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12/13/08, 6:31 AM
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#1501
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Don Flamenco
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Does it have the same 20-hour cooldown?
Might be a good time to stock up on Frozen Orbs...
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12/13/08, 7:37 AM
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#1502
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Banned
Blood Elf Paladin
Tanaris
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Per MMO-Champion - World of Warcraft Guides and Raid Strategies
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You can now buy Forest Emerald, Sky Sapphire, Twilight Opal, Monarch Topaz, Autumn's Glow, Scarlet Ruby for 10 x Emblem of Heroism each.
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Not sure where they're going with this, but I know I'm going to a trainer and dropping mining.
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You can now use Relic of Ulduar to level your reputation with the Sons of Hodir. Hodir's Tribute is a repeatable quest and will give you 250 (275 as a human) reputation for each turn-in.
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This is nice, although it makes me sad that I spent as much time as I have farming stupid everfrost.
And some nice epic gear is available for Wintergrasp Marks of Honor.
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12/13/08, 7:51 AM
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#1503
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Piston Honda
Human Priest
Lightbringer
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Originally Posted by Pyros
I haven't found any worthwhile recipe to do with truesilver but the one using Heart of the Wild, if you go farm those. All the other uses multiple gems, which considering their price on the AH, probably isn't a good idea. Mithril isn't really cheap either for prospecting, so I wouldn't advise that. However considering finding mojos on the AH is probably tough, I guess if you only want to AH stuff and don't care about money, yeah best way.
Again for the last few points, I'll go farm a bit and do these instead of the usual expensive gem stuff: [Ring of Bitter Shadows]
I had quite a few arcane crystal laying around(they're also about 1/4 of the price of large huge emeralds on the AH), essence of undeath is pretty easy to farm nowadays, so it leaves only demonic runes which might be annoying, but shouldn't be that bad if you're alone in felwood and AE the whole camps. I might just end up throwing 500g at the last 10skillups and not farm though.
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Truesilver is good for making [Engraved Truesilver Ring]s - otherwise you'd probably use a lot of jade at that level, and I found truesilver much easier to come by. You could also use it to make [Truesilver Commander's Ring]s instead of [Citrine Ring of Rapid Healing]. I went that route because I couldn't find any elemental water on the AH and I had plenty of citrines. In retrospect that was kind of silly, since I ran out of Star Rubies later and ended up having to prospect to get more, which was very expensive.
The suggestion about the [Ring of Bitter Shadows] is excellent. I noticed the recipe and discounted it because of the BoP component, again in retrospect that would have been trivial to farm and a much cheaper route.
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12/13/08, 8:11 AM
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#1504
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Chief Passenger
Gnome Rogue
Earthen Ring (EU)
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My guess is that JC is "intended" to make money from cuts and Dragon's Eyes rather than from prospecting. So the badge gems are a way of cutting down the prospecting market. The designs will continue to be restricted, as that's the only way for JCs to differentiate themselves if the raw materials are more freely available. Having Dragon's Eyes use the same token as the recipes is good from the PoV of seeing both as an income stream, however it has the side effect of denying guild JCs access to their class perk until they've got all the recipes needed by the other people in the group. Hence the chance of getting Dragon's Eyes from the transmute.
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12/13/08, 8:27 AM
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#1505
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Great Tiger
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Well, the only gem that anyone is going to buy with 10 emblems is a ruby, perhaps a topaz. Already, everything else has fallen below the threshold where it'd be interesting. Why they felt the need to do this, I have no idea. (And where are the missing JC recipes, btw... There are ~10 of them.) There is so much Saronite out there, there seem to be plenty of rare gems. Are servers actually seeing a shortage? I feel like on Stormrage despite the massive proliferation of gear, rare gem prices -- for uncuts -- are falling practically every other day. Autumn's Glow and Twilight Opal have now joined Sky Sapphire and Forest Emerald in the "well under 50g" class.
It does significantly cut the value of prospecting, and therefore, the value of ore. I'm unwilling to pay above 42-44g for saronite right now. With this change, I'd be uninterested above 35g. Your numbers might vary, but the point is, prospecting is less valuable. It is what it is, neither here not there -- just a fact.
The gear you can make from those dragon's eye patterns is also not that interesting by and large and I'm still unclear how that's an income source. You need the pattern (uses tokens in short supply) and dragon's eyes (also in short supply unless there is no cooldown on this new process). The majority of that gear is below Naxx quality and we already have a dozen-plus guilds in Naxx on a server that long ago stopped being known for progression. I imagine on a Mal'ganis, there are two-dozen plus.
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12/14/08, 12:56 AM
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#1506
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Banned
Blood Elf Hunter
Runetotem (EU)
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Prices have gone up and down on my server. Monarchs have reached 200 gold a week ago, from having been below 50. Rubies are right now hovering at 90 (much more stable), while the others are all lower with the yellows (heh, can't even be assed to remember that name, shows how much I mostly bother with it) around 50g.
This is very much a server to server issue. I guess you are lucky on your server, and I guess I'm a little less lucky on mine.
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12/14/08, 1:23 AM
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#1507
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Piston Honda
Blood Elf Death Knight
Moon Guard
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Yeah, I honestly don't know who is going to buy gems with badges. It doesn't even make a good badge sink, because I'm sure more people will pick up heirloom items when they run out of badge gear, for a twink, or for the sake of having an Arcanite Reaper at 80, heh, then waste badges on blue gems. On my server, Rubies go for 90g, Topaz for 60g, Opals for 40g, Sapphires for 20g and Emeralds for a whopping 7g. Those prices just plain aren't worth 10 badges.
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"As surely as I live forever, when I sharpen my flashing sword and my hand grasps it in judgement, I will take vengeance on my adversaries and repay those who hate me."
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12/14/08, 1:31 AM
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#1508
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Bald Bull
Undead Death Knight
Twisting Nether (EU)
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Well try to see it another way, say you got your new shiny piece of gear, check the AH, and DAMN no gems, and you absolutely need to have your gear gemmed right this moment. You can go buy a gem with your badges, then find a JC to cut it. I'm currently sitting on 100badges, haven't done an heroic in quite a while, and I know I have nothing left to buy but maybe BoA gear, but considering my 2 other lvl 70+ are on different accounts it doesn't help me much. I won't buy gems, simply because I don't think I'll ever need a gem THAT bad, and they will probably add more badge gear later on, but the possibility is there, and don't think it hurts anyone.
If they made the gems worth 1badge, then I'd see an issue. Currently it's pointless, but that doesn't matter, it's not affecting anyone.
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12/14/08, 5:26 AM
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#1509
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King Hippo
Orc Shaman
Blackrock (EU)
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I think buying gems won't be as popular as it was in bc but still, as pyros said, there are people who have already exhausted all their other avenues to spend badges (except perhaps for the 200 badges mammoth from Mel Francis). My alt is already wielding the weapon and wearing trinket and shoulders. I might be an extreme example due to having farmed already more than 500 badges but within a month or two quite a lot of people will come to the same conclusion. Not to mention that on populated realms uncut rubies are sold for 120+ G.
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12/14/08, 7:37 AM
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#1510
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Fuck You Bed
Retired
Blood Elf Paladin
No WoW Account (EU)
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I would bet that the next content patch also adds badge content. It just fits into the flow of th expansion to slowly add badge gear. Also a possibility would be to add a conversion, 2.5 Valor = 1 heroism you would need massive amounts of badges to get some t7.25 and such but it would allow for a sink especially for those classes that only need to make up one set of gear.
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12/14/08, 9:31 AM
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#1511
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Piston Honda
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Originally Posted by Fqubed
I would bet that the next content patch also adds badge content. It just fits into the flow of th expansion to slowly add badge gear. Also a possibility would be to add a conversion, 2.5 Valor = 1 heroism you would need massive amounts of badges to get some t7.25 and such but it would allow for a sink especially for those classes that only need to make up one set of gear.
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I think you mean 2.5 heroism = 1 Valor, but I honestly think a better value is 5...not that I don't want my Valor gear, but that turns a 'typical' heroic into 1 Valor instead of just tossing them out. I realize that's something of a generalization, but if they're going to do it they may as well make it a badge sink instead of something obscene [10:1] or reasonable [2.5:1]. Wait, I just said reasonable was bad? From a design standpoint, there's no reason to make badges of valor [or Primal Nether/Vortex and the new Frozen Orb, epic gems, etc.] have a strictly reasonable conversion rate. By making it something to do after filling out the rest of the badge things, it lets people who truly have excess badges use them without killing the regular market.
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12/15/08, 3:57 AM
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#1512
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Piston Honda
Human Paladin
Outland (EU)
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Keep in mind mining as a profession gets buffed by changing Toughness from raw HP to stamina. And 50 Stamina is more than for example Enchanting provides at this point. Which is why I clearly fail to see why they make Toughness this strong.
So you drop 50stamina if you drop mining.
Are there new higher level Ring enchants?
I really do wonder where all the enchants are, is it just an oversight or is it bad design that there's no new stamina on shield enchant for example?
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12/15/08, 4:06 AM
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#1513
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Don Flamenco
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Originally Posted by Ivriniel
Keep in mind mining as a profession gets buffed by changing Toughness from raw HP to stamina. And 50 Stamina is more than for example Enchanting provides at this point. Which is why I clearly fail to see why they make Toughness this strong.
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Maybe they want to move away from the trend of having pure gathering alts and making mains have to have two crafting professions in order to min/max. Although, of course, everyone knows that real tanks have Blacksmithing and Jewelcrafting, regardless.
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12/15/08, 5:03 AM
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#1514
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Great Tiger
Duilliath
Night Elf Druid
No WoW Account (EU)
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Originally Posted by Soul
Maybe they want to move away from the trend of having pure gathering alts and making mains have to have two crafting professions in order to min/max. Although, of course, everyone knows that real tanks have Blacksmithing and Jewelcrafting, regardless.
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Tell that to the Druids.
Speaking of which, have there been any signs yet of the missing rare gems? Coincidentally, most of the important Druid gems have been MIA and it'd be nice to see the recipes for them.
Last edited by Duilliath : 12/15/08 at 1:35 PM.
Reason: // grammarz
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Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
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12/15/08, 8:30 AM
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#1515
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Soda Popinski
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Originally Posted by Soul
Maybe they want to move away from the trend of having pure gathering alts and making mains have to have two crafting professions in order to min/max. Although, of course, everyone knows that real tanks have Blacksmithing and Jewelcrafting, regardless.
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Mining is more powerfull than blacksmithing untill they introduce epic gems.
BS: 2 extra slots -> 2*24 stamina -> 48 stamina
mining: 50 extra stamina
lw: 50 stamina enchant on bracers (90-40) + drums
Also right now lw/jc provides the best results for a tank. The professions seem hardly balanced, a gathering profession should remain mainly a moneymaker with a small bonus perhaps. It shouldn't be better than BS.
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