Originally Posted by PSGarak
I don't expect this to happen in WoW, but I do expect next-generation MMOs to be much more account-based rather than character-based.
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If respeccing destroys the value of a character's choices, this system would simply destroy the value in choice of a character.
The nature of WoW is that it is a 100% gear based game. There are no AA's to be had here, no nearly infinite skillup choices like Asheron's Call (sans bots), no selectable stat points like an ARPG. Looking at WoW in a strictly analytical sense in order form a basis of arguments about role playing is silly.
A warrior who has top of the line prot gear and decent dps gear is still a prot warrior, whether he respecs to dps or not. Just because gear confers the bonuses in this game, it is in no way any less of a measurement of advancement or a hindrance to role playing (actively or passively). If someone has equally the best gear for multiple specs, simply consider him a god amongst mortals, or the more humble a jack of all trades.
It isn't like anyone can respec and be at the same level without considerable investment into gear and practice.