The stable master part is weird though. Although having a single NPC where you can redeem all your deleted quest-reward vanity pets rather than going to the quest giver is a plus I suppose.
The worg and spider from the ubrs quests would work like this, probably miniwing as well, the dark whelpling and cats wouldn't as they are still drops. The fire festival pet will be curious, as it was available this year, but said not to be anymore the next year. The first year it was a quest reward though.
I agree it'd make sense to send the player back to the npc that gave the pet, however as with the fire festival and the children's week that npc might simply not be there. Thus it makes a sort of sense to forward them to another.
I'm wondering however, whether children's week pets would work, since i've done that twice so far and deleted both of them (took the cash bag the first time). I'm curious whether the stable master will be able to give you the pets then.
Originally Posted by Masaren
Im really hoping that Blizzard can do something with reputations.
There still isnt any other way to get reputation with your capital cities other than turning in massive amounts of Runecloth. If we could possibly turn in Netherweave cloth, it would help a lot. Netherweave cloth is so unused for anything at all atm, and Runecloth is so outdated, and still only gives 75 rep per turn in at 70, and is just ridiculous to actually get your rep up.
The Battleground reputations are ridiculous as well. Pre TBC we could turn in marks of honor for reputation, and this was the only thing you used them for then. This is something that really needs to be brought back. Not many people except those interested in rep would turn these in, as there are plenty of other things to use your marks for; honor, gear, etc.
Alterac Valley used to be pretty good to get your org/tb/uc/sm reputation up as well.
But with the speed of the game currently it's nearly impossible to farm a decent bunch and turn it in before the game has already ended. You're almost forced to sabotage the game to ensure there's a stalemate, and then farm blood, meat and armor. Still those games can be quite a fun twist from the 15 minute zerg rush that seems to be the prominent way to play AV currently.
Last edited by Zurgat : 08/05/08 at 11:50 AM.
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Running through the various newbie zones and doing all the quests there is quite decent as well, since quests don't have their reputation gain decreased by level anymore.
They have improved old world quest rep quite a bit, yes the mobs still only give 2 rep but the quests doubled, so doing things like Twilight Text turnins and beads isn't as bad now. I don't really have a problem with those reps being difficult to get now, it shouldn't be trivial to just go mow through mobs for a couple of hours and get an old world rep to exalted.
I do agree about the Netherweave turnin, I was thinking the same myself yesterday as I turned in stacks of Runecloth. The only alliance faction that really requires those turnins is Gnomeregan, you can get to exalted with the other 4 pretty much just by questing and doing a bit of AV. I'd imagine a lot of the Northrend quests give Stormwind or other alliance rep, so I think the number of people that have those at exalted just by default will increase. I know my most recent alt got Stormwind and Ironforge to within 2k of exalted just by normal questing during leveling and doing a couple of holiday's worth of quests. Can't speak to the various horde factions but I'd assume they are similar. Just going back and doing the newbie zone quests can net you a ton of faction rep.
The most brutal BG rep has been and continues to be Warsong, I'd love to see a turnin of marks for WSG rep. Of course, that title carries a lot of weight because people know how hard it is to get, even now.
I'm wondering however, whether children's week pets would work, since i've done that twice so far and deleted both of them (took the cash bag the first time). I'm curious whether the stable master will be able to give you the pets then.
Tigole mentioned that the defining characteristic of whether you'd be able to get it from the stables wasn't whether it was a drop, but whether you could regain it. I'm guessing that means that Children's Week pets won't be available as all you have to do is wait until next year to get your pet back. Not awesome, but it's there.
I definitely would like to see higher level cloth turn ins added in to help out older characters that missed out on the improved reputation gains from quests that newer characters had. My blood elf paladin is exalted with all horde factions and she only had to do a small amount of runecloth turn ins to finish out troll and tauren reputations. When I look back at some of my older characters a lot of them are only partway through honored with most of the horde factions and maybe in the friendly zone with the blood elves.
One other thought which I had with the new locksmith giving back lost keys is would it be possible for the locksmith to also provide keys to replace the non-key keys like the necklace for Onyxia's Lair, etc.
The non-key keys need to just go away. I have no problem with the Onyxia attunement remaining in game, I think it's a great line, but having to keep that neck laying around is just silly. They need to take this opportunity to make non-key attunement items no longer required and just have the attunement be based on your character. It's not like you have to carry Kael's head around with you to get into heroic Magister's Terrace.
Getting reputation for all 5 cities is mostly a problem for classic characters that did most of the old world's quests before the expansion and the massive reputation-award increase. A newer character can be gotten to exalted with all cities with relative ease just by going back and doing the first few starting areas for each race. My three blood elves are max exalted with all horde cities without any runecloth turn-ins. In fact they were exalted with at least Undercity by 40 just so I could get undead mount instead of the bird.
Not long after the achievement information came out, I began working on a bunch of reputations that I'd been putting off despite my somewhat OCD tendencies. For Cenarion Circle I just parked my old main in Silithus and would log on several times a day, kill the prophets for 7-10 pages, and then go back to what I was doing. Argent Dawn was a bunch of questing followed by a couple quick scholo clears a day. Sporegarr and Magharr were relatively easy to get through revered, and then I decided to go for Timbermaw. I knew it'd be slow - just a couple rep per kill since they were grey - and I'd need a LOT of feathers, especially since I was two boxing to do this on both my paladin (link) and priest (link) at the same time. Basically I spent 4 or 5 days grinding furlbog for 3-4 hours at a time, at least. (life is overrated!) Eventually I got far enough into honored, after an estimated 4000-5000 kills, and turned in all my feathers to hit exalted.
A few days later the priests account, but not the paladin, who I am almost always partied with, was banned for "third party program" use. I'm still in the process of trying to recover the account since I am 100% sure that I use no such programs, hacks, cheats, etc. but it's a slow and so far unsuccessful process, and the email correspondence is VERY vague as to what I've actually done. I've gathered from other reliable sources though that I basically was flagged as a bot due to exhibiting common behavior patterns of bots, and it seems likely that my Timbermaw grind is what triggered it. Apparently many bot programs today are very difficult to detect so they watch for particular patterns. Though if they watched me play it'd seem like they'd realize I was either the most sophisticated bot ever, or the most retarded - I'm not sure which! There's a few other activities on the account that could I suppose get me flagged - the other reputation grinds, or the 15000 gold on my auction house mule, but nothing even remotely approaching the line of exploiting or hacking. Mostly I just play a lot and do like to work on stupid quests.
I guess just a warning to all you OCD reputation achievement grinders - you may want to spread out your grinding into small and spread out sessions.
The worg and spider from the ubrs quests would work like this, probably miniwing as well, the dark whelpling and cats wouldn't as they are still drops. The fire festival pet will be curious, as it was available this year, but said not to be anymore the next year. The first year it was a quest reward though.
I agree it'd make sense to send the player back to the npc that gave the pet, however as with the fire festival and the children's week that npc might simply not be there. Thus it makes a sort of sense to forward them to another.
I'm wondering however, whether children's week pets would work, since i've done that twice so far and deleted both of them (took the cash bag the first time). I'm curious whether the stable master will be able to give you the pets then.
I tested this out lastnight by speaking to the Stable Master in Dalaran. When speaking to him, I was prompted with a dialogue which said,
"I've lost my Miniwing, can you replace it for me?"
And then I had "learned" how to summon Miniwing in my companions tab.
edit: somehow i completely missed Malan's post. Sorry.
Slightly off-topic, but you can also purchase some items from a vendor standing next to the Stable Master. One of them is a fetch ball. You target an area, throw the ball, and your pet will rush off to retrieve it for you. The other item is a leash, which allows you to physically attach a rope to your pet as you run around with it; visually just like the Ogri'la wrangling quest. There were no achievements linked to these items, though.
Seems like Blizzard will at least give it a try to retroactively award achievements
Interesting, and good move. That means that anyone who's turned in hakkar's heart, onyxia's head, nefarian's head, done the red crystal shard quest, c'thun's legacy, The Phylactery of Kel'Thuzad, or still has a piece of loot from those bosses in his/her bank should in theory receive recognition for having killed those bosses. Other than the completed quests or still carrying around loot, there's not a great lot of other factors they would be able to look at for awarding those achievements.
If you've completed the draconic for dummies quest, you've basically got a guaranteed ticket most of the above bosses. Assuming blizzard looks at that quest line as well.
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In an effort to expand on darkra's boss kill verification list, I compiled the following list for TBC 5-mans.
Note that as the blue poster said, Blood Furnace and Slave Pens do not have verifiable boss kill quests, unless they somehow track daily quests. Even then, those two only count for heroics.
============================== Hellfire Ramparts:
A few days later the priests account, but not the paladin, who I am almost always partied with, was banned for "third party program" use. I'm still in the process of trying to recover the account since I am 100% sure that I use no such programs, hacks, cheats, etc. but it's a slow and so far unsuccessful process, and the email correspondence is VERY vague as to what I've actually done. I've gathered from other reliable sources though that I basically was flagged as a bot due to exhibiting common behavior patterns of bots, and it seems likely that my Timbermaw grind is what triggered it. Apparently many bot programs today are very difficult to detect so they watch for particular patterns. Though if they watched me play it'd seem like they'd realize I was either the most sophisticated bot ever, or the most retarded - I'm not sure which! There's a few other activities on the account that could I suppose get me flagged - the other reputation grinds, or the 15000 gold on my auction house mule, but nothing even remotely approaching the line of exploiting or hacking. Mostly I just play a lot and do like to work on stupid quests.
I guess just a warning to all you OCD reputation achievement grinders - you may want to spread out your grinding into small and spread out sessions.
Something I though of today... Since Blizzard decided they are going to use quests to retroactively track Raid Achievements, they should use that decision on live realms, make sure that at least for Burning Crusade raid content there are quests covering all final raid bosses.
And it's kind of an easy thing to do too, since the only two bosses without a quest involving their deaths are the eradar brothers, Archimonde and Kil'Jaeden.
Something like this:
Soridormi after attuning you to Mount Hyjal might tell you that the Infinite Dragonflight attacked Malfurion. He took care of them but unfortunatelly their interference means the trap (brilliant plan about a million wisps going boom) won't be sprung in time. You have to get in there and make sure Archimonde is defeated. Objective is Archimonde's death and reward a title or an epic. (This also has the benefit of answering the question: Where are the Infinite dragons in Hyjal???)
After Kil'Jaeden is desummoned and the mini event finished, Velen gives you a quest, offering his congratulations, his gratitude, and a title (You have to give a title here, after Velen's speech about how the players have saved countless worlds etc, a title is mandatory.)
Doing something similar for pre-Burning Crusade really isn't needed, since whether it's level 70 or level 80, their are trivial nowadays
In the beginning the Universe was created. This had made a lot of people very angry and been widely regarded as a bad move. - Douglas Adams
Dungeon bosses and anything that requires less than 25 people will check any quests but no items.
We can not check the Heroic Daily Quests or Dungeon Daily Quests as they are repeatable and not tracked accurately by our system.
Also, you have to have the items in your inventory or bank. If you deleted them you will not get credit and the GM's will not restore items for achievements.
I haven't seen this suggestion, yet. How about an achievement for completing N gray or green armor sets and wearing them all simultaneously?
The gray ones would be interesting and easy. They don't bind on equip, so many people could use the same set. There's nothing wrong with easy achievements, but they could make it harder by requiring you to "activate" the achievement by making them soulbound somehow. Perhaps a sufficiently high level enchantment on each item could be required?
Green sets would be a different sort of achievement. It could be easier if making them soulbound was required. It would be harder if it wasn't.
Of course, purple armor sets from raids or blue sets from 5-mans would be an obvious extension to this. I'd guess that few players have complete T3 sets anymore, so that one might be frustrating for those who destroyed them. The original dungeon set required quests to complete. They should be able to retroactively award that.
I suspect the "Solo Onyxia" challenge may get changed to "Duo Onyxia" because of just those points you make. I doubt they will want to put any achievements in that are slanted heavily against certain classes. Though who knows, we may be underestimating how trivial she will be at level 80.
Do the pushback changes work for bandages? Perhaps a prot warrior will take less than half a bandage worth of damage each minute?
Unless I'm crazy, someone posted a picture of a 77 warrior getting the achievement on the wowhead page.
I'm not sure how I feel about the rewards being tied to specific achievements - I thought a tiered system where 100 achievement points would grant access to a new pet and tabard would be the way to go.
This version of the achievement system is really the first step. Account achievements (Blizzard-wide score, hello SC2, D3, WoW etc...) and guild achievements are things we want to investigate after Lich King goes live.
Something I would really love to see is WoW in-game chat being able to interface with SC2, D3, etc chat-interfaces. Further implications of this would be having people from the same guild who I've been playing WoW with for 2+ years in the same "guild" which crosses games.
Furthermore, this could add some "bragging rights" opportunities to long-standing guilds who play new games as they release. The biggest road-block I see here is guilds from different servers having the same names, causing problems when interfacing with single-server games like SC and Diablo.
Needless to say, I'm really excited about achievements I'd love to see them implemented as widely as possible.
Fury Warriors should be able to do it in high health gear with a shield because of the Bloodthirst self heal. Rogues can also do it if they can bandage while CLoS is up.
Also, the bandage channel breaks the moment you take any damage.
* The Exalted - 40 Exalted Reputations - Achievement - World of Warcraft
Fdjfjfdgaaaaaah... It semi-peeves me that it's only possible to get exactly 39 exalted factions on live servers at the moment. No launch-day completion date for this. :P
Edit: Wait, 39 on Alliance side, counting Wintersabers.
Edit edit: Oh wait, Horde got that new lowbie faction with TBC. Yeah, 39 for both.
It really seems like the questing achievements should be broken down by faction somehow. I'm at 107/110 for HF Horde-side and I'm not sure if there are any more. I just completed Grizzly Hills, and it seemed like there must have been no more than 85 quests and you need to do 80 (unless doing the dailies count the first time you do them.) Likewise, I imagine that Alliance might have a hard time in Borean Tundra.
Maybe it's possible in all zones for either faction, but until I find those last 3 HF quests... I'm not so sure, really.