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10/29/07, 6:48 AM
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#51
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Bald Bull
Night Elf Rogue
Wrathbringer (EU)
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I have no clue what you are talking about.
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11/02/07, 6:00 PM
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#52
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Bald Bull
Night Elf Rogue
Wrathbringer (EU)
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A stealth/vanish macro I've found quite useful for PvP/farming/bossfights.
1) Dismounts you if mounted.
2) If you are stealthed, destealth.
3) If you are in combat and not stealthed, vanish.
4) If you are not in combat, stealth.
It does not use vanish when you are in combat and already stealthed (at least I hope so, just recently added the second line which should prevent exactly this).
#showtooltip Vanish
/dismount
/cast [stealth] Stealth
/cast [combat, nostealth] Vanish
/cast [nocombat] Stealth
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11/03/07, 3:23 AM
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#53
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Fun Sponge
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I'd appreciate some help with this if anyone's willing:
I'm making a basic macro for tanking as a non-prot warrior (man... talk about a masochist eh?). No big tanking jobs atm, just raid trash on some occassions. I'm really just looking to tie shield block, revenge, sunder all to the same key (i.e. a macro, and in that particular order), but obviously being the clueless person that I am, I simply use /cast /cast /cast, then quickly realize that the button is locked down by the SB cooldown after the first hit. Anyone wanna help with a bit of macroing, and possibly a little education at the same time? =)
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11/03/07, 10:01 AM
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#54
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Just likes to disagree.
Human Death Knight
Talnivarr (EU)
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/castsequence [combat] Shield Block, Revenge, Sunder Armor
or to make it go back to Shield Block when the cooldown is back up:
/castsequence reset=5 [combat] Shield Block, Revenge, Sunder Armor
I wasn't sure about the shield block cooldown anymore, but it was 5 seconds I believe?
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11/06/07, 5:33 AM
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#55
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Von Kaiser
Tauren Death Knight
Ner'zhul (EU)
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I just rolled a Paladin and I use this macro:
#showtooltip
/cast judgement
/stopcasting
/cast Seal of [your choice]
It works great but sometimes when the target goes away due to lag I'm out of range for Judgement even if my UI tells me I'm in range. So the macro just casts the seal.
Is there any possibility to cast the seal ONLY if the judgement has been made?
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11/06/07, 8:56 AM
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#56
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Piston Honda
Human Warlock
Kirin Tor (EU)
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Originally Posted by Muarf
Is there any possibility to cast the seal ONLY if the judgement has been made?
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I'd use a /castsequence. I don't know what reset you would use however, as I never played a paladin...
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11/06/07, 10:07 AM
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#57
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Von Kaiser
Tauren Death Knight
Ner'zhul (EU)
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Originally Posted by Ele'
I'd use a /castsequence. I don't know what reset you would use however, as I never played a paladin...
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With the macro I use I just have to press one button to judge and seal if target is valid and in range. (Judgement is not on GCD but Seals are)
I think with /castsequence I would have to spam the macro until it judges and casts the seal.
It's almost the same, but isn't there any possibility to have a "one clic" macro to do it, with maybe a /script that checks if Judgement was cast correctly?
(edit: /castsequence reset would be Judgement cooldown I guess, 10, 9 or 8 sec depending on talents)
Last edited by Muarf : 11/06/07 at 10:19 AM.
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11/07/07, 7:33 AM
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#58
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Piston Honda
Human Warlock
Kirin Tor (EU)
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Sorry Muarf, I dont know :-/.
I'd like to use this thread to ask a question myself. My guild is currently learning the phase 2 and 3 of Kael'Thas, and I'd like to create a macro (using a cast sequence, for example) to apply the curses to the weapons.
For example, it should target the staff, apply CoT; then target the Mace, apply CoT; then target the shield and apply CoD; and so on. I figure that a castsequence is what I need, as I want to cast the second curse only after the first one was cast. What I dont know is, can you use something like a target modifier defined separately for each of the spells ? Or am I stuck with using a half-dozen of /target /cast macros ?
Last edited by Ele' : 11/07/07 at 7:34 AM.
Reason: typo
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11/07/07, 11:16 AM
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#59
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postcount++
Malan
Tauren Shaman
No WoW Account
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Castsequence macros can't change targets for you. They can however detect that you have changed targets and reset the sequence based on that, if that would help.
You could just set up on macro though with
/cast [target=staff] Curse of Tongues
/cast [target=mace] Curse of Tongues
/cast [target=axe] Curse of Doom
and then just spam that button until the casts are complete.
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Shitting up every single thread on EJ since '06
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11/07/07, 3:05 PM
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#60
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Piston Honda
Human Warlock
Kirin Tor (EU)
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Originally Posted by Malan
Castsequence macros can't change targets for you. They can however detect that you have changed targets and reset the sequence based on that, if that would help.
You could just set up on macro though with
/cast [target=staff] Curse of Tongues
/cast [target=mace] Curse of Tongues
/cast [target=axe] Curse of Doom
and then just spam that button until the casts are complete.
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I dont think it would work. In fact, it would just spam CoT on the staff, and that's it.
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11/08/07, 12:15 AM
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#61
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Piston Honda
Night Elf Druid
Bronzebeard
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So I'm trying to "enhance" a polymorph macro I found on this forum a while ago. Here's the original:
#show Polymorph
/focus [target=focus, noexists]; [target=focus, dead]; [target=focus, help]
/stopmacro [target=focus, noexists]
/cast [target=focus] Polymorph
This will cast polymorph if you have a focus target, and if your current focus target is dead or inexistant, then sets your current target as your focus.
Basically, I'm trying to make a new macro that does the same thing, except it casts Polymorph: Pig when I hold down CTRL and Polymorph (Rank 1) when I don't.
I've tried the following:
/focus [target=focus, noexists]; [target=focus, dead]; [target=focus, help]
/stopmacro [target=focus, noexists]
/cast [target=focus] [modifier:ctrl] Polymorph: Pig; Polymorph(Rank 1)
but this doesn't work. It only casts Poly: Pig no matter if I'm pressing ctrl or not. The funky thing is the cast line by itself:
/cast [modifier:ctrl] Polymorph: Pig; Polymorph(Rank 1)
works exactly like I was hoping. This leaves me kind of baffled as to where the problem is.
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11/08/07, 2:57 AM
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#62
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Aranan
I've tried the following:
/focus [target=focus, noexists]; [target=focus, dead]; [target=focus, help]
/stopmacro [target=focus, noexists]
/cast [target=focus] [modifier:ctrl] Polymorph: Pig; Polymorph(Rank 1)
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Try
/cast [target=focus, modifier:ctrl] Polymorph: Pig; [target=focus] Polymorph(Rank 1)
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11/08/07, 1:14 PM
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#63
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Ele'
I dont think it would work. In fact, it would just spam CoT on the staff, and that's it.
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It also wouldn't work in general because I think the [target="name"] thing only works for people in your raid/group, so it won't work for targeting NPCs. But I could be mistaken on this.
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11/08/07, 1:27 PM
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#64
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Don Flamenco
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Originally Posted by Ugato
I'd appreciate some help with this if anyone's willing:
I'm making a basic macro for tanking as a non-prot warrior (man... talk about a masochist eh?). No big tanking jobs atm, just raid trash on some occassions. I'm really just looking to tie shield block, revenge, sunder all to the same key (i.e. a macro, and in that particular order), but obviously being the clueless person that I am, I simply use /cast /cast /cast, then quickly realize that the button is locked down by the SB cooldown after the first hit. Anyone wanna help with a bit of macroing, and possibly a little education at the same time? =)
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/cast Shield Block
/castrandom Revenge,Sunder Armor
Spam like crazy (mousewheel FTW). It will cast shield block whenever it's up, and randomly use Revenge or Sunder. If Revenge isn't up, it will sometimes try anyhow, giving you an error, but since you're spamming it will eventually sunder. It's not optimal threat but it's fine for trash that isn't the first dps target.
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11/09/07, 2:47 PM
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#65
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Glass Joe
Undead Warlock
Cenarion Circle
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I need hlep creating a Macro for the Magtheridon fight. As a lock I have to fear and banish the infernals that drop. Sometimes its hard to get the right one as it can be pretty chaotic. What I'd like is to have a macro that I can use to target a infernal but only if they are not currently feared or banished. Even better would be to apply a modifer so if I right clicked the macro it would target and banish and left click would target and fear.
The ones I've tried half the time just target ones already being CC'd.
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11/09/07, 3:21 PM
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#66
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Cataclysm was just a sequal
Draenei Paladin
Stormrage
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I don't think there's anyway a macro can 'decide' if a target is CC'd.
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11/09/07, 5:46 PM
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#67
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Glass Joe
Undead Warlock
Cenarion Circle
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I wasn't sure if there was a means to check the state of a mob as in under the influence of a certain effect. Or even to check and see if it's immune, that would help with banish at least.
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11/17/07, 12:50 PM
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#68
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Glass Joe
Draenei Mage
Black Dragonflight
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Macro Help
Hello,
As of 2.3 the macro which I use to swap-out my wand immediately before Evocation does not seem to work in combat (but it works while not in combat).
The macro is as follows:
#showtooltip Evocation
/equip [button:1]Carved Witch Doctor's Stick
/cast [button:1]Evocation
/equip [button:2]Tempes
/equip [button:2]Blind
/equip [button:2]Wand of the F
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While in combat the macro gets 'stuck' after the wand swap and before the Evocation (the GCD of the Wand change prevents the Evocation from being cast).
I am not a macro guru and would appreciate any insight someone more familiar with macros can provide.
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11/17/07, 2:21 PM
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#69
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Glass Joe
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As of 2.3 weapon swapping is no longer useful for Evocation. The regen from it is not based on spirit and your normal non casting regen, it is instead 60% of your total mana. I suppose you could weapon swap for very high Intellect weapons, but you would lose any excess mana down to your normal base mana anyway.
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11/17/07, 2:37 PM
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#70
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Glass Joe
Draenei Mage
Black Dragonflight
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Originally Posted by Denrye
The regen from it is not based on spirit and your normal non casting regen, it is instead 60% of your total mana.
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Thanks, I am quite capable of reading the latest patch notes.
For the record, my evo will return 75% of my total mana.
Perhaps I should have rephrased my original post. I'm not looking for 'insight' so much as I am looking for a working macro that will swap my wand before Evocation is cast in combat.
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11/17/07, 8:11 PM
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#71
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Banned
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Will something like this work:
/cast [target=player] dispel magic
/cast [target=party2] dispel magic
/cast [target=party3] dispel magic
/cast [target=party4] dispel magic
/cast [target=party5] dispel magic
or do I have to split it up?
I would just test it if I could get on wow :/
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11/19/07, 12:03 PM
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#72
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Needs to think of a better user title.
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Muarf
I think with /castsequence I would have to spam the macro until it judges and casts the seal.
It's almost the same, but isn't there any possibility to have a "one clic" macro to do it, with maybe a /script that checks if Judgement was cast correctly?
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The only way to do it would be to have a script to check the presence of a seal buff currently on you. If it is, try to cast Judgement again (or stop the macro), and if there's no seal on you then cast the seal of your choice. However, since the 2.0 changes to macros, I don't believe this is possible any more.
Originally Posted by baudin
Perhaps I should have rephrased my original post. I'm not looking for 'insight' so much as I am looking for a working macro that will swap my wand before Evocation is cast in combat.
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Unless you want to do it in 2 clicks (due to the GCD after a weapon swap,) your best bet would be to have it equip the items after the evocation starts casting. I'm not sure what effect it would have on the first regen tic from evocation, but each after that should be based on your mana pool with the int weapons equipped. I haven't had time to test it out on my mage as he's been retired for over a year, but the same methodology works perfectly when swapping totems mid-cast on my shaman.
Last edited by Sarutobi : 11/19/07 at 12:28 PM.
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Originally Posted by DeeNogger
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
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Originally Posted by castille
Squirrel sex. Get your nut and go home.
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11/21/07, 6:18 PM
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#73
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Glass Joe
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Originally Posted by Sarutobi
Now that I have 2 trinkets with an 'on use' effect ( [Lower City Prayerbook] and [Ribbon of Sacrifice]), I'm attempting to create a macro that I can use to activate each whenever the cooldown is available. So I tried adding the following line to one of my Healing Wave macros:
/castsequence reset=60/combat Lower City Prayerbook, Ribbon of Sacrifice
/script UIErrorFrame:Clear()
<Rest of macro which works fine>
When I use this, the [Lower City Prayerbook] works and I start casting a Healing wave as usual, however, when the LCPB buff ends and it should, in theory, activate the [Ribbon of Sacrifice] nothing happens. Is there something in the castsequence portion of the macro that I'm doing wrong?
EDIT: I'm a dumbass and misspelled 'ribbon'
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Try
/cast Lower City Prayerbook
/cast Ribbon of Sacrifice
/script UIErrorFrame:Clear()
Works on my hunter with blad breath/rapid fire/orc racial/raptor eye the only problem trying to save them in dungeons;
I end up blowing them on trash!
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Now holding shift will kick the focus target if that target exists (probably should add harm also but I guess a rogue is probably not going to set a friendly focus). If there is no focus target (while shift is held) it does nothing. If shift is not held it will simply attempt to kick the current target.
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Actually, from what I understand whether or not you're holding shift the [] parameter is satisfied so you will kick your target. [] in 2.3 makes it so the cast will pass through to the spell,
/cast [] kick or
/cast kick
do the same thing.
/cast [target=focus,noexists,modifier:shift] null; [target=focus,modifier:shift,exists,nodead] [] kick
Would target the focus, if it didn't exist and shift is held do nothing, OR target focus, if shift is held and there is a living focus casts kick on it, OR casts kick on your target.
Which reminds me I need to add harm,nodead to my blind macro...
Edit: spelling,capitalization
Last edited by jerry247 : 11/21/07 at 7:03 PM.
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12/03/07, 3:52 AM
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#74
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Glass Joe
Human Death Knight
Skywall
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Target Macro
I was wondering if anyone knows where I could find information on target macros. In the past I knew a priest who had a macro to target the person in the raid with the lowest health and then he would click a button to cast heal. Is there a Enemy Target with lowest health?
I ask because I just started playing a hunter and I decided to go to Warsong. The annoying things were; If I tab to target nearest enemy it might be a pet; I use "Show enemy name plates" so I can see the player with the lowest health but this does not work at great distance.
I also use the TAB key to target and I was hoping to assign a button on a bar to be the tab key, place the macro there so I still use the same key but it would have the new functionality I am looking for.
Can a macro be made to do both? I do not know how to write macros at all, but for example:
/target priority within 50 yards enemywithlowesthealth notapet (Always target the lowest health first if within range or under a certain % health if possible)
/target secondary nearest nonpetenemy (Completely ignore Water Elementals, Void, Succubus, Any Hunter Pet etc)
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12/03/07, 1:38 PM
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#75
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Glass Joe
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A guildie of mine asked for some help with a macro, and since I was the only one who knew anything about macros at the time, I decided I'd look into it for him.
He wanted a macro that would scan his pet for Mend Pet. If it was already on, it would do nothing. If not, it would cast Mend Pet. I thought I had a solution, but without CastSpellByName(), I couldn't find one. Is this even possible anymore, with the macro changes in 2.0?
*Edit - Readability*
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