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10/05/09, 10:12 PM
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#726
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Glass Joe
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But will that cast it on me or my target? I want to keep the target and this is a PvP macro so the target is usually a player..
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10/05/09, 10:16 PM
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#727
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Don Flamenco
Orc Death Knight
Crushridge (EU)
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[target=player] will always target your self, the player, it's not a conditional.
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10/12/09, 7:38 AM
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#728
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Bald Bull
Blood Elf Paladin
Echo Isles
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Is it possible to macro a virtual cooldown to a spell? For example, if I press it, it'll cast Demo Roar, but subsequent presses will never produce a result until however-many seconds later.
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10/12/09, 8:16 AM
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#729
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King Hippo
Tauren Warrior
Earthen Ring (EU)
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Originally Posted by Prinsesa
Is it possible to macro a virtual cooldown to a spell? For example, if I press it, it'll cast Demo Roar, but subsequent presses will never produce a result until however-many seconds later.
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Not perfectly certain it will work, but in principle you should be able to use a cast sequence with a reset and fill up the rest of the casts with "dummy" calls. I've used similar macros before, but there might have been changes since then to the macro language.
So use an ability that either is impossible to cast in the form you're in (but make sure that you don't switch form automatically), use an ability that is unusable in combat or use an ability that has a long cooldown (that you have already used).
For druids and demo roar something like this ought to work (assuming that the use of Wrath won't shift you to caster shape):
/castsequence reset=30 Demoralizing roar, Wrath
When pressed for the second time this will do nothing (but should give an error, which can be turned off in the macro by adding some stuff) and will continue to do nothing at subsequent keystrokes until 30 seconds have passed and demo roar has to be applied again.
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10/12/09, 8:40 AM
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#730
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Von Kaiser
Draenei Shaman
Les Sentinelles (EU)
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Originally Posted by Gruntle
/castsequence reset=30 Demoralizing roar, Wrath
When pressed for the second time this will do nothing (but should give an error, which can be turned off in the macro by adding some stuff) and will continue to do nothing at subsequent keystrokes until 30 seconds have passed and demo roar has to be applied again.
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/castsequence reset=30 Demoralizing roar, null
I believe that using "null" allows you to get rid of this error.
Assign the Question Mark icon to this macro, and it will even let you know when 30 sec have passed.
Basically, it will look like a question mark when the 30 sec. timer is running, and will look like your Demo. Roar icon when you need to reapply it.
Last edited by Jerem : 10/12/09 at 8:46 AM.
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10/12/09, 12:02 PM
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#731
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Bald Bull
Blood Elf Paladin
Echo Isles
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The macro doesn't quite work:
If I press it once at t-0, it casts Demo Roar. If I never press the macro again, it will return to Demo Roar at t+30.
If I press it once at t-0, it casts Demo Roar. If I press the macro again at t+10, nothing is cast, but this apparently causes the reset to "reset" its counting, such that it would only return to Demo Roar at t+40.
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10/12/09, 12:18 PM
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#732
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Glass Joe
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That is correct. The reset= function means "this is how long to wait with no function before i reset myself, if an action is taken the timer starts again."
The only way i can think of to do what you want would be to put a
#showtooltip
/castsequence reset=30 Demoralizing roar
macro on your bar, using the question mark icon, and use it as a reminder for when you need to use the ability.
When the timer you put is in done, the ability will show on the button, otherwise it won't be anything (or you may need to add another, random ability after Demo roar in the sequence, in which case it'll show that 'till the timer is up). I'm relatively sure there isn't a way to hard-wire a button to not do anything depending on a timer, at least not with the in-game macro system.
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10/12/09, 6:00 PM
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#733
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Glass Joe
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Originally Posted by Prinsesa
On my hunter, I use the following macro to switch to an Aspect:
/cast !Aspect of the Hawk
... as well as a similar one for Viper.
The problem I have with this macro is that I have a tendency to spam the button, and the Hunter "re-casts" the Aspect that she's already in anyway. Is there any way to stop her from casting an Aspect if she's already in it? I acknowledge that the "!" prevents her from toggling it off.
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Blizzard has intentionally made it impossible to choose a spell based on buffs in combat. And if you find a way around it, they'll try to prevent it.
If your problem is that you press the button 3 or four times in the space of a second or two, you could use
/castsequence reset=1 !Aspect of the Hawk, null
which would do nothing unless you haven't hit the button in a second. You could also add the [nochanneling] but if you hit the button while channeling by mistake, you couldn't hit it again until a second had elapsed. I THINK the following would do what you want, but I can't test it here.
/stopmacro [channeling]
/castsequence reset=1 !Aspect of the Hawk, null
This will NOT help if your problem is that you press the button when you didn't need to, for example 5 seconds after you turned on the aspect in the first place. But it will help if you start rapidly spamming the keys, and should cast the spell the moment channeling ends if you start spamming the button while channeling. Once again, I haven't tested it, I just saw no one had quite answered the question and wanted to help.
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10/14/09, 4:02 AM
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#734
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Piston Honda
Human Warrior
Hellscream (EU)
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How does the new ability to query for a list of completed quests work, if it's on the PTR yet? Does it dump a text file of quest IDs and/or names, or spam the chat window?
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10/14/09, 4:38 AM
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#735
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Von Kaiser
Human Death Knight
Undermine
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Originally Posted by Blayze
How does the new ability to query for a list of completed quests work, if it's on the PTR yet? Does it dump a text file of quest IDs and/or names, or spam the chat window?
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From what I've seen its basically calling the API command, waiting for an event and parsing the returned data.
QueryQuestsCompleted() - Call this.
QUEST_QUERY_COMPLETE - Have it registered under events and wait for it to be triggered.
GetQuestsCompleted([table]) - Then parse this under a LUA Table.
Mind you, there isn't a whole lot of documentation on it right now.
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10/22/09, 3:01 PM
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#736
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Glass Joe
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Is there any macros that can be used for trinkets? Does anyone have and good macros for an arms warrior?
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10/23/09, 7:08 AM
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#737
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Von Kaiser
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Does anyone know a macro (or any other way) to bind certain spells to certain hotkeys, even after respecs?
For example, I switch between PvE disc and PvP disc as my secondary spec as a priest, and some spells are always on the same keys (Penance, Pain Suppresion, etc). Every time I respec between them though, I need to drag the same abilities to my bars again. Any ideas?
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10/23/09, 9:10 AM
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#738
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Glass Joe
Undead Warlock
Burning Steppes (EU)
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I use bartender4 and it changes with my specces. Its just a matter of placing the same spells on the same spot on my hotbars and assigning the same shortcuts to them. I'm not sure if there are any cheks or something to check off to get the same bar layout for both speccs as I got that automaticly.
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10/23/09, 11:16 AM
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#739
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Glass Joe
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I think you'd need an addon to memorize your button bindings and restore them. Actually, such an addon would be quite useful in other ways. I often move things around for a particular fight and sometimes forget to move them back before the next trash pull. While it could only be used out of combat, I wouldn't say no to an addon that would bind to F9-F12, and memorize bars 1-4,7-8 when I press <Shift Fn> and restore them on <Fn> . I used to have different button combos for solo and raid using different pages with my shadowbolt macro'd to switch pages if I used my "Soloing Shadow Bolt" in a raid setting or vice versa.
If anyone knows of such an addon, pls tell us.
There might be a way using macros (once again I can't test it here). I believe it removes macros that use commands you can't cast, but (considering warlocks cant wield maces) something like
/cast [equipped:mace] Build Campfire;Conflagrate
might prevent it from removing the macro. Or if you kept a polearm in your bank that you only equipped during respecs:
/cast [equipped:polearm] Build Campfire;Conflagrate
I was surprised last night when EPGPLootmaster asked me if I wanted to roll on a polearm. I didn't think we could wield them. Of course I've never seen a spell damage polearm.
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10/23/09, 12:50 PM
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#740
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Don Flamenco
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Originally Posted by Mystz0r
Does anyone know a macro (or any other way) to bind certain spells to certain hotkeys, even after respecs?
For example, I switch between PvE disc and PvP disc as my secondary spec as a priest, and some spells are always on the same keys (Penance, Pain Suppresion, etc). Every time I respec between them though, I need to drag the same abilities to my bars again. Any ideas?
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Depending on exactly what you are trying to do, you may want to look into BindPad - Addons - Curse.
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Originally Posted by Seonid
One of the advantages of not being a developer is that I have no knowledge of any "proper" way to do anything. That and C is liking coding in an illustrated version of assembler.
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10/23/09, 4:24 PM
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#741
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Piston Honda
Human Warrior
Hellscream (EU)
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I know the Quests Completed command allows us to check what quests we haven't completed so far, but is there any information on how it handles the quests we *can't* complete -- such as the mutually exclusive quests that lead to Pamela Redpath?
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10/23/09, 4:34 PM
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#742
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Piston Honda
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Originally Posted by Blayze
I know the Quests Completed command allows us to check what quests we haven't completed so far, but is there any information on how it handles the quests we *can't* complete -- such as the mutually exclusive quests that lead to Pamela Redpath?
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I believe it only gives a list of the quests you've completed, and leaves the question of quests you haven't completed up to you/the addon author.
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10/23/09, 5:59 PM
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#743
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Von Kaiser
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Originally Posted by Balzy
Is there any macros that can be used for trinkets? Does anyone have and good macros for an arms warrior?
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Add the following to the ability you wish to link it to. For example rend, and 13 is upper trinket, 14 lower:
#showtooltip Rend
/use 13
/use 14
/cast Rend
Do a search on trinket macro and you should find hundreds of examples of ways to use/tweak this.
Does anyone know a macro (or any other way) to bind certain spells to certain hotkeys, even after respecs?
For example, I switch between PvE disc and PvP disc as my secondary spec as a priest, and some spells are always on the same keys (Penance, Pain Suppresion, etc). Every time I respec between them though, I need to drag the same abilities to my bars again. Any ideas?
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You can create a macro that checks your spec and use the appropriate ability, using [spec:1] and [spec:2] as conditions. You can use the same spell or different spells on the same button this way. I'd assume the default UI does the same, but bartender4 remembers my buttons for each spec without a problem.
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10/23/09, 6:31 PM
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#744
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Glass Joe
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Does anyone know a macro (or any other way) to bind certain spells to certain hotkeys, even after respecs?
For example, I switch between PvE disc and PvP disc as my secondary spec as a priest, and some spells are always on the same keys (Penance, Pain Suppresion, etc). Every time I respec between them though, I need to drag the same abilities to my bars again. Any ideas?
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You can create a macro that checks your spec and use the appropriate ability, using [spec:1] and [spec:2] as conditions. You can use the same spell or different spells on the same button this way. I'd assume the default UI does the same, but bartender4 remembers my buttons for each spec without a problem.
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I believe he is referring to times you respec (even if you respec to the same tree), and between dropping all your talents and adding them back, you don't know the spell Conflagrate, so the UI removes Conflagrate from your buttons, and doesn't bother restoring it later. So every time you move a point around, your button bar's full of holes.
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10/23/09, 6:38 PM
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#745
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Glass Joe
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I haven't been able to find so I thought I'd ask here. Is there a way to make a frame stay visible, but be invisible to mouse clicks? I'd like to set things up so that when I'm in a raid or in combat I can't resize or click on the chat windows but I can still read them.
I'd also like to keep a button bar up, mostly transparent, for my function keys. I'd like them visible as an aide memoire for things that might be needed quickly, but rarely, but I daren't put them where I want them because I might hit them when using my mouse to move in combat.
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10/23/09, 6:41 PM
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#746
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by Neil.Reynolds
I haven't been able to find so I thought I'd ask here. Is there a way to make a frame stay visible, but be invisible to mouse clicks? I'd like to set things up so that when I'm in a raid or in combat I can't resize or click on the chat windows but I can still read them.
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Right Click->Lock Chat Window
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10/26/09, 4:54 AM
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#747
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Von Kaiser
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Originally Posted by Neil.Reynolds
I believe he is referring to times you respec (even if you respec to the same tree), and between dropping all your talents and adding them back, you don't know the spell Conflagrate, so the UI removes Conflagrate from your buttons, and doesn't bother restoring it later. So every time you move a point around, your button bar's full of holes.
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Exactly. The [spec:1/2] paramater might cut it, will test it when I come home from uni!
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10/26/09, 6:26 PM
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#748
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Glass Joe
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Originally Posted by Adoriele
Right Click->Lock Chat Window
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That helps, but the windows still consume movement clicks if the window would have resized had it been unlocked.
I was looking for something like the raid warning frame has, which displays text, but has no effect on any mouse usage at all.
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10/26/09, 8:35 PM
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#749
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bucket of lego
Zieff
Dwarf Death Knight
No WoW Account
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Originally Posted by Neil.Reynolds
That helps, but the windows still consume movement clicks if the window would have resized had it been unlocked.
I was looking for something like the raid warning frame has, which displays text, but has no effect on any mouse usage at all.
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You can right click on chat tabs and select "Make non-interactive" now, it's part of the base UI. Mouse clicks will go right through it as if the chat window does not exist.
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10/27/09, 3:10 AM
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#750
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Bald Bull
Blood Elf Paladin
Echo Isles
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If I have a "/cast [spec:1] Hammer of the Righteous;[spec:2] Crusader Strike" macro, that will work if I'm switching between my pre-set dual-specs*, but the button is still wiped when I clear my talents to re-allocate points within a spec.
The best solution I've found so far is via add-on: Simple Action Sets lets me save a template of buttons across all (or just some) bars and re-apply the entire template with a few clicks. I still have to reapply the template, yes, but it's far easier than searching for the 4-5 different spells/macros through the spellbook after a talent wipe.
* Not that this should be necessary since dual-specs have individual sets of buttons anyway
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