out?
This is not possible.

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Old 06/10/08, 6:34 AM   #401
Prado
Glass Joe
 
Tauren Druid
 
The Venture Co (EU)
Druid: Rebirth/Innervate macro

I've found quite a nice macro, at least I thought so before trying to use it.
It doesn't work at all despite being posted as a "fixed version".
I already spent a few hours trying to get it work but without success. Any help would be very appreciated.

/run u="mouseover"s=UnitIsDead(u)and"Rebirth"or"Innervate" d=GetSpellCooldown(s),d==0 and IsSpellInRange(s,u)==1 and SendChatMessage("Casting "..s.." on "..UnitName(u)..”.”,"PARTY");
/cast [target=mouseover,nodead]Innervate;[target=mouseover]Rebirth
source: The Druid Wiki ? Macro's and Addons ? discussion ? Restoration Macros -> Rebirth / Innervate & Smart Announce


What is should do:
1. Check if Rebirth and Innervate is not on cooldown
2. Check if my mouseover target is in range
3. If "1" and "2" are true, cast innervate if target is not dead, cast rebirth if target is dead
4. Announce spell casting to my target with /w and on a custom channel (/6)

It would be used in a grid+clique combination (all targets are mousover).
I'm willing to install any addons (SuperMacro, AfterCast) if it would help making this macro to work.

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Old 06/10/08, 9:59 AM   #402
Whistles
Piston Honda
 
Gnome Rogue
 
Staghelm
Originally Posted by Prado View Post
I've found quite a nice macro, at least I thought so before trying to use it.
It doesn't work at all despite being posted as a "fixed version".
I already spent a few hours trying to get it work but without success. Any help would be very appreciated.

/run u="mouseover"s=UnitIsDead(u)and"Rebirth"or"Innervate" d=GetSpellCooldown(s),d==0 and IsSpellInRange(s,u)==1 and SendChatMessage("Casting "..s.." on "..UnitName(u)..”.”,"PARTY");
/cast [target=mouseover,nodead]Innervate;[target=mouseover]Rebirth
source: The Druid Wiki ? Macro's and Addons ? discussion ? Restoration Macros -> Rebirth / Innervate & Smart Announce


What is should do:
1. Check if Rebirth and Innervate is not on cooldown
2. Check if my mouseover target is in range
3. If "1" and "2" are true, cast innervate if target is not dead, cast rebirth if target is dead
4. Announce spell casting to my target with /w and on a custom channel (/6)

It would be used in a grid+clique combination (all targets are mousover).
I'm willing to install any addons (SuperMacro, AfterCast) if it would help making this macro to work.
Without using an add-on to break out of the macro space you can't check whether things are on cooldown or not. It isn't really an essential part of the macro though, perhaps you could just use a modifier key to achieve the same results.

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Old 06/11/08, 6:21 AM   #403
Sorcerer
Banned
 
Undead Mage
 
Lightning's Blade (EU)
Question regarding same item (weapon in this case) used in different modifier conditions in same macro in a shiv macro.

Can a macro know which one of the 2 exacly same weapons you have under which conditions? Both weapons have different poisons.

equipslot [modifier:shift] 17 Edge of Oppression
/cast Shiv
/stopmacro [modifier:shift]
/equipslot [modifier:alt] 17 Malchazeen
/cast Shiv
/stopmacro [modifier:alt]
/equipslot 17 The Mutilator

Is it possible to add another Edge of Oppression into ctrl modifier with different poison where macro wont mess each other?

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Old 06/13/08, 12:34 AM   #404
Xoya
Bald Bull
 
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Xoya
Orc Shaman
 
No WoW Account
Not a question, but a macro I just wrote in case you're not using a mod that automagically announces Heroism/Bloodlust cooldowns:

When you cast Heroism, it announces in raid: "Heroism is UP :: GROUP <whatever your # is>"
When Heroism runs out, it announces in raid: "Heroism is DOWN :: GROUP <whatever the group # was>"

/cast Heroism
/run a="Heroism is ";b=" :: GROUP ";for i=1,GetNumRaidMembers() do x,_,y=GetRaidRosterInfo(i);if(x=="Aerya")then g=y;break;end end;SendChatMessage(a.."UP"..b..g,"RAID",nil)
/in 40 /run SendChatMessage(a.."DOWN"..b..g,"RAID",nil)

Copy and paste that precisely into a macro, replacing "Aerya" with whatever your name is. It should be slightly under the max macro size if you have a 12 character name, which will give you a bit of leeway for how you want the macro to look.

Enjoy.

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Old 06/16/08, 5:31 PM   #405
badMonkey
Von Kaiser
 
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Night Elf Rogue
 
Tirion (EU)
Originally Posted by Sorcerer View Post
Question regarding same item (weapon in this case) used in different modifier conditions in same macro in a shiv macro.

Can a macro know which one of the 2 exacly same weapons you have under which conditions? Both weapons have different poisons.

equipslot [modifier:shift] 17 Edge of Oppression
/cast Shiv
/stopmacro [modifier:shift]
/equipslot [modifier:alt] 17 Malchazeen
/cast Shiv
/stopmacro [modifier:alt]
/equipslot 17 The Mutilator

Is it possible to add another Edge of Oppression into ctrl modifier with different poison where macro wont mess each other?
I guess you would have to do that via bag slots.

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