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10/29/08, 11:29 AM
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#276
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Don Flamenco
Draenei Shaman
Kazzak (EU)
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Were either of the Dragons from a previous phase? We've had him use it when we still had a P1 dragon up in P2 (as we hadn't needed the shield) which was fun.
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10/29/08, 11:38 AM
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#277
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Von Kaiser
Blood Elf Paladin
Area 52
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Originally Posted by Garrodd
Has anybody ever seen Kil'jaeden use the ability Destroy All Drakes? We wiped at 1% last night before dropping him once again when both of our dragons appeared to die immediately after beginning to channel the shield and we hadn't seen that particular ability appear in the combat log before or after that attempt.
Edit: The wowhead link for that spell is Destroy All Drakes - Spell - World of Warcraft
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I was in dragon form during a wipe and I decided to see what would happen if I fled into the hallway as a dragon. After everyone else was dead he killed me with the Destroy All Drakes spell. Make of that what you will.
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10/29/08, 11:38 AM
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#278
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Piston Honda
Night Elf Warrior
Winterhoof
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Originally Posted by Garrodd
Has anybody ever seen Kil'jaeden use the ability Destroy All Drakes? We wiped at 1% last night before dropping him once again when both of our dragons appeared to die immediately after beginning to channel the shield and we hadn't seen that particular ability appear in the combat log before or after that attempt.
Edit: The wowhead link for that spell is Destroy All Drakes - Spell - World of Warcraft
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You were more then likely using a drake from an old phase that just timed out =p. Destroy All Drakes is casted when Kil'jaeden resets, it's nothing more then something to make sure the fight resets properly.
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10/29/08, 12:09 PM
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#279
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Glass Joe
Garrodda
Dwarf Shaman
No WoW Account
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The dragons that we had up were numbers 6 and 7. Even assuming 2 per phase, which I'm pretty sure there was not, they would still have been phase 3 dragons.
The death log for dragon 7 can be found at Wow Web Stats
Last edited by Garrodd : 10/29/08 at 12:11 PM.
Reason: clarity
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10/29/08, 12:26 PM
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#280
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Get off my lawn.
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Originally Posted by kalbear
Not really. The only challenge on the fight right now is doing enough damage in time. A warlock probably would take less damage overall than any of the tanking classes - but we're not talking about a significant amount of damage, and one healer can deal with it under almost all circumstances as it stands.
At least for us, we were having problems with a warlock because of their low threat. This was causing us to spend too much time in phases as well as causing melee to be knocked back, reducing their damage. When we switched to a higher threat producing tank, we didn't have these issues. If you are having problems with the soul flay damage that KJ does, a lock tank is probably better - but I doubt you will.
The problem I'm seeing with our locks is that locks simply don't do as much damage as they did before, and searing pain was not buffed like tank threat was; it still assumes a salvation effect which no longer exists. The end result is much less threat than before.
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Pretty much, there is no reason at all to use a warlock now -- just doesn't make sense. A druid (or even a prot warrior to some degree) can crank out a ton of DPS while tanking, has periods where he is free to brez, innervate (druid only obviously), can use cat form/intervene/charge to get to the collapse points in a hurry and/or mitigate some of KJ's knockbacks and has abilities to push that can save their life in case of something going wrong with healing. After the first phase, you can just close Omen.
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10/29/08, 12:53 PM
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#281
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Piston Honda
Night Elf Warrior
Winterhoof
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Originally Posted by Garrodd
The dragons that we had up were numbers 6 and 7. Even assuming 2 per phase, which I'm pretty sure there was not, they would still have been phase 3 dragons.
The death log for dragon 7 can be found at Wow Web Stats
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And looking at the log, he casted Destroy All Drakes after everyone had died. And going into further detail: Wow Web Stats , the Death of Drake 6 is at 21:18'38.088. You died to Darkness at 21:18'39.879 ( Wow Web Stats).
Your dragon shielded too early, everyone died to Darkness, KJ casts destroy drakes and Drake 7 dies, Drake 6 died to his own shield.
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10/29/08, 1:23 PM
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#282
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Piston Honda
Daigo
Dwarf Priest
No WoW Account
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Originally Posted by ex-moz
Pretty much, there is no reason at all to use a warlock now -- just doesn't make sense. A druid (or even a prot warrior to some degree) can crank out a ton of DPS while tanking, has periods where he is free to brez, innervate (druid only obviously), can use cat form/intervene/charge to get to the collapse points in a hurry and/or mitigate some of KJ's knockbacks and has abilities to push that can save their life in case of something going wrong with healing. After the first phase, you can just close Omen.
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We used a ret paladin (who's usually holy/prot, a different paladin is usually ret for us) to tank soul flays last night since the warrior in the raid is our usual dragon orb controller. Worked out fairly well despite the knockbacks. Any of the tanking capable classes can tank Soul Flay just fine and be well ahead on threat with the new changes.
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10/29/08, 1:28 PM
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#283
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Great Tiger
Repeek
Night Elf Warrior
No WoW Account
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Originally Posted by nataku
We used a ret paladin (who's usually holy/prot, a different paladin is usually ret for us) to tank soul flays last night since the warrior in the raid is our usual dragon orb controller. Worked out fairly well despite the knockbacks. Any of the tanking capable classes can tank Soul Flay just fine and be well ahead on threat with the new changes.
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Our ret pally tanked soul flays last night as well; pushed upwards of 6k TPS at times, it was pretty comical but definitely the cleanest KJ kill to date.
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10/30/08, 6:22 AM
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#284
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King Hippo
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Since we got the idea from EU guilds to tank stuff with Voidwalkers, we tried it this week. Void manged to tank virtually everything, and on KJ we found out that it clearly outperforms tanks - he just doesnt get soulflays. If a pet is highest aggro on KJ. KJ apparently doesnt cast soulflay at all. I guess it could be considered an abuse , but honestly who cares now that sunwell got turned into a joke. Void also doesnt take debuffs on twins, so he can tank alythess standing in one spot, and probably a void can solo tank sacrolash.
Edit: Void tanking KJ has the drawback of severly reducing your melee dps - since when KJ doesnt cast soulflay he really chain punts people in melee away. Makes the strat more for shit and giggles then actual "improvement".
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11/05/08, 1:03 AM
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#285
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Piston Honda
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I've read conflicting reports, depending on which guide I'm reading, about how Flame Dart damage works. One guide says that you take extra damage if you're grouped up, several do not. From my own experience with the fight (only post 3.0, sadly), it seems like Flame Dart does deal a lot more raid damage when it lands while we're grouped for shields, but my raid leader refuses to acknowledge that. I'm not well enough versed in WWS to figure out how to prove this to him, so could someone help me out?
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11/05/08, 2:18 AM
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#286
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Take what ye can
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Flame darts will do 500 damage per tick to anyone within 5 yards of you if you do not have the Haste buff on you (or maybe it's if they don't have the haste buff on them?)
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11/05/08, 5:39 AM
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#287
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Don Flamenco
Human Rogue
Laughing Skull
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Originally Posted by coredumperror
I've read conflicting reports, depending on which guide I'm reading, about how Flame Dart damage works. One guide says that you take extra damage if you're grouped up, several do not. From my own experience with the fight (only post 3.0, sadly), it seems like Flame Dart does deal a lot more raid damage when it lands while we're grouped for shields, but my raid leader refuses to acknowledge that. I'm not well enough versed in WWS to figure out how to prove this to him, so could someone help me out?
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http://elitistjerks.com/f15/t28378-k...10/#post897247
I would be surprised if a guild getting to Kil'Jaeden could find a question which this thread doesn't already answer.
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11/08/08, 3:01 PM
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#288
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Glass Joe
Blood Elf Death Knight
Aerie Peak
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Does anyone know if they have they fixed the bugg where you can die inside the shield orb?
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11/08/08, 5:17 PM
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#289
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Glass Joe
Blood Elf Paladin
Korgath
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Originally Posted by Jakks
Does anyone know if they have they fixed the bugg where you can die inside the shield orb?
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The buff you get that protects you is a pulsed buff. If your timing is just right, its not rare to run into the orb late just after a pulse and not receive the buff. You could die even if your in the dead center of the orb with unlucky timing. Try to get inside the orb as early as possible.
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11/08/08, 6:46 PM
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#290
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Token Australian
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It still happens.
We had the entire raid under the shield bar myself (Mage in an Ice Block) and a Paladin who popped Divine Shield.
Everyone died bar myself and the Paladin, even though I saw all of them under the shield a good 3 seconds before Darkness. Doesn't really matter all that much now, seeing as he only gets to cast Darkness a few times in P5.
We never really had much of a problem with buggy shield protection prior to the 3.0 faceroll patch. Sure we had the occasional one person - but post-3.0 we have had one or two times where the whole raid has been killed whilst under the shield.
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"Being a leader is not a position of power. It is a position of service." ~ Barestomper
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11/11/08, 8:29 AM
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#291
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Von Kaiser
Draenei Shaman
Shadowsong (EU)
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We finally got to KJ last night after getting first kills of Twins and Muru in one evening.
We are hoping to have some fun on him tonight before it becomes totally pointless with Wrath.
One question that I have not seen asked is whether Earthen Power - Spell - World of Warcraft works on the speed debuff from the darts?
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11/11/08, 8:25 PM
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#292
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some random guy
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Earthen Power removes the snare.
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