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Old 06/28/08, 7:17 AM   #1
Cranberry
Banned
 
Blood Elf Paladin
 
Tanaris
Already announced Diablo III at the opening ceremony, with the (I believe WOTLK) dev panel soon. Stream can be found at 2008 Blizzard Entertainment Worldwide Invitational

Holy shit! Pet talent trees for hunters?

WF no longer weapon buff, that's huge for raiding melee dps. Weightstones and such would be a great deal of extra dps.

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Old 06/28/08, 8:03 AM   #2
Jubling
Piston Honda
 
Draenei Paladin
 
Argent Dawn (EU)
Raidwide totems, rockbiter weapon turning into earthliving, Hex polymorph for shamans.

Titan's Grip was inspired by the fake talent!

Windfury totem will be a buff, not a weapon imbue, so you can use it in forms and with poisons. Pet talents are instead of the current pet skill points. Dispersion as an answer to shadowpriests not being able to escape from melee in PvP (which makes no sense since it stuns you...).

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Old 06/28/08, 8:06 AM   #3
Skysec
Von Kaiser
 
Night Elf Druid
 
Archimonde
No steady shot clipping will make learning how to play a hunter more like learning how to play a mage. Much needed change imo.

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Old 06/28/08, 8:08 AM   #4
Vodrin
Don Flamenco
 
Tauren Druid
 
Magtheridon (EU)
Paladin: Hand of Purity - Big 1 charge earth-shield.

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Old 06/28/08, 8:12 AM   #5
Tacitus
Don Flamenco
 
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Goblin Warrior
 
Wildhammer (EU)
copypasting my post from the wotlk thread:

DISCLAIMER: LIVE TYPING FROM FEED

Chilton talking about DKs? Anyway, the sound's back now. DK's will use warrior gear, runes were decided as the resource system early on.

hunter:
No steady shot clipping? What does that mean? - oh autoshot will fire through steady shot casting
Different pet families... pet TALENTS? talents will overwrite the pet skill system
new pets for hunters, we'll see in beta

priest:


can cast a buff to friendlies which sleeps enemies striking them
spriest talent that gets a -90% damage buff, pacified but regens 6% hp/mana every second for 10 seconds
guardian spirit: travels around healing party members, if party member would die, the guardian spirit dies instead
(apparently all three are talents)

mage:

frostfire, not as good as frostbolt or fireball, but with an elemental build it'll beat both
mage armor: shortens durations of magical effects on you

druid:
roots usable indoors
flourish or nourish, short cast time heal, 1,5s depends on how many hots you have on your target

shaman:
totem upgrades, suffering from totem spam -> SoE and GoA combined! totems in physical school
raidwide totems too
earthliving weapon->healing bonus (replaces rockbiter), flametongue->+spell dmg, windfury stays, the frostw/e weapon gets boosted
hex: limited CC, turns enemy into a frog, can move but can't attack, pve behaves like poly, duration 8-10 seconds

rogue:

fan of knives, aoe damage, situational, rogues not aoe class
sap gets expanded to other mob types, beast, giant, dragon, anything with a skull and a brain inside (personal note: what about UD :p)

paladin:

ret paladins are difficult to itemize since they are unique in their item needs, will move to DK like itemization
"waaah, ret pala stole my sword, now they'll steal your armour too"
hand of purity, some reactive healing (oneshot Earthshield)
BoP and BoF won't overwrite other blessings anymore, might be renamed to reflect this

warrior:
shockwave and Bladestorm to make warriors feel more like warcraft 3 and feel that warriors are strong
shockwave upgrades prot warrior's damage and gives them more aoe threat compared to thunderclap
titan's grip for fury, was fake last expansion but blizz took it and made it real in wotlk

warlock:
demonic circle, teleport back, around 50 yrds, faster summon inside it
51pt demonology talent - demon form, shadowbolt is aoe in demon form, no pets

Q&A

at the hunter question confusion, talents overwrite pet skill points

WF TOTEM WILL BE A BUFF, ROGUES CAN USE POISON IN MH & FERALS GET IT

they'll try to work out warrior talents out from pigeon holing you to take certain talents to dps - working to make bladestorm and titan's grip are attractive to take and viable

Cyclone will not be changed

Last edited by Tacitus : 06/28/08 at 9:22 AM.

Brotherhood, Peace, Unity

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Old 06/28/08, 8:28 AM   #6
Tacitus
Don Flamenco
 
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Goblin Warrior
 
Wildhammer (EU)
Originally Posted by Jubling View Post
Windfury totem will be a buff, not a weapon imbue, so you can use it in forms and with poisons. Pet talents are instead of the current pet skill points. Dispersion as an answer to shadowpriests not being able to escape from melee in PvP (which makes no sense since it stuns you...).
Doesn't stun, it pacifies you.

Brotherhood, Peace, Unity

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Old 06/28/08, 8:28 AM   #7
Skysec
Von Kaiser
 
Night Elf Druid
 
Archimonde
Originally Posted by Jubling View Post
Windfury totem will be a buff, not a weapon imbue, so you can use it in forms and with poisons. Pet talents are instead of the current pet skill points. Dispersion as an answer to shadowpriests not being able to escape from melee in PvP (which makes no sense since it stuns you...).
I don't think its a stun, he stated that you could move around with it on, and coupled with the new fade and psychic scream it could be a very useful escape mechanism for spriests in pvp.

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Old 06/28/08, 8:30 AM   #8
Oneiros
Piston Honda
 
Human Priest
 
Greymane
This is really a quality stream.. running it at high resolution and it has outstanding audio and video and no choppiness at all. I'm sure there has to be tons of people viewing it too (especially since login servers in the US are down right now!).

I believe in Harvey Dent.

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Old 06/28/08, 8:33 AM   #9
Vodrin
Don Flamenco
 
Tauren Druid
 
Magtheridon (EU)
Originally Posted by Oneiros View Post
This is really a quality stream.. running it at high resolution and it has outstanding audio and video and no choppiness at all. I'm sure there has to be tons of people viewing it too (especially since login servers in the US are down right now!).
I had it stop twice and say 'max connections reached' so yes its seems quite busy.

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Old 06/28/08, 8:33 AM   #10
Tacitus
Don Flamenco
 
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Goblin Warrior
 
Wildhammer (EU)
Originally Posted by Oneiros View Post
This is really a quality stream.. running it at high resolution and it has outstanding audio and video and no choppiness at all. I'm sure there has to be tons of people viewing it too (especially since login servers in the US are down right now!).
Were you watching from the start? It kept bugging, kicking me out, displaying some test image (colour test) sound kept disappearing, actual feed started like 5-10 mins late with audio desynced...

But yea, now it's great.

Brotherhood, Peace, Unity

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Old 06/28/08, 8:35 AM   #11
Althor
Great Tiger
 
Troll Priest
 
Barthilas
Originally Posted by Skysec View Post
I don't think its a stun, he stated that you could move around with it on, and coupled with the new fade and psychic scream it could be a very useful escape mechanism for spriests in pvp.
Without knowing exactly how the Fade part of Improved Shadowform functions I'm hesitant to say that this will work like they seem to want it to work.

If the snare removal only functions on the cast of Fade then it's incredibly easy to be resnared by those classes that we have the most trouble against (a simple Crippling Poison shiv for example) and then who cares if we have Dispersion if we're stuck in melee range.

If however we're immune to snares for the duration of Fade, then sure, that goes a way to gives us an escape mechanism.

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Old 06/28/08, 8:40 AM   #12
Erren
Please proceed, governor …
 
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Human Warrior
 
Whisperwind
Didn't see anyone else mention it - 51 point warrior talent is going to be Blade Storm. Sounded like the goal was make 51 points in Arms an attractive build, so I'd guess that'll be a pretty powerful (and probably rage hungry) ability.

I'd love to hear if they plan on doing something to change Slam. It just seems clunky as it is now. Too much like old Aimed Shot weaving for hunters in Vanilla WoW.

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Old 06/28/08, 8:45 AM   #13
Psychodays
Von Kaiser
 
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Sweetmeat
Troll Shaman
 
No WoW Account
Originally Posted by Tacitus View Post


WF NO LONGER A WEAPON ENCHANT FROM TOTEM, IT'S A BUFF WHICH FERALS GET
I'm pretty certain this is incorrect. While talking about shamans, Chilton described each of the weapon imbues. The only thing he said about WF was that it would remain the same. Maybe he said earlier that there is a new feral wf?

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Old 06/28/08, 8:46 AM   #14
Skysec
Von Kaiser
 
Night Elf Druid
 
Archimonde
Originally Posted by Althor View Post
Without knowing exactly how the Fade part of Improved Shadowform functions I'm hesitant to say that this will work like they seem to want it to work.

If the snare removal only functions on the cast of Fade then it's incredibly easy to be resnared by those classes that we have the most trouble against (a simple Crippling Poison shiv for example) and then who cares if we have Dispersion if we're stuck in melee range.

If however we're immune to snares for the duration of Fade, then sure, that goes a way to gives us an escape mechanism.
I highly doubt that priests will get a 30s (24 talented) cd mini bof. The same situation you stated exists now with druids, the only difference is that ours is spammable on a 1.5s gcd. I would imagin that the way pvp spriests are supposed to play out is that they use a psychic scream on a melee, then fade so they can run away, that way the snare won't immediately be reapplied.

Originally Posted by Psychodays View Post
I'm pretty certain this is incorrect. While talking about shamans, Chilton described each of the weapon imbues. The only thing he said about WF was that it would remain the same. Maybe he said earlier that there is a new feral wf?
In the Q&A session, a person asked about mongoose and windfury for ferals, Chilton stated that WF was being changed from a weapon imbue to a buff, meaning that ferals benefit from it. He didn't say anything about mongoose so that's probably going to stay restricted from ferals.

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Old 06/28/08, 8:51 AM   #15
Vodrin
Don Flamenco
 
Tauren Druid
 
Magtheridon (EU)
Originally Posted by Psychodays View Post
I'm pretty certain this is incorrect. While talking about shamans, Chilton described each of the weapon imbues. The only thing he said about WF was that it would remain the same. Maybe he said earlier that there is a new feral wf?
The reason WF doesn't work with druids at the moment is because in cat and bear form they have no weapon swing, and the question was specifically about druids getting WF which he started with "yes it will now be a buff and no longer a weapon imbue".

A decent buff for rogues by the way, especially with the poison talents in the assasination tree as they are now on alpha.

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