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07/29/08, 1:03 PM
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#276
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Blizzard
Tigole
Gnome Shaman
Non-US/EU Server
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Originally Posted by Shakes
I believe they said they haven't tuned the numbers on the zone quest achievements yet, so they may not be possible right now.
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These are in a weird state of flux right now. We're still tuning them. There was also a bug that was causing transferred characters to get more quest credit than they should based on quests that shared certain flags. We also need to weed all Daily/Raid/Buried Rep quests. By buried rep quests, I mean things like the Netherwing 1-shots. We're ok with quests buried behind "mainline" reps like Thrallmar/Honor Hold. But not stuff like Ogri'la/Skettis/Netherwing.
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07/29/08, 2:15 PM
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#277
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Glass Joe
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Is the end target going to be 100% of a zone's quests (discounting the ones mentioned) or something lower?
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07/29/08, 2:27 PM
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#278
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King Hippo
Dwarf Paladin
Twilight's Hammer (EU)
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Has there been anything mentioned about plans to allow people to see quests of lower levels on the mini-map?
I would imagine it could be a pain going back to old low level zones to complete the quest completion achievement and having to talk to every npc trying to find that last hidden quest you missed.
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07/29/08, 3:30 PM
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#279
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Ninja baby!
Night Elf Druid
Dragonblight
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Originally Posted by bellator
Has there been anything mentioned about plans to allow people to see quests of lower levels on the mini-map?
I would imagine it could be a pain going back to old low level zones to complete the quest completion achievement and having to talk to every npc trying to find that last hidden quest you missed.
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Mousing over the NPC shows a ! without having to talk to them, no matter the level of the quest.
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07/29/08, 3:44 PM
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#280
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Don Flamenco
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It would be nice to have an option to turn the low level quests back on, there have been times where I've nearly overlooked or had a hard time finding quests that are still green while leveling because they've already slipped into the "low level" zone. Plus it would make any time you went back to a low zone for a reason more convenient. And clearly these new achievements will create a demand for it. It's great that they hide them by default, it would just be nice to be able to turn them back on when you wanted.
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07/29/08, 3:46 PM
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#281
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Mike Tyson
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Originally Posted by Adoriele
Mousing over the NPC shows a ! without having to talk to them, no matter the level of the quest.
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Of course, but that isn't convenient at all in a large quest hub where you have no clue what you might have missed. Or if you're doing an old quest chain and midway through an NPC that didn't previously have a quest for you now suddenly has one on your way out.
It's hard to see what harm it would cause to add an interface toggle to show "low-level" quests on the minimap too.
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07/29/08, 4:01 PM
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#282
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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The easiest solution would be adding "Low Level Quests" as a tracking option. The tracking menu is a logical place to look for it as well since it's basically where you swap what your minimap displays. And of course it's easy to switch on and off at will that way.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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07/29/08, 5:19 PM
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#283
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Von Kaiser
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Do you suppose you could fit an achivement for not standing in fire in somewhere? Having the least environmental damage taken in a raid instance out of everyone in your guild or something like that...
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Come on, die young.
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07/30/08, 11:25 AM
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#284
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Don Flamenco
Draenei Shaman
Earthen Ring
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Originally Posted by Constie
Do you suppose you could fit an achivement for not standing in fire in somewhere? Having the least environmental damage taken in a raid instance out of everyone in your guild or something like that...
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I think achievements for not doing something aren't something we're likely to see -- my understanding is that the design is such that once you get an achievement, nothing can ever take it away from you.
Does make me kinda long for a "mark of shame" system, for demerits of some sort for doing things you shouldn't do. But I don't think that would work out well, so I don't think we'll see it. Dishonorable kills didn't work out well -- some players saw a number and wanted to see that number go up, regardless of the fact that it was intended to be a bad thing.
But regardless of what actually unlocks them, there need to be achievements named for the common things we yell out during raiding, long after the raids that they come from, such as "don't stand in the spit" and "loot the dog".
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07/30/08, 2:35 PM
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#285
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In the Rafters
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"Don't stand in the fire" - hmm. Let's be careful not to turn this thread into a litany of grievances. Though I -do- sorta wonder if there'll be a similar theme in Northrend (Don't Stand in the Ice Patch).
On a different note, I hope the quest achievements are also culled for "shepherding quests". My name for the quests that make you talk to this guy over there, who just happens to be at a quest hub, so you'll be shepherded to a new area of the world. A lot of those are not completable if you get a quest from the endpoint NPC; in some cases, there are multiple NPCs that will shepherd you to the same person, and if you get one, you can't get the other. Would kinda suck to lose out on a full Nagrand quest clear because you used the talk-to-Zorus quest in LC instead of the one at Telaar.
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07/31/08, 3:53 AM
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#286
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Glass Joe
Undead Rogue
Stormrage (EU)
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Originally Posted by Kewangeder
I hope the quest achievements are also culled for "shepherding quests". A lot of those are not completable if you get a quest from the endpoint NPC; in some cases, there are multiple NPCs that will shepherd you to the same person, and if you get one, you can't get other. Would kinda suck to lose on a full Nagrad quest clear because you used the talk-to-Zorus quest in LC instead of the one at Telaar.
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The tuning of the quest achievement of which Tigole was speaking is just this: making sure the amount of quests required to complete a particular zone is actually consistent with the number that can really be completed, cutting out all the double ones that can exclude each other; I can understand how this task can become pretty daunting in some zones
I hope that the achievement will require 100% of the unique quests in a zone, else what kind of achievement would it be?
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And there shall be wailing,
And gnashing of teeth...
And great loss of experience!
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07/31/08, 4:35 AM
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#287
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Piston Honda
Undead Warlock
Twisting Nether (EU)
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"Superior fireman"
Managed to survive Aran and Kil'Jaeden in the same week.
(oh those flame circles *pain*)
Regarding the quest amounts and fine tuning.
Tuning is definitely needed there - take Nagrand as example.
Like He Called Himself Altruis... - Quest - World of Warcraft - which appearently you wont get if you talk to altrius before.
Or The Consortium Needs You! - Quest - World of Warcraft - which I didn't get either, cause I paid the Consortium outpost a visit before that.
The easiest solution regarding BC and Pre-BC instances would clearly be boss kill quests and a patch before WOTLK.
Check which people did the quests, give them the achievement - sorted.
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07/31/08, 5:31 AM
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#288
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King Hippo
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Originally Posted by Madlax
"Superior fireman"
Managed to survive Aran and Kil'Jaeden in the same week.
(oh those flame circles *pain*)
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Al'ar is definitely worth mentioning as well in that regard.
Especially with the pink background, the circles are nearly invisible.
For quests that award pets, blizzard has mentioned looking into a way to get players those pets again if you had deleted them. The most likely solution would be to have the pet simply available if you've done the quest, or to allow players to return to the NPC that gave the quest and have you talk to him/her and pay a small fee to learn the vanity pet summoning skill.
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-= Random Ravings - RSS Feed =- Rogue and Hunter stuff here. As well as guides to get you trough your spare time.
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07/31/08, 6:04 AM
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#289
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Piston Honda
Undead Warlock
Twisting Nether (EU)
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And Archimonde - a quad fire encounter
Ye, with the pet change I got my hopes up to see my Worg, Spider and Miniwing again.
Having to carry x dozens of items makes poor pets drop out
Im already seeing horde-alliance pet trades on my server, interesting way of making money in fact.
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08/01/08, 6:20 PM
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#290
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oop dat me
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Achievement craze fully engaged now; SC2 and D3 to have achievements also.

Blizzard Entertainment's anticipated PC sequels StarCraft II and Diablo III will track a player's achievements via a unified "Blizzard Account," World of Warcraft lead designer Jeff Kaplan has revealed.
"Eventually, our plans are for the Achievement system to become an account-based system," Kaplan told MTV Multiplayer. "For now the points are just a [World of Warcraft] character score. As we graduate to that Blizzard Account system, which is right on the horizon, it will switch over to a Blizzard Level."
Kaplan explained that a player's so-called Blizzard Level—essentially akin to the Xbox 360's Xbox Live Gamerscore—would be composed of achievements across numerous Blizzard titles including StarCraft II, Diablo III and World of Warcraft, which will see the addition of achievements in an upcoming expansion.
The developer further noted that the Blizzard Level would go further than a simple accumulation of points.
"Your WoW score would be just one factor that will go into your Blizzard Level," Kaplan added. "And rather than call it a 'score,' we just wanted it to be like you're leveling up on Blizzard games... You'll have this Blizzard identity, and you'll be able to see things like 'Oh, this guy was great at Diablo III, but he never played Starcraft and he was mediocre in WoW.' That sort of thing."
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from: Achievements Planned for StarCraft 2, Diablo 3 - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads
I guess this is the first confirmation we've had that Blizzard Account will indeed be universal for all future Blizzard games, which was only an assumption before
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08/01/08, 6:47 PM
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#291
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Piston Honda
Draenei Shaman
Nordrassil (EU)
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Seems very simmilar to Valve's Steam
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08/01/08, 8:47 PM
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#292
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Von Kaiser
Blood Elf Paladin
Baelgun
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Originally Posted by Ziggurat
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One thing which I wonder about the Blizzard account system is how will it handle players that currently have more than one account? Will we need to have a separate email for each account or will all the current WoW accounts be linkable into the same Blizzard account? It would be sort of nice to have the achievements of both accounts (or more for the more hardcore multiboxers) be registered in one place.
If they did link them all then I would guess that after log in you would chose which account you wanted to access. That would also lead to the question of whether a pair of accounts linked in that way could still be multiboxed or if at that point only one could be online at a time.
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08/02/08, 3:57 AM
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#293
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Piston Honda
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Too early to say, no doubt; it won't be until after the expansion releases that the Achievements cover multiple characters from a single account, much less considering trying to tie together multiple user accounts.
More progress in beta: as of today's patch, you can view other character's Achievements and compare them to your own. Examples here, here and here.
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08/04/08, 2:47 PM
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#294
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Bald Bull
Night Elf Druid
Tichondrius
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Originally Posted by bellator
Has there been anything mentioned about plans to allow people to see quests of lower levels on the mini-map?
I would imagine it could be a pain going back to old low level zones to complete the quest completion achievement and having to talk to every npc trying to find that last hidden quest you missed.
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Blue post from today (August 4th)-
MMO-Champion BlueTracker - MInor UI Tweak to assist with achievements
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Originally Posted by Tigole
Could we possibly get an extra "tracking" category to our radar? "Quest givers" - This would make all NPCs with available quests (regardless of level) show up as ! on the mini map allowing us to do clean up/catch up for factions, total quests, missing zone quests.
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Yes. This is in the next build (albeit not very polished yet).
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08/04/08, 2:53 PM
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#295
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Piston Honda
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Also confirmation on pets that were deleted: WoW Forums -> Unobtainable Achievements
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Originally Posted by Tigole
We're making all of the old keys obtainable if you deleted them. Same goes for pets and tabards. For keys, talk to a Locksmith. For Pets, talk to a stable master. For tabards, go to the tabard vendor.
It's important to note that this ONLY works for pets/tabards/keys that cannot be obtained again by the player. This means that if a pet was a rare drop and you deleted it, you'll need to farm for it again.
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The stable master part is weird though. Although having a single NPC where you can redeem all your deleted quest-reward vanity pets rather than going to the quest giver is a plus I suppose.
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08/04/08, 7:31 PM
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#296
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Von Kaiser
Night Elf Hunter
Barthilas
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Yeah, I was very keen on this and it does seem weird. However, the more I think about it the more sense it makes. I know I've deleted X, Y and Z, but since my main has been around for some time now I'm sure there's others out there that I've had, deleted and forgotten about. Not to mention not having to do a run through Feralas, Winterspring, Burning Steppes, Terokkar, etc etc, is a very nice bonus.
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08/04/08, 8:47 PM
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#297
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Bullshot
The stable master part is weird though. Although having a single NPC where you can redeem all your deleted quest-reward vanity pets rather than going to the quest giver is a plus I suppose.
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Its not terribly strange, when I spoke to a stable master there was a dialogue option that said "Help! I"ve lost my mini-wing!" and then the guy gave me back some little bird from god knows what quest.
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Shitting up every single thread on EJ since '06
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08/04/08, 9:49 PM
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#298
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King Hippo
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Originally Posted by Malan
Its not terribly strange, when I spoke to a stable master there was a dialogue option that said "Help! I"ve lost my mini-wing!" and then the guy gave me back some little bird from god knows what quest.
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Wow, that's a fantastical amount of effort and detail into implementing what is likely going to be a one time thing for most people. Not having to go around to quest givers collecting this stuff again will be a nice time saver.
Another implication, having found out about this change: one can safely delete quest based pets like Miniwing (that's from a Terokkar quest by the way), the LBRS Worg Pup and the Smolderweb Spider Hatchling now, and simply get them back from stable masters later, essentially netting a couple bag slots for free now instead of having to wait for WotLK.
edit: I wonder if they'll let you restore children's week repeatable quest pets. They are quest rewards .. but the quest is repeatable yearly, so I don't know if would fall under the "recoverable" category =x
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08/05/08, 2:20 AM
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#299
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Soda Popinski
Night Elf Druid
Frostmourne
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I'd say those would go under the usual GM restoration policy rather than a stable master redemption. The quest itself, like you said, isn't a one-off, and if I'm not mistaken there's an achievement along the lines of "Children's Week Veteran" which requires you to have all 3 different quest rewards from the questline.
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#elitistjerks
<^clicker> nice job trying to troll but you're a fucking idiot because i wasn't responding to you
<^clicker> this is the channel for serious discussion of important world of warcraft issues i believe youre looking for /b/ get lost scrub
...
<^clicker> do you act like this all the time
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08/05/08, 11:26 AM
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#300
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Von Kaiser
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Im really hoping that Blizzard can do something with reputations.
There still isnt any other way to get reputation with your capital cities other than turning in massive amounts of Runecloth. If we could possibly turn in Netherweave cloth, it would help a lot. Netherweave cloth is so unused for anything at all atm, and Runecloth is so outdated, and still only gives 75 rep per turn in at 70, and is just ridiculous to actually get your rep up.
Old world factions such as the Furbolgs are only giving 2 rep per kill at 70, and is more than a bit unreasonable. I dont mind regrinding that rep up to exalted, but 2 rep per kill is almost impossible.
The Battleground reputations are ridiculous as well. Pre TBC we could turn in marks of honor for reputation, and this was the only thing you used them for then. This is something that really needs to be brought back. Not many people except those interested in rep would turn these in, as there are plenty of other things to use your marks for; honor, gear, etc.
Many of the old reputations are still holdovers from Vanilla WoW, and should be looked at in relations to the new achievements. It would still be a grind, but at least not unreasonable if they'd update them.
Last edited by Masaren : 08/05/08 at 11:44 AM.
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