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Old 10/30/09, 1:38 AM   #751
Liar
Bald Bull
 
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Human Warrior
 
Turalyon (EU)
Hey, hope someone can help me with a macro I have been having problems with.

#showtooltip Intervene
/cast [target=mouseover, exists, nodead] Intervene;

This macro is supposed to be a mouse over Intervene which works fine if I mouse over the player models I want to intervene. For some reason it will not work with unit frames though, which really quite leaves me puzzled because a similiar mouse over macro (for Devastate now) doesn't have these limitations and I pretty much just copied the syntax:

#showtooltip
/startattack
/cast [target=mouseover, exists, nodead, harm] Devastate; Devastate;

The second "Devastate" should mean that the macro just uses Devastate if I don't have a mouse over target right? If so, why does the basically identical Intervene macro fail (I tried adding "help" as condition in the Intervene macro to copy the "harm" bit of the Devastate macro but it doesn't change anything for the better or worse).

EDIT: Prinsesa, try Action Bar Saver - Addons - Curse and Action Bar Recover - Addons - Curse (it looks alot easier to setup atleast). It looks to be better than the addon you are currently using since with it you can save all your currently used buttons and macros and restore them with ease. You just have to make seperate macros for each spec.

Last edited by Liar : 10/30/09 at 1:44 AM.

Unexpected TankPoints error
Originally Posted by Ghostcrawler, justifying Druid health > Warrior health
To be generous, the warrior has 50K and the druid has 55K? How many times is that 5K going to make a difference when the boss hits for 40K? I know more Stam is always better, even in relatively trivial amounts. But until the magnitude is so large that the druid can survive one more hit than the warrior, it isn’t likely to crop up often.
Clearly someone doesn't understand how EH works. That, or upgrading from T8 to T9 is optional in beating Arthas. Clearly.
 
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Old 10/30/09, 2:08 PM   #752
ildon
Don Flamenco
 
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Undead Priest
 
Whisperwind
Liar, is your Intervene macro in a mouse key bind and your Devastate macro on a keyboard bind?
 
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Old 10/30/09, 3:42 PM   #753
Liar
Bald Bull
 
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Human Warrior
 
Turalyon (EU)
Originally Posted by ildon View Post
Liar, is your Intervene macro in a mouse key bind and your Devastate macro on a keyboard bind?
Yes. Wow, if that is the reason I am gonna feel really stupid. <_< Is it? And if so, any chance to make it work anyway?

Unexpected TankPoints error
Originally Posted by Ghostcrawler, justifying Druid health > Warrior health
To be generous, the warrior has 50K and the druid has 55K? How many times is that 5K going to make a difference when the boss hits for 40K? I know more Stam is always better, even in relatively trivial amounts. But until the magnitude is so large that the druid can survive one more hit than the warrior, it isn’t likely to crop up often.
Clearly someone doesn't understand how EH works. That, or upgrading from T8 to T9 is optional in beating Arthas. Clearly.
 
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Old 10/30/09, 3:48 PM   #754
 VRoscioli
Don Flamenco
 
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Troll Hunter
 
Ghostlands
Originally Posted by Liar View Post
Yes. Wow, if that is the reason I am gonna feel really stupid. <_< Is it? And if so, any chance to make it work anyway?
Clicking on a unit frame (regardless of which button or if modifiers are used) is interpreted as a click rather than a keybind. Thus mouseover macros bound to clicks don't work.

You might find Clique - Addons - Curse to be a suitable workaround.

Originally Posted by Seonid View Post
One of the advantages of not being a developer is that I have no knowledge of any "proper" way to do anything. That and C is liking coding in an illustrated version of assembler.
 
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Old 11/03/09, 10:48 AM   #755
Neil.Reynolds
Glass Joe
 
Gnome Warlock
 
Aerie Peak
There are also programs that make mouse keys send keyclicks. If you're binding it to mouse button 5, for example, you could use an external program to make mouse button 5 behave as the F19 key, or somesuch that you don't have anywhere else. Then you're back to the earlier situation.
 
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Old 11/04/09, 7:27 PM   #756
kryo
Glass Joe
 
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Undead Death Knight
 
Grim Batol (EU)
i'm having a bit of a trouble trying to find a way to cast Arcane Intellect (or for that matter, any other buff) in three ways:

1. if exists friendly on mouseover, cast on him
2. if no mouseover and targeted is friendly, cast on target
3. if no mouseover and no target, cast on self.

atm i came up with the following

casts on mouseover and target, but does not cast on self
#showtooltip
/use [target=mouseover,exists,help,nodead] Arcane Intellect; []Arcane Intellect
casts on mouseover and self, but does not cast on target
#showtooltip
/use [target=mouseover,exists,help,nodead] Arcane Intellect; [target=player]Arcane Intellect
even if i add this, it will not cast on target
[target=player] []Arcane Intellect
it's annoying as hell, as i can only make two out of the three possibilities to work.
if there was a way to set [target=player,target] it would work! i think.. lol

any sugestions here?


edit: after playing around a bit more, found a way!

#showtooltip
/use [target=mouseover,exists,help,nodead][help,nodead][target=player] Arcane Intellect
will just leave it here if anyone finds it usefull

Last edited by kryo : 11/04/09 at 7:33 PM.
 
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Old 11/04/09, 7:56 PM   #757
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
If that works, great, but it seems a bit weird to me.
That's the macro I use for TotT:

/cast [target=mouseover,help,nodead] Tricks of the Trade; [target=target,help,nodead] Tricks of the Trade; [target=focus,help,nodead] Tricks of the Trade; [target=targettarget,help,nodead] Tricks of the Trade;
So in your case it would be
/cast [target=mouseover,help,nodead] Arcane Intellect; [target=target,help,nodead] Arcane Intellect; [target=player] Arcane Intellect;

 
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Old 11/04/09, 8:20 PM   #758
kryo
Glass Joe
 
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Undead Death Knight
 
Grim Batol (EU)
it's the same thing sp00n, just shorter.

i just don't specify every target, as [help] requires a targeted friendly there's no real use to [target=target,help]

but after seeing your macro, i see i forgot focus. as atm i'm only lvl22 with my mage, i have no use for that function, but now that i'm at it, might as well go the whole nine yards

#showtooltip
/use [target=mouseover,exists,help,nodead] [target=focus,help,nodead] [help,nodead] [target=player] Arcane Intellect
 
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Old 11/05/09, 9:18 AM   #759
Maje
Don Flamenco
 
Gnome Mage
 
Aszune (EU)
A short warning to the users of ToT with targettarget, our rogues used to do it only to find out that they forget how the macro works and ToT some DPS that overagroes or in worse cases ToT someone who the boss chose to cast some spell on.
 
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Old 11/08/09, 9:58 AM   #760
JimTheEternal
Glass Joe
 
Human Paladin
 
Uldum
So I'm pretty sure this doesn't work, but I figured I'd ask anyway. Is there anyway to reference mounts by spell ID, or by position in stable, in a /castrandom?
The deal is, I've got a longish existing macro that does stuff like mount, dismount, or do nifty other things if in combat, or with mod keys held down, but there's not enough room to put in a /castrandom with mounts by name.
I know there's a long script macro that determines whether or not you can mount a flying mount or ground mount, and chooses them appropriately, but that doesn't mesh well with the secure options, and putting other actions into the macro.
 
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Old 11/08/09, 4:22 PM   #761
 Allara
Von Kaiser
 
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Draenei Hunter
 
Draenor
Consider checking out the add-on Mounted. It lets you write any custom macro for a variety of situations, and will insert a random mount into it for you. Mounts can be prioritized based on a number of criteria.
 
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Old 11/10/09, 3:39 PM   #762
Fonzey
Von Kaiser
 
Tauren Druid
 
Executus (EU)
Macro's to announce certain spell casts are quite common in most raids, but is it possible to block activation of the announcement if the spell is on cooldown?

For example - when I'm tanking, I've got an announcement macro for barkskin:

/use avoidance trinket
/cast barkskin
/ra Barskin Active

Occasionally, I instinctively go to spam the macro even if barkskin is still on cooldown. The Spell of course doesn't cast, but the /ra message does. Can this be avoided, or does this break what is allowed by the macro scripting in WoW?
 
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Old 11/11/09, 5:03 AM   #763
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
You could try

#showtooltip Barkskin
/run _,d,_=GetSpellCooldown("Barkskin");if d==0 then SendChatMessage("Barkskin active!","RAID") end
/use Avoidance Trinket
/use Barkskin

This will check if Barkskin is usable, and if it is, it will print out the message in /ra.
Note that this will activate the trinket anyway, even if there's no message and Barksksin is still on cooldown.


Also note that this is untested, I've written it more or less from memory and a quick glance at WoWWiki.

 
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Old 11/11/09, 11:03 AM   #764
Kaacee
Raid Parrot
 
Dwarf Priest
 
Khadgar
Any way to make this macro work during WG?

#showicon
/use [flyable, nomounted] Swift Purple Gryphon
/use [noflyable, nomounted] Amani War Bear
/dismount [noflying, mounted]
/dismount [mod:alt, mounted]

It tries to use my flying mount during the event, which cannot be used.
 
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Old 11/11/09, 12:25 PM   #765
Zaq
Don Flamenco
 
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Undead Priest
 
Ursin
I have a similar macro, with an additional qualifier that a rightclick will always bring out the ground mount, as far as I know, there's no way to make WG a part of a normal macro. However, this supposedly works if you do the substitutions. I'd assume that it wouldn't let you fly in WG when the battle is over though.

/script local m=GetZoneText() if (m=="Dalaran" or m=="Wintergrasp") and (GetSubZoneText()~="Krasus' Landing") then CallCompanion("MOUNT", 1);end
/cast [nomounted, flyable] [NAME OF YOUR FLYER]()
/cast [nomounted, noflyable] [NAME OF YOUR GROUND MOUNT]()
/dismount [mounted]

"I have nothing personally invested in my own opinions. I'm just, like, inviting you to join me on the bandwagon of my own uncertainty." -Taylor Mali
 
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Old 11/12/09, 1:31 PM   #766
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
I believe Dalaran properly returns flyable/nonflyable as appropriate now, so that should no longer be necessary in the above macro.
 
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Old 11/13/09, 9:25 PM   #767
Reachie
That's some fucked up repugnant shit
 
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Night Elf Druid
 
Dalvengyr
Anyone help me and let me know if this is possible:

I need two macros:

1: Let me healing my current target when not hovering over grid - but if I am hovering over grid then heal that target (I think something along the lines of a mouse-over will work)

2: Is this possible? Same as above, but replace current target with name of person - IE: I want to heal the MT if I'm not moused over anyone (no target), and then if I'm hovering over grid it will heal the grid person.

#2 may not be possible, but I know I've seen #1 before and I haven't had any luck finding it right now.

So for example: #1: Cast Nourish on grid mouse-over target, if not cast nourish on current target.
#2 cast nourish on named tank, if not cast it on current moused over target, if not cast on current target.

Thanks in advance.

Healing is like music. The magic doesn't lie in the notes, but in the space in between.
 
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Old 11/14/09, 6:18 AM   #768
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
It should work just like any other mouseover macro

#1: /cast [target=mouseover,help,nodead] [target=target,help,nodead] Nourish;
#2: /cast [target=mouseover,help,nodead] [target=Playername,help,nodead] Nourish;


You can also combine both of them.
#3: /cast [target=mouseover,help,nodead] [target=target,help,nodead] [target=Playername,help,nodead] Nourish;

This will cast Nourish on the mouseover first, if no mouseover is present, it looks for your current target, and if you haven't targetted anything, it will heal the player you specified.

Grid really is just another player frame, nothing special about it.

 
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Old 11/14/09, 8:08 AM   #769
modicumofrespite
Glass Joe
 
Night Elf Druid
 
Fizzcrank
Is there a way to showtooltip for the raid icons? I'm using /run SetRaidTarget("target",x) macro for setting and this portion works fine, but the macros each show a question mark instead of the skull, X, star... icons on the UI. Need to see which button is assigning which icon, not the series of question marks currently displayed. Thanks
 
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Old 11/14/09, 1:21 PM   #770
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
I doubt there are tooltips for raid marks.
If there's no adequate icon in the default list, you could try to make your own:
Custom icons

If you would like to use custom icons for your macros, you can place them in your World of Warcraft\Interface\Icons folder (creating this folder if it doesn't exist). The files must follow the same guidelines for UI textures. Namely, they must be either BLP files or 24-bit/32-bit alpha uncompressed TGA files. Their dimensions must be powers of two up to 512 (e.g. 32x32, 512x128). Note: any images that aren't square will look squished on your action bar.

Making a macro - WoWWiki - Your guide to the World of Warcraft

Haven't tried it though and have no idea if that still works.

 
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Old 11/16/09, 9:58 AM   #771
Arghoslent
Von Kaiser
 
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Human Warrior
 
Lightbringer (EU)
I have a slight problem. I tank Anub'arak adds. We do it with 2 add tanks, so I only have 2 adds to take care of. I want to be able to switch between them reliably:
1. Clicking them is tricky, because Anub is very close and is huge, so I may click the boss by accident and, for example, taunt it, obviously leading to a wipe.
2. Tabbing to them is not reliable either, because most of the time I seem to tab to either an add not tanked by me or to Anub. It's not consistent, and it gets on my nerves.

What I need is a macro that would let me cast an ability (say, Devastate), then switch to the next target, and cast Devastate again (no matter how many button presses it'd require, 1 or 2). Is it possible? Mouse-over isn't an option for reasons mentioned in point 1.
 
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Old 11/16/09, 10:27 AM   #772
Squib
Glass Joe
 
Human Paladin
 
Doomhammer (EU)
A possible solution would be to set your focus frame to add "a" and have add "b" as your main target. Then at least you could mouseover taunt ( and devastate?) the add your not currently tanking via the focus frame.

If i recall correctly there is also a target last target build into the standard keybinds which you could try although I'm pretty sure I've never used it
 
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Old 11/16/09, 11:09 AM   #773
gsman20
Glass Joe
 
Draenei Priest
 
Der Mithrilorden (EU)
Originally Posted by Arghoslent View Post
I have a slight problem. I tank Anub'arak adds. We do it with 2 add tanks, so I only have 2 adds to take care of. I want to be able to switch between them reliably:
1. Clicking them is tricky, because Anub is very close and is huge, so I may click the boss by accident and, for example, taunt it, obviously leading to a wipe.
2. Tabbing to them is not reliable either, because most of the time I seem to tab to either an add not tanked by me or to Anub. It's not consistent, and it gets on my nerves.

What I need is a macro that would let me cast an ability (say, Devastate), then switch to the next target, and cast Devastate again (no matter how many button presses it'd require, 1 or 2). Is it possible? Mouse-over isn't an option for reasons mentioned in point 1.
Focus add A, target add B.

Macro 1:
/tar focus
/cast whatever

Macro 2:
/targetlasttarget
/cast whatever

As long as your focus is set and your previous target was add B, macro 1 should always target add A and macro 2 should always target add B. I think.

Last edited by gsman20 : 11/16/09 at 11:11 AM. Reason: german grammar in english text...im tired.
 
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Old Yesterday, 1:41 AM   #774
Earantur
Glass Joe
 
Orc Death Knight
 
Terokkar (EU)
Originally Posted by Fonzey View Post
Macro's to announce certain spell casts are quite common in most raids, but is it possible to block activation of the announcement if the spell is on cooldown?

For example - when I'm tanking, I've got an announcement macro for barkskin:

/use avoidance trinket
/cast barkskin
/ra Barskin Active

Occasionally, I instinctively go to spam the macro even if barkskin is still on cooldown. The Spell of course doesn't cast, but the /ra message does. Can this be avoided, or does this break what is allowed by the macro scripting in WoW?
ThatJustHappened should give the functionality you are looking for.
 
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Old Yesterday, 3:04 AM   #775
 v1perz
Sad but true...
 
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Troll Hunter
 
Mal'Ganis
Lately I have been working with some macros to lessen the number of keybinds I need to have for my hunter, and I am having a some problems with a certain functionality. I currently use the macro
#showtooltip Master's Call
/cast [target=player] Master's Call
/petpassive
for any situation where I need my pet to get to me quickly and stay there. However, I have been trying to somehow incorporate the ability to put my pet back on defensive with a second click of the macro, or even when pressing the macro with a modifier such as shift held down. However, I can't seem to find any way to do this, as things such as /petpassive [modifier:Shift] or /castsequence petpassive petdefensive do not work at all. Also, having both in the macro will always default to the last one obviously.

Basically what I am asking is if there is any way to add to the macro the ability for a second button press (with or without a modifier) to put my pet back to defensive. My coding skills are pretty terrible and even after some research I have failed, was wondering if anyone here with more knowledge knew of a workable solution. Any help would be greatly appreciated.

Originally Posted by Random Tard
well... let's just say the numbers coming off the screen for the next 10 seconds were "jizzable".
 
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